mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-27 12:15:19 +01:00
Use new instead of Allocate for objects.
This commit is contained in:
parent
ab6d11f473
commit
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@ -1,410 +1,410 @@
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////
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//// Pointer.c
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////
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////
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//// Created by Slice on 23.09.12.
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////
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//// Initial idea comes from iBoot project by OS_Ninja and Ujen
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//// their sources are under GNU License but I don't know what is the subject for licensing here.
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//// my sources are quite different while Mouse/Events interfaces comes from Tiano,
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//// for example ConSplitterDxe or BdsDxe/FrontPage
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//// anyway thanks for good tutorial how to do and how not to do
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////
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//// Any usage for SMBIOS here?
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///// Built-in Pointing Device (Type 21).
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//
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// Pointer.c
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////#include "Platform.h"
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//#include "libegint.h" //this includes platform.h
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//#include "../refit/screen.h"
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//
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//#ifndef DEBUG_ALL
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//#define DEBUG_MOUSE 1
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//#else
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//#define DEBUG_MOUSE DEBUG_ALL
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//#endif
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//
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// Created by Slice on 23.09.12.
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//#if DEBUG_MOUSE == 0
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//#define DBG(...)
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//#else
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//#define DBG(...) DebugLog(DEBUG_MOUSE, __VA_ARGS__)
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//#endif
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//
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// Initial idea comes from iBoot project by OS_Ninja and Ujen
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// their sources are under GNU License but I don't know what is the subject for licensing here.
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// my sources are quite different while Mouse/Events interfaces comes from Tiano,
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// for example ConSplitterDxe or BdsDxe/FrontPage
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// anyway thanks for good tutorial how to do and how not to do
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//extern EFI_AUDIO_IO_PROTOCOL *AudioIo;
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//
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// Any usage for SMBIOS here?
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/// Built-in Pointing Device (Type 21).
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//#include "Platform.h"
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#include "libegint.h" //this includes platform.h
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#include "../refit/screen.h"
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#ifndef DEBUG_ALL
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#define DEBUG_MOUSE 1
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#else
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#define DEBUG_MOUSE DEBUG_ALL
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#endif
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#if DEBUG_MOUSE == 0
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#define DBG(...)
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#else
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#define DBG(...) DebugLog(DEBUG_MOUSE, __VA_ARGS__)
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#endif
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extern EFI_AUDIO_IO_PROTOCOL *AudioIo;
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// make them theme dependent? No, 32 is good value for all.
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#define POINTER_WIDTH 32
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#define POINTER_HEIGHT 32
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//have to be moved to menu class
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ACTION gAction;
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UINTN gItemID;
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POINTERS gPointer = {NULL, NULL, NULL, NULL,
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{0, 0, POINTER_WIDTH, POINTER_HEIGHT},
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{0, 0, POINTER_WIDTH, POINTER_HEIGHT}, 0,
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{0, 0, 0, FALSE, FALSE}, NoEvents};
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VOID HidePointer()
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{
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if (gPointer.SimplePointerProtocol) {
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egDrawImageArea(gPointer.oldImage, 0, 0, 0, 0, gPointer.oldPlace.XPos, gPointer.oldPlace.YPos);
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}
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}
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VOID DrawPointer()
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{
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// thanks lllevelll for the patch, I move it to egTakeImage and egDrawImageArea
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/* UINTN PointerHCrop = POINTER_HEIGHT;
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UINTN PointerWCrop = POINTER_WIDTH;
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UINTN Var = 0;
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PointerHCrop = POINTER_HEIGHT;
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PointerWCrop = POINTER_WIDTH;
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Var = UGAWidth - gPointer.newPlace.XPos;
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If (Var < POINTER_WIDTH) {
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PointerWCrop = Var;
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}
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Var = UGAHeight - gPointer.newPlace.YPos;
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If Var < (POINTER_HEIGHT) {
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PointerHCrop = Var;
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////////////
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*/
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// take background image
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egTakeImage(gPointer.oldImage, gPointer.newPlace.XPos, gPointer.newPlace.YPos,
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POINTER_WIDTH, POINTER_HEIGHT);
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CopyMem(&gPointer.oldPlace, &gPointer.newPlace, sizeof(EG_RECT));
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CopyMem(gPointer.newImage->PixelData, gPointer.oldImage->PixelData, (UINTN)(POINTER_WIDTH * POINTER_HEIGHT * sizeof(EG_PIXEL))); // Should be faster
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egComposeImage(gPointer.newImage, gPointer.Pointer, 0, 0);
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egDrawImageArea(gPointer.newImage, 0, 0,
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POINTER_WIDTH, POINTER_HEIGHT,
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gPointer.oldPlace.XPos, gPointer.oldPlace.YPos);
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}
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VOID RedrawPointer()
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{
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//always assumed
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if (!gPointer.SimplePointerProtocol) {
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return;
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}
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HidePointer();
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DrawPointer();
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}
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EFI_STATUS MouseBirth()
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{
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EFI_STATUS Status = EFI_UNSUPPORTED;
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if (!gSettings.PointerEnabled) {
