mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-12 09:54:36 +01:00
clear screen in xtheme
Signed-off-by: SergeySlice <sergey.slice@gmail.com>
This commit is contained in:
parent
0aefccfc82
commit
81f2b91b15
@ -73,6 +73,8 @@ public:
|
||||
float CentreShift;
|
||||
INTN row0TileSize;
|
||||
INTN row1TileSize;
|
||||
INTN BanHeight;
|
||||
INTN LayoutHeight; //it was 376 before
|
||||
|
||||
void Init();
|
||||
XImage Background; //Background and Banner will not be in array as they live own life
|
||||
@ -85,6 +87,7 @@ public:
|
||||
void AddIcon(Icon& NewIcon); //return EFI_STATUS?
|
||||
|
||||
void FillByEmbedded();
|
||||
VOID ClearScreen();
|
||||
|
||||
XTheme(); //default constructor
|
||||
~XTheme();
|
||||
@ -93,4 +96,4 @@ protected:
|
||||
//internal layout variables instead of globals in menu.cpp
|
||||
|
||||
};
|
||||
#endif
|
||||
#endif
|
||||
|
@ -36,7 +36,8 @@
|
||||
|
||||
#include "../Platform/Platform.h"
|
||||
#include "screen.h"
|
||||
#include "../libeg/libegint.h"
|
||||
#include "../libeg/libegint.h" // included Platform.h
|
||||
#include "../libeg/XTheme.h"
|
||||
|
||||
#ifndef DEBUG_ALL
|
||||
#define DEBUG_SCR 1
|
||||
@ -392,11 +393,11 @@ BOOLEAN CheckError(IN EFI_STATUS Status, IN CONST CHAR16 *where)
|
||||
// Graphics functions
|
||||
//
|
||||
|
||||
VOID SwitchToGraphicsAndClear(VOID)
|
||||
VOID SwitchToGraphicsAndClear(VOID) //called from MENU_FUNCTION_INIT
|
||||
{
|
||||
SwitchToGraphics();
|
||||
SwitchToGraphics();
|
||||
if (GraphicsScreenDirty) {
|
||||
BltClearScreen(TRUE);
|
||||
BltClearScreen();
|
||||
}
|
||||
}
|
||||
|
||||
@ -409,8 +410,110 @@ typedef struct {
|
||||
} EG_RECT;
|
||||
*/
|
||||
|
||||
#if USE_XTHEME
|
||||
VOID XTheme::BltClearScreen()
|
||||
{
|
||||
if (BanHeight < 2) {
|
||||
BanHeight = ((UGAHeight - (int)(LayoutHeight * Scale)) >> 1);
|
||||
}
|
||||
if (!(HideUIFlags & HIDEUI_FLAG_BANNER)) {
|
||||
//Banner image prepared before
|
||||
if (!Banner.isEmpty()) {
|
||||
BannerPlace.Width = Banner->Width;
|
||||
BannerPlace.Height = (BanHeight >= Banner->Height) ? (INTN)Banner->Height : BanHeight;
|
||||
BannerPlace.XPos = BannerPosX;
|
||||
BannerPlace.YPos = BannerPosY;
|
||||
if (!TypeSVG) {
|
||||
// Check if new style placement value was used for banner in theme.plist
|
||||
|
||||
if ((BannerPosX >=0 && BannerPosX <=1000) && (BannerPosY >=0 && BannerPosY <=1000)) {
|
||||
// Check if screen size being used is different from theme origination size.
|
||||
// If yes, then recalculate the placement % value.
|
||||
// This is necessary because screen can be a different size, but banner is not scaled.
|
||||
BannerPlace.XPos = HybridRepositioning(BannerEdgeHorizontal, BannerPosX, BannerPlace.Width, UGAWidth, ThemeDesignWidth );
|
||||
BannerPlace.YPos = HybridRepositioning(BannerEdgeVertical, BannerPosY, BannerPlace.Height, UGAHeight, ThemeDesignHeight);
|
||||
// Check if banner is required to be nudged.
