mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-25 11:55:28 +01:00
XIcon::GetBest now returns a reference, which save time and memory.
Added some const. Remove GetIconP from XTheme.
This commit is contained in:
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commit
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@ -210,7 +210,7 @@ typedef
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EFI_STATUS
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(EFIAPI *EFI_GRAPHICS_OUTPUT_PROTOCOL_BLT)(
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IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
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IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer, OPTIONAL
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IN JCONST EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer, OPTIONAL
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IN EFI_GRAPHICS_OUTPUT_BLT_OPERATION BltOperation,
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IN UINTN SourceX,
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IN UINTN SourceY,
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@ -12,7 +12,8 @@
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#include "../../../PosixCompilation/xcode_utf_fixed.h"
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#include "../../../rEFIt_UEFI/cpp_unit_test/all_tests.h"
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#include "../../../rEFIt_UEFI/cpp_foundation/XToolsCommon.h"
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//#include "../../../rEFIt_UEFI/cpp_foundation/XToolsCommon.h"
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#include "../../../rEFIt_UEFI/libeg/XImage.h"
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//#include "../../../rEFIt_UEFI/Platform/platformdata.h"
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//class Boolean
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@ -34,6 +35,91 @@
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// void setValue(bool a) {flag = a;}
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//};
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// The following is by no means a FULL solution!
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#include <functional>
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#include <iostream>
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#include <cassert>
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template<typename T>
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class Property {
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public:
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Property(){}
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operator const T& () const {
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// Call override getter if we have it
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if (getter) return getter();
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return get();
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}
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const T& operator = (const T& other) {
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// Call override setter if we have it
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if (setter) return setter(other);
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return set(other);
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}
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bool operator == (const T& other) const {
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// Static cast makes sure our getter operator is called, so we could use overrides if those are in place
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return static_cast<const T&>(*this) == other;
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}
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// Use this to always get without overrides, useful for use with overriding implementations
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const T& get() const {
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return t;
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}
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// Use this to always set without overrides, useful for use with overriding implementations
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const T& set(const T& other) {
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return t = other;
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}
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// Assign getter and setter to these properties
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std::function<const T&()> getter;
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std::function<const T&(const T&)> setter;
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private:
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T t;
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};
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// Basic usage, no override
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struct Test {
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Property<int> prop;
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};
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// Override getter and setter
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struct TestWithOverride {
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TestWithOverride(){
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prop.setter = [&](const int& other){
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std::cout << "Custom setter called" << std::endl;
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return prop.set(other);
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};
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prop.setter = std::bind(&TestWithOverride::setProp,this,std::placeholders::_1);
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prop.getter = std::bind(&TestWithOverride::getProp,this);
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}
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Property<int> prop;
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private:
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const int& getProp() const {
