/* * Additional procedures for vector theme support * * Slice, 2018 * */ #define TEST_MATH 0 #define TEST_SVG_IMAGE 1 #define TEST_SIZEOF 0 #define TEST_FONT 0 #define TEST_DITHER 0 #include "VectorGraphics.h" #include // Only use angled for Platform, else, xcode project won't compile #include "nanosvg.h" #include "FloatLib.h" #include "lodepng.h" #include "../refit/screen.h" #include "../cpp_foundation/XString.h" #include "../refit/lib.h" #include "../Settings/Self.h" #ifndef DEBUG_ALL #define DEBUG_VEC 1 #else #define DEBUG_VEC DEBUG_ALL #endif #if DEBUG_VEC == 0 #define DBG(...) #else #define DBG(...) DebugLog(DEBUG_VEC, __VA_ARGS__) #endif #include "XTheme.h" //extern const LString8 IconsNames[]; -> Include XIcon.h instead if duplicating declaration. //extern const INTN IconsNamesSize; #define NSVG_RGB(r, g, b) (((unsigned int)b) | ((unsigned int)g << 8) | ((unsigned int)r << 16)) //#define NSVG_RGBA(r, g, b, a) (((unsigned int)b) | ((unsigned int)g << 8) | ((unsigned int)r << 16) | ((unsigned int)a << 24)) extern void WaitForKeyPress(CHAR16 *Message); EFI_STATUS XTheme::ParseSVGXIcon(NSVGparser* SVGParser, INTN Id, const XString8& IconNameX, OUT XImage* Image) { EFI_STATUS Status = EFI_NOT_FOUND; NSVGimage* SVGimage = SVGParser->image; // full theme SVG image NSVGshape *shape; NSVGshape *shapeNext/*, *shapesTail = NULL, *shapePrev*/; float IconImageWidth = 0; // Width of the image. float IconImageHeight = 0; // Height of the image. shape = SVGimage->shapes; while (shape) { shapeNext = shape->next; if ( nsvg__isShapeInGroup(shape, IconNameX.c_str()) ) { if (BootCampStyle && IconNameX.contains("selection_big")) { shape->opacity = 0.f; } if (XString8().takeValueFrom(shape->id).contains("BoundingRect")) { //there is bounds after nsvgParse() IconImageWidth = shape->bounds[2] - shape->bounds[0]; IconImageHeight = shape->bounds[3] - shape->bounds[1]; // DBG("parsed bounds: %f, %f\n", IconImage.width, IconImage.height); if ( IconImageHeight < 1.f ) { IconImageHeight = 200.f; } if (IconNameX.contains("selection_big") && (!SelectionOnTop)) { MainEntriesSize = (int)(IconImageWidth * Scale); //xxx row0TileSize = MainEntriesSize + (int)(16.f * Scale); // DBG("main entry size = %lld\n", MainEntriesSize); } if (IconNameX.contains("selection_small") && (!SelectionOnTop)) { row1TileSize = (int)(IconImageWidth * Scale); } // not exclude BoundingRect from IconImage? shape->flags = 0; //invisible shape = shapeNext; continue; //while(shape) it is BoundingRect shape } shape->flags = NSVG_VIS_VISIBLE; } //the shape in the group shape = shapeNext; } //while shape if ( IconImageWidth == 0 || IconImageHeight == 0 ) { return Status; } float bounds[4]; nsvg__imageBounds(SVGimage, bounds, IconNameX.c_str()); if ((Id == BUILTIN_ICON_BANNER) && IconNameX.contains("Banner")) { BannerPosX = (int)(bounds[0] * Scale - CentreShift); if (BannerPosX < 0) { BannerPosX = 1; //one pixel } BannerPosY = (int)(bounds[1] * Scale); // DBG("Banner position at parse [%lld,%lld]\n", BannerPosX, BannerPosY); } float Height = IconImageHeight * Scale; float Width = IconImageWidth * Scale; if (Height < 0 || Width < 0) { return EFI_NOT_FOUND; } // DBG("icon %s width=%f height=%f\n", IconNameX.c_str(), Width, Height); int iWidth = ((int)(Width+0.5f) + 7) & ~0x07u; int iHeight = ((int)(Height+0.5f) + 7) & ~0x07u; XImage NewImage(iWidth, iHeight); //empty float tx = 0.f, ty = 0.f; if ((Id != BUILTIN_ICON_BACKGROUND) && (Id != BUILTIN_ICON_ANIME) && !IconNameX.contains("Banner")) { float realWidth = (bounds[2] - bounds[0]) * Scale; float realHeight = (bounds[3] - bounds[1]) * Scale; // DBG("icon=%s width=%f realwidth=%f\n", IconNameX.c_str(), Width, realWidth); tx = (Width - realWidth) * 0.5f; ty = (Height - realHeight) * 0.5f; } NSVGrasterizer* rast = nsvg__createRasterizer(); nsvgRasterize(rast, SVGimage, bounds, IconNameX.c_str(), tx, ty, Scale, Scale, (UINT8*)NewImage.GetPixelPtr(0,0), iWidth, iHeight, iWidth*4); nsvg__deleteRasterizer(rast); *Image = NewImage; //copy array return EFI_SUCCESS; } EFI_STATUS XTheme::ParseSVGXTheme(UINT8* buffer, UINTN Size) { EFI_STATUS Status; Icons.setEmpty(); #ifdef JIEF_DEBUG displayFreeMemory("XTheme::ParseSVGXTheme begin"_XS8); #endif #if defined(JIEF_DEBUG) && defined(NANOSVG_MEMORY_ALLOCATION_TRACE) if ( nsvg__nbDanglingPtr() > 0 ) { DBG("There is already dangling ptr. nano svg memory leak test not done\n"); }else{ apd buffer2 = (char*)malloc(Size); memcpy(buffer2, buffer, Size); nvsg__memoryallocation_verbose = false; NSVGparser* p = nsvg__parse(buffer2, 72, 1.f); //the buffer will be modified, it is how nanosvg works nsvg__deleteParser(p); if ( nsvg__nbDanglingPtr() > 0 ) { nsvg__outputDanglingPtr(); nvsg__memoryallocation_verbose = true; #if 1 // Do it a second time, to display all allocations and to be able to step in with debugger memcpy(buffer2, buffer, Size); p = nsvg__parse(buffer2, 72, 1.f); //the buffer will be modified, it is how nanosvg works nsvg__deleteParser(p); nsvg__outputDanglingPtr(); #endif }else{ nvsg__memoryallocation_verbose = false; // be sure that nvsg__memoryallocation_verbose is false, as it seems there is no memory leaks } } #else (void)Size; #endif // --- Parse theme.svg --- low case NSVGparser* SVGParser = nsvg__parse((CHAR8*)buffer, 72, 1.f); //the buffer will be modified, it is how nanosvg works// Jief : NEVER cast const to not const. Just change the parameter to not const !!! Nothing better to deceive. NSVGimage *SVGimage = SVGParser->image; if (!SVGimage) { // DBG("Theme not parsed!\n"); return EFI_NOT_STARTED; } // --- Get scale as theme design height vs screen height // must be svg view-box. This is Design Width and Heigth float vbx = SVGParser->viewWidth; float vby = SVGParser->viewHeight; // DBG("Theme view-bounds: w=%f h=%f units=px\n", vbx, vby); //Theme view-bounds: w=1600.000000 h=900.000000 units=px if (vby > 1.0f) { SVGimage->height = vby; } else { SVGimage->height = 768.f; //default height } float ScaleF = UGAHeight / SVGimage->height; // DBG("using scale %f\n", ScaleF); // using scale 0.666667 Scale = ScaleF; CentreShift = (vbx * Scale - (float)UGAWidth) * 0.5f; Background = XImage(UGAWidth, UGAHeight); if (!BigBack.isEmpty()) { BigBack.setEmpty(); } Status = EFI_NOT_FOUND; if (!Daylight) { Status = ParseSVGXIcon(SVGParser, BUILTIN_ICON_BACKGROUND, "Background_night"_XS8, &BigBack); } if (EFI_ERROR(Status)) { Status = ParseSVGXIcon(SVGParser, BUILTIN_ICON_BACKGROUND, "Background"_XS8, &BigBack); } // DBG(" Background parsed [%lld, %lld]\n", BigBack.GetWidth(), BigBack.GetHeight()); //Background parsed [1067, 133] // --- Make Banner Banner.setEmpty(); //for the case of theme switch Status = EFI_NOT_FOUND; if (!Daylight) { Status = ParseSVGXIcon(SVGParser, BUILTIN_ICON_BANNER, "Banner_night"_XS8, &Banner); } if (EFI_ERROR(Status)) { Status = ParseSVGXIcon(SVGParser, BUILTIN_ICON_BANNER, "Banner"_XS8, &Banner); } // DBG("Banner parsed\n"); BanHeight = (int)(Banner.GetHeight() * Scale + 1.f); // DBG(" parsed banner->width=%lld