#include // Only use angled for Platform, else, xcode project won't compile #include "XImage.h" #include "lodepng.h" #include "nanosvg.h" #include "libegint.h" //for egDecodeIcns #include "../refit/lib.h" #include "../Platform/Settings.h" #ifndef DEBUG_ALL #define DEBUG_XIMAGE 1 #else #define DEBUG_XIMAGE DEBUG_ALL #endif #if DEBUG_XIMAGE == 0 #define DBG(...) #else #define DBG(...) DebugLog(DEBUG_XIMAGE, __VA_ARGS__) #endif EFI_GRAPHICS_OUTPUT_BLT_PIXEL NullColor = {0,0,0,0}; XImage NullXImage; XImage::XImage(UINTN W, UINTN H) : Width(0), Height(0), PixelData() // initialisation of Width and Height and , PixelData() to avoid warning with -Weffc++ { // Width = W; // Height = H; //included below setSizeInPixels(W, H); } XImage& XImage::operator= (const XImage& other) { setSizeInPixels(other.GetWidth(), other.GetHeight()); // change the size, ie the number of element in the array. Reaalocate buffer if needed PixelData = other.PixelData; return *this; } XImage::XImage(const XImage& Image, float scale) : Width(0), Height(0), PixelData() // initialisation of Width and Height and , PixelData() to avoid warning with -Weffc++ { UINTN SrcWidth = Image.GetWidth(); UINTN SrcHeight = Image.GetHeight(); if (scale < 1.e-4) { // Width = SrcWidth; // Height = SrcHeight; setSizeInPixels(SrcWidth, SrcHeight); for (UINTN y = 0; y < Height; ++y) for (UINTN x = 0; x < Width; ++x) PixelData[y * Width + x] = Image.GetPixel(x, y); } else { // Width = (UINTN)(SrcWidth * scale); // Height = (UINTN)(SrcHeight * scale); setSizeInPixels((UINTN)(SrcWidth * scale), (UINTN)(SrcHeight * scale)); CopyScaled(Image, scale); } } #if 0 UINTN Offset = OFFSET_OF(EFI_GRAPHICS_OUTPUT_BLT_PIXEL, Blue); dst.Blue = Smooth(&src.Blue, a01, a10, a11, a21, a12, dx, dy, scale); #define SMOOTH(P) \ do { \ ((PIXEL*)dst_ptr)->P = (BYTE)((a01.P * (cx - dx) * 3 + a10.P * (cy - dy) * 3 + \ a21.P * dx * 3 + a12.P * dy * 3 + a11.P * (cx + cy)) / ((cx + cy) * 4)); \ } while(0) UINT x, y, z; PIXEL a10, a11, a12, a01, a21; int fx, cx, lx, dx, fy, cy, ly, dy; fx = (dst_size->width << PRECISION) / src_size->width; fy = (dst_size->height << PRECISION) / src_size->height; if (!fx || !fy) { return; } cx = ((fx - 1) >> PRECISION) + 1; cy = ((fy - 1) >> PRECISION) + 1; for (z = 0; z < dst_size->depth; z++) { BYTE * dst_slice_ptr = dst + z * dst_slice_pitch; const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth); for (y = 0; y < dst_size->height; y++) { BYTE * dst_ptr = dst_slice_ptr + y * dst_row_pitch; const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height); ly = (y << PRECISION) / fy; dy = y - ((ly * fy) >> PRECISION); for (x = 0; x < dst_size->width; x++) { const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel; lx = (x << PRECISION) / fx; dx = x - ((lx * fx) >> PRECISION); a11 = *(PIXEL*)src_ptr; a10 = (y == 0) ? a11 : (*(PIXEL*)(src_ptr - src_row_pitch)); a01 = (x == 0) ? a11 : (*(PIXEL*)(src_ptr - src_format->bytes_per_pixel)); a21 = (x == dst_size->width) ? a11 : (*(PIXEL*)(src_ptr + src_format->bytes_per_pixel)); a12 = (y == dst_size->height) ? a11 : (*(PIXEL*)(src_ptr + src_row_pitch)); SMOOTH(r); SMOOTH(g); SMOOTH(b); SMOOTH(a); dst_ptr += dst_format->bytes_per_pixel; } } } #endif