/* * Additional procedures for vector theme support * * Slice, 2018 * */ #define TEST_MATH 0 #define TEST_SVG_IMAGE 1 #define TEST_SIZEOF 0 #define TEST_FONT 0 #define TEST_DITHER 0 #include "VectorGraphics.h" #include // Only use angled for Platform, else, xcode project won't compile #include "nanosvg.h" #include "FloatLib.h" #include "lodepng.h" #include "../refit/screen.h" #include "../cpp_foundation/XString.h" #include "../refit/lib.h" #include "../Platform/Self.h" #ifndef DEBUG_ALL #define DEBUG_VEC 1 #else #define DEBUG_VEC DEBUG_ALL #endif #if DEBUG_VEC == 0 #define DBG(...) #else #define DBG(...) DebugLog(DEBUG_VEC, __VA_ARGS__) #endif #include "XTheme.h" extern const CHAR8* IconsNames[]; extern const INTN IconsNamesSize; #define NSVG_RGB(r, g, b) (((unsigned int)b) | ((unsigned int)g << 8) | ((unsigned int)r << 16)) //#define NSVG_RGBA(r, g, b, a) (((unsigned int)b) | ((unsigned int)g << 8) | ((unsigned int)r << 16) | ((unsigned int)a << 24)) extern void WaitForKeyPress(CHAR16 *Message); extern void DumpFloat2 (CONST char* s, float* t, int N); extern UINTN NumFrames; extern UINTN FrameTime; textFaces textFace[4]; //0-help 1-message 2-menu 3-test, far future it will be infinite list with id EFI_STATUS XTheme::ParseSVGXIcon(INTN Id, const XString8& IconNameX, OUT XImage* Image, OUT void **SVGIcon) { EFI_STATUS Status = EFI_NOT_FOUND; NSVGimage *SVGimage; NSVGparser *p = (NSVGparser *)SVGParser; NSVGrasterizer* rast = nsvgCreateRasterizer(); SVGimage = p->image; NSVGshape *shape; NSVGgroup *group; NSVGimage *IconImage; NSVGshape *shapeNext, *shapesTail = NULL, *shapePrev; NSVGparser* p2 = nsvg__createParser(); IconImage = p2->image; shape = SVGimage->shapes; shapePrev = NULL; while (shape) { group = shape->group; shapeNext = shape->next; while (group) { if (strcmp(group->id, IconNameX.c_str()) == 0) { break; } group = group->next; } if (group) { //the shape is in the group // keep this sample for debug purpose /* DBG("found shape %s", shape->id); DBG(" from group %s\n", group->id); if ((Id == BUILTIN_SELECTION_BIG) || (Id == BUILTIN_ICON_BACKGROUND) || (Id == BUILTIN_ICON_BANNER)) { shape->debug = TRUE; } */ // if (BootCampStyle && (strstr(IconName, "selection_big") != NULL)) { // shape->opacity = 0.f; // } if (BootCampStyle && IconNameX.contains("selection_big")) { shape->opacity = 0.f; } // if (strstr(shape->id, "BoundingRect") != NULL) { if (XString8().takeValueFrom(shape->id).contains("BoundingRect")) { //there is bounds after nsvgParse() IconImage->width = shape->bounds[2] - shape->bounds[0]; IconImage->height = shape->bounds[3] - shape->bounds[1]; // DBG("parsed bounds: %f, %f\n", IconImage->width, IconImage->height); if ( IconImage->height < 1.f ) { IconImage->height = 200.f; } if (IconNameX.contains("selection_big") && (!SelectionOnTop)) { MainEntriesSize = (int)(IconImage->width * Scale); //xxx row0TileSize = MainEntriesSize + (int)(16.f * Scale); // DBG("main entry size = %lld\n", MainEntriesSize); } if (IconNameX.contains("selection_small") && (!SelectionOnTop)) { row1TileSize = (int)(IconImage->width * Scale); } // not exclude BoundingRect from IconImage? shape->flags = 0; //invisible if (shapePrev) { shapePrev->next = shapeNext; } else { SVGimage->shapes = shapeNext; } shape = shapeNext; continue; //while(shape) it is BoundingRect shape // shape->opacity = 0.3f; } shape->flags = NSVG_VIS_VISIBLE; // Add to tail // ClipCount += shape->clip.count; if (IconImage->shapes == NULL) IconImage->shapes = shape; else shapesTail->next = shape; shapesTail = shape; if (shapePrev) { shapePrev->next = shapeNext; } else { SVGimage->shapes = shapeNext; } shapePrev->next = shapeNext; } //the shape in the group else { shapePrev = shape; } shape = shapeNext; } //while shape shapesTail->next = NULL; //add clipPaths //xxx NSVGclipPath* clipPaths = SVGimage->clipPaths; NSVGclipPath* clipNext = NULL; while (clipPaths) { // ClipCount += clipPaths->shapes->clip.count; if (!clipPaths->shapes) { break; } group = clipPaths->shapes->group; clipNext = clipPaths->next; while (group) { // if (strcmp(group->id, IconNameX.c_str()) == 0) { // break; // } if (IconNameX == XString8().takeValueFrom(group->id)) { break; } group = group->parent; } if (group) { DBG("found clipPaths for %s\n", IconNameX.c_str()); IconImage->clipPaths = SVGimage->clipPaths; break; } clipPaths = clipNext; } // DBG("found %d clips for %s\n", ClipCount, IconName); // if (ClipCount) { //Id == BUILTIN_ICON_BANNER) { // IconImage->clipPaths = SVGimage->clipPaths; // } float bounds[4]; nsvg__imageBounds(IconImage, bounds); CopyMem(IconImage->realBounds, bounds, 4 * sizeof(float)); if ((Id == BUILTIN_ICON_BANNER) && IconNameX.contains("Banner")) { BannerPosX = (int)(bounds[0] * Scale - CentreShift); if (BannerPosX < 0) { BannerPosX = 1; //one pixel } BannerPosY = (int)(bounds[1] * Scale); DBG("Banner position at parse [%lld,%lld]\n", BannerPosX, BannerPosY); } float Height = IconImage->height * Scale; float Width = IconImage->width * Scale; // DBG("icon %s width=%f height=%f\n", IconNameX.c_str(), Width, Height); int iWidth = (int)(Width + 0.5f); int iHeight = (int)(Height + 0.5f); // EG_IMAGE *NewImage = egCreateFilledImage(iWidth, iHeight, TRUE, &MenuBackgroundPixel); XImage NewImage(iWidth, iHeight); //empty if (IconImage->shapes == NULL) { *Image = NewImage; // DBG("return empty with status=%s\n", efiStrError(Status)); return Status; } IconImage->scale = Scale; // DBG("begin rasterize %s\n", IconNameX.c_str()); float tx = 0.f, ty = 0.f; if ((Id != BUILTIN_ICON_BACKGROUND) && (Id != BUILTIN_ICON_ANIME) && !IconNameX.contains("Banner")) { float realWidth = (bounds[2] - bounds[0]) * Scale; float realHeight = (bounds[3] - bounds[1]) * Scale; // DBG("icon=%s width=%f realwidth=%f\n", IconNameX.c_str(), Width, realWidth); tx = (Width - realWidth) * 0.5f; ty = (Height - realHeight) * 0.5f; } nsvgRasterize(rast, IconImage, tx, ty, Scale, Scale, (UINT8*)NewImage.GetPixelPtr(0,0), iWidth, iHeight, iWidth*4); // DBG("%s rastered, blt\n", IconImage); nsvgDeleteRasterizer(rast); // nsvg__deleteParser(p2); // nsvgDelete(p2->image); //somehow we can't delete them producing memory leaks // well, we will use them later *Image = NewImage; //copy array if (SVGIcon) { *SVGIcon = (void*)IconImage; //copy pointer into parser } return EFI_SUCCESS; } EFI_STATUS XTheme::ParseSVGXTheme(CONST CHAR8* buffer) { EFI_STATUS Status; Icons.setEmpty(); // --- Parse theme.svg --- low case NSVGparser *mainParser = nsvgParse((CHAR8*)buffer, 72, 1.f); //the buffer will be modified, it is how nanosvg works SVGParser = (void *)mainParser; //store the pointer for future use NSVGimage *SVGimage = mainParser->image; if (!SVGimage) { // DBG("Theme not parsed!