#include // Only use angled for Platform, else, xcode project won't compile #undef memset #undef memcpy extern "C" { /* * memset and memcpy has to be provided for clang */ #if 1 //!defined(_MSC_VER) #ifdef __GNUC__ void* memset(void* dst, int ch, size_t count) __attribute__ ((used)); //void* memcpy(void* dst, const void* src, UINT64 count) __attribute__ ((used)); #else void* memset(void* dst, int ch, UINT64 count); //void* memcpy(void* dst, const void* src, UINT64 count); #endif void* memset(void* dst, int ch, size_t count) { SetMem(dst, count, (UINT8)(ch)); return dst; } // //void* memcpy(void* dst, const void* src, UINT64 count) //{ // CopyMem(dst, src, count); // return dst; //} #endif } // extern "C"