XImage::~XImage() { } const XArray& XImage::GetData() const { return PixelData; } EFI_GRAPHICS_OUTPUT_BLT_PIXEL* XImage::GetPixelPtr(INTN x, INTN y) { return &PixelData[x + y * Width]; } const EFI_GRAPHICS_OUTPUT_BLT_PIXEL* XImage::GetPixelPtr(INTN x, INTN y) const { return &PixelData[x + y * Width]; } const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& XImage::GetPixel(INTN x, INTN y) const { return PixelData[x + y * Width]; } /* UINTN XImage::GetWidth() const { return Width; } UINTN XImage::GetHeight() const { return Height; } */ UINTN XImage::GetSizeInBytes() const { return PixelData.size() * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL); } void XImage::setSizeInPixels(UINTN W, UINTN H) //unused arguments? { Width = W; Height = H; PixelData.setSize(Width * Height); } void XImage::Fill(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color) { for (UINTN y = 0; y < Height; ++y) for (UINTN x = 0; x < Width; ++x) PixelData[y * Width + x] = Color; } void XImage::Fill(const EG_PIXEL* Color) { Fill( *(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL*)Color ); } void XImage::FillArea(const EG_PIXEL* Color, EG_RECT& Rect) { FillArea((const EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)*Color, Rect); } void XImage::FillArea(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color, EG_RECT& Rect) { for (INTN y = Rect.YPos; y < GetHeight() && (y - Rect.YPos) < Rect.Height; ++y) { for (INTN x = Rect.XPos; x < GetWidth() && (x - Rect.XPos) < Rect.Width; ++x) { PixelData[y * Width + x] = Color; } } } UINT8 XImage::Smooth(const UINT8* p, int a01, int a10, int a21, int a12, float dx, float dy, float scale) { return (UINT8)((*(p + a01) * (scale - dx) * 3.f + *(p + a10) * (scale - dy) * 3.f + *(p + a21) * dx * 3.f + *(p + a12) * dy * 3.f + *(p) * 2.f *scale) / (scale * 8.f)); } /* Place Top image over this image at PosX,PosY * Lowest means final image is opaque * else transparency will be multiplied */ void XImage::Copy(XImage* Image) { CopyRect(*Image, 0, 0); } //sizes remain as were assumed input image is large enough? void XImage::CopyScaled(const XImage& Image, float scale) { int SrcWidth = (int)Image.GetWidth(); //because Source[] requires int argument, why not long long int? int Pixel = sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL); int Row = SrcWidth * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL); int W = (int)GetWidth(); int H = (int)GetHeight(); const XArray& Source = Image.GetData(); for (INTN y = 0; y < H; y++) //destination coordinates { int ly = (int)(y / scale); //integer part of src coord float dy = y - ly * scale; //fractional part for (INTN x = 0; x < W; x++) { int lx = (int)(x / scale); float dx = x - lx * scale; int a01 = (lx == 0) ? 0 : -Pixel; int a10 = (ly == 0) ? 0 : -Row; int a21 = (lx == W - 1) ? 0 : Pixel; int a12 = (ly == H - 1) ? 