2 details that didn't compile.

This commit is contained in:
jief 2020-03-03 14:41:00 +03:00
parent 24e779c6f8
commit ab391cd1cc
3 changed files with 3 additions and 3 deletions

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@ -397,7 +397,7 @@ public:
ACTION mAction; ACTION mAction;
UINTN mItemID; UINTN mItemID;
XPointer *mPointer; XPointer *mPointer;
SCROLL_STATE ScrollState, SCROLL_STATE ScrollState;
REFIT_MENU_SCREEN() REFIT_MENU_SCREEN()
: ID(0), Title(0), TitleImage(0), : ID(0), Title(0), TitleImage(0),

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@ -915,7 +915,7 @@ static INTN HybridRepositioning(INTN Edge, INTN Value, INTN ImageDimension, INTN
static EG_IMAGE *AnimeImage = NULL; static EG_IMAGE *AnimeImage = NULL;
VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, EG_RECT *Place) VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, const EG_RECT *Place)
{ {
UINT64 Now; UINT64 Now;
INTN x, y; INTN x, y;

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@ -12,7 +12,7 @@ VOID SetNextScreenMode(INT32);
BOOLEAN GetAnime(REFIT_MENU_SCREEN *Screen); BOOLEAN GetAnime(REFIT_MENU_SCREEN *Screen);
VOID InitAnime(REFIT_MENU_SCREEN *Screen); VOID InitAnime(REFIT_MENU_SCREEN *Screen);
VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, EG_RECT *Place); VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, const EG_RECT *Place);
VOID FreeAnime(GUI_ANIME *Anime); VOID FreeAnime(GUI_ANIME *Anime);