height=%lld\n", Banner.GetWidth(), BanHeight); //parsed banner->width=467 height=89 // --- Make other icons for (INTN i = BUILTIN_ICON_FUNC_ABOUT; i <= BUILTIN_CHECKBOX_CHECKED; ++i) { if (i == BUILTIN_ICON_BANNER) { //exclude "logo" as it done as Banner continue; } XIcon* NewIcon = new XIcon(i, false); //initialize without embedded Status = ParseSVGXIcon(SVGParser, i, NewIcon->Name, &NewIcon->Image); // DBG("parse %s status %s\n", NewIcon->Name.c_str(), efiStrError(Status)); NewIcon->Native = !EFI_ERROR(Status); if (!EFI_ERROR(Status)) { ParseSVGXIcon(SVGParser, i, NewIcon->Name + "_night"_XS8, &NewIcon->ImageNight); } // DBG("parse night %s status %s\n", NewIcon->Name.c_str(), efiStrError(Status)); Icons.AddReference(NewIcon, true); if (EFI_ERROR(Status)) { if (i >= BUILTIN_ICON_VOL_INTERNAL_HFS && i <= BUILTIN_ICON_VOL_INTERNAL_REC) { // call to GetIconAlt will get alternate/embedded into Icon if missing GetIconAlt(i, BUILTIN_ICON_VOL_INTERNAL); } else if (i == BUILTIN_SELECTION_BIG) { GetIconAlt(i, BUILTIN_SELECTION_SMALL); } } } // --- Make other OSes for (INTN i = ICON_OTHER_OS; i < IconsNamesSize; ++i) { if ( IconsNames[i].isEmpty() ) break; XIcon* NewIcon = new XIcon(i, false); //initialize without embedded Status = ParseSVGXIcon(SVGParser, i, NewIcon->Name, &NewIcon->Image); // DBG("parse %s i=%lld status %s\n", NewIcon->Name.c_str(), i, efiStrError(Status)); NewIcon->Native = !EFI_ERROR(Status); if (!EFI_ERROR(Status)) { ParseSVGXIcon(SVGParser, i, NewIcon->Name + "_night"_XS8, &NewIcon->ImageNight); } Icons.AddReference(NewIcon, true); } //selection for bootcampstyle XIcon *NewIcon = new XIcon(BUILTIN_ICON_SELECTION); Status = ParseSVGXIcon(SVGParser, BUILTIN_ICON_SELECTION, "selection_indicator"_XS8, &NewIcon->Image); if (!EFI_ERROR(Status)) { Status = ParseSVGXIcon(SVGParser, BUILTIN_ICON_SELECTION, "selection_indicator_night"_XS8, &NewIcon->ImageNight); } Icons.AddReference(NewIcon, true); //selections SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF; SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF; SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF; SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF; //TODO make SelectionImages to be XIcon SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG).GetBest(!Daylight); SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL).GetBest(!Daylight); SelectionImages[4] = GetIcon(BUILTIN_ICON_SELECTION).GetBest(!Daylight); //buttons for (INTN i = BUILTIN_RADIO_BUTTON; i <= BUILTIN_CHECKBOX_CHECKED; ++i) { Buttons[i - BUILTIN_RADIO_BUTTON] = GetIcon(i).GetBest(!Daylight); } TypeSVG = true; ThemeDesignHeight = (int)SVGimage->height; ThemeDesignWidth = (int)SVGimage->width; if (SelectionOnTop) { row0TileSize = (INTN)(144.f * Scale); row1TileSize = (INTN)(64.f * Scale); MainEntriesSize = (INTN)(128.f * Scale); } // DBG("parsing svg theme finished\n"); // It looks like the fonts are self-contained. So we can just keep fontsDB pointer and copy textfaces and delete the parser. // I'm not sure if font are self contained with all theme. To avoid deleting, just comment out the next line. // SVGParser will still be deleted at XTheme dtor. So it's not a memory leak. fontsDB = SVGParser->fontsDB; for (size_t i = 0; i < sizeof(textFace)/sizeof(textFace[0]); i++) { textFace[i] = SVGParser->textFace[i]; } SVGParser->fontsDB = NULL; // To avoid nsvg__deleteParser to delete it; nsvg__deleteParser(SVGParser); // comment out this line and the next to keep the parser memory, in case of doubt that font are