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return EFI_SUCCESS;
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}
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if (gPointer.SimplePointerProtocol) { //do not double
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// DBG("DrawPointer\n");
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DrawPointer();
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return EFI_SUCCESS;
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}
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//Status = gBS->LocateProtocol (&gEfiSimplePointerProtocolGuid, NULL, (VOID**)&gPointer.SimplePointerProtocol);
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// Try first to use mouse from System Table
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Status = gBS->HandleProtocol (gST->ConsoleInHandle, &gEfiSimplePointerProtocolGuid, (VOID**)&gPointer.SimplePointerProtocol);
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if (EFI_ERROR (Status)) {
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// not found, so use the first found device
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DBG("MouseBirth: No mouse at ConIn, checking if any other device exists\n");
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Status = gBS->LocateProtocol (&gEfiSimplePointerProtocolGuid, NULL, (VOID**)&gPointer.SimplePointerProtocol);
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}
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/*else {
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DBG("MouseBirth: Mouse located at ConIn\n");
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}*/
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if(EFI_ERROR(Status)) {
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gPointer.Pointer = NULL;
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gPointer.MouseEvent = NoEvents;
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gPointer.SimplePointerProtocol = NULL;
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MsgLog("No mouse!\n");
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gSettings.PointerEnabled = FALSE;
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return Status;
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}
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//there may be also trackpad protocol but afaik it is not properly work and
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// trackpad is usually controlled by simple mouse driver
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gPointer.Pointer = BuiltinIcon(BUILTIN_ICON_POINTER);
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if(!gPointer.Pointer) {
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//this is impossible after BuiltinIcon
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DBG("No pointer image!\n");
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gPointer.SimplePointerProtocol = NULL;
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return EFI_NOT_FOUND;
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}
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gPointer.LastClickTime = 0; //AsmReadTsc();
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gPointer.oldPlace.XPos = (INTN)(UGAWidth >> 2);
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gPointer.oldPlace.YPos = (INTN)(UGAHeight >> 2);
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gPointer.oldPlace.Width = POINTER_WIDTH;
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gPointer.oldPlace.Height = POINTER_HEIGHT;
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CopyMem(&gPointer.newPlace, &gPointer.oldPlace, sizeof(EG_RECT));
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gPointer.oldImage = egCreateImage(POINTER_WIDTH, POINTER_HEIGHT, FALSE);
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gPointer.newImage = egCreateFilledImage(POINTER_WIDTH, POINTER_HEIGHT, FALSE, &MenuBackgroundPixel);
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// egTakeImage(gPointer.oldImage, gPointer.oldPlace.XPos, gPointer.oldPlace.YPos,
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// POINTER_WIDTH, POINTER_HEIGHT); // DrawPointer repeats it
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DrawPointer();
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gPointer.MouseEvent = NoEvents;
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return Status;
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}
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VOID KillMouse()
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{
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// EG_PIXEL pi;
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if (!gPointer.SimplePointerProtocol) {
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return;
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}
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// pi = gPointer.oldImage->PixelData[0];
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// DBG("Mouse death\n");
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// DBG(" Blue=%x Green=%x Red=%x Alfa=%x\n\n", pi.b, pi.g, pi.r, pi.a);
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egFreeImage(gPointer.newImage); gPointer.newImage = NULL;
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egFreeImage(gPointer.oldImage); gPointer.oldImage = NULL;
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// Free Pointer only if it is not builtin icon
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if (gPointer.Pointer != BuiltinIcon(BUILTIN_ICON_POINTER)) {
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egFreeImage(gPointer.Pointer);
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}
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gPointer.Pointer = NULL;
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gPointer.MouseEvent = NoEvents;
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gPointer.SimplePointerProtocol = NULL;
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}
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// input - tsc
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// output - milliseconds
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// the caller is responsible for t1 > t0
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UINT64 TimeDiff(UINT64 t0, UINT64 t1)
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{
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return DivU64x64Remainder((t1 - t0), DivU64x32(gCPUStructure.TSCFrequency, 1000), 0);
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}
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VOID PrintPointerVars(
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INT32 RelX,
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INT32 RelY,
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INTN ScreenRelX,
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INTN ScreenRelY,
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INTN XPosPrev,
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INTN YPosPrev,
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INTN XPos,
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INTN YPos
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)
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{
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EFI_SIMPLE_POINTER_MODE *CurrentMode;
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// UINT64 Now;
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CurrentMode = gPointer.SimplePointerProtocol->Mode;
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// Now = AsmReadTsc();
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gST->ConOut->SetCursorPosition (gST->ConOut, 0, 0);
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// DBG("%ld \n", Now);
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DBG("Resolution X, Y: %ld, %ld \n", CurrentMode->ResolutionX, CurrentMode->ResolutionY);
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DBG("Relative X, Y: %d, %d (%ld, %ld millimeters) \n",
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RelX, RelY,
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(INTN)RelX / (INTN)CurrentMode->ResolutionX,
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(INTN)RelY / (INTN)CurrentMode->ResolutionY
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);
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DBG("X: %d + %d = %d -> %d \n", XPosPrev, ScreenRelX, (XPosPrev + ScreenRelX), XPos);
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DBG("Y: %d + %d = %d -> %d \n", YPosPrev, ScreenRelY, (YPosPrev + ScreenRelY), YPos);
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}
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//static INTN PrintCount = 0;
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VOID UpdatePointer()
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{
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// EFI_TIME Now;
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UINT64 Now;
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EFI_STATUS Status; // = EFI_SUCCESS;
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EFI_SIMPLE_POINTER_STATE tmpState;
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EFI_SIMPLE_POINTER_MODE *CurrentMode;
