/* This class will replace EG_IMAGE structure and methods */ #if !defined(__XIMAGE_H__) #define __XIMAGE_H__ //#include // extern "C" { #include } #include "../cpp_foundation/XToolsCommon.h" #include "../cpp_foundation/XArray.h" #include "../cpp_foundation/XStringW.h" #include "../libeg/libeg.h" //#include "lodepng.h" // //#include "nanosvg.h" //#include "FloatLib.h" #if 0 //ndef EFI_GRAPHICS_OUTPUT_BLT_PIXEL typedef struct { UINT8 Blue; UINT8 Green; UINT8 Red; UINT8 Reserved; //this is Alpha. 0 means full transparent, 0xFF means opaque } EFI_GRAPHICS_OUTPUT_BLT_PIXEL; typedef union { EFI_GRAPHICS_OUTPUT_BLT_PIXEL Pixel; UINT32 Raw; } EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION; #endif /* typedef struct { UINTN Xpos; UINTN Ypos; UINTN Width; UINTN Height; } EgRect; */ class XImage { protected: size_t Width; //may be better to use INTN - signed integer as it always compared with expressions size_t Height; XArray PixelData; public: XImage(); XImage(UINTN W, UINTN H); XImage(EG_IMAGE* egImage); XImage(const XImage& Image, float scale = 0.f); //the constructor can accept 0 scale as 1.f ~XImage(); XImage& operator= (const XImage& other); protected: UINTN GetSizeInBytes() const; //in bytes public: void setSizeInPixels(UINTN W, UINTN H); const XArray& GetData() const; const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& GetPixel(INTN x, INTN y) const; const EFI_GRAPHICS_OUTPUT_BLT_PIXEL* GetPixelPtr(INTN x, INTN y) const ; EFI_GRAPHICS_OUTPUT_BLT_PIXEL* GetPixelPtr(INTN x, INTN y); INTN GetWidth() const { return (INTN)Width; } INTN GetHeight() const { return (INTN)Height; } void setZero() { SetMem( (void*)GetPixelPtr(0, 0), GetSizeInBytes(), 0); } void setEmpty() { Width=0; Height=0; PixelData.setEmpty(); } bool isEmpty() const { return PixelData.size() == 0; } void Fill(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color = { 0, 0, 0, 0 }); void Fill(const EG_PIXEL* Color); void FillArea(const EG_PIXEL* Color, EG_RECT& Rect); void FillArea(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color, EG_RECT& Rect); void Copy(XImage* Image); void CopyScaled(const XImage& Image, float scale); void CopyRect(const XImage& Image, INTN X, INTN Y); void CopyRect(const XImage& Image, const EG_RECT& OwnPlace, const EG_RECT& InputRect); void Compose(const EG_RECT& OwnPlace, const EG_RECT& InputRect, const XImage& TopImage, bool Lowest, float TopScale = 0.f); void Compose(INTN PosX, INTN PosY, const XImage& TopImage, bool Lowest); //instead of compose we often can Back.Draw(...) + Top.Draw(...) void FlipRB(); EFI_STATUS FromPNG(const UINT8 * Data, UINTN Lenght); EFI_STATUS ToPNG(UINT8** Data, UINTN& OutSize); EFI_STATUS FromSVG(const CHAR8 *SVGData, float scale); EFI_STATUS FromEGImage(const EG_IMAGE* egImage); EG_IMAGE* ToEGImage(); void GetArea(const EG_RECT& Rect); void GetArea(INTN x, INTN y, UINTN W, UINTN H); void Draw(INTN x, INTN y, float scale, bool Opaque); void Draw(INTN x, INTN y, float scale); //can accept 0 scale as 1.f void Draw(INTN x, INTN y); void DrawWithoutCompose(INTN x, INTN y, UINTN width = 0, UINTN height = 0); void DrawOnBack(INTN x, INTN y, const XImage& Plate); //I changed the name because LoadImage is too widely used // will be used instead of old egLoadImage EFI_STATUS LoadXImage(EFI_FILE *Dir, const XStringW& FileName); //for example LoadImage(ThemeDir, L"icons\\" + Name); EFI_STATUS LoadXImage(EFI_FILE *Dir, const wchar_t* LIconName); EFI_STATUS LoadXImage(EFI_FILE *Dir, const char* IconName); EFI_STATUS LoadIcns(IN EFI_FILE *Dir, IN CONST CHAR16 *FileName, IN UINTN PixelSize); void EnsureImageSize(IN UINTN Width, IN UINTN Height, IN CONST EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color); void EnsureImageSize(IN UINTN NewWidth, IN UINTN NewHeight); void DummyImage(IN UINTN PixelSize); protected: UINT8 Smooth(const UINT8* p, int a01, int a10, int a21, int a12, int dx, int dy, float scale); }; #endif //__XSTRINGW_H__