dependent. SVGParser = NULL; #ifdef JIEF_DEBUG displayFreeMemory("XTheme::ParseSVGXTheme end"_XS8); #endif return EFI_SUCCESS; } // 2023-11 This is currently never called. EFI_STATUS XTheme::LoadSvgFrame(NSVGparser* SVGParser, INTN i, OUT XImage* XFrame) { EFI_STATUS Status = EFI_NOT_FOUND; XString8 XFrameName = S8Printf("frame_%04lld", i+1); Status = ParseSVGXIcon(SVGParser, BUILTIN_ICON_ANIME, XFrameName, XFrame); //svg anime will be full redesigned if (EFI_ERROR(Status)) { DBG("frame '%s' not loaded, status=%s\n", XFrameName.c_str(), efiStrError(Status)); } return Status; } // it is not draw, it is render and mainly used in egRenderText // which is used in icns.cpp as an icon replacement if no image found, looks like not used // in menu.cpp 3 places //textType = 0-help 1-message 2-menu 3-test //return text width in pixels //it is not theme member! INTN renderSVGtext(XImage* TextBufferXY_ptr, INTN posX, INTN posY, const textFaces& textFace, const XStringW& string, UINTN Cursor) { XImage& TextBufferXY = *TextBufferXY_ptr; INTN Width; NSVGparser* p; NSVGrasterizer* rast; if (!textFace.valid) { DBG("invalid fontface!\n"); return 0; } NSVGfont* fontSVG = textFace.font; UINT32 color = textFace.color; INTN Height = (INTN)(textFace.size * ThemeX->Scale); float Scale, sy; float x, y; if (!fontSVG) { DBG("no font for renderSVGtext\n"); return 0; } p = nsvg__createParser(); if (!p) { return 0; } NSVGtext* text = (NSVGtext*)nsvg__alloczero(sizeof(NSVGtext), "renderSVGtext"_XS8); // use nsvg__alloczero method so it won't panic when it's freed. if (!text) { return 0; } text->font = fontSVG; text->fontColor = color; text->fontSize = (float)Height; nsvg__xformIdentity(text->xform); p->text = text; Width = TextBufferXY.GetWidth(); if ( fontSVG->unitsPerEm < 1.f ) { fontSVG->unitsPerEm = 1000.f; } float fH = fontSVG->bbox[3] - fontSVG->bbox[1]; //1250 if (fH == 0.f) { DBG("wrong font: %f\n", fontSVG->unitsPerEm); nsvg__dumpFloat("Font bbox", fontSVG->bbox, 4); fH = (fontSVG->unitsPerEm > 1.f) ? fontSVG->unitsPerEm : 1000.0f; //1000 } sy = (float)Height / fH; //(float)fontSVG->unitsPerEm; // 260./1250. Scale = sy; x = (float)posX; //0.f; y = (float)posY + fontSVG->bbox[1] * Scale; p->isText = true; size_t len = string.length(); for (size_t i=0; i < len; i++) { CHAR16 letter = string.char16At(i); if (!letter) { break; } // DBG("add letter 0x%X\n", letter); if (i == Cursor) { nsvg__addLetter(p, 0x5F, x, y, sy, color); } x = nsvg__addLetter(p, letter, x, y, sy, color); } //end of string p->image->realBounds[0] = fontSVG->bbox[0] * Scale; p->image->realBounds[1] = fontSVG->bbox[1] * Scale; p->image->realBounds[2] = fontSVG->bbox[2] * Scale + x; //last bound p->image->realBounds[3] = fontSVG->bbox[3] * Scale; rast = nsvg__createRasterizer(); nsvgRasterize(rast, p->image, 0, 0, 1.f, 1.f, (UINT8*)TextBufferXY.GetPixelPtr(0,0), (int)TextBufferXY.GetWidth(), (int)TextBufferXY.GetHeight(), (int)(Width*4)); float RealWidth = p->image->realBounds[2] - p->image->realBounds[0]; nsvg__deleteRasterizer(rast); nsvg__deleteParser(p); // this deletes p->text; // nsvgDelete(p->image); // TODO delete parser p and p->text? return (INTN)RealWidth; //x; } INTN renderSVGtext(XImage* TextBufferXY_ptr, INTN posX, INTN posY, INTN textType, const XStringW& string, UINTN Cursor) { if (!ThemeX->getTextFace(textType).valid) { for (decltype(textType) i=0; i<4; i++) { if (ThemeX->getTextFace(i).valid) { textType = i; break; } } } if (!ThemeX->getTextFace(textType).valid) { DBG("valid fontface not found!