\n"); return EFI_NOT_STARTED; } // --- Get scale as theme design height vs screen height // must be svg view-box. This is Design Width and Heigth float vbx = mainParser->viewWidth; float vby = mainParser->viewHeight; DBG("Theme view-bounds: w=%f h=%f units=px\n", vbx, vby); //Theme view-bounds: w=1600.000000 h=900.000000 units=px if (vby > 1.0f) { SVGimage->height = vby; } else { SVGimage->height = 768.f; //default height } float ScaleF = UGAHeight / SVGimage->height; DBG("using scale %f\n", ScaleF); // using scale 0.666667 Scale = ScaleF; CentreShift = (vbx * Scale - (float)UGAWidth) * 0.5f; Background = XImage(UGAWidth, UGAHeight); if (!BigBack.isEmpty()) { BigBack.setEmpty(); } Status = EFI_NOT_FOUND; if (!ThemeX.Daylight) { Status = ParseSVGXIcon(BUILTIN_ICON_BACKGROUND, "Background_night"_XS8, &BigBack, NULL); //we should have a place for SVG background } if (EFI_ERROR(Status)) { Status = ParseSVGXIcon(BUILTIN_ICON_BACKGROUND, "Background"_XS8, &BigBack, NULL); } DBG(" Background parsed [%lld, %lld]\n", BigBack.GetWidth(), BigBack.GetHeight()); //Background parsed [1067, 133] // --- Make Banner Banner.setEmpty(); //for the case of theme switch Status = EFI_NOT_FOUND; if (!ThemeX.Daylight) { Status = ParseSVGXIcon(BUILTIN_ICON_BANNER, "Banner_night"_XS8, &Banner, NULL); } if (EFI_ERROR(Status)) { Status = ParseSVGXIcon(BUILTIN_ICON_BANNER, "Banner"_XS8, &Banner, NULL); } // DBG("Banner parsed\n"); BanHeight = (int)(Banner.GetHeight() * Scale + 1.f); DBG(" parsed banner->width=%lld height=%lld\n", Banner.GetWidth(), BanHeight); //parsed banner->width=467 height=89 // --- Make other icons for (INTN i = BUILTIN_ICON_FUNC_ABOUT; i <= BUILTIN_CHECKBOX_CHECKED; ++i) { if (i == BUILTIN_ICON_BANNER) { //exclude "logo" as it done as Banner continue; } XIcon* NewIcon = new XIcon(i, false); //initialize without embedded Status = ParseSVGXIcon(i, NewIcon->Name, &NewIcon->Image, &NewIcon->ImageSVG); // DBG("parse %s status %s\n", NewIcon->Name.c_str(), efiStrError(Status)); NewIcon->Native = !EFI_ERROR(Status); if (!EFI_ERROR(Status)) { NewIcon->setFilled(); ParseSVGXIcon(i, NewIcon->Name + "_night"_XS8, &NewIcon->ImageNight, &NewIcon->ImageSVGnight); } // DBG("parse night %s status %s\n", NewIcon->Name.c_str(), efiStrError(Status)); Icons.AddReference(NewIcon, true); if (EFI_ERROR(Status)) { if (i >= BUILTIN_ICON_VOL_INTERNAL_HFS && i <= BUILTIN_ICON_VOL_INTERNAL_REC) { // call to GetIconAlt will get alternate/embedded into Icon if missing GetIconAlt(i, BUILTIN_ICON_VOL_INTERNAL); } else if (i == BUILTIN_SELECTION_BIG) { GetIconAlt(i, BUILTIN_SELECTION_SMALL); } } } // --- Make other OSes for (INTN i = ICON_OTHER_OS; i < IconsNamesSize; ++i) { if (AsciiStrLen(IconsNames[i]) == 0) break; XIcon* NewIcon = new XIcon(i, false); //initialize without embedded Status = ParseSVGXIcon(i, NewIcon->Name, &NewIcon->Image, &NewIcon->ImageSVG); // DBG("parse %s i=%lld status %s\n", NewIcon->Name.c_str(), i, efiStrError(Status)); NewIcon->Native = !EFI_ERROR(Status); if (!EFI_ERROR(Status)) { ParseSVGXIcon(i, NewIcon->Name + "_night"_XS8, &NewIcon->ImageNight, &NewIcon->ImageSVGnight); } Icons.AddReference(NewIcon, true); } //selection for bootcampstyle XIcon *NewIcon = new XIcon(BUILTIN_ICON_SELECTION); Status = ParseSVGXIcon(BUILTIN_ICON_SELECTION, "selection_indicator"_XS8, &NewIcon->Image, &NewIcon->ImageSVG); if (!EFI_ERROR(Status)) { Status = ParseSVGXIcon(BUILTIN_ICON_SELECTION, "selection_indicator_night"_XS8, &NewIcon->ImageNight, &NewIcon->ImageSVGnight); } Icons.AddReference(NewIcon, true); //selections SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF; SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF; SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF; SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF; //TODO make SelectionImages to be XIcon SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight); SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight); SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight); //buttons for (INTN i = BUILTIN_RADIO_BUTTON; i <= BUILTIN_CHECKBOX_CHECKED; ++i) { Buttons[i - BUILTIN_RADIO_BUTTON] = *GetIconP(i)->GetBest(!Daylight); } //for (int i=0 ; i<6 ; i+=2 ) { //SelectionImages[i].Draw(i*100, 0); //} //TODO parse anime like for PNG themes /* Dict = GetProperty(DictPointer, "Anime"); if (Dict != NULL) { INTN Count = Get_TagCount (Dict); for (INTN i = 0; i < Count; i++) { FILM *NewFilm = new FILM(); if (EFI_ERROR(GetElement(Dict, i, &Dict3))) { continue; } if (Dict3 == NULL) { break; } Dict2 = GetProperty(Dict3, "ID"); NewFilm->SetIndex((UINTN)GetPropertyInteger(Dict2, 1)); //default=main screen Dict2 = GetProperty(Dict3, "Path"); if (Dict2 != NULL && (Dict2->isString()) && Dict2->getString()->stringValue().notEmpty() ) { NewFilm->Path.takeValueFrom(Dict2->getString()->stringValue()); } Dict2 = GetProperty(Dict3, "Frames"); NewFilm->NumFrames = (UINTN)GetPropertyInteger(Dict2, 0); Dict2 = GetProperty(Dict3, "FrameTime"); NewFilm->FrameTime = (UINTN)GetPropertyInteger(Dict2, 50); //default will be 50ms Dict2 = GetProperty(Dict3, "ScreenEdgeX"); if (Dict2 != NULL && (Dict2->isString()) && Dict2->getString()->stringValue().notEmpty() ) { if (Dict2->getString()->stringValue().equal("left")) { NewFilm->ScreenEdgeHorizontal = SCREEN_EDGE_LEFT; } else if (Dict2->getString()->stringValue().equal("right")) { NewFilm->ScreenEdgeHorizontal = SCREEN_EDGE_RIGHT; } } Dict2 = GetProperty(Dict3, "ScreenEdgeY"); if (Dict2 != NULL && (Dict2->isString()) && Dict2->getString()->stringValue().notEmpty() ) { if (Dict2->getString()->stringValue().equal("top")) { NewFilm->ScreenEdgeVertical = SCREEN_EDGE_TOP; } else if (Dict2->getString()->stringValue().equal("bottom")) { NewFilm->ScreenEdgeVertical = SCREEN_EDGE_BOTTOM; } } //default values are centre Dict2 = GetProperty(Dict3, "DistanceFromScreenEdgeX%"); NewFilm->FilmX = GetPropertyInteger(Dict2, INITVALUE); Dict2 = GetProperty(Dict3, "DistanceFromScreenEdgeY%"); NewFilm->FilmY = GetPropertyInteger(Dict2, INITVALUE); Dict2 = GetProperty(Dict3, "NudgeX"); NewFilm->NudgeX = GetPropertyInteger(Dict2, INITVALUE); Dict2 = GetProperty(Dict3, "NudgeY"); NewFilm->NudgeY = GetPropertyInteger(Dict2, INITVALUE); Dict2 = GetProperty(Dict3, "Once"); NewFilm->RunOnce = IsPropertyTrue(Dict2); NewFilm->GetFrames(ThemeX); //used properties: ID, Path, NumFrames ThemeX.Cinema.AddFilm(NewFilm); // delete NewFilm; //looks like already deleted } } */ // nsvgDeleteRasterizer(rast); TypeSVG = TRUE; ThemeDesignHeight = (int)SVGimage->height; ThemeDesignWidth = (int)SVGimage->width; if (SelectionOnTop) { row0TileSize = (INTN)(144.f * Scale); row1TileSize = (INTN)(64.f * Scale); MainEntriesSize = (INTN)(128.f * Scale); } // DBG("parsing svg theme finished\n"); return EFI_SUCCESS; } EFI_STATUS XTheme::LoadSvgFrame(INTN i, OUT XImage* XFrame) { EFI_STATUS Status = EFI_NOT_FOUND; XString8 XFrameName = S8Printf("frame_%04lld", i+1); Status = ParseSVGXIcon(BUILTIN_ICON_ANIME, XFrameName, XFrame, NULL); //svg anime will be full redesigned if (EFI_ERROR(Status)) { DBG("frame '%s' not loaded, status=%s\n", XFrameName.c_str(), efiStrError(Status)); } return Status; } // it is not draw, it is render and mainly used in egRenderText // which is used in icns.cpp as an icon replacement if no image found, looks like not used // in menu.cpp 3 places //textType = 0-help 1-message 2-menu 3-test //return text width in pixels //it is not theme member! INTN renderSVGtext(XImage* TextBufferXY_ptr, INTN posX, INTN posY, INTN textType, const XStringW& string, UINTN Cursor) { XImage& TextBufferXY = *TextBufferXY_ptr; INTN Width; // UINTN i; // UINTN len; NSVGparser* p; NSVGrasterizer* rast; if (!textFace[textType].valid) { for (decltype(textType) i=0; i<4; i++) { if (textFace[i].valid) { textType = i; break; } } } if (!textFace[textType].valid) { DBG("valid fontface not found!\n"); return 0; } NSVGfont* fontSVG = textFace[textType].font; UINT32 color = textFace[textType].color; INTN Height = (INTN)(textFace[textType].size * ThemeX.Scale); float Scale, sy; float x, y; if (!fontSVG) { DBG("no font for renderSVGtext\n"); return 0; } p = nsvg__createParser(); if (!p) { return 0; } NSVGtext* text = (NSVGtext*)AllocateZeroPool(sizeof(NSVGtext)); if (!text) { return 0; } text->font = fontSVG; text->fontColor = color; text->fontSize = (float)Height; nsvg__xformIdentity(text->xform); p->text = text; Width = TextBufferXY.GetWidth(); if ( fontSVG->unitsPerEm < 1.f ) { fontSVG->unitsPerEm = 1000.f; } float fH = fontSVG->bbox[3] - fontSVG->bbox[1]; //1250 if (fH == 0.f) { DBG("wrong font: %f\n", fontSVG->unitsPerEm); DumpFloat2("Font bbox", fontSVG->bbox, 4); fH = (fontSVG->unitsPerEm > 1.f) ? fontSVG->unitsPerEm : 1000.0f; //1000 } sy = (float)Height / fH; //(float)fontSVG->unitsPerEm; // 260./1250. Scale = sy; x = (float)posX; //0.f; y = (float)posY + fontSVG->bbox[1] * Scale; p->isText = TRUE; size_t len = string.length(); for (size_t i=0; i < len; i++) { CHAR16 letter = string.char16At(i); if (!letter) { break; } // DBG("add letter 0x%X\n", letter); if (i == Cursor) { addLetter(p, 0x5F, x, y, sy, color); } x = addLetter(p, letter, x, y, sy, color); } //end of string p->image->realBounds[0] = fontSVG->bbox[0] * Scale; p->image->realBounds[1] = fontSVG->bbox[1] * Scale; p->image->realBounds[2] = fontSVG->bbox[2] * Scale + x; //last bound p->image->realBounds[3] = fontSVG->bbox[3] * Scale; rast = nsvgCreateRasterizer(); nsvgRasterize(rast, p->image, 0, 0, 1.f, 1.f, (UINT8*)TextBufferXY.GetPixelPtr(0,0), (int)TextBufferXY.GetWidth(), (int)TextBufferXY.GetHeight(), (int)(Width*4)); float RealWidth = p->image->realBounds[2] - p->image->realBounds[0]; nsvgDeleteRasterizer(rast); // nsvg__deleteParser(p); nsvgDelete(p->image); return (INTN)RealWidth; //x; } void testSVG() { do { EFI_STATUS Status; UINT8 *FileData = NULL; UINTN FileDataLength = 0; INTN Width = 400, Height = 400; #if TEST_MATH //Test mathematique //#define fabsf(x) ((x >= 0.0f)?x:(-x)) #define pr(x) (int)fabsf(x), (int)fabsf((x - (int)x) * 1000000.0f) int i; float x, y1, y2; // CHAR8 Str[128]; DBG("Test float: -%d.