0 : Row; EFI_GRAPHICS_OUTPUT_BLT_PIXEL& dst = *GetPixelPtr(x, y); dst.Blue = Smooth(&Source[lx + ly * SrcWidth].Blue, a01, a10, a21, a12, dx, dy, scale); dst.Green = Smooth(&Source[lx + ly * SrcWidth].Green, a01, a10, a21, a12, dx, dy, scale); dst.Red = Smooth(&Source[lx + ly * SrcWidth].Red, a01, a10, a21, a12, dx, dy, scale); dst.Reserved = Source[lx + ly * SrcWidth].Reserved; } } } void XImage::CopyRect(const XImage& Image, INTN XPos, INTN YPos) { for (INTN y = 0; y < GetHeight() && (y + YPos) < Image.GetHeight(); ++y) { for (INTN x = 0; x < GetWidth() && (x + XPos) < Image.GetWidth(); ++x) { PixelData[y * Width + x] = Image.GetPixel(x + XPos, y + YPos); } } } /* * copy rect InputRect from the input Image and place to OwnRect in this image * width and height will be the smaller of the two rect * taking into account boundary intersect */ void XImage::CopyRect(const XImage& Image, const EG_RECT& OwnPlace, const EG_RECT& InputRect) { INTN Dx = OwnPlace.XPos - InputRect.XPos; INTN Dy = OwnPlace.YPos - InputRect.YPos; INTN W = MIN(OwnPlace.Width, InputRect.Width); INTN H = MIN(OwnPlace.Height, InputRect.Height); for (INTN y = OwnPlace.YPos; y - OwnPlace.YPos < H && y < GetHeight() && (y - Dy) < Image.GetHeight(); ++y) { for (INTN x = OwnPlace.XPos; x - OwnPlace.XPos < W && x < GetWidth() && (x - Dx) < Image.GetWidth(); ++x) { PixelData[y * Width + x] = Image.GetPixel(x - Dx, y - Dy); } } } void XImage::Compose(INTN PosX, INTN PosY, const XImage& TopImage, XBool Lowest, float topScale) { EG_RECT OutPlace; OutPlace.XPos = PosX; OutPlace.YPos = PosY; OutPlace.Width = GetWidth(); OutPlace.Height = GetHeight(); EG_RECT Area; Area.XPos = 0; Area.YPos = 0; Area.Width = TopImage.GetWidth(); Area.Height = TopImage.GetHeight(); Compose(OutPlace, Area, TopImage, Lowest, topScale); } // TopScale is for scaling TopImage. = 0.f means no scale or = 1.f // InPlace is a place in TopImage before scaling void XImage::Compose(const EG_RECT& OutPlace, const EG_RECT& InPlace, const XImage& TopImage, XBool Lowest, float TopScale) { INTN PosX = InPlace.XPos; INTN PosY = InPlace.YPos; INTN WArea = InPlace.Width; INTN HArea = InPlace.Height; XBool gray = false; if (TopScale < 0) { gray = true; TopScale = -TopScale; } XImage Top2; if (TopScale != 0.f && TopScale != 1.f) { Top2.setSizeInPixels((UINTN)(TopImage.GetWidth() * TopScale), (UINTN)(TopImage.GetHeight() * TopScale)); Top2.CopyScaled(TopImage, TopScale); PosX = (int)(PosX * TopScale); PosY = (int)(PosY * TopScale); WArea = (int)(WArea * TopScale); HArea = (int)(HArea * TopScale); } const XImage& Top = (TopScale != 0.f && TopScale != 1.f) ? Top2 : TopImage; //this is a link, not copy //assumed Area.Width == OutPlace.Width // if not choose min WArea = MIN(WArea, OutPlace.Width); if (OutPlace.XPos + WArea > GetWidth()) { //coordinate in this image - OutPlace WArea = GetWidth() - OutPlace.XPos; } HArea = MIN(HArea, OutPlace.Height); if (OutPlace.YPos + HArea > GetHeight()) { HArea = GetHeight() - OutPlace.YPos; } //change only affected pixels for (INTN y = 0; y < HArea && (y + PosY) < Top.GetHeight(); ++y) { // EFI_GRAPHICS_OUTPUT_BLT_PIXEL& CompPtr = *GetPixelPtr(PosX, y); // I assign a ref to avoid the operator ->. Compiler will produce the same anyway. EFI_GRAPHICS_OUTPUT_BLT_PIXEL* CompPtr = GetPixelPtr(OutPlace.XPos, OutPlace.YPos + y); for (INTN x = 0; x < WArea && (x + PosX) < Top.GetWidth(); ++x) { //------ // test compAlpha = 255; TopAlpha = 0 -> only Comp, TopAplha = 255 -> only Top UINT32 TopAlpha = Top.GetPixel(x + PosX, y + PosY).Reserved & 0xFF; //0, 255 UINT32 CompAlpha = CompPtr->Reserved & 0xFF; //255 UINT32 RevAlpha = 255 - TopAlpha; //2<<8; 255, 0 UINT32 TempAlpha = CompAlpha * RevAlpha; //2<<16; 255*255, 0 TopAlpha *= 255; //2<<16; 0, 255*255 UINT32 FinalAlpha = TopAlpha + TempAlpha; //2<<16; 255*255, 255*255 //final alpha =(1-(1-x)*(1-y)) =(255*255-(255-topA)*(255-compA))/255 = topA+compA*(1-topA) if (FinalAlpha != 0) { UINT32 Temp = (CompPtr->Blue * TempAlpha) + (Top.GetPixel(x + PosX, y + PosY).Blue * TopAlpha); CompPtr->Blue = (UINT8)(Temp / FinalAlpha); Temp = (CompPtr->Green * TempAlpha) + (Top.GetPixel(x + PosX, y + PosY).Green * TopAlpha); CompPtr->Green = (UINT8)(Temp / FinalAlpha); Temp = (CompPtr->Red * TempAlpha) + (Top.GetPixel(x + PosX, y + PosY).Red * TopAlpha); CompPtr->Red = (UINT8)(Temp / FinalAlpha); if (gray && (TopAlpha != 0)) { Temp = ((UINT32)CompPtr->Blue + 2 * (UINT32)CompPtr->Red + 4 * (UINT32)CompPtr->Green) / 7; CompPtr->Blue = (UINT8)Temp; CompPtr->Red = (UINT8)Temp; CompPtr->Green = (UINT8)Temp; } } if (Lowest) { CompPtr->Reserved = 255; } else { CompPtr->Reserved = (UINT8)(FinalAlpha / 255); } CompPtr++; //faster way to move to next pixel } } } /* Place this image over Back image at PosX,PosY * and result will be in this image * But pixels will be moved anyway so it's impossible without double copy * */ //void XImage::ComposeOnBack(INTN PosX, INTN PosY, const XImage& BackImage, XBool Lowest) void XImage::FlipRB() { UINTN ImageSize = (Width * Height); EFI_GRAPHICS_OUTPUT_BLT_PIXEL* Pixel = GetPixelPtr(0,0); for (UINTN i = 0; i < ImageSize; ++i) { UINT8 Temp = Pixel->Blue; Pixel->Blue = Pixel->Red; Pixel->Red = Temp; // if (!WantAlpha) Pixel->Reserved = 0xFF; Pixel++; } } /* * The function converted plain array into XImage object * Error = 0 - Success * Error = 28 - invalid signature * Image is emptied if there is an error. */ EFI_STATUS XImage::FromPNG(const UINT8 * Data, UINTN Length) { // DBG("XImage len=%llu\n", Length); if (Data == NULL) { setEmpty(); // to be 100% sure return EFI_INVALID_PARAMETER; } UINT8 * PixelPtr; // = (UINT8 *)&PixelData[0]; unsigned Error = eglodepng_decode(&PixelPtr, &Width, &Height, Data, Length); if (Error != 0 && Error != 28) { setEmpty(); // to be 100% sure return EFI_NOT_FOUND; } if ( !PixelPtr ) { setEmpty(); // to be 100% sure return EFI_UNSUPPORTED; // It's possible to get error 28 and PixelPtr == NULL } setSizeInPixels(Width, Height); //now we have a new pointer and want to move data INTN NewLength = Width * Height * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL); CopyMem(GetPixelPtr(0,0), PixelPtr, NewLength); FreePool(PixelPtr); //allocated by lodepng FlipRB(); return EFI_SUCCESS; } /* * The function creates new array Data and inform about it size to be saved * as a file. * The caller is responsible to free the array. */ EFI_STATUS XImage::ToPNG(UINT8** Data, UINTN& OutSize) { size_t FileDataLength = 0; FlipRB(); //commomly we want alpha for PNG, but not for screenshot, fix alpha there UINT8 * PixelPtr = (UINT8 *)&PixelData[0]; unsigned Error = eglodepng_encode(Data, &FileDataLength, PixelPtr, Width, Height); OutSize = FileDataLength; if (Error) return EFI_UNSUPPORTED; return EFI_SUCCESS; } /* * fill XImage object by raster data described in SVG file * caller