dynamic images again with memory free

Signed-off-by: SergeySlice <sergey.slice@gmail.com>
This commit is contained in:
SergeySlice 2020-05-23 14:16:02 +03:00
parent f8ccb366fa
commit be079edc92
8 changed files with 85 additions and 53 deletions

View File

@ -276,12 +276,12 @@ SSDT_TABLE *generate_pss_ssdt(UINTN Number)
}
realMax = maximum.Control.Control;
DBG("Maximum control=0x%hX\n", realMax);
DBG("Maximum control=0x%hX\n", realMax);
if (gSettings.Turbo) {
realTurbo = (gCPUStructure.Turbo4 > gCPUStructure.Turbo1) ?
(gCPUStructure.Turbo4 / 10) : (gCPUStructure.Turbo1 / 10);
maximum.Control.Control = realTurbo;
MsgLog("Turbo control=0x%hX\n", realTurbo);
MsgLog("Turbo control=0x%hX\n", realTurbo);
}
Apsn = (realTurbo > realMax)?(realTurbo - realMax):0;
realMin = RShiftU64(AsmReadMsr64(MSR_PLATFORM_INFO), 40) & 0xff;
@ -292,7 +292,7 @@ SSDT_TABLE *generate_pss_ssdt(UINTN Number)
minimum.Control.Control = realMin;
}
MsgLog("P-States: min 0x%hX, max 0x%hX\n", minimum.Control.Control, maximum.Control.Control);
MsgLog("P-States: min 0x%hX, max 0x%hX\n", minimum.Control.Control, maximum.Control.Control);
// Sanity check
if (maximum.Control.Control < minimum.Control.Control) {

View File

@ -213,8 +213,7 @@ VOID GetCPUProperties (VOID)
}
AsciiStrnCpyS(gCPUStructure.BrandString, 48, s, 48);
if (!strncmp((const CHAR8*)gCPUStructure.BrandString, (const CHAR8*)CPU_STRING_UNKNOWN, iStrLen((gCPUStructure.BrandString) + 1, 48)))
{
if (!strncmp((const CHAR8*)gCPUStructure.BrandString, CPU_STRING_UNKNOWN, iStrLen((gCPUStructure.BrandString) + 1, 48))) {
gCPUStructure.BrandString[0] = '\0';
}
gCPUStructure.BrandString[47] = '\0';
@ -264,7 +263,6 @@ VOID GetCPUProperties (VOID)
if (gCPUStructure.Cores == 0) {
gCPUStructure.Cores = 1;
}
}
if (gCPUStructure.CoresPerPackage == 0) {
@ -440,12 +438,12 @@ VOID GetCPUProperties (VOID)
msr = AsmReadMsr64(MSR_FLEX_RATIO);
if ((RShiftU64(msr, 16) & 0x01) != 0) {
UINT8 flex_ratio = RShiftU64(msr, 8) & 0xff;
MsgLog("non-usable FLEX_RATIO = %llX\n", msr);
MsgLog("non-usable FLEX_RATIO = %llX\n", msr);
if (flex_ratio == 0) {
AsmWriteMsr64(MSR_FLEX_RATIO, (msr & 0xFFFFFFFFFFFEFFFFULL));
gBS->Stall(10);
msr = AsmReadMsr64(MSR_FLEX_RATIO);
MsgLog("corrected FLEX_RATIO = %llX\n", msr);
MsgLog("corrected FLEX_RATIO = %llX\n", msr);
}
}
//
@ -607,7 +605,7 @@ VOID GetCPUProperties (VOID)
gCPUStructure.MaxRatio = (UINT32)(RShiftU64(msr, 8)) & 0x1f;
TurboMsr = (UINT32)(RShiftU64(msr, 40)) & 0x1f;
if ((TurboMsr > gCPUStructure.MaxRatio) && (gCPUStructure.Model == CPU_MODEL_MEROM)) {
DBG(" CPU works at low speed, MaxRatio=%llu CurrRatio=%d\n", TurboMsr,
DBG(" CPU works at low speed, MaxRatio=%llu CurrRatio=%d\n", TurboMsr,
gCPUStructure.MaxRatio);
gCPUStructure.MaxRatio = (UINT32)TurboMsr;
}
@ -634,8 +632,8 @@ VOID GetCPUProperties (VOID)
gCPUStructure.Turbo4 = (UINT16)(gCPUStructure.MaxRatio + 10);
}
DBG("MSR dumps:\n");
DBG("\t@0x00CD=%llx\n", msr);
DBG("\t@0x0198=%llx\n", AsmReadMsr64(MSR_IA32_PERF_STATUS));
DBG("\t@0x00CD=%llx\n", msr);
DBG("\t@0x0198=%llx\n", AsmReadMsr64(MSR_IA32_PERF_STATUS));
break;
default:
gCPUStructure.TSCFrequency = MultU64x32(gCPUStructure.CurrentSpeed, Mega); //MHz -> Hz