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std::cout << "Custom getter called" << std::endl;
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return prop.get();
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}
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const int& setProp(const int& other){
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std::cout << "Custom setter called" << std::endl;
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return prop.set(other);
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}
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};
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class MyFloat {
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public:
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float f;
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MyFloat() { f = 0.0f; }
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MyFloat(float _f) : f(_f) {}
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float get() { return 1; }
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};
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template<typename T>
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class MutableRef : public T {
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public:
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T* t;
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const T& operator = (const T* other) {
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t = other;
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return *t;
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}
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operator T& () {
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return *t;
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}
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};
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extern "C" int main(int argc, const char * argv[])
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{
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@ -41,6 +127,36 @@ extern "C" int main(int argc, const char * argv[])
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(void)argv;
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setlocale(LC_ALL, "en_US"); // to allow printf unicode char
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MyFloat test = 5.0f;
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MutableRef<MyFloat> Background;
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Background = &test;
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test = 6;
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float test2 = Background.get();
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Test t;
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TestWithOverride t1;
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t.prop = 1;
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assert(t.prop == 1);
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t1.prop = 1;
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assert(t1.prop == 1);
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/*
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Expected output:
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1. No aborts on assertions
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2. Text:
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Custom setter called
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Custom getter called
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*/
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// xcode_utf_fixed_tests();
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const int i = 2;
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(void)i;
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@ -142,6 +142,8 @@ UINT32 GetCrc32(UINT8 *Buffer, UINTN Size)
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return x;
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}
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#ifndef UNIT_TESTS_MACOS
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extern "C" {
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#include <Library/OcMemoryLib.h>
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}
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@ -155,6 +157,8 @@ void displayFreeMemory(const XString8& prefix)
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DebugLog(1, "--> %s: Firmware has %llu free pages (%llu in lower 4 GB)\n", prefix.c_str(), TotalMemory, LowMemory);
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}
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#endif
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XBool haveError = false;
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@ -130,9 +130,10 @@ extern XBool haveError;
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#endif // __cplusplus
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#ifndef UNIT_TESTS_MACOS
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extern "C" {
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void displayFreeMemory(const XString8& prefix);
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}
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#endif
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#endif // _UTILS_H_
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@ -74,7 +74,7 @@ static LOCKED_GRAPHICS *LockedGraphics;
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// The screen lock
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static XBool ScreenIsLocked;
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static EFI_STATUS EFIAPI LockedGOPBlt(IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This, IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer, OPTIONAL IN EFI_GRAPHICS_OUTPUT_BLT_OPERATION BltOperation, IN UINTN SourceX, IN UINTN SourceY, IN UINTN DestinationX, IN UINTN DestinationY, IN UINTN Width, IN UINTN Height, IN UINTN Delta OPTIONAL)
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static EFI_STATUS EFIAPI LockedGOPBlt(IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This, IN const EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer, OPTIONAL IN EFI_GRAPHICS_OUTPUT_BLT_OPERATION BltOperation, IN UINTN SourceX, IN UINTN SourceY, IN UINTN DestinationX, IN UINTN DestinationY, IN UINTN Width, IN UINTN Height, IN UINTN Delta OPTIONAL)
