/* * a class to keep definitions for all theme settings */ #include // Only use angled for Platform, else, xcode project won't compile extern "C" { #include } #include "libegint.h" #include "../refit/screen.h" #include "../refit/lib.h" #include "../Platform/plist/plist.h" #include "../Platform/Settings.h" //#include "../Platform/Nvram.h" #include "../Platform/StartupSound.h" #include "XTheme.h" #include "nanosvg.h" #ifndef DEBUG_ALL #define DEBUG_XTHEME 1 #else #define DEBUG_XTHEME DEBUG_ALL #endif #if DEBUG_XTHEME == 0 #define DBG(...) #else #define DBG(...) DebugLog(DEBUG_XTHEME, __VA_ARGS__) #endif XTheme* ThemeX = NULL; textFaces nullTextFaces; EFI_STATUS InitTheme(const CHAR8* ChosenTheme) { EFI_STATUS Status = EFI_NOT_FOUND; UINTN i; TagDict* ThemeDict = NULL; // CHAR8 *ChosenTheme = NULL; UINTN Rnd; EFI_TIME Now; gRT->GetTime(&Now, NULL); DbgHeader("InitXTheme"); if ( ThemeX != NULL ) delete ThemeX; ThemeX = new XTheme(); ThemeX->Init(); //initialize Daylight when we know timezone if (gSettings.GUI.Timezone != 0xFF) { // 0xFF:default=timezone not set INT32 NowHour = Now.Hour + gSettings.GUI.Timezone; // DBG("now is %d, zone is %d\n", Now.Hour, gSettings.GUI.Timezone); if (NowHour < 0 ) NowHour += 24; if (NowHour >= 24 ) NowHour -= 24; ThemeX->Daylight = (NowHour > 8) && (NowHour < 20); } else { ThemeX->Daylight = true; // when timezone is not set } if (ThemeX->Daylight) { DBG("use Daylight theme\n"); } else { DBG("use night theme\n"); } ThemeX->FontImage.setEmpty(); Rnd = (ThemeNameArray.size() != 0) ? Now.Second % ThemeNameArray.size() : 0; // DBG("...done\n"); ThemeX->GetThemeTagSettings(NULL); if (ThemeNameArray.size() > 0 && (gSettings.GUI.Theme.isEmpty() || StriCmp(gSettings.GUI.Theme.wc_str(), L"embedded") != 0)) { // Try special theme first XStringW TestTheme; // if (Time != NULL) { if ((Now.Month == 12) && ((Now.Day >= 25) && (Now.Day <= 31))) { TestTheme = L"christmas"_XSW; } else if ((Now.Month == 1) && ((Now.Day >= 1) && (Now.Day <= 3))) { TestTheme = L"newyear"_XSW; } if (TestTheme.notEmpty()) { ThemeDict = ThemeX->LoadTheme(TestTheme); if (ThemeDict != NULL) { DBG("special theme %ls found and %ls parsed\n", TestTheme.wc_str(), CONFIG_THEME_FILENAME); // ThemeX->Theme.takeValueFrom(TestTheme); gSettings.GUI.Theme = TestTheme; } else { // special theme not loaded DBG("special theme %ls not found, skipping\n", TestTheme.wc_str()/*, CONFIG_THEME_FILENAME*/); } TestTheme.setEmpty(); } // } // Try theme from nvram if (ThemeDict == NULL && ChosenTheme) { if (AsciiStrCmp(ChosenTheme, "embedded") == 0) { goto finish; } if (AsciiStrCmp(ChosenTheme, "random") == 0) { ThemeDict = ThemeX->LoadTheme(XStringW(ThemeNameArray[Rnd])); goto finish; } TestTheme.takeValueFrom(ChosenTheme); if (TestTheme.notEmpty()) { ThemeDict = ThemeX->LoadTheme (TestTheme); if (ThemeDict != NULL) { DBG("theme %s defined in NVRAM found and %ls parsed\n", ChosenTheme, CONFIG_THEME_FILENAME); // ThemeX->Theme.takeValueFrom(TestTheme); gSettings.GUI.Theme = TestTheme; } else { // theme from nvram not loaded if (gSettings.GUI.Theme.notEmpty()) { DBG("theme %s chosen from nvram is absent, using theme defined in config: %ls\n", ChosenTheme, gSettings.GUI.Theme.wc_str()); } else { DBG("theme %s chosen from nvram is absent, get first theme\n", ChosenTheme); } } TestTheme.setEmpty(); } //FreePool(ChosenTheme); // ChosenTheme is an argument passed here, so the callee is "own" that memory. //ChosenTheme = NULL; // Why is this bad pratice : it's assuming that ChosenTheme was dynamically allocated and freeable. What is this the content of an XString ? } // Try to get theme from settings if (ThemeDict == NULL) { if (gSettings.GUI.Theme.isEmpty()) { DBG("no default theme, get random theme %ls\n", ThemeNameArray[Rnd].wc_str()); ThemeDict = ThemeX->LoadTheme(XStringW(ThemeNameArray[Rnd])); } else { if (StriCmp(gSettings.GUI.Theme.wc_str(), L"random") == 0) { ThemeDict = ThemeX->LoadTheme(XStringW(ThemeNameArray[Rnd])); } else { ThemeDict = ThemeX->LoadTheme(gSettings.GUI.Theme); if (ThemeDict == NULL) { DBG("GlobalConfig: %ls not found, get embedded theme\n", gSettings.GUI.Theme.wc_str()); } else { DBG("chosen theme %ls\n", gSettings.GUI.Theme.wc_str()); } } } } } // ThemesNum>0 finish: if (!ThemeDict) { // No theme could be loaded, use embedded DBG(" using embedded theme\n"); if (ThemeX->DarkEmbedded) { // when using embedded, set Daylight according to darkembedded ThemeX->Daylight = false; } else { ThemeX->Daylight = true; } ThemeX->FillByEmbedded(); OldChosenTheme = 0xFFFF; if (ThemeX->ThemeDir != NULL) { ThemeX->ThemeDir->Close(ThemeX->ThemeDir); ThemeX->ThemeDir = NULL; } // ThemeX->GetThemeTagSettings(NULL); already done //fill some fields //ThemeX->Font = FONT_ALFA; //to be inverted later. At start we have FONT_GRAY ThemeX->embedded = true; Status = StartupSoundPlay(&ThemeX->getThemeDir(), NULL); } else { // theme loaded successfully ThemeX->embedded = false; ThemeX->Theme.takeValueFrom(gSettings.GUI.Theme); //XStringW from CHAR16*) // read theme settings if (!ThemeX->TypeSVG) { const TagDict* DictPointer = ThemeDict->dictPropertyForKey("Theme"); if (DictPointer != NULL) { Status = ThemeX->GetThemeTagSettings(DictPointer); if (EFI_ERROR(Status)) { DBG("Config theme error: %s\n", efiStrError(Status)); } else { ThemeX->FillByDir(); } } } ThemeDict->ReleaseTag(); if (!ThemeX->Daylight) { Status = StartupSoundPlay(&ThemeX->getThemeDir(), L"sound_night.wav"); if (EFI_ERROR(Status)) { Status = StartupSoundPlay(&ThemeX->getThemeDir(), L"sound.wav"); } } else { Status = StartupSoundPlay(&ThemeX->getThemeDir(), L"sound.wav"); } } for (i = 0; i < ThemeNameArray.size(); i++) { if ( ThemeX->Theme.isEqualIC(ThemeNameArray[i]) ) { OldChosenTheme = i; break; } } if (ChosenTheme != NULL) { //FreePool(ChosenTheme); // ChosenTheme is an argument passed here, so the callee is "own" that memory. // Why is this bad pratice : it's assuming that ChosenTheme was dynamically allocated and freeable. What is this the content of an XString ? } if (!ThemeX->TypeSVG) { ThemeX->PrepareFont(); } //ThemeX->ClearScreen(); #ifdef JIEF_DEBUG displayFreeMemory("InitTheme end"_XS8); #endif return Status; } //xtheme class XTheme::XTheme() : Icons(), ThemeDir(0), HideBadges(0), HideUIFlags(0), Font(FONT_ALFA), CharWidth(0), SelectionColor(0), FontFileName(), Theme(), BannerFileName(), SelectionSmallFileName(), SelectionBigFileName(), SelectionIndicatorName(), DefaultSelection(), BackgroundName(), BackgroundScale(imNone), BackgroundSharp(0), BackgroundDark(false), SelectionOnTop(false), BootCampStyle(false), BadgeOffsetX(0), BadgeOffsetY(0), BadgeScale(0), ThemeDesignWidth(0), ThemeDesignHeight(0), BannerPosX(0), BannerPosY(0), BannerEdgeHorizontal(0), BannerEdgeVertical(0), BannerNudgeX(0), BannerNudgeY(0), VerticalLayout(false), NonSelectedGrey(false), MainEntriesSize(0), TileXSpace(0), TileYSpace(0), Proportional(false), embedded(false), DarkEmbedded(false), TypeSVG(false), Scale(0), CentreShift(0), row0TileSize(0), row1TileSize(0), BanHeight(0), LayoutHeight(0), LayoutBannerOffset(0), LayoutButtonOffset(0), LayoutTextOffset(0), LayoutAnimMoveForMenuX(0), ScrollWidth(0), ScrollButtonsHeight(0), ScrollBarDecorationsHeight(0), ScrollScrollDecorationsHeight(0), FontWidth(0), FontHeight(0), TextHeight(0), Daylight(false), Background(), BigBack(), Banner(), SelectionImages(), Buttons(), ScrollbarBackgroundImage(), BarStartImage(), BarEndImage(), ScrollbarImage(), ScrollStartImage(), ScrollEndImage(), UpButtonImage(), DownButtonImage(), FontImage(), BannerPlace(), Cinema() { Init(); } void XTheme::Init() { // DisableFlags = 0; HideBadges = 0; HideUIFlags = 0; // TextOnly = false; Font = FONT_GRAY; // FONT_TYPE CharWidth = 9; SelectionColor = 0x80808080; SelectionBackgroundPixel = { 0xef, 0xef, 0xef, 0xff }; FontFileName.setEmpty(); Icons.setEmpty(); // Theme.takeValueFrom("embedded"); embedded = false; BannerFileName.setEmpty(); SelectionSmallFileName.setEmpty(); SelectionBigFileName.setEmpty(); SelectionIndicatorName.setEmpty(); DefaultSelection.setEmpty(); BackgroundName.setEmpty(); BackgroundScale = imNone; // SCALING BackgroundSharp = 0; BackgroundDark = false; //TODO should be set to true if Night theme // CustomIcons = false; //TODO don't know how to handle with SVG theme SelectionOnTop = false; BootCampStyle = false; BadgeOffsetX = 0xFFFF; //default offset BadgeOffsetY = 0xFFFF; BadgeScale = 4; // TODO now we have float scale = BadgeScale/16 ThemeDesignWidth = 0xFFFF; ThemeDesignHeight = 0xFFFF; BannerPosX = 0xFFFF; // the value out of range [0,1000] means default BannerPosY = 0xFFFF; BannerEdgeHorizontal = 0; BannerEdgeVertical = 0; BannerNudgeX = 0; BannerNudgeY = 0; BanHeight = 0; VerticalLayout = false; NonSelectedGrey = false; MainEntriesSize = 128; TileXSpace = 8; TileYSpace = 24; Proportional = false; // ShowOptimus = false; // DarkEmbedded = false; //looks like redundant, we always check Night or Daylight TypeSVG = false; // Codepage = 0xC0; //this is for PNG theme // CodepageSize = 0xC0; // INTN CodepageSize; //extended latin Scale = 1.0f; CentreShift = 0.0f; Daylight = true; LayoutHeight = 376; LayoutBannerOffset = 64; //default value if not set LayoutButtonOffset = 0; //default value if not set LayoutTextOffset = 0; //default value if not set LayoutAnimMoveForMenuX = 0; //default value if not set row0TileSize = 144; row1TileSize = 64; FontWidth = 9; FontHeight = 18; TextHeight = 19; Cinema.setEmpty(); } TagDict* XTheme::LoadTheme(const XStringW& TestTheme) { EFI_STATUS Status = EFI_UNSUPPORTED; TagDict* ThemeDict = NULL; UINT8 *ThemePtr = NULL; UINTN Size = 0; if (TestTheme.isEmpty()) { return NULL; } if (UGAHeight > HEIGHT_2K) { m_ThemePath = SWPrintf("%ls@2x", TestTheme.wc_str()); } else { m_ThemePath = SWPrintf("%ls", TestTheme.wc_str()); } Status = self.getThemesDir().Open(&self.getThemesDir(), &ThemeDir, m_ThemePath.wc_str(), EFI_FILE_MODE_READ, 0); if (EFI_ERROR(Status)) { if (ThemeDir != NULL) { ThemeDir->Close (ThemeDir); ThemeDir = NULL; } m_ThemePath = SWPrintf("%ls", TestTheme.wc_str()); Status = self.getThemesDir().Open(&self.getThemesDir(), &ThemeDir, m_ThemePath.wc_str(), EFI_FILE_MODE_READ, 0); } if (!EFI_ERROR(Status)) { Status = egLoadFile(ThemeDir, CONFIG_THEME_SVG, &ThemePtr, &Size); if (!EFI_ERROR(Status) && (ThemePtr != NULL) && (Size != 0)) { Status = ParseSVGXTheme(ThemePtr, Size); if (EFI_ERROR(Status)) { ThemeDict = NULL; } else { ThemeDict = TagDict::getEmptyTag(); } if (ThemeDict == NULL) { DBG("svg file %ls not parsed\n", CONFIG_THEME_SVG); } else { DBG("Using vector theme '%ls' (%ls)\n", TestTheme.wc_str(), m_ThemePath.wc_str()); } } else { Status = egLoadFile(ThemeDir, CONFIG_THEME_FILENAME, &ThemePtr, &Size); if (!EFI_ERROR(Status) && (ThemePtr != NULL) && (Size != 0)) { Status = ParseXML(ThemePtr, &ThemeDict, 0); if (EFI_ERROR(Status)) { ThemeDict = NULL; } if (ThemeDict == NULL) { DBG("xml file %ls not parsed\n", CONFIG_THEME_FILENAME); } else { DBG("Using theme '%ls' (%ls)\n", TestTheme.wc_str(), m_ThemePath.wc_str()); } } } } if (ThemePtr != NULL) { FreePool(ThemePtr); } return ThemeDict; } EFI_STATUS XTheme::GetThemeTagSettings(const TagDict* DictPointer) { const TagDict* Dict; const TagDict* Dict3; const TagStruct* Prop; const TagStruct* Prop2; //fill default to have an ability change theme //assume Xtheme is already inited by embedded values //theme variables ScrollWidth = 16; ScrollButtonsHeight = 20; ScrollBarDecorationsHeight = 5; ScrollScrollDecorationsHeight = 7; Font = FONT_LOAD; //not default // if NULL parameter, quit after setting default values, this is embedded theme if (DictPointer == NULL) { return EFI_SUCCESS; } Prop = DictPointer->propertyForKey("BootCampStyle"); BootCampStyle = IsPropertyNotNullAndTrue(Prop); Dict = DictPointer->dictPropertyForKey("Background"); if (Dict != NULL) { Prop = Dict->propertyForKey("Type"); if (Prop != NULL && (Prop->isString()) && Prop->getString()->stringValue().notEmpty() ) { if ((Prop->getString()->stringValue()[0] == 'S') || (Prop->getString()->stringValue()[0] == 's')) { BackgroundScale = imScale; } else if ((Prop->getString()->stringValue()[0] == 'T') || (Prop->getString()->stringValue()[0] == 't')) { BackgroundScale = imTile; } } Prop = Dict->propertyForKey("Path"); if (Prop != NULL && (Prop->isString()) && Prop->getString()->stringValue().notEmpty() ) { BackgroundName = Prop->getString()->stringValue(); } Prop = Dict->propertyForKey("Sharp"); BackgroundSharp = GetPropertyAsInteger(Prop, BackgroundSharp); Prop = Dict->propertyForKey("Dark"); BackgroundDark = IsPropertyNotNullAndTrue(Prop); } Prop = DictPointer->propertyForKey("Banner"); if (Prop != NULL) { // retain for legacy themes. if ( Prop->isString() && Prop->getString()->stringValue().notEmpty() ) { BannerFileName = Prop->getString()->stringValue(); } else { // for new placement settings Dict = Prop->getDict(); Prop2 = Dict->propertyForKey("Path"); if (Prop2 != NULL) { if ( Prop2->isString() && Prop2->getString()->stringValue().notEmpty() ) { BannerFileName = Prop2->getString()->stringValue(); } } Prop2 = Dict->propertyForKey("ScreenEdgeX"); if (Prop2 != NULL && (Prop2->isString()) && Prop2->getString()->stringValue().notEmpty() ) { if (Prop2->getString()->stringValue().isEqual("left")) { BannerEdgeHorizontal = SCREEN_EDGE_LEFT; } else if (Prop2->getString()->stringValue().isEqual("right")) { BannerEdgeHorizontal = SCREEN_EDGE_RIGHT; } } Prop2 = Dict->propertyForKey("ScreenEdgeY"); if (Prop2 != NULL && (Prop2->isString()) && Prop2->getString()->stringValue().notEmpty() ) { if (Prop2->getString()->stringValue().isEqual("top")) { BannerEdgeVertical = SCREEN_EDGE_TOP; } else if (Prop2->getString()->stringValue().isEqual("bottom")) { BannerEdgeVertical = SCREEN_EDGE_BOTTOM; } } Prop2 = Dict->propertyForKey("DistanceFromScreenEdgeX%"); BannerPosX = GetPropertyAsInteger(Prop2, 0); Prop2 = Dict->propertyForKey("DistanceFromScreenEdgeY%"); BannerPosY = GetPropertyAsInteger(Prop2, 