should create the object with Width and Height and calculate scale * scale = 1 correspond to fill the rect with the image * scale = 0.5 will reduce image * but this procedure is mostly for testing purpose. Real SVG theme can't be divided to separate SVG files */ EFI_STATUS XImage::FromSVG(const CHAR8 *SVGData, float scale) { NSVGimage *SVGimage; NSVGparser* p; NSVGrasterizer* rast = nsvgCreateRasterizer(); if (!rast) return EFI_UNSUPPORTED; //we have to copy input data because nanosvg wants to change it char *input = (__typeof__(input))AllocateCopyPool(AsciiStrSize(SVGData), SVGData); if (!input) return EFI_DEVICE_ERROR; p = nsvgParse(input, 72, 1.f); //the parse will change input contents SVGimage = p->image; if (SVGimage) { float ScaleX = Width / SVGimage->width; float ScaleY = Height / SVGimage->height; float Scale = (ScaleX > ScaleY) ? ScaleY : ScaleX; Scale *= scale; DBG("Test image width=%d heigth=%d\n", (int)(SVGimage->width), (int)(SVGimage->height)); nsvgRasterize(rast, SVGimage, 0.f, 0.f, Scale, Scale, (UINT8*)&PixelData[0], (int)Width, (int)Height, (int)Width * sizeof(PixelData[0])); FreePool(SVGimage); } // nsvg__deleteParser(p); //can't delete raster until we make imageChain nsvgDeleteRasterizer(rast); FreePool(input); return EFI_SUCCESS; } // Screen operations /* * The function to get image from screen. Used in screenshot (full screen), Pointer (small area) and Draw (small area) * XImage must be created with Width, Height of Rect * the rect will be clipped if it intersects the screen edge * * be careful about alpha. This procedure can produce alpha = 0 which means full transparent * No! Anuway alpha should be corrected to 0xFF */ void XImage::GetArea(const EG_RECT& Rect) { GetArea(Rect.XPos, Rect.YPos, Rect.Width, Rect.Height); } void XImage::GetArea(INTN x, INTN y, UINTN W, UINTN H) { EFI_STATUS Status; EFI_UGA_DRAW_PROTOCOL *UgaDraw = NULL; EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL; Status = EfiLibLocateProtocol(EFI_GRAPHICS_OUTPUT_PROTOCOL_GUID, (void **)&GraphicsOutput); if (EFI_ERROR(Status)) { GraphicsOutput = NULL; Status = EfiLibLocateProtocol(EFI_UGA_DRAW_PROTOCOL_GUID, (void **)&UgaDraw); if (EFI_ERROR(Status)) UgaDraw = NULL; } if (W == 0) W = Width; if (H == 0) H = Height; Width = (x + W > (UINTN)UGAWidth) ? (x > UGAWidth ? 0 : UGAWidth - x) : W; Height = (y + H > (UINTN)UGAHeight) ? (y > UGAHeight ? 0 : UGAHeight - y) : H; setSizeInPixels(Width, Height); // setSizeInPixels BEFORE, so &PixelData[0] if ( Width == 0 || Height == 0 ) return; // nothing to get, area is zero. &PixelData[0] would crash /* * Blt(...Width, Height, Delta); * if (Delta == 0) { * Delta = Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL); * } * */ if (GraphicsOutput != NULL) { GraphicsOutput->Blt(GraphicsOutput, &PixelData[0], EfiBltVideoToBltBuffer, x, y, 0, 0, Width, Height, 0); // Width*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL)); } else if (UgaDraw != NULL) { UgaDraw->Blt(UgaDraw, (EFI_UGA_PIXEL *)GetPixelPtr(0,0), EfiUgaVideoToBltBuffer, x, y, 0, 0, Width, Height, 0); //Width*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL)); } //fix alpha UINTN ImageSize = (Width * Height); EFI_GRAPHICS_OUTPUT_BLT_PIXEL* Pixel = GetPixelPtr(0,0); for (UINTN i = 0; i < ImageSize; ++i) { (Pixel++)->Reserved = 0xFF; } } void XImage::DrawWithoutCompose(INTN x, INTN y, UINTN width, UINTN height) { if (isEmpty()) { return; } if ( width == 0 ) width = Width; if ( height == 0 ) height = Height; UINTN AreaWidth = (x + width > (UINTN)UGAWidth) ? (x > UGAWidth ? 