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{
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return EFI_SUCCESS;
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}
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@ -120,13 +120,9 @@ void REFIT_MAINMENU_SCREEN::DrawMainMenuLabel(IN CONST XStringW& Text, IN INTN X
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INTN X = XPos - (TextWidth >> 1) - (BadgeDim + 16);
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INTN Y = YPos - ((BadgeDim - ThemeX->TextHeight) >> 1);
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Back.CopyRect(ThemeX->Background, X, Y);
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XBool free = false;
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XImage *CurrSel = Entries[ScrollState.CurrentSelection].Image.GetBest(!Daylight, &free);
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Back.Compose(0, 0, *CurrSel, false, BadgeDim/128.f);
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const XImage& CurrSel = Entries[ScrollState.CurrentSelection].Image.GetBest(!Daylight);
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Back.Compose(0, 0, CurrSel, false, BadgeDim/128.f);
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Back.DrawOnBack(X, Y, Back);
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if (free) {
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delete CurrSel;
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}
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}
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OldX = XPos;
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@ -238,8 +234,7 @@ void REFIT_MAINMENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry,
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}
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// const XImage& MainImage = (!ThemeX->Daylight && !MainIcon.ImageNight.isEmpty())? MainIcon.ImageNight : MainIcon.Image;
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XBool free = false;
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XImage *MainImage = MainIcon.GetBest(!Daylight, &free);
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const XImage& MainImage = MainIcon.GetBest(!Daylight);
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INTN CompWidth = (Entry->Row == 0) ? ThemeX->row0TileSize : ThemeX->row1TileSize;
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INTN CompHeight = CompWidth;
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@ -264,9 +259,9 @@ void REFIT_MAINMENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry,
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XImage Back(CompWidth, CompHeight);
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Back.CopyRect(ThemeX->Background, XPos, YPos);
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INTN OffsetX = (CompWidth - MainImage->GetWidth()) / 2;
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INTN OffsetX = (CompWidth - MainImage.GetWidth()) / 2;
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OffsetX = (OffsetX > 0) ? OffsetX: 0;
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INTN OffsetY = (CompHeight - MainImage->GetHeight()) / 2;
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INTN OffsetY = (CompHeight - MainImage.GetHeight()) / 2;
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OffsetY = (OffsetY > 0) ? OffsetY: 0;
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INTN OffsetTX = (CompWidth - TopImage.GetWidth()) / 2;
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@ -279,28 +274,24 @@ void REFIT_MAINMENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry,
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float composeScale = (ThemeX->NonSelectedGrey && !selected)? -1.f: 1.f;
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if(ThemeX->SelectionOnTop) {
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//place main image in centre. It may be OS or Drive
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Back.Compose(OffsetX, OffsetY, *MainImage, false, composeScale);
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Back.Compose(OffsetX, OffsetY, MainImage, false, composeScale);
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} else {
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Back.Compose(OffsetTX, OffsetTY, TopImage, false); //selection first
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Back.Compose(OffsetX, OffsetY, *MainImage, false, composeScale);
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Back.Compose(OffsetX, OffsetY, MainImage, false, composeScale);
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}
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Entry->Place.XPos = XPos;
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Entry->Place.YPos = YPos;
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Entry->Place.Width = MainImage->GetWidth();
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Entry->Place.Height = MainImage->GetHeight();
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Entry->Place.Width = MainImage.GetWidth();
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Entry->Place.Height = MainImage.GetHeight();
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if (free) {
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delete MainImage;
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}
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// place the badge image
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float fBadgeScale = ThemeX->BadgeScale/16.f;
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if ((Entry->Row == 0) && BadgeIcon && !BadgeIcon->isEmpty()) {
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// const XImage& BadgeImage = (!ThemeX->Daylight && !BadgeIcon->ImageNight.isEmpty()) ? &BadgeIcon->ImageNight : BadgeImage = &BadgeIcon->Image;
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free = false;
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XImage* BadgeImage = BadgeIcon->GetBest(!Daylight, &free);
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INTN BadgeWidth = (INTN)(BadgeImage->GetWidth() * fBadgeScale);
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INTN BadgeHeight = (INTN)(BadgeImage->GetHeight() * fBadgeScale);