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// INTN XPosPrev;
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// INTN YPosPrev;
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INTN ScreenRelX;
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INTN ScreenRelY;
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// Now = gRT->GetTime(&Now, NULL);
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Now = AsmReadTsc();
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Status = gPointer.SimplePointerProtocol->GetState(gPointer.SimplePointerProtocol, &tmpState);
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if (!EFI_ERROR(Status)) {
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if (!gPointer.State.LeftButton && tmpState.LeftButton) // press left
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gPointer.MouseEvent = LeftMouseDown;
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else if (!gPointer.State.RightButton && tmpState.RightButton) // press right
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gPointer.MouseEvent = RightMouseDown;
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else if (gPointer.State.LeftButton && !tmpState.LeftButton) { //release left
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// time for double click 500ms into menu
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if (TimeDiff(gPointer.LastClickTime, Now) < gSettings.DoubleClickTime)
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gPointer.MouseEvent = DoubleClick;
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else
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gPointer.MouseEvent = LeftClick;
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// CopyMem(&gPointer.LastClickTime, &Now, sizeof(EFI_TIME));
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gPointer.LastClickTime = Now;
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} else if (gPointer.State.RightButton && !tmpState.RightButton) //release right
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gPointer.MouseEvent = RightClick;
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else if (gPointer.State.RelativeMovementZ > 0)
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gPointer.MouseEvent = ScrollDown;
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else if (gPointer.State.RelativeMovementZ < 0)
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gPointer.MouseEvent = ScrollUp;
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else if (gPointer.State.RelativeMovementX || gPointer.State.RelativeMovementY)
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gPointer.MouseEvent = MouseMove;
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else
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gPointer.MouseEvent = NoEvents;
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CopyMem(&gPointer.State, &tmpState, sizeof(EFI_SIMPLE_POINTER_STATE));
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CurrentMode = gPointer.SimplePointerProtocol->Mode;
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// XPosPrev = gPointer.newPlace.XPos;
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ScreenRelX = ((UGAWidth * gPointer.State.RelativeMovementX / (INTN)CurrentMode->ResolutionX) * gSettings.PointerSpeed) >> 10;
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if (gSettings.PointerMirror) {
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gPointer.newPlace.XPos -= ScreenRelX;
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} else {
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gPointer.newPlace.XPos += ScreenRelX;
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}
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if (gPointer.newPlace.XPos < 0) gPointer.newPlace.XPos = 0;
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if (gPointer.newPlace.XPos > UGAWidth - 1) gPointer.newPlace.XPos = UGAWidth - 1;
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// YPosPrev = gPointer.newPlace.YPos;
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ScreenRelY = ((UGAHeight * gPointer.State.RelativeMovementY / (INTN)CurrentMode->ResolutionY) * gSettings.PointerSpeed) >> 10;
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gPointer.newPlace.YPos += ScreenRelY;
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if (gPointer.newPlace.YPos < 0) gPointer.newPlace.YPos = 0;
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if (gPointer.newPlace.YPos > UGAHeight - 1) gPointer.newPlace.YPos = UGAHeight - 1;
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/*
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if (PrintCount < 1) {
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PrintPointerVars(gPointer.State.RelativeMovementX,
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gPointer.State.RelativeMovementY,
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ScreenRelX,
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ScreenRelY,
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XPosPrev,
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YPosPrev,
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gPointer.newPlace.XPos,
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gPointer.newPlace.YPos
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);
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PrintCount++;
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}
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*/
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RedrawPointer();
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}
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//// make them theme dependent? No, 32 is good value for all.
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//#define POINTER_WIDTH 32
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//#define POINTER_HEIGHT 32
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////have to be moved to menu class
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//ACTION gAction;
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//UINTN gItemID;
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//
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//POINTERS gPointer = {NULL, NULL, NULL, NULL,
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// {0, 0, POINTER_WIDTH, POINTER_HEIGHT},
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// {0, 0, POINTER_WIDTH, POINTER_HEIGHT}, 0,
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// {0, 0, 0, FALSE, FALSE}, NoEvents};
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//
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//VOID HidePointer()
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//{
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// if (gPointer.SimplePointerProtocol) {
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// egDrawImageArea(gPointer.oldImage, 0, 0, 0, 0, gPointer.oldPlace.XPos, gPointer.oldPlace.YPos);
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// }
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//}
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//
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//VOID DrawPointer()
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//{
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// // thanks lllevelll for the patch, I move it to egTakeImage and egDrawImageArea
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// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///* UINTN PointerHCrop = POINTER_HEIGHT;
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// UINTN PointerWCrop = POINTER_WIDTH;
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// UINTN Var = 0;
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//
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// PointerHCrop = POINTER_HEIGHT;
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// PointerWCrop = POINTER_WIDTH;
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//
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// Var = UGAWidth - gPointer.newPlace.XPos;
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//
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// If (Var < POINTER_WIDTH) {
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// PointerWCrop = Var;
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// }
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//
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// Var = UGAHeight - gPointer.newPlace.YPos;
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//
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// If Var < (POINTER_HEIGHT) {
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// PointerHCrop = Var;
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// }
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// //////////////////////////////////////////////////////////////////////////////////////////////////////////
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//*/
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// // take background image
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// egTakeImage(gPointer.oldImage, gPointer.newPlace.XPos, gPointer.newPlace.YPos,
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// POINTER_WIDTH, POINTER_HEIGHT);
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// CopyMem(&gPointer.oldPlace, &gPointer.newPlace, sizeof(EG_RECT));
