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Correct artefacts when scrolling
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@ -1658,6 +1658,7 @@ VOID REFIT_MENU_SCREEN::GraphicsMenuStyle(IN UINTN Function, IN CONST CHAR16 *Pa
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if (inputDialogEntry->Item && inputDialogEntry->Item->ItemType == BoolValue) {
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Entry->Place.Width = ResultString.size() * ScaledWidth;
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//possible artefacts
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DrawMenuText(XStringW().takeValueFrom(" "), 0, EntriesPosX, Entry->Place.YPos, 0xFFFF);
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DrawMenuText(ResultString, (i == ScrollState.CurrentSelection) ? (MenuWidth) : 0,
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ctrlTextX,
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Entry->Place.YPos, 0xFFFF);
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