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const XImage& BadgeImage = BadgeIcon->GetBest(!Daylight);
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INTN BadgeWidth = (INTN)(BadgeImage.GetWidth() * fBadgeScale);
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INTN BadgeHeight = (INTN)(BadgeImage.GetHeight() * fBadgeScale);
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if ((BadgeWidth + 8) < CompWidth && (BadgeHeight + 8) < CompHeight) {
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@ -319,8 +310,7 @@ void REFIT_MAINMENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry,
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OffsetY += CompHeight - 8 - BadgeHeight;
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}
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// DBG(" badge offset=[%lld,%lld]\n", OffsetX, OffsetY);
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Back.Compose(OffsetX, OffsetY, *BadgeImage, false, fBadgeScale);
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if (free) delete BadgeImage;
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Back.Compose(OffsetX, OffsetY, BadgeImage, false, fBadgeScale);
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}
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}
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@ -1608,20 +1608,18 @@ void REFIT_MENU_SCREEN::GraphicsMenuStyle(IN UINTN Function, IN CONST CHAR16 *Pa
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if (!TitleImage.isEmpty()) {
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INTN FilmXPos = (INTN)(EntriesPosX - (TitleImage.Image.GetWidth() + (int)(TITLEICON_SPACING * ThemeX->Scale)));
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INTN FilmYPos = (INTN)EntriesPosY;
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XBool free;
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XImage *tImage = TitleImage.GetBest(!Daylight, &free);
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const XImage& tImage = TitleImage.GetBest(!Daylight);
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// TitleImage.Image.Draw(FilmXPos, FilmYPos); //TODO - account night and svg
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// update FilmPlace only if not set by InitAnime
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if (FilmC->FilmPlace.Width == 0 || FilmC->FilmPlace.Height == 0) {
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FilmC->FilmPlace.XPos = FilmXPos;
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FilmC->FilmPlace.YPos = FilmYPos;
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FilmC->FilmPlace.Width = tImage->GetWidth();
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FilmC->FilmPlace.Height = tImage->GetHeight();
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FilmC->FilmPlace.Width = tImage.GetWidth();
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FilmC->FilmPlace.Height = tImage.GetHeight();
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}
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tImage->Draw(FilmXPos, FilmYPos);
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if (free) delete tImage;
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tImage.Draw(FilmXPos, FilmYPos);
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}
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if (InfoLines.size() > 0) {
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@ -338,13 +338,13 @@ if ( nsvg__nbDanglingPtr() > 0 ) {
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SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
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SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
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//TODO make SelectionImages to be XIcon
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SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight);
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SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight);
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SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight);
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SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG).GetBest(!Daylight);
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SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL).GetBest(!Daylight);
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SelectionImages[4] = GetIcon(BUILTIN_ICON_SELECTION).GetBest(!Daylight);
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//buttons
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for (INTN i = BUILTIN_RADIO_BUTTON; i <= BUILTIN_CHECKBOX_CHECKED; ++i) {
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Buttons[i - BUILTIN_RADIO_BUTTON] = *GetIconP(i)->GetBest(!Daylight);
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Buttons[i - BUILTIN_RADIO_BUTTON] = GetIcon(i).GetBest(!Daylight);
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}
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//for (int i=0 ; i<6 ; i+=2 ) {
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//SelectionImages[i].Draw(i*100, 0);
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@ -250,43 +250,9 @@ EFI_STATUS XIcon::LoadXImage(const EFI_FILE *BaseDir, const XStringW& IconName)
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return Status;
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}
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XImage* XIcon::GetBest(XBool night, XBool *free)
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const XImage& XIcon::GetBest(XBool night) const
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{
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#if 1
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if (ImageSVG) {
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NSVGimage* sImage = (NSVGimage*)ImageSVGnight;
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if (!night || !ImageSVGnight) sImage = (NSVGimage*)ImageSVG;
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float Scale = sImage->scale;
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NSVGrasterizer* rast = nsvgCreateRasterizer();
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float Height = sImage->height * Scale;
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float Width = sImage->width * Scale;