\n"); return 0; } return renderSVGtext(TextBufferXY_ptr, posX, posY, ThemeX->getTextFace(textType), string, Cursor); } void testSVG() { do { EFI_STATUS Status; UINT8 *FileData = NULL; UINTN FileDataLength = 0; INTN Width = 192, Height = 192; #if TEST_MATH //Test mathematique //#define fabsf(x) ((x >= 0.0f)?x:(-x)) #define pr(x) (int)fabsf(x), (int)fabsf((x - (int)x) * 1000000.0f) int i; float x, y1, y2; // CHAR8 Str[128]; DBG("Test float: -%d.%06d\n", pr(-0.7612f)); for (i=0; i<15; i++) { x=(PI)/30.0f*i; y1=SinF(x); y2=CosF(x); DBG("x=%d: %d.%06d ", i*6, pr(x)); DBG(" sinx=%c%d.%06d", (y1<0)?'-':' ', pr(y1)); DBG(" cosx=%c%d.%06d\n", (y2<0)?'-':' ',pr(y2)); y1 = Atan2F(y1, y2); DBG(" atan2x=%c%d.%06d", (y1<0)?'-':' ',pr(y1)); y1 = AcosF(y2); DBG(" acos=%c%d.%06d", (y1<0)?'-':' ',pr(y1)); y1 = SqrtF(x); DBG(" sqrt=%d.%06d", pr(y1)); y1 = CeilF(x); DBG(" ceil=%c%d.%06d\n", (y1<0)?'-':' ',pr(y1)); } #undef pr #endif NSVGparser* p; #if TEST_DITHER { EG_IMAGE *RndImage = egCreateImage(256, 256, false); INTN i,j; EG_PIXEL pixel = WhitePixel; for (i=0; i<256; i++) { for (j=0; j<256; j++) { pixel.b = 0x40 + (dither((float)j / 32.0f, 1) * 8); pixel.r = 0x0; pixel.g = 0x0; // if (i==1) { // DBG("r=%X g=%X\n", pixel.r, pixel.g); // } RndImage->PixelData[i * 256 + j] = pixel; } } BltImageAlpha(RndImage, 20, 20, &MenuBackgroundPixel, 16); } #endif #if TEST_SVG_IMAGE NSVGrasterizer* rast = nsvg__createRasterizer(); // EG_IMAGE *NewImage; NSVGimage *SVGimage; float Scale, ScaleX, ScaleY; // load file Status = egLoadFile(&self.getSelfVolumeRootDir(), L"Sample.svg", &FileData, &FileDataLength); if (!EFI_ERROR(Status)) { //Parse XML to vector data p = nsvg__parse((CHAR8*)FileData, 72, 1.f); SVGimage = p->image; DBG("Test image width=%d heigth=%d\n", (int)(SVGimage->width), (int)(SVGimage->height)); // Rasterize XImage NewImage(Width, Height); if (SVGimage->width <= 0) SVGimage->width = (float)Width; if (SVGimage->height <= 0) SVGimage->height = (float)Height; ScaleX = Width / SVGimage->width; ScaleY = Height / SVGimage->height; Scale = (ScaleX > ScaleY)?ScaleY:ScaleX; float tx = 0; //-SVGimage->realBounds[0] * Scale; float ty = 0; //-SVGimage->realBounds[1] * Scale; DBG("timing rasterize start tx=%f ty=%f\n", tx, ty); //the aim is measure duration nsvgRasterize(rast, SVGimage, tx,ty,Scale,Scale, (UINT8*)NewImage.GetPixelPtr(0,0), (int)Width, (int)Height, (int)Width*4); DBG("timing rasterize end\n"); NewImage.Draw((UGAWidth - Width) / 2, (UGAHeight - Height) / 2); FreePool(FileData); FileData = NULL; // // nsvg__deleteParser(p); nsvg__deleteRasterizer(rast); } #endif //Test text Height = 80; Width = UGAWidth-200; // DBG("create test textbuffer\n"); XImage TextBufferXY(Width, Height); Status = egLoadFile(&self.getSelfVolumeRootDir(), L"Font.svg", &FileData, &FileDataLength); DBG("test Font.svg loaded status=%s\n", efiStrError(Status)); if (!EFI_ERROR(Status)) { p = nsvg__parse((CHAR8*)FileData, 72, 1.f); if (!p) { DBG("font not parsed\n"); break; } textFaces textFace; textFace.font = p->currentFont; textFace.color = NSVG_RGBA(0x80, 0xFF, 0, 255); textFace.size = Height; textFace.valid = true; // DBG("font parsed family=%s\n", p->font->fontFamily); FreePool(FileData); // Scale = Height / fontSVG->unitsPerEm; renderSVGtext(&TextBufferXY, 0, 0, 3, XStringW().takeValueFrom("Clover Кловер"), 1); // DBG("text ready to blit\n"); TextBufferXY.Draw((UGAWidth - Width) / 2, (UGAHeight - Height) / 2); // nsvg__deleteParser(p); // DBG("draw finished\n"); } } while (0); }