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Fix XImage assignment operator in case other is empty.
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@ -59,10 +59,13 @@ EFI_STATUS XImage::FromEGImage(const EG_IMAGE* egImage)
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XImage& XImage::operator= (const XImage& other)
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{
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// Width = other.GetWidth();
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// Height = other.GetHeight();
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setSizeInPixels(other.GetWidth(), other.GetHeight()); // change the size, ie the number of element in the array. Reaalocate buffer if needed
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CopyMem(&PixelData[0], &other.PixelData[0], GetSizeInBytes());
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// &other.PixelData[0] won't work if other is empty. So we check.
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if ( other.isEmpty() ) {
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setEmpty();
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}else{
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setSizeInPixels(other.GetWidth(), other.GetHeight()); // change the size, ie the number of element in the array. Reaalocate buffer if needed
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CopyMem(&PixelData[0], &other.PixelData[0], GetSizeInBytes());
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}
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return *this;
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}
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