#include "../gui/menu_items/menu_items.h" VOID InitScreen(IN BOOLEAN SetMaxResolution); VOID SetupScreen(VOID); VOID BeginTextScreen(IN CONST CHAR16 *Title); VOID FinishTextScreen(IN BOOLEAN WaitAlways); VOID BeginExternalScreen(IN BOOLEAN UseGraphicsMode, IN CONST CHAR16 *Title); VOID FinishExternalScreen(VOID); VOID TerminateScreen(VOID); VOID SetNextScreenMode(INT32); //BOOLEAN GetAnime(REFIT_MENU_SCREEN *Screen); //VOID InitAnime(REFIT_MENU_SCREEN *Screen); //VOID UpdateAnime(REFIT_MENU_SCREEN *Screen, const EG_RECT *Place); VOID FreeAnime(GUI_ANIME *Anime); VOID SwitchToGraphicsAndClear(VOID); VOID BltClearScreen(IN BOOLEAN ShowBanner); VOID BltImage(IN EG_IMAGE *Image, IN INTN XPos, IN INTN YPos); VOID BltImageAlpha(IN EG_IMAGE *Image, IN INTN XPos, IN INTN YPos, IN EG_PIXEL *BackgroundPixel, INTN Scale); VOID BltImageComposite(IN EG_IMAGE *BaseImage, IN EG_IMAGE *TopImage, IN INTN XPos, IN INTN YPos); VOID BltImageCompositeBadge(IN EG_IMAGE *BaseImage, IN EG_IMAGE *TopImage, IN EG_IMAGE *BadgeImage, IN INTN XPos, IN INTN YPos, INTN Scale); //VOID BltImageCompositeIndicator(IN EG_IMAGE *BaseImage, IN EG_IMAGE *TopImage, IN INTN XPos, IN INTN YPos, INTN Scale);