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2 details that didn't compile.
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@ -397,7 +397,7 @@ public:
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ACTION mAction;
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UINTN mItemID;
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XPointer *mPointer;
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SCROLL_STATE ScrollState,
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SCROLL_STATE ScrollState;
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REFIT_MENU_SCREEN()
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: ID(0), Title(0), TitleImage(0),
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@ -915,7 +915,7 @@ static INTN HybridRepositioning(INTN Edge, INTN Value, INTN ImageDimension, INTN
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static EG_IMAGE *AnimeImage = NULL;
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VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, EG_RECT *Place)
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VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, const EG_RECT *Place)
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{
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UINT64 Now;
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INTN x, y;
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@ -12,7 +12,7 @@ VOID SetNextScreenMode(INT32);
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BOOLEAN GetAnime(REFIT_MENU_SCREEN *Screen);
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VOID InitAnime(REFIT_MENU_SCREEN *Screen);
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VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, EG_RECT *Place);
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VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, const EG_RECT *Place);
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VOID FreeAnime(GUI_ANIME *Anime);
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