0); Prop2 = Dict->propertyForKey("NudgeX"); BannerNudgeX = GetPropertyAsInteger(Prop2, 0); Prop2 = Dict->propertyForKey("NudgeY"); BannerNudgeY = GetPropertyAsInteger(Prop2, 0); } } Dict = DictPointer->dictPropertyForKey("Badges"); if (Dict != NULL) { Prop = Dict->propertyForKey("Swap"); if (Prop != NULL && Prop->isTrue()) { HideBadges |= HDBADGES_SWAP; DBG("OS main and drive as badge\n"); } Prop = Dict->propertyForKey("Show"); if (Prop != NULL && Prop->isTrue()) { HideBadges |= HDBADGES_SHOW; } Prop = Dict->propertyForKey("Inline"); if (Prop != NULL && Prop->isTrue()) { HideBadges |= HDBADGES_INLINE; } // blackosx added X and Y position for badge offset. Prop = Dict->propertyForKey("OffsetX"); BadgeOffsetX = GetPropertyAsInteger(Prop, BadgeOffsetX); Prop = Dict->propertyForKey("OffsetY"); BadgeOffsetY = GetPropertyAsInteger(Prop, BadgeOffsetY); Prop = Dict->propertyForKey("Scale"); BadgeScale = GetPropertyAsInteger(Prop, BadgeScale); } Dict = DictPointer->dictPropertyForKey("Origination"); if (Dict != NULL) { Prop = Dict->propertyForKey("DesignWidth"); ThemeDesignWidth = GetPropertyAsInteger(Prop, ThemeDesignWidth); Prop = Dict->propertyForKey("DesignHeight"); ThemeDesignHeight = GetPropertyAsInteger(Prop, ThemeDesignHeight); } Dict = DictPointer->dictPropertyForKey("Layout"); if (Dict != NULL) { Prop = Dict->propertyForKey("BannerOffset"); LayoutBannerOffset = GetPropertyAsInteger(Prop, LayoutBannerOffset); Prop = Dict->propertyForKey("ButtonOffset"); LayoutButtonOffset = GetPropertyAsInteger(Prop, LayoutButtonOffset); Prop = Dict->propertyForKey("TextOffset"); LayoutTextOffset = GetPropertyAsInteger(Prop, LayoutTextOffset); Prop = Dict->propertyForKey("AnimAdjustForMenuX"); LayoutAnimMoveForMenuX = GetPropertyAsInteger(Prop, LayoutAnimMoveForMenuX); Prop = Dict->propertyForKey("Vertical"); VerticalLayout = IsPropertyNotNullAndTrue(Prop); // GlobalConfig.MainEntriesSize Prop = Dict->propertyForKey("MainEntriesSize"); MainEntriesSize = GetPropertyAsInteger(Prop, MainEntriesSize); Prop = Dict->propertyForKey("TileXSpace"); TileXSpace = GetPropertyAsInteger(Prop, TileXSpace); Prop = Dict->propertyForKey("TileYSpace"); TileYSpace = GetPropertyAsInteger(Prop, TileYSpace); Prop = Dict->propertyForKey("SelectionBigWidth"); row0TileSize = GetPropertyAsInteger(Prop, row0TileSize); Prop = Dict->propertyForKey("SelectionSmallWidth"); row1TileSize = (INTN)GetPropertyAsInteger(Prop, row1TileSize); } Dict = DictPointer->dictPropertyForKey("Components"); if (Dict != NULL) { Prop = Dict->propertyForKey("Banner"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_BANNER; } Prop = Dict->propertyForKey("Functions"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_FUNCS; } Prop = Dict->propertyForKey("Tools"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_TOOLS; } Prop = Dict->propertyForKey("Label"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_LABEL; } Prop = Dict->propertyForKey("Revision"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_REVISION; } Prop = Dict->propertyForKey("Help"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_HELP; } Prop = Dict->propertyForKey("MenuTitle"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_MENU_TITLE; } Prop = Dict->propertyForKey("MenuTitleImage"); if (Prop && Prop->isFalse()) { HideUIFlags |= HIDEUI_FLAG_MENU_TITLE_IMAGE; } } Dict = DictPointer->dictPropertyForKey("Selection"); if (Dict != NULL) { Prop = Dict->propertyForKey("Color"); SelectionColor = (UINTN)GetPropertyAsInteger(Prop, SelectionColor); Prop = Dict->propertyForKey("Small"); if ( Prop && (Prop->isString()) && Prop->getString()->stringValue().notEmpty()) { SelectionSmallFileName = Prop->getString()->stringValue(); } Prop = Dict->propertyForKey("Big"); if ( Prop && (Prop->isString()) && Prop->getString()->stringValue().notEmpty()) { SelectionBigFileName = Prop->getString()->stringValue(); } Prop = Dict->propertyForKey("Indicator"); if ( Prop && (Prop->isString()) && Prop->getString()->stringValue().notEmpty()) { SelectionIndicatorName = Prop->getString()->stringValue(); } Prop = Dict->propertyForKey("OnTop"); SelectionOnTop = IsPropertyNotNullAndTrue(Prop); Prop = Dict->propertyForKey("ChangeNonSelectedGrey"); NonSelectedGrey = IsPropertyNotNullAndTrue(Prop); } Dict = DictPointer->dictPropertyForKey("Scroll"); if (Dict != NULL) { Prop = Dict->propertyForKey("Width"); ScrollWidth = (UINTN)GetPropertyAsInteger(Prop, ScrollWidth); Prop = Dict->propertyForKey("Height"); ScrollButtonsHeight = (UINTN)GetPropertyAsInteger(Prop, ScrollButtonsHeight); Prop = Dict->propertyForKey("BarHeight"); ScrollBarDecorationsHeight = (UINTN)GetPropertyAsInteger(Prop, ScrollBarDecorationsHeight); Prop = Dict->propertyForKey("ScrollHeight"); ScrollScrollDecorationsHeight = (UINTN)GetPropertyAsInteger(Prop,ScrollScrollDecorationsHeight); } Dict = DictPointer->dictPropertyForKey("Font"); if (Dict != NULL) { Prop = Dict->propertyForKey("Type"); if (Prop != NULL && (Prop->isString()) && Prop->getString()->stringValue().notEmpty() ) { if ((Prop->getString()->stringValue()[0] == 'A') || (Prop->getString()->stringValue()[0] == 'B')) { Font = FONT_ALFA; } else if ((Prop->getString()->stringValue()[0] == 'G') || (Prop->getString()->stringValue()[0] == 'W')) { Font = FONT_GRAY; } else if ((Prop->getString()->stringValue()[0] == 'L') || (Prop->getString()->stringValue()[0] == 'l')) { Font = FONT_LOAD; } } if (Font == FONT_LOAD) { Prop = Dict->propertyForKey("Path"); if (Prop != NULL && (Prop->isString()) && Prop->getString()->stringValue().notEmpty()) { FontFileName = Prop->getString()->stringValue(); } } Prop = Dict->propertyForKey("CharWidth"); CharWidth = (UINTN)GetPropertyAsInteger(Prop, CharWidth); if (CharWidth & 1) { MsgLog("Warning! Character width %lld should be even!\n", CharWidth); } Prop = Dict->propertyForKey("Proportional"); Proportional = IsPropertyNotNullAndTrue(Prop); } const TagArray* AnimeArray = DictPointer->arrayPropertyForKey("Anime"); // array of dict if (AnimeArray != NULL) { INTN Count = AnimeArray->arrayContent().size(); for (INTN i = 0; i < Count; i++) { if ( !AnimeArray->elementAt(i)->isDict() ) { MsgLog("MALFORMED PLIST : Anime must be an array of dict\n"); continue; } Dict3 = AnimeArray->dictElementAt(i, "Anime"_XS8); FILM *NewFilm = new FILM; Prop = Dict3->propertyForKey("ID"); NewFilm->SetIndex((UINTN)GetPropertyAsInteger(Prop, 1)); //default=main screen Prop = Dict3->propertyForKey("Path"); if (Prop != NULL && (Prop->isString()) && Prop->getString()->stringValue().notEmpty()) { NewFilm->Path = Prop->getString()->stringValue(); } Prop = Dict3->propertyForKey("Frames"); NewFilm->NumFrames = (UINTN)GetPropertyAsInteger(Prop, 0); Prop = Dict3->propertyForKey("FrameTime"); NewFilm->FrameTime = (UINTN)GetPropertyAsInteger(Prop, 50); //default will be 50ms Prop = Dict3->propertyForKey("ScreenEdgeX"); if (Prop != NULL && (Prop->isString()) && Prop->getString()->stringValue().notEmpty() ) { if (Prop->getString()->stringValue().isEqual("left")) { NewFilm->ScreenEdgeHorizontal = SCREEN_EDGE_LEFT; } else if (Prop->getString()->stringValue().isEqual("right")) { NewFilm->ScreenEdgeHorizontal = SCREEN_EDGE_RIGHT; } } Prop = Dict3->propertyForKey("ScreenEdgeY"); if (Prop != NULL && (Prop->isString()) && Prop->getString()->stringValue().notEmpty() ) { if (Prop->getString()->stringValue().isEqual("top")) { NewFilm->ScreenEdgeVertical = SCREEN_EDGE_TOP; } else if (Prop->getString()->stringValue().isEqual("bottom")) { NewFilm->ScreenEdgeVertical = SCREEN_EDGE_BOTTOM; } } //default values are centre Prop = Dict3->propertyForKey("DistanceFromScreenEdgeX%"); NewFilm->FilmX = GetPropertyAsInteger(Prop, INITVALUE); Prop = Dict3->propertyForKey("DistanceFromScreenEdgeY%"); NewFilm->FilmY = GetPropertyAsInteger(Prop, INITVALUE); Prop = Dict3->propertyForKey("NudgeX"); NewFilm->NudgeX = GetPropertyAsInteger(Prop, INITVALUE); Prop = Dict3->propertyForKey("NudgeY"); NewFilm->NudgeY = GetPropertyAsInteger(Prop, INITVALUE); Prop = Dict3->propertyForKey("Once"); NewFilm->RunOnce = IsPropertyNotNullAndTrue(Prop); NewFilm->GetFrames(*ThemeX); //used properties: ID, Path, NumFrames Cinema.AddFilm(NewFilm); // delete NewFilm; //looks like already deleted } } //not sure if it needed if (BackgroundName.isEmpty()) { BackgroundName.takeValueFrom("background"); } if (BannerFileName.isEmpty()) { BannerFileName.takeValueFrom("logo"); } if (SelectionSmallFileName.isEmpty()) { SelectionSmallFileName.takeValueFrom("selection_small"); } if (SelectionBigFileName.isEmpty()) { SelectionBigFileName.takeValueFrom("selection_big"); } if (SelectionIndicatorName.isEmpty()) { SelectionIndicatorName.takeValueFrom("selection_indicator"); } if (FontFileName.isEmpty()) { FontFileName.takeValueFrom("font"); } return EFI_SUCCESS; } /* * what if the icon is not found or name is wrong? * probably it whould return Empty image * Image.isEmpty() == true */ //const XImage& XTheme::GetIcon(const char* Name) //{ // return GetIcon(XString().takeValueFrom(Name)); //} // //const XImage& XTheme::GetIcon(const CHAR16* Name) //{ // return GetIcon(XString().takeValueFrom(Name)); //} static XImage NullImage; static XIcon DummyIcon; static XIcon NullIcon; const XIcon& XTheme::GetIcon(const XString8& Name) { for (size_t i = 0; i < Icons.size(); i++) { if (Icons[i].Name == Name) //night