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// CopyMem(gPointer.newImage->PixelData, gPointer.oldImage->PixelData, (UINTN)(POINTER_WIDTH * POINTER_HEIGHT * sizeof(EG_PIXEL))); // Should be faster
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// egComposeImage(gPointer.newImage, gPointer.Pointer, 0, 0);
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// egDrawImageArea(gPointer.newImage, 0, 0,
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// POINTER_WIDTH, POINTER_HEIGHT,
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// gPointer.oldPlace.XPos, gPointer.oldPlace.YPos);
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//
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//}
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//
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//VOID RedrawPointer()
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//{
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// //always assumed
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// if (!gPointer.SimplePointerProtocol) {
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// return;
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// }
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// HidePointer();
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// DrawPointer();
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//}
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//
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//EFI_STATUS MouseBirth()
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//{
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// EFI_STATUS Status = EFI_UNSUPPORTED;
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//
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// if (!gSettings.PointerEnabled) {
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// return EFI_SUCCESS;
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// }
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//
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// if (gPointer.SimplePointerProtocol) { //do not double
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//// DBG("DrawPointer\n");
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// DrawPointer();
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// return EFI_SUCCESS;
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// }
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// //Status = gBS->LocateProtocol (&gEfiSimplePointerProtocolGuid, NULL, (VOID**)&gPointer.SimplePointerProtocol);
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//
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// // Try first to use mouse from System Table
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// Status = gBS->HandleProtocol (gST->ConsoleInHandle, &gEfiSimplePointerProtocolGuid, (VOID**)&gPointer.SimplePointerProtocol);
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// if (EFI_ERROR (Status)) {
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// // not found, so use the first found device
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// DBG("MouseBirth: No mouse at ConIn, checking if any other device exists\n");
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// Status = gBS->LocateProtocol (&gEfiSimplePointerProtocolGuid, NULL, (VOID**)&gPointer.SimplePointerProtocol);
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// }
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// /*else {
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// DBG("MouseBirth: Mouse located at ConIn\n");
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// }*/
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//
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// if(EFI_ERROR(Status)) {
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// gPointer.Pointer = NULL;
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// gPointer.MouseEvent = NoEvents;
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// gPointer.SimplePointerProtocol = NULL;
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// MsgLog("No mouse!\n");
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// gSettings.PointerEnabled = FALSE;
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// return Status;
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// }
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//
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// //there may be also trackpad protocol but afaik it is not properly work and
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// // trackpad is usually controlled by simple mouse driver
|
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//
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// gPointer.Pointer = BuiltinIcon(BUILTIN_ICON_POINTER);
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// if(!gPointer.Pointer) {
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// //this is impossible after BuiltinIcon
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// DBG("No pointer image!\n");
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// gPointer.SimplePointerProtocol = NULL;
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// return EFI_NOT_FOUND;
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// }
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// gPointer.LastClickTime = 0; //AsmReadTsc();
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// gPointer.oldPlace.XPos = (INTN)(UGAWidth >> 2);
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// gPointer.oldPlace.YPos = (INTN)(UGAHeight >> 2);
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// gPointer.oldPlace.Width = POINTER_WIDTH;
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// gPointer.oldPlace.Height = POINTER_HEIGHT;
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// CopyMem(&gPointer.newPlace, &gPointer.oldPlace, sizeof(EG_RECT));
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//
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// gPointer.oldImage = egCreateImage(POINTER_WIDTH, POINTER_HEIGHT, FALSE);
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// gPointer.newImage = egCreateFilledImage(POINTER_WIDTH, POINTER_HEIGHT, FALSE, &MenuBackgroundPixel);
|
||||
//// egTakeImage(gPointer.oldImage, gPointer.oldPlace.XPos, gPointer.oldPlace.YPos,
|
||||
//// POINTER_WIDTH, POINTER_HEIGHT); // DrawPointer repeats it
|
||||
// DrawPointer();
|
||||
// gPointer.MouseEvent = NoEvents;
|
||||
// return Status;
|
||||
}
|
||||
|
||||
BOOLEAN MouseInRect(EG_RECT *Place)
|
||||
{
|
||||
return ((gPointer.newPlace.XPos >= Place->XPos) &&
|
||||
(gPointer.newPlace.XPos < (Place->XPos + (INTN)Place->Width)) &&
|
||||
(gPointer.newPlace.YPos >= Place->YPos) &&
|
||||
(gPointer.newPlace.YPos < (Place->YPos + (INTN)Place->Height)));
|
||||
}
|
||||
|
||||
EFI_STATUS CheckMouseEvent(REFIT_MENU_SCREEN *Screen)
|
||||
{
|
||||
EFI_STATUS Status = EFI_TIMEOUT;
|
||||
// INTN EntryId;
|
||||
|
||||
gAction = ActionNone;
|
||||
|
||||
if (!Screen) {
|
||||
return EFI_TIMEOUT;
|
||||
}
|
||||
|
||||
if (!IsDragging && gPointer.MouseEvent == MouseMove)
|
||||
gPointer.MouseEvent = NoEvents;
|
||||
|
||||
// if (gPointer.MouseEvent != NoEvents){
|
||||
if (ScrollEnabled && MouseInRect(&UpButton) && gPointer.MouseEvent == LeftClick)
|
||||
gAction = ActionScrollUp;
|
||||
else if (ScrollEnabled && MouseInRect(&DownButton) && gPointer.MouseEvent == LeftClick)
|
||||
gAction = ActionScrollDown;
|
||||
else if (ScrollEnabled && MouseInRect(&Scrollbar) && gPointer.MouseEvent == LeftMouseDown) {
|
||||
IsDragging = TRUE;
|
||||
ScrollbarYMovement = 0;
|
||||
ScrollbarOldPointerPlace.XPos = ScrollbarNewPointerPlace.XPos = gPointer.newPlace.XPos;
|
||||
ScrollbarOldPointerPlace.YPos = ScrollbarNewPointerPlace.YPos = gPointer.newPlace.YPos;
|
||||
} else if (ScrollEnabled && IsDragging && gPointer.MouseEvent == LeftClick) {
|
||||
IsDragging = FALSE;
|
||||
} else if (ScrollEnabled && IsDragging && gPointer.MouseEvent == MouseMove) {
|
||||
gAction = ActionMoveScrollbar;
|
||||
ScrollbarNewPointerPlace.XPos = gPointer.newPlace.XPos;
|
||||
ScrollbarNewPointerPlace.YPos = gPointer.newPlace.YPos;
|
||||
} else if (ScrollEnabled && MouseInRect(&ScrollbarBackground) &&
|
||||
gPointer.MouseEvent == LeftClick) {
|
||||
if (gPointer.newPlace.YPos < Scrollbar.YPos) // up
|
||||
gAction = ActionPageUp;
|
||||
else // down
|
||||
gAction = ActionPageDown;
|
||||
// page up/down, like in OS X
|
||||
} else if (ScrollEnabled &&
|
||||
gPointer.MouseEvent == ScrollDown) {
|
||||
gAction = ActionScrollDown;
|
||||
} else if (ScrollEnabled &&
|
||||
gPointer.MouseEvent == ScrollUp) {
|
||||
gAction = ActionScrollUp;
|
||||
} else {
|
||||
for (UINTN EntryId = 0; EntryId < Screen->Entries.size(); EntryId++) {
|
||||
if (MouseInRect(&(Screen->Entries[EntryId].Place))) {
|
||||
switch (gPointer.MouseEvent) {
|
||||
case LeftClick:
|
||||
gAction = Screen->Entries[EntryId].AtClick;
|
||||
// DBG("Click\n");
|
||||
break;
|
||||
case RightClick:
|
||||
gAction = Screen->Entries[EntryId].AtRightClick;
|
||||
break;
|
||||
case DoubleClick:
|
||||
gAction = Screen->Entries[EntryId].AtDoubleClick;
|
||||
break;
|
||||
case ScrollDown:
|
||||
gAction = ActionScrollDown;
|
||||
break;
|
||||
case ScrollUp:
|
||||
gAction = ActionScrollUp;
|
||||
break;
|
||||
case MouseMove:
|
||||
gAction = Screen->Entries[EntryId].AtMouseOver;
|
||||
//how to do the action once?