View File

@ -73,7 +73,7 @@
#define CPU_VENDOR_INTEL 0x756E6547
#define CPU_VENDOR_AMD 0x68747541
/* Unknown CPU */
#define CPU_STRING_UNKNOWN "Unknown CPU Type"
const char CPU_STRING_UNKNOWN[] = "Unknown CPU Type";
/* CPU defines */

View File

@ -1895,8 +1895,13 @@ VOID REFIT_MENU_SCREEN::DrawMainMenuLabel(IN CONST XStringW& Text, IN INTN XPos,
INTN X = XPos - (TextWidth >> 1) - (BadgeDim + 16);
INTN Y = YPos - ((BadgeDim - ThemeX.TextHeight) >> 1);
Back.CopyRect(ThemeX.Background, X, Y);
Back.Compose(0, 0, Entries[ScrollState.CurrentSelection].Image.GetBest(!Daylight), false, BadgeDim/128.f);
bool free = false;
XImage *CurrSel = Entries[ScrollState.CurrentSelection].Image.GetBest(!Daylight, &free);
Back.Compose(0, 0, *CurrSel, false, BadgeDim/128.f);
Back.DrawOnBack(X, Y, Back);
if (free) {
delete CurrSel;
}
}
OldX = XPos;
@ -2009,8 +2014,8 @@ VOID REFIT_MENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry, BOOL
}
// const XImage& MainImage = (!ThemeX.Daylight && !MainIcon.ImageNight.isEmpty())? MainIcon.ImageNight : MainIcon.Image;
const XImage& MainImage = MainIcon.GetBest(!Daylight);
bool free = false;
XImage *MainImage = MainIcon.GetBest(!Daylight, &free);
INTN CompWidth = (Entry->Row == 0) ? ThemeX.row0TileSize : ThemeX.row1TileSize;
INTN CompHeight = CompWidth;
@ -2035,9 +2040,9 @@ VOID REFIT_MENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry, BOOL
XImage Back(CompWidth, CompHeight);
Back.CopyRect(ThemeX.Background, XPos, YPos);
INTN OffsetX = (CompWidth - MainImage.GetWidth()) / 2;
INTN OffsetX = (CompWidth - MainImage->GetWidth()) / 2;
OffsetX = (OffsetX > 0) ? OffsetX: 0;
INTN OffsetY = (CompHeight - MainImage.GetHeight()) / 2;
INTN OffsetY = (CompHeight - MainImage->GetHeight()) / 2;
OffsetY = (OffsetY > 0) ? OffsetY: 0;
INTN OffsetTX = (CompWidth - TopImage.GetWidth()) / 2;
@ -2050,18 +2055,28 @@ VOID REFIT_MENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry, BOOL
float composeScale = (ThemeX.NonSelectedGrey && !selected)? -1.f: 1.f;
if(ThemeX.SelectionOnTop) {
//place main image in centre. It may be OS or Drive
Back.Compose(OffsetX, OffsetY, MainImage, false, composeScale);
Back.Compose(OffsetX, OffsetY, *MainImage, false, composeScale);
} else {
Back.Compose(OffsetTX, OffsetTY, TopImage, false); //selection first
Back.Compose(OffsetX, OffsetY, MainImage, false, composeScale);
Back.Compose(OffsetX, OffsetY, *MainImage, false, composeScale);
}
Entry->Place.XPos = XPos;
Entry->Place.YPos = YPos;
Entry->Place.Width = MainImage->GetWidth();
Entry->Place.Height = MainImage->GetHeight();
if (free) {
delete MainImage;
}
// place the badge image
float fBadgeScale = ThemeX.BadgeScale/16.f;
if ((Entry->Row == 0) && BadgeIcon && !BadgeIcon->isEmpty()) {
// const XImage& BadgeImage = (!ThemeX.Daylight && !BadgeIcon->ImageNight.isEmpty()) ? &BadgeIcon->ImageNight : BadgeImage = &BadgeIcon->Image;
const XImage& BadgeImage = BadgeIcon->GetBest(!Daylight);
INTN BadgeWidth = (INTN)(BadgeImage.GetWidth() * fBadgeScale);
INTN BadgeHeight = (INTN)(BadgeImage.GetHeight() * fBadgeScale);
free = false;
XImage* BadgeImage = BadgeIcon->GetBest(!Daylight, &free);
INTN BadgeWidth = (INTN)(BadgeImage->GetWidth() * fBadgeScale);
INTN BadgeHeight = (INTN)(BadgeImage->GetHeight() * fBadgeScale);
if ((BadgeWidth + 8) < CompWidth && (BadgeHeight + 8) < CompHeight) {
@ -2080,7 +2095,8 @@ VOID REFIT_MENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry, BOOL
OffsetY += CompHeight - 8 - BadgeHeight;
}
// DBG(" badge offset=[%lld,%lld]\n", OffsetX, OffsetY);
Back.Compose(OffsetX, OffsetY, BadgeImage, false, fBadgeScale);
Back.Compose(OffsetX, OffsetY, *BadgeImage, false, fBadgeScale);
if (free) delete BadgeImage;
}
}
@ -2089,10 +2105,6 @@ VOID REFIT_MENU_SCREEN::DrawMainMenuEntry(REFIT_ABSTRACT_MENU_ENTRY *Entry, BOOL
}
Back.DrawWithoutCompose(XPos, YPos);
Entry->Place.XPos = XPos;
Entry->Place.YPos = YPos;
Entry->Place.Width = MainImage.GetWidth();
Entry->Place.Height = MainImage.GetHeight();
// draw BCS indicator
// Needy: if Labels (Titles) are hidden there is no point to draw the indicator