|
||||
BannerPlace.XPos = CalculateNudgePosition(BannerPlace.XPos, BannerNudgeX, Banner->Width, UGAWidth);
|
||||
BannerPlace.YPos = CalculateNudgePosition(BannerPlace.YPos, BannerNudgeY, Banner->Height, UGAHeight);
|
||||
// DBG("banner position new style\n");
|
||||
} else {
|
||||
// Use rEFIt default (no placement values speicifed)
|
||||
BannerPlace.XPos = (UGAWidth - Banner->Width) >> 1;
|
||||
BannerPlace.YPos = (BanHeight >= Banner->Height) ? (BanHeight - Banner->Height) : 0;
|
||||
// DBG("banner position old style\n");
|
||||
}
|
||||
}
|
||||
|
||||
VOID BltClearScreen(IN BOOLEAN ShowBanner) //ShowBanner always TRUE
|
||||
}
|
||||
}
|
||||
|
||||
//Then prepare Background from BigBack
|
||||
if (!Background.isEmpty() && (Background.GetWidth() != UGAWidth || Background.GetHeight() != UGAHeight)) {
|
||||
// Resolution changed
|
||||
Background.setEmpty();
|
||||
}
|
||||
|
||||
if (Background.isEmpty()) {
|
||||
Background = XImage(UGAWidth, UGAHeight);
|
||||
Background.Fill(&BlueBackgroundPixel);
|
||||
}
|
||||
if (!BigBack.isEmpty()) {
|
||||
switch (BackgroundScale) {
|
||||
case imScale:
|
||||
Background.CopyScaled(BigBack, Scale);
|
||||
break;
|
||||
case imCrop:
|
||||
x = UGAWidth - BigBack.GetWidth();
|
||||
if (x >= 0) {
|
||||
x1 = x >> 1;
|
||||
x2 = 0;
|
||||
x = BigBack.GetWidth();
|
||||
} else {
|
||||
x1 = 0;
|
||||
x2 = (-x) >> 1;
|
||||
x = UGAWidth;
|
||||
}
|
||||
y = UGAHeight - BigBack.GetHeight();
|
||||
if (y >= 0) {
|
||||
y1 = y >> 1;
|
||||
y2 = 0;
|
||||
y = BigBack.GetHeight();
|
||||
} else {
|
||||
y1 = 0;
|
||||
y2 = (-y) >> 1;
|
||||
y = UGAHeight;
|
||||
}
|
||||
//the function can be in XImage class
|
||||
egRawCopy(Background.GetPixelPtr(x1, y1),
|
||||
BigBack.GetPixelPtr(x2, y2),
|
||||
x, y, Background.GetWidth(), BigBack.GetWidth());
|
||||
break;
|
||||
case imTile:
|
||||
x = (BigBack.GetWidth() * ((UGAWidth - 1) / BigBack.GetWidth() + 1) - UGAWidth) >> 1;
|
||||
y = (BigBack.GetHeight() * ((UGAHeight - 1) / BigBack.GetHeight() + 1) - UGAHeight) >> 1;
|
||||
p1 = Background.GetPixelPtr(0, 0)
|
||||
for (j = 0; j < UGAHeight; j++) {
|
||||
// y2 = ((j + y) % BigBack.GetHeight()) * BigBack.GetWidth();
|
||||
for (i = 0; i < UGAWidth; i++) {
|
||||
*p1++ = BigBack.GetPixel((i + x) % BigBack.GetWidth(), (j + y) % BigBack.GetHeight());
|
||||
}
|
||||
}
|
||||
break;
|
||||
case imNone:
|
||||
default:
|
||||
// already scaled
|
||||
break;
|
||||
}
|
||||
}
|
||||
Background.Draw(0, 0, 1.f);
|
||||
//then draw banner
|
||||
if (Banner) {
|
||||
Banner.Draw(BannerPlace.XPos, BannerPlace.YPos, Scale);
|
||||
}
|
||||
|
||||
}
|
||||
#else
|
||||
VOID BltClearScreen() //ShowBanner always TRUE. Called from line 400
|
||||
{
|
||||
EG_PIXEL *p1;
|
||||
INTN i, j, x, x1, x2, y, y1, y2;
|
||||
@ -573,7 +676,7 @@ VOID BltClearScreen(IN BOOLEAN ShowBanner) //ShowBanner always TRUE
|
||||
}
|
||||
|
||||
// Draw banner
|
||||
if (Banner && ShowBanner) {
|
||||
if (Banner) {
|
||||
BltImageAlpha(Banner, BannerPlace.XPos, BannerPlace.YPos, &MenuBackgroundPixel, 16);
|
||||
}
|
||||
//what is the idea for the conversion?
|
||||
@ -583,7 +686,7 @@ VOID BltClearScreen(IN BOOLEAN ShowBanner) //ShowBanner always TRUE
|
||||
InputBackgroundPixel.a = (MenuBackgroundPixel.a + 0) & 0xFF;
|
||||
GraphicsScreenDirty = FALSE;
|
||||
}
|
||||
|
||||
#endif
|
||||
VOID BltImage(IN EG_IMAGE *Image, IN INTN XPos, IN INTN YPos)
|
||||
{
|
||||
if (!Image) {
|
||||
|
@ -17,7 +17,7 @@ VOID FreeAnime(GUI_ANIME *Anime);
|
||||
|
||||
|
||||
VOID SwitchToGraphicsAndClear(VOID);
|
||||
VOID BltClearScreen(IN BOOLEAN ShowBanner);
|
||||
VOID BltClearScreen();
|
||||
VOID BltImage(IN EG_IMAGE *Image, IN INTN XPos, IN INTN YPos);
|
||||
VOID BltImageAlpha(IN EG_IMAGE *Image, IN INTN XPos, IN INTN YPos, IN EG_PIXEL *BackgroundPixel, INTN Scale);
|
||||
VOID BltImageComposite(IN EG_IMAGE *BaseImage, IN EG_IMAGE *TopImage, IN INTN XPos, IN INTN YPos);
|
||||
|
Loading…
Reference in New Issue
Block a user