icon has same name as daylight icon { return GetIcon(Icons[i].Id); } } return NullIcon; //if name is not found } XBool XTheme::CheckNative(INTN Id) { for (size_t i = 0; i < Icons.size(); i++) { if (Icons[i].Id == Id) { return Icons[i].Native; } } return false; } const XIcon& XTheme::GetIcon(INTN Id) { return GetIconAlt(Id, -1); } /* * Get Icon with this ID=id, for example VOL_INTERNAL_HFS * if not found then search for ID=Alt with Native attribute set, for example VOL_INTERNAL * if not found then check embedded with ID=Id * if not found then check embedded with ID=Alt */ XIcon& XTheme::GetIconAlt(INTN Id, INTN Alt) //if not found then take embedded { INTN IdFound = -1; INTN AltFound = -1; for (size_t i = 0; i < Icons.size() && (IdFound < 0 || (Alt >= 0 && AltFound < 0)); i++) { if (Icons[i].Id == Id) { IdFound = i; } if (Icons[i].Id == Alt) { AltFound = i; } } // if icon is empty, try to fill it with alternative if (IdFound >= 0 && Icons[IdFound].Image.isEmpty()) { // check for native ID=Alt, if Alt was specified if (Alt >= 0 && AltFound >= 0 && Icons[AltFound].Native && !Icons[AltFound].Image.isEmpty()) { // using Alt icon Icons[IdFound].Image = Icons[AltFound].Image; Icons[IdFound].ImageNight = Icons[AltFound].ImageNight; } else { // check for embedded with ID=Id XIcon *NewIcon = new XIcon(Id, true); if (NewIcon->Image.isEmpty()) { // check for embedded with ID=Alt delete NewIcon; NewIcon = new XIcon(Alt, true); } if (!NewIcon->Image.isEmpty()) { // using Embedded icon Icons[IdFound].Image = NewIcon->Image; Icons[IdFound].ImageNight = NewIcon->ImageNight; } delete NewIcon; // there is probably a way better way to do this. By initializing directly Icons[IdFound].Image instead of using dynamically allocated copy. } } if (IdFound >= 0 && !Icons[IdFound].Image.isEmpty()) { // icon not empty, return it // if (!Daylight && !Icons[IdFound].ImageNight.isEmpty()) { // DBG("got night icon %lld name{%s}\n", Id, IconsNames[IdFound]); // return Icons[IdFound].ImageNight; // } //if daylight or night icon absent // DBG("got day icon %lld name{%s}\n", Id, IconsNames[IdFound]); // return Icons[IdFound].Image; return Icons[IdFound]; //check daylight at draw } return NullIcon; //such Id is not found in the database } const XIcon& XTheme::LoadOSIcon(const CHAR16* OSIconName) { return LoadOSIcon(XString8().takeValueFrom(OSIconName)); } const XIcon& XTheme::LoadOSIcon(const XString8& Full) { // input value can be L"win", L"ubuntu,linux", L"moja,mac" set by GetOSIconName (OSVersion) XString8 First; XString8 Second; XString8 Third; const XIcon *ReturnIcon; UINTN Comma = Full.indexOf(','); UINTN Size = Full.length(); DBG(" IconName=%s comma=%lld size=%lld\n", Full.c_str(), Comma, Size); if (Comma != MAX_XSIZE) { //Comma First = "os_"_XS8 + Full.subString(0, Comma); ReturnIcon = &GetIcon(First); DBG(" first=%s\n", First.c_str()); if (!ReturnIcon->isEmpty()) return *ReturnIcon; //else search second name Second = "os_"_XS8 + Full.subString(Comma + 1, Size - Comma - 1); //moreover names can be triple L"chrome,grub,linux" UINTN SecondComma = Second.indexOf(','); if (Comma == MAX_XSIZE) { ReturnIcon = &GetIcon(Second); if (!ReturnIcon->isEmpty()) return *ReturnIcon; } else { First = Second.subString(0, SecondComma); ReturnIcon = &GetIcon(First); if (!ReturnIcon->isEmpty()) return *ReturnIcon; Third = "os_"_XS8 + Second.subString(SecondComma + 1, Size - SecondComma - 1); ReturnIcon = &GetIcon(Third); if (!ReturnIcon->isEmpty()) return *ReturnIcon; } DBG(" Second=%s\n", Second.c_str()); if (!ReturnIcon->isEmpty()) return *ReturnIcon; } else { ReturnIcon = &GetIcon("os_"_XS8 + Full); DBG(" Full=%s\n", Full.c_str()); if (!ReturnIcon->isEmpty()) return *ReturnIcon; } if ( Full !="unknown"_XS8 ) { return LoadOSIcon("unknown"_XS8); }else{ // else something if (DummyIcon.isEmpty()) { //initialize once per session DummyIcon.Image.DummyImage(MainEntriesSize); } } return DummyIcon; } void XTheme::FillByEmbedded() { embedded = true; Theme.takeValueFrom("embedded"); SelectionColor = 0xA0A0A080; SelectionBackgroundPixel = { 0xa0, 0xa0, 0xa0, 0x80 }; Icons.setEmpty(); for (INTN i = 0; i < BUILTIN_ICON_COUNT; ++i) { //this is embedded icon count XIcon* NewIcon = new XIcon(i, true); Icons.AddReference(NewIcon, true); } BigBack.setEmpty(); Background = XImage(UGAWidth, UGAHeight); if (Daylight) { Banner.FromPNG(ACCESS_EMB_DATA(emb_logo), emb_logo_size); } else { Banner.FromPNG(ACCESS_EMB_DATA(emb_dark_logo), emb_dark_logo_size); } //and buttons