|
||||
break;
|
||||
default:
|
||||
gAction = ActionNone;
|
||||
break;
|
||||
}
|
||||
gItemID = EntryId;
|
||||
break;
|
||||
} else { //click in milk
|
||||
switch (gPointer.MouseEvent) {
|
||||
case LeftClick:
|
||||
gAction = ActionDeselect;
|
||||
break;
|
||||
case RightClick:
|
||||
gAction = ActionFinish;
|
||||
break;
|
||||
case ScrollDown:
|
||||
gAction = ActionScrollDown;
|
||||
break;
|
||||
case ScrollUp:
|
||||
gAction = ActionScrollUp;
|
||||
break;
|
||||
default:
|
||||
gAction = ActionNone;
|
||||
break;
|
||||
}
|
||||
gItemID = 0xFFFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
// }
|
||||
if (gAction != ActionNone) {
|
||||
Status = EFI_SUCCESS;
|
||||
gPointer.MouseEvent = NoEvents; //clear event as set action
|
||||
}
|
||||
return Status;
|
||||
}
|
||||
|
||||
|
||||
//}
|
||||
//
|
||||
//VOID KillMouse()
|
||||
//{
|
||||
//// EG_PIXEL pi;
|
||||
// if (!gPointer.SimplePointerProtocol) {
|
||||
// return;
|
||||
// }
|
||||
//// pi = gPointer.oldImage->PixelData[0];
|
||||
//// DBG("Mouse death\n");
|
||||
//// DBG(" Blue=%x Green=%x Red=%x Alfa=%x\n\n", pi.b, pi.g, pi.r, pi.a);
|
||||
//
|
||||
//
|
||||
// egFreeImage(gPointer.newImage); gPointer.newImage = NULL;
|
||||
// egFreeImage(gPointer.oldImage); gPointer.oldImage = NULL;
|
||||
//
|
||||
// // Free Pointer only if it is not builtin icon
|
||||
// if (gPointer.Pointer != BuiltinIcon(BUILTIN_ICON_POINTER)) {
|
||||
// egFreeImage(gPointer.Pointer);
|
||||
// }
|
||||
//
|
||||
// gPointer.Pointer = NULL;
|
||||
// gPointer.MouseEvent = NoEvents;
|
||||
// gPointer.SimplePointerProtocol = NULL;
|
||||
//}
|
||||
//
|
||||
//// input - tsc
|
||||
//// output - milliseconds
|
||||
//// the caller is responsible for t1 > t0
|
||||
//UINT64 TimeDiff(UINT64 t0, UINT64 t1)
|
||||
//{
|
||||
// return DivU64x64Remainder((t1 - t0), DivU64x32(gCPUStructure.TSCFrequency, 1000), 0);
|
||||
//}
|
||||
//
|
||||
//VOID PrintPointerVars(
|
||||
// INT32 RelX,
|
||||
// INT32 RelY,
|
||||
// INTN ScreenRelX,
|
||||
// INTN ScreenRelY,
|
||||
// INTN XPosPrev,
|
||||
// INTN YPosPrev,
|
||||
// INTN XPos,
|
||||
// INTN YPos
|
||||
// )
|
||||
//{
|
||||
// EFI_SIMPLE_POINTER_MODE *CurrentMode;
|
||||
//// UINT64 Now;
|
||||
//
|
||||
// CurrentMode = gPointer.SimplePointerProtocol->Mode;
|
||||
//// Now = AsmReadTsc();
|
||||
// gST->ConOut->SetCursorPosition (gST->ConOut, 0, 0);
|
||||
//// DBG("%ld \n", Now);
|
||||
// DBG("Resolution X, Y: %ld, %ld \n", CurrentMode->ResolutionX, CurrentMode->ResolutionY);
|
||||
// DBG("Relative X, Y: %d, %d (%ld, %ld millimeters) \n",
|
||||
// RelX, RelY,
|
||||
// (INTN)RelX / (INTN)CurrentMode->ResolutionX,
|
||||
// (INTN)RelY / (INTN)CurrentMode->ResolutionY
|
||||
// );
|
||||
// DBG("X: %d + %d = %d -> %d \n", XPosPrev, ScreenRelX, (XPosPrev + ScreenRelX), XPos);
|
||||
// DBG("Y: %d + %d = %d -> %d \n", YPosPrev, ScreenRelY, (YPosPrev + ScreenRelY), YPos);
|
||||
//}
|
||||
//
|
||||
////static INTN PrintCount = 0;
|
||||
//
|
||||
//VOID UpdatePointer()
|
||||
//{
|
||||
//// EFI_TIME Now;
|
||||
// UINT64 Now;
|
||||
// EFI_STATUS Status; // = EFI_SUCCESS;
|
||||