0 : UGAWidth - x) : width; UINTN AreaHeight = (y + height > (UINTN)UGAHeight) ? (y > UGAHeight ? 0 : UGAHeight - y) : height; // DBG("area=%d,%d\n", AreaWidth, AreaHeight); // prepare protocols EFI_STATUS Status; EFI_UGA_DRAW_PROTOCOL *UgaDraw = NULL; EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL; Status = EfiLibLocateProtocol(EFI_GRAPHICS_OUTPUT_PROTOCOL_GUID, (void **)&GraphicsOutput); if (EFI_ERROR(Status)) { GraphicsOutput = NULL; Status = EfiLibLocateProtocol(EFI_UGA_DRAW_PROTOCOL_GUID, (void **)&UgaDraw); if (EFI_ERROR(Status)) UgaDraw = NULL; } //output combined image if (GraphicsOutput != NULL) { GraphicsOutput->Blt(GraphicsOutput, (*this).GetPixelPtr(0, 0), EfiBltBufferToVideo, 0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL)); } else if (UgaDraw != NULL) { UgaDraw->Blt(UgaDraw, (EFI_UGA_PIXEL *)(*this).GetPixelPtr(0, 0), EfiUgaBltBufferToVideo, 0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL)); } } void XImage::Draw(INTN x, INTN y) { Draw(x, y, 0, true); } void XImage::Draw(INTN x, INTN y, float scale) { Draw(x, y, scale, true); } void XImage::Draw(INTN x, INTN y, float scale, XBool Opaque) { //prepare images if (isEmpty()) { return; } if (x < 0) { x = 0; } if (y < 0) { y = 0; } XImage Top(*this, scale); //can accept 0 as scale XImage Background(Width, Height); UINTN AreaWidth = (x + Width > (UINTN)UGAWidth) ? (x > UGAWidth ? 0 : UGAWidth - x) : Width; UINTN AreaHeight = (y + Height > (UINTN)UGAHeight) ? (y > UGAHeight ? 0 : UGAHeight - y) : Height; Background.GetArea(x, y, AreaWidth, AreaHeight); //it will resize the Background image Background.Compose(0, 0, Top, Opaque); Background.DrawWithoutCompose(x, y); } void XImage::DrawOnBack(INTN XPos, INTN YPos, const XImage& Plate) { XImage BackLayer(Width, Height); BackLayer.CopyRect(Plate, XPos, YPos); //assume Plate is big enough [XPos+Width, YPos+Height] BackLayer.Compose(0, 0, *this, true); BackLayer.DrawWithoutCompose(XPos, YPos); } /* * IconName is just func_about for example * will search files * icons/iconname.icns - existing themes * icons/iconname.png - it will be more correct * iconname.png - for example checkbox.png * if not found use embedded. It should be decoded again after theme change * SVG themes filled separately after ThemeName defined so the procedure just return EFI_SUCCESS * The function always create new image and will not be used to get a link to existing image */ EFI_STATUS XImage::LoadXImage(const EFI_FILE *BaseDir, const char* IconName) { return LoadXImage(BaseDir, XStringW().takeValueFrom(IconName)); } EFI_STATUS XImage::LoadXImage(const EFI_FILE *BaseDir, const wchar_t* LIconName) { return LoadXImage(BaseDir, XStringW().takeValueFrom(LIconName)); } //dont call this procedure for SVG theme BaseDir == NULL? //it can be used for other files EFI_STATUS XImage::LoadXImage(const EFI_FILE *BaseDir, const XStringW& IconName) { EFI_STATUS