%06d\n", pr(-0.7612f)); for (i=0; i<15; i++) { x=(PI)/30.0f*i; y1=SinF(x); y2=CosF(x); DBG("x=%d: %d.%06d ", i*6, pr(x)); DBG(" sinx=%c%d.%06d", (y1<0)?'-':' ', pr(y1)); DBG(" cosx=%c%d.%06d\n", (y2<0)?'-':' ',pr(y2)); y1 = Atan2F(y1, y2); DBG(" atan2x=%c%d.%06d", (y1<0)?'-':' ',pr(y1)); y1 = AcosF(y2); DBG(" acos=%c%d.%06d", (y1<0)?'-':' ',pr(y1)); y1 = SqrtF(x); DBG(" sqrt=%d.%06d", pr(y1)); y1 = CeilF(x); DBG(" ceil=%c%d.%06d\n", (y1<0)?'-':' ',pr(y1)); } #undef pr #endif NSVGparser* p; #if TEST_DITHER { EG_IMAGE *RndImage = egCreateImage(256, 256, FALSE); INTN i,j; EG_PIXEL pixel = WhitePixel; for (i=0; i<256; i++) { for (j=0; j<256; j++) { pixel.b = 0x40 + (dither((float)j / 32.0f, 1) * 8); pixel.r = 0x0; pixel.g = 0x0; // if (i==1) { // DBG("r=%X g=%X\n", pixel.r, pixel.g); // } RndImage->PixelData[i * 256 + j] = pixel; } } BltImageAlpha(RndImage, 20, 20, &MenuBackgroundPixel, 16); } #endif #if TEST_SVG_IMAGE NSVGrasterizer* rast = nsvgCreateRasterizer(); // EG_IMAGE *NewImage; NSVGimage *SVGimage; float Scale, ScaleX, ScaleY; // load file Status = egLoadFile(&self.getSelfVolumeRootDir(), L"Sample.svg", &FileData, &FileDataLength); if (!EFI_ERROR(Status)) { //Parse XML to vector data p = nsvgParse((CHAR8*)FileData, 72, 1.f); SVGimage = p->image; DBG("Test image width=%d heigth=%d\n", (int)(SVGimage->width), (int)(SVGimage->height)); // FreePool(FileData); /* if (p->patterns && p->patterns->image) { BltImageAlpha((EG_IMAGE*)(p->patterns->image), 40, 40, &MenuBackgroundPixel, 16); } */ // Rasterize XImage NewImage(Width, Height); if (SVGimage->width <= 0) SVGimage->width = (float)Width; if (SVGimage->height <= 0) SVGimage->height = (float)Height; ScaleX = Width / SVGimage->width; ScaleY = Height / SVGimage->height; Scale = (ScaleX > ScaleY)?ScaleY:ScaleX; float tx = 0; //-SVGimage->realBounds[0] * Scale; float ty = 0; //-SVGimage->realBounds[1] * Scale; DBG("timing rasterize start tx=%f ty=%f\n", tx, ty); //the aim is measure duration nsvgRasterize(rast, SVGimage, tx,ty,Scale,Scale, (UINT8*)NewImage.GetPixelPtr(0,0), (int)Width, (int)Height, (int)Width*4); DBG("timing rasterize end\n"); NewImage.Draw((UGAWidth - Width) / 2, (UGAHeight - Height) / 2); FreePool(FileData); FileData = NULL; // // nsvg__deleteParser(p); nsvgDeleteRasterizer(rast); } #endif //Test text Height = 80; Width = UGAWidth-200; // DBG("create test textbuffer\n"); XImage TextBufferXY(Width, Height); Status = egLoadFile(&self.getSelfVolumeRootDir(), L"Font.svg", &FileData, &FileDataLength); DBG("test Font.svg loaded status=%s\n", efiStrError(Status)); if (!EFI_ERROR(Status)) { p = nsvgParse((CHAR8*)FileData, 72, 1.f); if (!p) { DBG("font not parsed\n"); break; } // NSVGfont* fontSVG = p->font; textFace[3].font = p->font; textFace[3].color = NSVG_RGBA(0x80, 0xFF, 0, 255); textFace[3].size = Height; // DBG("font parsed family=%s\n", p->font->fontFamily); FreePool(FileData); // Scale = Height / fontSVG->unitsPerEm; renderSVGtext(&TextBufferXY, 0, 0, 3, XStringW().takeValueFrom("Clover Кловер"), 1); // DBG("text ready to blit\n"); TextBufferXY.Draw((UGAWidth - Width) / 2, (UGAHeight - Height) / 2); // nsvg__deleteParser(p); // DBG("draw finished\n"); } } while (0); }