#include // Only use angled for Platform, else, xcode project won't compile #if defined(CLOVER_BUILD) || !defined(_MSC_VER) void abort(void) { printf("A fatal error happened. System halted\n"); while (1) { // tis will avoid warning : Function declared 'noreturn' should not return CpuDeadLoop(); } } #endif bool stop_at_panic = true; bool i_have_panicked = false; /* * * Function panic_ seems useless. It's same as panic(). It's to be able to put a breakpoint in gdb with br panic_(). This is done in gdb_launch script in Qemu */ static void panic_(const char* format, VA_LIST va) #ifndef PANIC_CAN_RETURN __attribute__ ((noreturn)); #endif ; #define FATAL_ERROR_MSG "\nA fatal error happened. System halted.\n" static void panic_(const char* format, VA_LIST va) { if ( format ) { vprintf(format, va); #ifdef DEBUG_ON_SERIAL_PORT char buf[500]; vsnprintf(buf, sizeof(buf)-1, format, va); SerialPortWrite((UINT8*)buf, strlen(buf)); #endif } printf(FATAL_ERROR_MSG); #ifdef DEBUG_ON_SERIAL_PORT SerialPortWrite((UINT8*)FATAL_ERROR_MSG, strlen(FATAL_ERROR_MSG)); #endif while (1) { // this will avoid warning : Function declared 'noreturn' should not return CpuDeadLoop(); } } void panic(const char* format, ...) { #ifdef PANIC_CAN_RETURN if ( stop_at_panic ) { VA_LIST va; VA_START(va, format); panic_(format, va); // panic doesn't return // VA_END(va); }else{ i_have_panicked = true; } #else VA_LIST va; VA_START(va, format); panic_(format, va); // panic doesn't return #endif } void panic(void) { panic(nullptr); }