Status = EFI_NOT_FOUND; UINT8 *FileData = NULL; UINTN FileDataLength = 0; // if (TypeSVG) { //make a copy of SVG image // XImage NewImage = Theme.GetIcon(IconName); // setSizeInPixels(NewImage.GetWidth(), NewImage.GetHeight()); // CopyMem(&PixelData[0], &NewImage.PixelData[0], GetSizeInBytes()); // return EFI_SUCCESS; // } if (BaseDir == NULL || IconName.isEmpty()) return EFI_NOT_FOUND; // load file XStringW FileName = L"icons\\" + IconName + L".icns"; Status = egLoadFile(BaseDir, FileName.wc_str(), &FileData, &FileDataLength); if (EFI_ERROR(Status)) { FileName = L"icons\\" + IconName + L".png"; Status = egLoadFile(BaseDir, FileName.wc_str(), &FileData, &FileDataLength); if (EFI_ERROR(Status)) { FileName = IconName + L".png"; Status = egLoadFile(BaseDir, FileName.wc_str(), &FileData, &FileDataLength); if (EFI_ERROR(Status)) { FileName = IconName; //may be it already contain extension, for example Logo.png Status = egLoadFile(BaseDir, FileName.wc_str(), &FileData, &FileDataLength); if (EFI_ERROR(Status)) { return Status; } } } } // decode it Status = FromPNG(FileData, FileDataLength); if (EFI_ERROR(Status)) { DBG("%ls not decoded. Status=%s\n", IconName.wc_str(), efiStrError(Status)); } FreePool(FileData); return Status; } //EnsureImageSize should create new object with new sizes //while compose uses old object void XImage::EnsureImageSize(IN UINTN NewWidth, IN UINTN NewHeight) { EnsureImageSize(NewWidth, NewHeight, NullColor); } void XImage::EnsureImageSize(IN UINTN NewWidth, IN UINTN NewHeight, IN CONST EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color) { if (NewWidth == Width && NewHeight == Height) return; XImage NewImage(NewWidth, NewHeight); NewImage.Fill(Color); NewImage.Compose(0, 0, (*this), false); //should keep existing opacity setSizeInPixels(NewWidth, NewHeight); //include reallocate but loose data CopyMem(&PixelData[0], &NewImage.PixelData[0], GetSizeInBytes()); //we have to copy pixels twice? because we can't return newimage instead of this } void XImage::DummyImage(IN UINTN PixelSize) { UINTN LineOffset; CHAR8 *Ptr, *YPtr; setSizeInPixels(PixelSize, PixelSize); LineOffset = PixelSize * 4; YPtr = (CHAR8 *)GetPixelPtr(0,0) + ((PixelSize - 32) >> 1) * (LineOffset + 4); for (UINTN y = 0; y < 32; y++) { Ptr = YPtr; for (UINTN x = 0; x < 32; x++) { if (((x + y) % 12) < 6) { *Ptr++ = 0; *Ptr++ = 0; *Ptr++ = 0; } else { *Ptr++ = 0; *Ptr++ = ~0; //yellow *Ptr++ = ~0; } *Ptr++ = ~111; //opacity } YPtr += LineOffset; } } // // Load an image from a .icns file // EFI_STATUS XImage::LoadIcns(const EFI_FILE* BaseDir, IN CONST CHAR16 *FileName, IN UINTN PixelSize) { if (gSettings.GUI.TextOnly) // skip loading if it's not used anyway return EFI_SUCCESS; if (BaseDir) { EFI_STATUS Status = EFI_NOT_FOUND; UINT8 *FileData = NULL; UINTN FileDataLength = 0; //TODO - make XImage // EG_IMAGE *NewImage; // load file Status = egLoadFile(BaseDir, FileName, &FileData, &FileDataLength); if (EFI_ERROR(Status)) { return Status; } // decode it // NewImage = egDecodeICNS(FileData, FileDataLength, PixelSize, true); // Status = FromEGImage(NewImage); Status = FromICNS(FileData, FileDataLength, PixelSize); FreePool(FileData); return Status; } return EFI_NOT_FOUND; }