View File

@ -336,13 +336,13 @@ EFI_STATUS XTheme::ParseSVGXTheme(CONST CHAR8* buffer)
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
//TODO make SelectionImages to be XIcon
SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG).GetBest(!Daylight);
SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL).GetBest(!Daylight);
SelectionImages[4] = GetIcon(BUILTIN_ICON_SELECTION).GetBest(!Daylight);
SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight);
SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight);
SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight);
//buttons
for (INTN i = BUILTIN_RADIO_BUTTON; i <= BUILTIN_CHECKBOX_CHECKED; ++i) {
Buttons[i - BUILTIN_RADIO_BUTTON] = GetIcon(i).GetBest(!Daylight);
Buttons[i - BUILTIN_RADIO_BUTTON] = *GetIconP(i)->GetBest(!Daylight);
}
//for (int i=0 ; i<6 ; i+=2 ) {
//SelectionImages[i].Draw(i*100, 0);

View File

@ -88,7 +88,7 @@ EFI_STATUS XPointer::MouseBirth()
PointerImage = nullptr;
}
// Now update image because of other theme has other image
PointerImage = new XImage(ThemeX.GetIcon(BUILTIN_ICON_POINTER).GetBest(night));
PointerImage = new XImage(*ThemeX.GetIconP(BUILTIN_ICON_POINTER)->GetBest(night));
oldImage.setSizeInPixels(PointerImage->GetWidth(), PointerImage->GetHeight());
LastClickTime = 0;