// EFI_SIMPLE_POINTER_STATE tmpState;
|
||||
// EFI_SIMPLE_POINTER_MODE *CurrentMode;
|
||||
//// INTN XPosPrev;
|
||||
//// INTN YPosPrev;
|
||||
// INTN ScreenRelX;
|
||||
// INTN ScreenRelY;
|
||||
//
|
||||
//// Now = gRT->GetTime(&Now, NULL);
|
||||
// Now = AsmReadTsc();
|
||||
// Status = gPointer.SimplePointerProtocol->GetState(gPointer.SimplePointerProtocol, &tmpState);
|
||||
// if (!EFI_ERROR(Status)) {
|
||||
// if (!gPointer.State.LeftButton && tmpState.LeftButton) // press left
|
||||
// gPointer.MouseEvent = LeftMouseDown;
|
||||
// else if (!gPointer.State.RightButton && tmpState.RightButton) // press right
|
||||
// gPointer.MouseEvent = RightMouseDown;
|
||||
// else if (gPointer.State.LeftButton && !tmpState.LeftButton) { //release left
|
||||
// // time for double click 500ms into menu
|
||||
// if (TimeDiff(gPointer.LastClickTime, Now) < gSettings.DoubleClickTime)
|
||||
// gPointer.MouseEvent = DoubleClick;
|
||||
// else
|
||||
// gPointer.MouseEvent = LeftClick;
|
||||
// // CopyMem(&gPointer.LastClickTime, &Now, sizeof(EFI_TIME));
|
||||
// gPointer.LastClickTime = Now;
|
||||
// } else if (gPointer.State.RightButton && !tmpState.RightButton) //release right
|
||||
// gPointer.MouseEvent = RightClick;
|
||||
// else if (gPointer.State.RelativeMovementZ > 0)
|
||||
// gPointer.MouseEvent = ScrollDown;
|
||||
// else if (gPointer.State.RelativeMovementZ < 0)
|
||||
// gPointer.MouseEvent = ScrollUp;
|
||||
// else if (gPointer.State.RelativeMovementX || gPointer.State.RelativeMovementY)
|
||||
// gPointer.MouseEvent = MouseMove;
|
||||
// else
|
||||
// gPointer.MouseEvent = NoEvents;
|
||||
//
|
||||
// CopyMem(&gPointer.State, &tmpState, sizeof(EFI_SIMPLE_POINTER_STATE));
|
||||
// CurrentMode = gPointer.SimplePointerProtocol->Mode;
|
||||
//
|
||||
//// XPosPrev = gPointer.newPlace.XPos;
|
||||
// ScreenRelX = ((UGAWidth * gPointer.State.RelativeMovementX / (INTN)CurrentMode->ResolutionX) * gSettings.PointerSpeed) >> 10;
|
||||
// if (gSettings.PointerMirror) {
|
||||
// gPointer.newPlace.XPos -= ScreenRelX;
|
||||
// } else {
|
||||
// gPointer.newPlace.XPos += ScreenRelX;
|
||||
// }
|
||||
// if (gPointer.newPlace.XPos < 0) gPointer.newPlace.XPos = 0;
|
||||
// if (gPointer.newPlace.XPos > UGAWidth - 1) gPointer.newPlace.XPos = UGAWidth - 1;
|
||||
//
|
||||
//// YPosPrev = gPointer.newPlace.YPos;
|
||||
// ScreenRelY = ((UGAHeight * gPointer.State.RelativeMovementY / (INTN)CurrentMode->ResolutionY) * gSettings.PointerSpeed) >> 10;
|
||||
// gPointer.newPlace.YPos += ScreenRelY;
|
||||
// if (gPointer.newPlace.YPos < 0) gPointer.newPlace.YPos = 0;
|
||||
// if (gPointer.newPlace.YPos > UGAHeight - 1) gPointer.newPlace.YPos = UGAHeight - 1;
|
||||
// /*
|
||||
// if (PrintCount < 1) {
|
||||
// PrintPointerVars(gPointer.State.RelativeMovementX,
|
||||
// gPointer.State.RelativeMovementY,
|
||||
// ScreenRelX,
|
||||
// ScreenRelY,
|
||||
// XPosPrev,
|
||||
// YPosPrev,
|
||||
// gPointer.newPlace.XPos,
|
||||
// gPointer.newPlace.YPos
|
||||
// );
|
||||
//
|
||||
// PrintCount++;
|
||||
// }
|
||||
// */
|
||||
// RedrawPointer();
|
||||
// }
|
||||
//// return Status;
|
||||
//}
|
||||
//