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int iWidth = (int)(Width + 0.5f);
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int iHeight = (int)(Height + 0.5f);
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XImage* NewImage = new XImage(iWidth, iHeight); //TODO creating new XImage we have to delete it after use
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if (sImage->shapes == NULL) {
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if (free) *free = true;
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return NewImage;
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}
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float bounds[4];
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nsvg__imageBounds(sImage, bounds);
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float tx = 0.f, ty = 0.f;
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float realWidth = (bounds[2] - bounds[0]) * Scale;
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float realHeight = (bounds[3] - bounds[1]) * Scale;
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tx = (Width - realWidth) * 0.5f;
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ty = (Height - realHeight) * 0.5f;
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nsvgRasterize(rast, sImage, tx, ty, Scale, Scale, (UINT8*)NewImage->GetPixelPtr(0,0), iWidth, iHeight, iWidth*4);
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nsvgDeleteRasterizer(rast);
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// if (night) ImageNight = *NewImage;
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// else Image = *NewImage;
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// delete NewImage;
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if (free) *free = true;
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return NewImage;
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}
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#endif
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XImage* RetImage = (night && !ImageNight.isEmpty())? &ImageNight : &Image;
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if (free) *free = false;
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const XImage& RetImage = (night && !ImageNight.isEmpty())? ImageNight : Image;
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return RetImage;
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}
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@ -41,7 +41,7 @@ public:
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// Default are not valid, as usual. We delete them. If needed, proper ones can be created
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// Icon(const Icon&) = delete;
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XIcon& operator=(const XIcon&); // = delete;
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XImage* GetBest(XBool night, XBool *free = nullptr);
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const XImage& GetBest(XBool night) const;
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};
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@ -530,7 +530,7 @@ void XImage::GetArea(INTN x, INTN y, UINTN W, UINTN H)
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}
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}
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void XImage::DrawWithoutCompose(INTN x, INTN y, UINTN width, UINTN height)
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void XImage::DrawWithoutCompose(INTN x, INTN y, UINTN width, UINTN height) const
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{
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if (isEmpty()) {
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return;
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@ -556,27 +556,27 @@ void XImage::DrawWithoutCompose(INTN x, INTN y, UINTN width, UINTN height)
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}
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//output combined image
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if (GraphicsOutput != NULL) {
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GraphicsOutput->Blt(GraphicsOutput, (*this).GetPixelPtr(0, 0),
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GraphicsOutput->Blt(GraphicsOutput, PixelData.data(),
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EfiBltBufferToVideo,
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0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
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}
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else if (UgaDraw != NULL) {
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UgaDraw->Blt(UgaDraw, (EFI_UGA_PIXEL *)(*this).GetPixelPtr(0, 0), EfiUgaBltBufferToVideo,
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UgaDraw->Blt(UgaDraw, (EFI_UGA_PIXEL *)GetPixelPtr(0, 0), EfiUgaBltBufferToVideo,
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0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
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}
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}
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void XImage::Draw(INTN x, INTN y)
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void XImage::Draw(INTN x, INTN y) const
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{
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Draw(x, y, 0, true);
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}
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void XImage::Draw(INTN x, INTN y, float scale)
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void XImage::Draw(INTN x, INTN y, float scale) const
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{
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Draw(x, y, scale, true);
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}
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void XImage::Draw(INTN x, INTN y, float scale, XBool Opaque)
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void XImage::Draw(INTN x, INTN y, float scale, XBool Opaque) const
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||||
{
|
||||
//prepare images
|
||||
if (isEmpty()) {
|
||||
@ -601,7 +601,7 @@ void XImage::Draw(INTN x, INTN y, float scale, XBool Opaque)
|
||||
|
||||
}
|
||||
|
||||
