/** @file x64 Long Mode Virtual Memory Management Definitions References: 1) IA-32 Intel(R) Architecture Software Developer's Manual Volume 1:Basic Architecture, Intel 2) IA-32 Intel(R) Architecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel 3) IA-32 Intel(R) Architecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel 4) AMD64 Architecture Programmer's Manual Volume 2: System Programming Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.
Copyright (c) 2017, AMD Incorporated. All rights reserved.
Copyright (c) 2011, dmazar. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent **/ #ifndef VIRTUAL_MEMORY_H #define VIRTUAL_MEMORY_H #pragma pack(push, 1) // // Page-Map Level-4 Offset (PML4) and // Page-Directory-Pointer Offset (PDPE) entries 4K & 2MB // typedef union { struct { UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU) UINT64 Reserved:1; // Reserved UINT64 MustBeZero:2; // Must Be Zero UINT64 Available:3; // Available for use by system software UINT64 PageTableBaseAddress:40; // Page Table Base Address UINT64 AvabilableHigh:11; // Available for use by system software UINT64 Nx:1; // No Execute bit } Bits; UINT64 Uint64; } PAGE_MAP_AND_DIRECTORY_POINTER; // // Page Table Entry 4KB // typedef union { struct { UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU) UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page UINT64 PAT:1; // UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write UINT64 Available:3; // Available for use by system software UINT64 PageTableBaseAddress:40; // Page Table Base Address UINT64 AvabilableHigh:11; // Available for use by system software UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution } Bits; UINT64 Uint64; } PAGE_TABLE_4K_ENTRY; // // Page Table Entry 2MB // typedef union { struct { UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU) UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page UINT64 MustBe1:1; // Must be 1 UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write UINT64 Available:3; // Available for use by system software UINT64 PAT:1; // UINT64 MustBeZero:8; // Must be zero; UINT64 PageTableBaseAddress:31; // Page Table Base Address UINT64 AvabilableHigh:11; // Available for use by system software UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution } Bits; UINT64 Uint64; } PAGE_TABLE_2M_ENTRY; // // Page Table Entry 1GB // typedef union { struct { UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU) UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page UINT64 MustBe1:1; // Must be 1 UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write UINT64 Available:3; // Available for use by system software UINT64 PAT:1; // UINT64 MustBeZero:17; // Must be zero; UINT64 PageTableBaseAddress:22; // Page Table Base Address UINT64 AvabilableHigh:11; // Available for use by system software UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution } Bits; UINT64 Uint64; } PAGE_TABLE_1G_ENTRY; typedef union { struct { UINT64 PhysPgOffset:12; // 0 = Physical Page Offset UINT64 PTOffset:9; // 0 = Page Table Offset UINT64 PDOffset:9; // 0 = Page Directory Offset UINT64 PDPOffset:9; // 0 = Page Directory Pointer Offset UINT64 PML4Offset:9; // 0 = Page Map Level 4 Offset UINT64 SignExtend:16; // 0 = Sign Extend } Pg4K; struct { UINT64 PhysPgOffset:21; // 0 = Physical Page Offset UINT64 PDOffset:9; // 0 = Page Directory Offset UINT64 PDPOffset:9; // 0 = Page Directory Pointer Offset UINT64 PML4Offset:9; // 0 = Page Map Level 4 Offset UINT64 SignExtend:16; // 0 = Sign Extend } Pg2M; struct { UINT64 PhysPgOffset:30; // 0 = Physical Page Offset UINT64 PDPOffset:9; // 0 = Page Directory Pointer Offset UINT64 PML4Offset:9; // 0 = Page Map Level 4 Offset UINT64 SignExtend:16; // 0 = Sign Extend } Pg1G; UINT64 Uint64; } VIRTUAL_ADDR; #define VA_FIX_SIGN_EXTEND(VA) ((VA).Pg4K.SignExtend = ((VA).Pg4K.PML4Offset & 0x100U) ? 0xFFFFU : 0U); #pragma pack(pop) #define CR3_ADDR_MASK 0x000FFFFFFFFFF000ull #define CR3_FLAG_PWT 0x0000000000000008ull #define CR3_FLAG_PCD 0x0000000000000010ull #define PAGING_4K_ADDRESS_MASK_64 0x000FFFFFFFFFF000ull #define PAGING_2M_ADDRESS_MASK_64 0x000FFFFFFFE00000ull #define PAGING_1G_ADDRESS_MASK_64 0x000FFFFFC0000000ull #endif // VIRTUAL_MEMORY_H