|
||||
//BOOLEAN MouseInRect(EG_RECT *Place)
|
||||
//{
|
||||
// return ((gPointer.newPlace.XPos >= Place->XPos) &&
|
||||
// (gPointer.newPlace.XPos < (Place->XPos + (INTN)Place->Width)) &&
|
||||
// (gPointer.newPlace.YPos >= Place->YPos) &&
|
||||
// (gPointer.newPlace.YPos < (Place->YPos + (INTN)Place->Height)));
|
||||
//}
|
||||
//
|
||||
//EFI_STATUS CheckMouseEvent(REFIT_MENU_SCREEN *Screen)
|
||||
//{
|
||||
// EFI_STATUS Status = EFI_TIMEOUT;
|
||||
//// INTN EntryId;
|
||||
//
|
||||
// gAction = ActionNone;
|
||||
//
|
||||
// if (!Screen) {
|
||||
// return EFI_TIMEOUT;
|
||||
// }
|
||||
//
|
||||
// if (!IsDragging && gPointer.MouseEvent == MouseMove)
|
||||
// gPointer.MouseEvent = NoEvents;
|
||||
//
|
||||
//// if (gPointer.MouseEvent != NoEvents){
|
||||
// if (ScrollEnabled && MouseInRect(&UpButton) && gPointer.MouseEvent == LeftClick)
|
||||
// gAction = ActionScrollUp;
|
||||
// else if (ScrollEnabled && MouseInRect(&DownButton) && gPointer.MouseEvent == LeftClick)
|
||||
// gAction = ActionScrollDown;
|
||||
// else if (ScrollEnabled && MouseInRect(&Scrollbar) && gPointer.MouseEvent == LeftMouseDown) {
|
||||
// IsDragging = TRUE;
|
||||
// ScrollbarYMovement = 0;
|
||||
// ScrollbarOldPointerPlace.XPos = ScrollbarNewPointerPlace.XPos = gPointer.newPlace.XPos;
|
||||
// ScrollbarOldPointerPlace.YPos = ScrollbarNewPointerPlace.YPos = gPointer.newPlace.YPos;
|
||||
// } else if (ScrollEnabled && IsDragging && gPointer.MouseEvent == LeftClick) {
|
||||
// IsDragging = FALSE;
|
||||
// } else if (ScrollEnabled && IsDragging && gPointer.MouseEvent == MouseMove) {
|
||||
// gAction = ActionMoveScrollbar;
|
||||
// ScrollbarNewPointerPlace.XPos = gPointer.newPlace.XPos;
|
||||
// ScrollbarNewPointerPlace.YPos = gPointer.newPlace.YPos;
|
||||
// } else if (ScrollEnabled && MouseInRect(&ScrollbarBackground) &&
|
||||
// gPointer.MouseEvent == LeftClick) {
|
||||
// if (gPointer.newPlace.YPos < Scrollbar.YPos) // up
|
||||
// gAction = ActionPageUp;
|
||||
// else // down
|
||||
// gAction = ActionPageDown;
|
||||
// // page up/down, like in OS X
|
||||
// } else if (ScrollEnabled &&
|
||||
// gPointer.MouseEvent == ScrollDown) {
|
||||
// gAction = ActionScrollDown;
|
||||
// } else if (ScrollEnabled &&
|
||||
// gPointer.MouseEvent == ScrollUp) {
|
||||
// gAction = ActionScrollUp;
|
||||
// } else {
|
||||
// for (UINTN EntryId = 0; EntryId < Screen->Entries.size(); EntryId++) {
|
||||
// if (MouseInRect(&(Screen->Entries[EntryId].Place))) {
|
||||
// switch (gPointer.MouseEvent) {
|
||||
// case LeftClick:
|
||||
// gAction = Screen->Entries[EntryId].AtClick;
|
||||
// // DBG("Click\n");
|
||||
// break;
|
||||
// case RightClick:
|
||||
// gAction = Screen->Entries[EntryId].AtRightClick;
|
||||
// break;
|
||||
// case DoubleClick:
|
||||
// gAction = Screen->Entries[EntryId].AtDoubleClick;
|
||||
// break;
|
||||
// case ScrollDown:
|
||||
// gAction = ActionScrollDown;
|
||||
// break;
|
||||
// case ScrollUp:
|
||||
// gAction = ActionScrollUp;
|
||||
// break;
|
||||
// case MouseMove:
|
||||
// gAction = Screen->Entries[EntryId].AtMouseOver;
|
||||
// //how to do the action once?