void XImage::DrawOnBack(INTN XPos, INTN YPos, const XImage& Plate)
|
||||
void XImage::DrawOnBack(INTN XPos, INTN YPos, const XImage& Plate) const
|
||||
{
|
||||
XImage BackLayer(Width, Height);
|
||||
BackLayer.CopyRect(Plate, XPos, YPos); //assume Plate is big enough [XPos+Width, YPos+Height]
|
||||
|
@ -90,11 +90,11 @@ public:
|
||||
|
||||
void GetArea(const EG_RECT& Rect);
|
||||
void GetArea(INTN x, INTN y, UINTN W, UINTN H);
|
||||
void Draw(INTN x, INTN y, float scale, XBool Opaque);
|
||||
void Draw(INTN x, INTN y, float scale); //can accept 0 scale as 1.f
|
||||
void Draw(INTN x, INTN y);
|
||||
void DrawWithoutCompose(INTN x, INTN y, UINTN width = 0, UINTN height = 0);
|
||||
void DrawOnBack(INTN x, INTN y, const XImage& Plate);
|
||||
void Draw(INTN x, INTN y, float scale, XBool Opaque) const;
|
||||
void Draw(INTN x, INTN y, float scale) const; //can accept 0 scale as 1.f
|
||||
void Draw(INTN x, INTN y) const;
|
||||
void DrawWithoutCompose(INTN x, INTN y, UINTN width = 0, UINTN height = 0) const;
|
||||
void DrawOnBack(INTN x, INTN y, const XImage& Plate) const;
|
||||
//I changed the name because LoadImage is too widely used
|
||||
// will be used instead of old egLoadImage
|
||||
EFI_STATUS LoadXImage(const EFI_FILE *Dir, const XStringW& FileName); //for example LoadImage(ThemeDir, L"icons\\" + Name);
|
||||
|
@ -77,7 +77,7 @@ EFI_STATUS XPointer::MouseBirth()
|
||||
PointerImage = nullptr;
|
||||
}
|
||||
// Now update image because of other theme has other image
|
||||
PointerImage = new XImage(*ThemeX->GetIconP(BUILTIN_ICON_POINTER)->GetBest(night));
|
||||
PointerImage = new XImage(ThemeX->GetIcon(BUILTIN_ICON_POINTER).GetBest(night));
|
||||
|
||||
oldImage.setSizeInPixels(PointerImage->GetWidth(), PointerImage->GetHeight());
|
||||
LastClickTime = 0;
|
||||
|
@ -32,7 +32,9 @@ public:
|
||||
XPointer(const XPointer&) = delete;
|
||||
XPointer& operator=(const XPointer&) = delete;
|
||||
|
||||
~XPointer() {};
|
||||
~XPointer() {
|
||||
delete PointerImage;
|
||||
};
|
||||
|
||||
|
||||
public:
|
||||
|
@ -795,18 +795,6 @@ const XIcon& XTheme::GetIcon(const XString8& Name)
|
||||
return NullIcon; //if name is not found
|
||||
}
|
||||
|
||||
XIcon* XTheme::GetIconP(const XString8& Name)
|
||||
{
|
||||
for (size_t i = 0; i < Icons.size(); i++)
|
||||
{
|
||||
if (Icons[i].Name == Name) //night icon has same name as daylight icon
|
||||
{
|
||||
return GetIconP(Icons[i].Id);
|
||||
}
|
||||
}
|
||||
return &NullIcon; //if name is not found
|
||||
}
|
||||
|
||||
XBool XTheme::CheckNative(INTN Id)
|
||||
{
|
||||
for (size_t i = 0; i < Icons.size(); i++)
|
||||
@ -824,11 +812,6 @@ const XIcon& XTheme::GetIcon(INTN Id)
|
||||
return GetIconAlt(Id, -1);
|
||||
}
|
||||
|
||||
XIcon* XTheme::GetIconP(INTN Id)
|
||||
{
|
||||
return &GetIconAlt(Id, -1);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get Icon with this ID=id, for example VOL_INTERNAL_HFS
|
||||
* if not found then search for ID=Alt with Native attribute set, for example VOL_INTERNAL
|
||||
@ -1160,17 +1143,17 @@ void XTheme::FillByDir() //assume ThemeDir is defined by InitTheme() procedure
|
||||
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
|
||||
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
|
||||
//TODO - make them XIcon
|
||||
SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight);
|
||||
SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight);
|
||||
SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL).GetBest(!Daylight);
|
||||
SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG).GetBest(!Daylight);
|
||||
if (BootCampStyle) {
|
||||
SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight);
|
||||
SelectionImages[4] = GetIcon(BUILTIN_ICON_SELECTION).GetBest(!Daylight);
|
||||
}
|
||||
|
||||
//and buttons
|
||||
Buttons[0] = *GetIconP(BUILTIN_RADIO_BUTTON)->GetBest(!Daylight);
|
||||
Buttons[1] = *GetIconP(BUILTIN_RADIO_BUTTON_SELECTED)->GetBest(!Daylight);
|
||||
Buttons[2] = *GetIconP(BUILTIN_CHECKBOX)->GetBest(!Daylight);
|
||||
Buttons[3] = *GetIconP(BUILTIN_CHECKBOX_CHECKED)->GetBest(!Daylight);
|
||||
Buttons[0] = GetIcon(BUILTIN_RADIO_BUTTON).GetBest(!Daylight);
|
||||
Buttons[1] = GetIcon(BUILTIN_RADIO_BUTTON_SELECTED).GetBest(!Daylight);
|
||||
Buttons[2] = GetIcon(BUILTIN_CHECKBOX).GetBest(!Daylight);
|
||||
Buttons[3] = GetIcon(BUILTIN_CHECKBOX_CHECKED).GetBest(!Daylight);
|
||||
|
||||
//load banner and background
|
||||
Banner.LoadXImage(ThemeDir, BannerFileName);
|
||||
@ -1196,14 +1179,14 @@ void XTheme::InitBar()
|
||||
UpButtonImage.LoadXImage(ThemeDir, "scrollbar\\up_button");
|
||||
DownButtonImage.LoadXImage(ThemeDir, "scrollbar\\down_button");
|
||||
} else {
|
||||
ScrollbarBackgroundImage = *GetIconP("scrollbar_background"_XS8)->GetBest(!Daylight);
|
||||
ScrollbarBackgroundImage = GetIcon("scrollbar_background"_XS8).GetBest(!Daylight);
|
||||
BarStartImage.setEmpty();
|
||||
BarEndImage.setEmpty();
|
||||
ScrollbarImage = *GetIconP("scrollbar_holder"_XS8)->GetBest(!Daylight); //"_night" is already accounting
|
||||
ScrollStartImage = *GetIconP("scrollbar_start"_XS8)->GetBest(!Daylight);
|
||||
ScrollEndImage = *GetIconP("scrollbar_end"_XS8)->GetBest(!Daylight);
|
||||
UpButtonImage = *GetIconP("scrollbar_up_button"_XS8)->GetBest(!Daylight);
|
||||
DownButtonImage = *GetIconP("scrollbar_down_button"_XS8)->GetBest(!Daylight);
|
||||
ScrollbarImage = GetIcon("scrollbar_holder"_XS8).GetBest(!Daylight); //"_night" is already accounting
|
||||
ScrollStartImage = GetIcon("scrollbar_start"_XS8).GetBest(!Daylight);
|
||||
ScrollEndImage = GetIcon("scrollbar_end"_XS8).GetBest(!Daylight);
|
||||
UpButtonImage = GetIcon("scrollbar_up_button"_XS8).GetBest(!Daylight);
|
||||
DownButtonImage = GetIcon("scrollbar_down_button"_XS8).GetBest(!Daylight);
|
||||
}
|
||||
|
||||
//some help with embedded scroll
|
||||
|
@ -160,9 +160,7 @@ public:
|
||||
// const XImage& GetIcon(const char* Name);
|
||||
// const XImage& GetIcon(const CHAR16* Name);
|
||||
const XIcon& GetIcon(const XString8& Name); //get by name
|
||||
XIcon* GetIconP(const XString8& Name);
|
||||
const XIcon& GetIcon(INTN Id); //get by id
|
||||
XIcon* GetIconP(INTN Id); //not const
|
||||
XIcon& GetIconAlt(INTN Id, INTN Alt); //if id not found
|
||||
const XIcon& LoadOSIcon(const CHAR16* OSIconName); //TODO make XString provider
|
||||
const XIcon& LoadOSIcon(const XString8& Full);
|
||||
|
Loading…
Reference in New Issue
Block a user