View File

@ -245,9 +245,9 @@ EFI_STATUS XIcon::LoadXImage(EFI_FILE *BaseDir, const XStringW& IconName)
return Status;
}
const XImage& XIcon::GetBest(bool night) const
XImage* XIcon::GetBest(bool night, bool *free)
{
#if 0
#if 1
if (ImageSVG) {
NSVGimage* sImage = (NSVGimage*)ImageSVGnight;
if (!night || !ImageSVGnight) sImage = (NSVGimage*)ImageSVG;
@ -259,7 +259,8 @@ const XImage& XIcon::GetBest(bool night) const
int iHeight = (int)(Height + 0.5f);
XImage* NewImage = new XImage(iWidth, iHeight); //TODO doing new ximage we have to delete it after use
if (sImage->shapes == NULL) {
return *NewImage;
if (free) *free = true;
return NewImage;
}
float bounds[4];
nsvg__imageBounds(sImage, bounds);
@ -275,10 +276,12 @@ const XImage& XIcon::GetBest(bool night) const
// if (night) ImageNight = *NewImage;
// else Image = *NewImage;
// delete NewImage;
return *NewImage;
if (free) *free = true;
return NewImage;
}
#endif
const XImage& RetImage = (night && !ImageNight.isEmpty())? ImageNight : Image;
XImage* RetImage = (night && !ImageNight.isEmpty())? &ImageNight : &Image;
if (free) *free = false;
return RetImage;
}
@ -390,6 +393,18 @@ const XIcon& XTheme::GetIcon(const XString8& Name)
return NullIcon; //if name is not found
}
XIcon* XTheme::GetIconP(const XString8& Name)
{
for (size_t i = 0; i < Icons.size(); i++)
{
if (Icons[i].Name == Name) //night icon has same name as daylight icon
{
return GetIconP(Icons[i].Id);
}
}
return &NullIcon; //if name is not found
}
bool XTheme::CheckNative(INTN Id)
{
for (size_t i = 0; i < Icons.size(); i++)
@ -407,13 +422,18 @@ const XIcon& XTheme::GetIcon(INTN Id)
return GetIconAlt(Id, -1);
}
XIcon* XTheme::GetIconP(INTN Id)
{
return &GetIconAlt(Id, -1);
}
/*
* Get Icon with this ID=id, for example VOL_INTERNAL_HFS
* if not found then search for ID=Alt with Native attribute set, for example VOL_INTERNAL
* if not found then check embedded with ID=Id
* if not found then check embedded with ID=Alt
*/
const XIcon& XTheme::GetIconAlt(INTN Id, INTN Alt) //if not found then take embedded
XIcon& XTheme::GetIconAlt(INTN Id, INTN Alt) //if not found then take embedded
{
INTN IdFound = -1;
INTN AltFound = -1;
@ -727,17 +747,17 @@ void XTheme::FillByDir() //assume ThemeDir is defined by InitTheme() procedure
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
//TODO - make them XIcon
SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL).GetBest(!Daylight);
SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG).GetBest(!Daylight);
SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight);
SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight);
if (BootCampStyle) {
SelectionImages[4] = GetIcon(BUILTIN_ICON_SELECTION).GetBest(!Daylight);
SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight);
}
//and buttons
Buttons[0] = GetIcon(BUILTIN_RADIO_BUTTON).GetBest(!Daylight);
Buttons[1] = GetIcon(BUILTIN_RADIO_BUTTON_SELECTED).GetBest(!Daylight);
Buttons[2] = GetIcon(BUILTIN_CHECKBOX).GetBest(!Daylight);
Buttons[3] = GetIcon(BUILTIN_CHECKBOX_CHECKED).GetBest(!Daylight);
Buttons[0] = *GetIconP(BUILTIN_RADIO_BUTTON)->GetBest(!Daylight);
Buttons[1] = *GetIconP(BUILTIN_RADIO_BUTTON_SELECTED)->GetBest(!Daylight);
Buttons[2] = *GetIconP(BUILTIN_CHECKBOX)->GetBest(!Daylight);
Buttons[3] = *GetIconP(BUILTIN_CHECKBOX_CHECKED)->GetBest(!Daylight);
//load banner and background
Banner.LoadXImage(ThemeDir, BannerFileName);
@ -763,14 +783,14 @@ void XTheme::InitBar()
UpButtonImage.LoadXImage(ThemeDir, "scrollbar\\up_button");
DownButtonImage.LoadXImage(ThemeDir, "scrollbar\\down_button");
} else {
ScrollbarBackgroundImage = GetIcon("scrollbar_background"_XS8).GetBest(!Daylight);
ScrollbarBackgroundImage = *GetIconP("scrollbar_background"_XS8)->GetBest(!Daylight);
BarStartImage.setEmpty();
BarEndImage.setEmpty();
ScrollbarImage = GetIcon("scrollbar_holder"_XS8).GetBest(!Daylight); //"_night" is already accounting
ScrollStartImage = GetIcon("scrollbar_start"_XS8).GetBest(!Daylight);
ScrollEndImage = GetIcon("scrollbar_end"_XS8).GetBest(!Daylight);
UpButtonImage = GetIcon("scrollbar_up_button"_XS8).GetBest(!Daylight);
DownButtonImage = GetIcon("scrollbar_down_button"_XS8).GetBest(!Daylight);
ScrollbarImage = *GetIconP("scrollbar_holder"_XS8)->GetBest(!Daylight); //"_night" is already accounting
ScrollStartImage = *GetIconP("scrollbar_start"_XS8)->GetBest(!Daylight);
ScrollEndImage = *GetIconP("scrollbar_end"_XS8)->GetBest(!Daylight);
UpButtonImage = *GetIconP("scrollbar_up_button"_XS8)->GetBest(!Daylight);
DownButtonImage = *GetIconP("scrollbar_down_button"_XS8)->GetBest(!Daylight);
}
//some help with embedded scroll

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@ -41,7 +41,7 @@ public:
// Icon(const Icon&) = delete;
XIcon& operator=(const XIcon&); // = delete;
void GetEmbedded();
const XImage& GetBest(bool night) const;
XImage* GetBest(bool night, bool *free = nullptr);
};
class XTheme
@ -142,8 +142,10 @@ public:
// const XImage& GetIcon(const char* Name);
// const XImage& GetIcon(const CHAR16* Name);
const XIcon& GetIcon(const XString8& Name); //get by name
XIcon* GetIconP(const XString8& Name);
const XIcon& GetIcon(INTN Id); //get by id
const XIcon& GetIconAlt(INTN Id, INTN Alt); //if id not found
XIcon* GetIconP(INTN Id); //not const
XIcon& GetIconAlt(INTN Id, INTN Alt); //if id not found
const XIcon& LoadOSIcon(const CHAR16* OSIconName); //TODO make XString provider
const XIcon& LoadOSIcon(const XString8& Full);
bool CheckNative(INTN Id);