|
||||
// break;
|
||||
// default:
|
||||
// gAction = ActionNone;
|
||||
// break;
|
||||
// }
|
||||
// gItemID = EntryId;
|
||||
// break;
|
||||
// } else { //click in milk
|
||||
// switch (gPointer.MouseEvent) {
|
||||
// case LeftClick:
|
||||
// gAction = ActionDeselect;
|
||||
// break;
|
||||
// case RightClick:
|
||||
// gAction = ActionFinish;
|
||||
// break;
|
||||
// case ScrollDown:
|
||||
// gAction = ActionScrollDown;
|
||||
// break;
|
||||
// case ScrollUp:
|
||||
// gAction = ActionScrollUp;
|
||||
// break;
|
||||
// default:
|
||||
// gAction = ActionNone;
|
||||
// break;
|
||||
// }
|
||||
// gItemID = 0xFFFF;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//// }
|
||||
// if (gAction != ActionNone) {
|
||||
// Status = EFI_SUCCESS;
|
||||
// gPointer.MouseEvent = NoEvents; //clear event as set action
|
||||
// }
|
||||
// return Status;
|
||||
//}
|
||||
//
|
||||
//
|
||||
|
@ -1,2 +1,2 @@
|
||||
|
||||
VOID KillMouse();
|
||||
//
|
||||
//VOID KillMouse();
|
||||
|
@ -556,8 +556,7 @@ STATIC LOADER_ENTRY *CreateLoaderEntry(IN CONST CHAR16 *LoaderPath,
|
||||
}
|
||||
|
||||
// prepare the menu entry
|
||||
Entry = (__typeof__(Entry))AllocateZeroPool(sizeof(LOADER_ENTRY));
|
||||
// Entry = new LOADER_ENTRY();
|
||||
Entry = new LOADER_ENTRY();
|
||||
// Entry->Tag = TAG_LOADER;
|
||||
Entry->Row = 0;
|
||||
Entry->Volume = Volume;
|
||||
@ -754,7 +753,8 @@ STATIC VOID AddDefaultMenu(IN LOADER_ENTRY *Entry)
|
||||
FileName = Basename(Entry->LoaderPath);
|
||||
|
||||
// create the submenu
|
||||
SubScreen = (__typeof__(SubScreen))AllocateZeroPool(sizeof(REFIT_MENU_SCREEN));
|
||||
// SubScreen = (__typeof__(SubScreen))AllocateZeroPool(sizeof(REFIT_MENU_SCREEN));
|
||||
SubScreen = new REFIT_MENU_SCREEN;
|
||||
SubScreen->Title = PoolPrint(L"Options for %s", Entry->Title, Entry->VolName);
|
||||
SubScreen->TitleImage = Entry->Image;
|
||||
SubScreen->ID = Entry->LoaderType + 20;
|
||||
@ -1966,7 +1966,8 @@ STATIC VOID AddCustomEntry(IN UINTN CustomIndex,
|
||||
} else if (Custom->SubEntries != NULL) {
|
||||
UINTN CustomSubIndex = 0;
|
||||
// Add subscreen
|
||||
REFIT_MENU_SCREEN *SubScreen = (__typeof__(SubScreen))AllocateZeroPool(sizeof(REFIT_MENU_SCREEN));
|
||||
// REFIT_MENU_SCREEN *SubScreen = (__typeof__(SubScreen))AllocateZeroPool(sizeof(REFIT_MENU_SCREEN));
|
||||
REFIT_MENU_SCREEN *SubScreen = new REFIT_MENU_SCREEN;
|
||||
if (SubScreen) {
|
||||
SubScreen->Title = PoolPrint(L"Boot Options for %s on %s", (Custom->Title != NULL) ? Custom->Title : CustomPath, Entry->VolName);
|
||||
SubScreen->TitleImage = Entry->Image;
|
||||
|
@ -83,8 +83,8 @@ STATIC BOOLEAN AddToolEntry(IN CONST CHAR16 *LoaderPath, IN CONST CHAR16 *FullTi
|
||||
return FALSE;
|
||||
}
|
||||
// Allocate the entry
|
||||
Entry = (__typeof__(Entry))AllocateZeroPool(sizeof(LOADER_ENTRY));
|
||||
// Entry = new REFIT_MENU_ENTRY_LOADER_TOOL();
|
||||
// Entry = (__typeof__(Entry))AllocateZeroPool(sizeof(LOADER_ENTRY));
|
||||
Entry = new REFIT_MENU_ENTRY_LOADER_TOOL();
|
||||
if (Entry == NULL) {
|
||||
return FALSE;
|
||||
}
|
||||
@ -121,8 +121,8 @@ STATIC VOID AddCloverEntry(IN CONST CHAR16 *LoaderPath, IN CONST CHAR16 *LoaderT
|
||||
// EFI_STATUS Status;
|
||||
|
||||
// prepare the menu entry
|
||||
Entry = (__typeof__(Entry))AllocateZeroPool(sizeof(LOADER_ENTRY));
|
||||
// Entry = new REFIT_MENU_ENTRY_CLOVER();
|
||||
// Entry = (__typeof__(Entry))AllocateZeroPool(sizeof(LOADER_ENTRY));
|
||||
Entry = new REFIT_MENU_ENTRY_CLOVER();
|
||||
Entry->Title = LoaderTitle;
|
||||
// Entry->Tag = TAG_CLOVER;
|
||||
Entry->Row = 1;
|
||||
@ -143,7 +143,8 @@ STATIC VOID AddCloverEntry(IN CONST CHAR16 *LoaderPath, IN CONST CHAR16 *LoaderT
|
||||
Entry->AtRightClick = ActionDetails;
|
||||
|
||||
// create the submenu
|
||||
SubScreen = (__typeof__(SubScreen))AllocateZeroPool(sizeof(REFIT_MENU_SCREEN));
|
||||
// SubScreen = (__typeof__(SubScreen))AllocateZeroPool(sizeof(REFIT_MENU_SCREEN));
|
||||
SubScreen = new REFIT_MENU_SCREEN;
|
||||
SubScreen->Title = EfiStrDuplicate(LoaderTitle);
|
||||
SubScreen->TitleImage = Entry->Image;
|
||||
SubScreen->ID = SCREEN_BOOT;
|
||||
|
@ -4371,8 +4371,8 @@ VOID NewEntry(REFIT_MENU_ENTRY_OTHER **Entry, REFIT_MENU_SCREEN **SubScreen, ACT
|
||||
VOID NewEntry(LOADER_ENTRY **Entry, REFIT_MENU_SCREEN **SubScreen, ACTION AtClick, UINTN ID, CONST CHAR8 *Title)
|
||||
{
|
||||
//create entry
|
||||
*Entry = (__typeof_am__(*Entry))AllocateZeroPool(sizeof(LOADER_ENTRY)); // carefull, **Entry is not a LOADER_ENTRY. Don't use sizeof.
|
||||
// *Entry = new LOADER_ENTRY();
|
||||
// *Entry = (__typeof_am__(*Entry))AllocateZeroPool(sizeof(LOADER_ENTRY)); // carefull, **Entry is not a LOADER_ENTRY. Don't use sizeof.
|
||||
*Entry = new LOADER_ENTRY();
|
||||
NewEntry_(*Entry, SubScreen, AtClick, ID, Title); // cast ok because super class
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user