Buttons[0].FromPNG(ACCESS_EMB_DATA(emb_radio_button), ACCESS_EMB_SIZE(emb_radio_button)); Buttons[1].FromPNG(ACCESS_EMB_DATA(emb_radio_button_selected), ACCESS_EMB_SIZE(emb_radio_button_selected)); Buttons[2].FromPNG(ACCESS_EMB_DATA(emb_checkbox), ACCESS_EMB_SIZE(emb_checkbox)); Buttons[3].FromPNG(ACCESS_EMB_DATA(emb_checkbox_checked), ACCESS_EMB_SIZE(emb_checkbox_checked)); if (Daylight) { SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_selection_big), ACCESS_EMB_SIZE(emb_selection_big)); SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_selection_small), ACCESS_EMB_SIZE(emb_selection_small)); } else { SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_big), ACCESS_EMB_SIZE(emb_dark_selection_big)); SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_small), ACCESS_EMB_SIZE(emb_dark_selection_small)); } SelectionImages[4].FromPNG(ACCESS_EMB_DATA(emb_selection_indicator), ACCESS_EMB_SIZE(emb_selection_indicator)); } void XTheme::ClearScreen() //and restore background and banner { if ( UGAWidth == 0 || UGAHeight == 0 ) { // jief : I had the case where no graphic protocol were availbale. So UGAWidth == 0 && UGAHeight == 0 which panic because Background would be empty. // Background.GetPixelPtr(0, 0) panic on an empty image because there is no pixel at x=0 y=0 // test could be "if ( UGAWidth == 0 && UGAHeight == 0 )" (&& instead of ||), but I feel like if one of the dimension is 0, we have a graphic problem. // also, should we implement the case if we are in text mode ? return; } EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstBannerPixel = MenuBackgroundPixel; if (BanHeight < 2) { BanHeight = ((UGAHeight - (int)(LayoutHeight * Scale)) >> 1); } if (!(HideUIFlags & HIDEUI_FLAG_BANNER)) { //Banner image prepared before if (!Banner.isEmpty()) { FirstBannerPixel = Banner.GetPixel(0,0); BannerPlace.Width = Banner.GetWidth(); BannerPlace.Height = (BanHeight >= Banner.GetHeight()) ? Banner.GetHeight() : BanHeight; BannerPlace.XPos = BannerPosX; BannerPlace.YPos = BannerPosY; if (!TypeSVG) { // Check if new style placement value was used for banner in theme.plist if ((BannerPosX >=0 && BannerPosX <=1000) && (BannerPosY >=0 && BannerPosY <=1000)) { // Check if screen size being used is different from theme origination size. // If yes, then recalculate the placement % value. // This is necessary because screen can be a different size, but banner is not scaled. BannerPlace.XPos = HybridRepositioning(BannerEdgeHorizontal, BannerPosX, BannerPlace.Width, UGAWidth, ThemeDesignWidth ); BannerPlace.YPos = HybridRepositioning(BannerEdgeVertical, BannerPosY, BannerPlace.Height, UGAHeight, ThemeDesignHeight); // Check if banner is required to be nudged. BannerPlace.XPos = CalculateNudgePosition(BannerPlace.XPos, BannerNudgeX, Banner.GetWidth(), UGAWidth); BannerPlace.YPos = CalculateNudgePosition(BannerPlace.YPos, BannerNudgeY, Banner.GetHeight(), UGAHeight); // DBG("banner position new style\n"); } else { // Use rEFIt default (no placement values speicifed) BannerPlace.XPos = (UGAWidth >= Banner.GetWidth() ) ? (UGAWidth - Banner.GetWidth() ) >> 1 : 0; BannerPlace.YPos = (BanHeight >= Banner.GetHeight()) ? (BanHeight - Banner.GetHeight()) : 0; // DBG("banner position old style\n"); } } } } DBG("BannerPlace at Clear Screen [%lld,%lld]\n", BannerPlace.XPos, BannerPlace.YPos); //Then prepare Background from BigBack if (Background.GetWidth() != UGAWidth || Background.GetHeight() != UGAHeight) { // should we type UGAWidth and UGAHeight as UINTN to avoid cast ? // Resolution changed or empty background Background = XImage(UGAWidth, UGAHeight); } // now we are sure Background has UGA sizes float BigScale; float BigScaleY; if (!BigBack.isEmpty()) { switch (BackgroundScale) { case imScale: BigScale = (float)UGAWidth/BigBack.GetWidth(); BigScaleY = (float)UGAHeight/BigBack.GetHeight(); Background.CopyScaled(BigBack, MAX(BigScale, BigScaleY)); break; case imCrop: { INTN x = UGAWidth - BigBack.GetWidth(); INTN x1, x2, y1, y2; if (x >= 0) { x1 = x >> 1; x2 = 0; x = BigBack.GetWidth(); } else { x1 = 0; x2 = (-x) >> 1; x = UGAWidth; } INTN y = UGAHeight - BigBack.GetHeight(); if (y >= 0) { y1 = y >> 1; y2 = 0; y = BigBack.GetHeight(); } else { y1 = 0; y2 = (-y) >> 1; y = UGAHeight; } const EG_RECT BackRect = EG_RECT(x1, y1, x, y); const EG_RECT BigRect = EG_RECT(x2, y2, x, y); // DBG("crop to x,y: %lld, %lld\n", x, y); Background.CopyRect(BigBack, BackRect, BigRect); break; } case imTile: { INTN x = (BigBack.GetWidth() * ((UGAWidth - 1) / BigBack.GetWidth() + 1) - UGAWidth) >> 1; INTN y = (BigBack.GetHeight() * ((UGAHeight - 1) / BigBack.GetHeight() + 1) - UGAHeight) >> 1; EFI_GRAPHICS_OUTPUT_BLT_PIXEL* p1 = Background.GetPixelPtr(0, 0); for (INTN j = 0; j < UGAHeight; j++) { for (INTN i = 0; i < UGAWidth; i++) { *p1++ = BigBack.GetPixel((i + x) % BigBack.GetWidth(), (j + y) % BigBack.GetHeight()); } } // DBG("back copy tiled\n"); break; } case imNone: default: // already scaled Background = BigBack; // DBG("back copy equal\n"); break; } } else { // no background loaded, fill by default if (!embedded) { BlueBackgroundPixel = FirstBannerPixel; } else if (Daylight) { // embedded light BlueBackgroundPixel = StdBackgroundPixel; } else { // embedded dark BlueBackgroundPixel = DarkEmbeddedBackgroundPixel; } Background.Fill(BlueBackgroundPixel); //blue opaque. May be better to set black opaque? } //join Banner and Background for menu drawing if (!Banner.isEmpty()) { Background.Compose(BannerPlace.XPos, BannerPlace.YPos, Banner, true); } Background.DrawWithoutCompose(0, 0, UGAWidth, UGAHeight); } //use this only for PNG theme void XTheme::FillByDir() //assume ThemeDir is defined by InitTheme() procedure { EFI_STATUS Status; Icons.setEmpty(); for (INTN i = 0; i < IconsNamesSize; ++i) { //scan full table Status = EFI_NOT_FOUND; XIcon* NewIcon = new XIcon(i); //initialize without embedded switch (i) { case BUILTIN_SELECTION_SMALL: Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionSmallFileName); break; case BUILTIN_SELECTION_BIG: Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionBigFileName); break; } if (EFI_ERROR(Status)) { Status = NewIcon->Image.LoadXImage(ThemeDir, IconsNames[i]); } NewIcon->Native = !EFI_ERROR(Status); if (!EFI_ERROR(Status)) { NewIcon->ImageNight.LoadXImage(ThemeDir, SWPrintf("%s_night", IconsNames[i])); } Icons.AddReference(NewIcon, true); if (EFI_ERROR(Status)) { if (i >= BUILTIN_ICON_VOL_INTERNAL_HFS && i <= BUILTIN_ICON_VOL_INTERNAL_REC) { // call to GetIconAlt will get alternate/embedded into Icon if missing GetIconAlt(i, BUILTIN_ICON_VOL_INTERNAL); } else if (i == BUILTIN_SELECTION_BIG) { GetIconAlt(i, BUILTIN_SELECTION_SMALL); } } } if (BootCampStyle) { XIcon *NewIcon = new XIcon(BUILTIN_ICON_SELECTION); // load indicator selection image Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionIndicatorName); if (EFI_ERROR(Status)) { Status = NewIcon->Image.LoadXImage(ThemeDir, "selection_indicator"); } Icons.AddReference(NewIcon, true); } SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF; SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF; SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF; SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF; //TODO - make them XIcon SelectionImages[2] = GetIcon(BUILTIN_SELECTION_SMALL).GetBest(!Daylight); SelectionImages[0] = GetIcon(BUILTIN_SELECTION_BIG).GetBest(!Daylight); if (BootCampStyle) { SelectionImages[4] = GetIcon(BUILTIN_ICON_SELECTION).GetBest(!Daylight); } //and buttons Buttons[0] = GetIcon(BUILTIN_RADIO_BUTTON).GetBest(!Daylight); Buttons[1] = GetIcon(BUILTIN_RADIO_BUTTON_SELECTED).GetBest(!Daylight); Buttons[2] = GetIcon(BUILTIN_CHECKBOX).GetBest(!Daylight); Buttons[3] = GetIcon(BUILTIN_CHECKBOX_CHECKED).GetBest(!Daylight); //load banner and background Banner.LoadXImage(ThemeDir, BannerFileName); Status = BigBack.LoadXImage(ThemeDir, BackgroundName); if (EFI_ERROR(Status) && !Banner.isEmpty()) { //take first pixel from banner const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& firstPixel = Banner.GetPixel(0,0); BigBack.setSizeInPixels(UGAWidth, UGAHeight); BigBack.Fill(firstPixel); } } void XTheme::InitBar() { if (!TypeSVG) { ScrollbarBackgroundImage.LoadXImage(ThemeDir, "scrollbar\\bar_fill"); BarStartImage.LoadXImage(ThemeDir, "scrollbar\\bar_start"); BarEndImage.LoadXImage(ThemeDir, "scrollbar\\bar_end"); ScrollbarImage.LoadXImage(ThemeDir, "scrollbar\\scroll_fill"); ScrollStartImage.LoadXImage(ThemeDir, "scrollbar\\scroll_start"); ScrollEndImage.LoadXImage(ThemeDir, "scrollbar\\scroll_end"); UpButtonImage.LoadXImage(ThemeDir, "scrollbar\\up_button"); DownButtonImage.LoadXImage(ThemeDir, "scrollbar\\down_button"); } else { ScrollbarBackgroundImage = GetIcon("scrollbar_background"_XS8).GetBest(!Daylight); BarStartImage.setEmpty(); BarEndImage.setEmpty(); ScrollbarImage = GetIcon("scrollbar_holder"_XS8).GetBest(!Daylight); //"_night" is already accounting ScrollStartImage = GetIcon("scrollbar_start"_XS8).GetBest(!Daylight); ScrollEndImage = GetIcon("scrollbar_end"_XS8).GetBest(!Daylight); UpButtonImage = GetIcon("scrollbar_up_button"_XS8).GetBest(!Daylight); DownButtonImage = GetIcon("scrollbar_down_button"_XS8).GetBest(!Daylight); } //some help with embedded scroll if (!TypeSVG) { // fill these from embedded only for non-svg // Question: why we don't want these for svg? (upbutton, downbutton, scrollstart, scrollend - also have hardcoded 0 height in REFIT_MENU_SCREEN.cpp) if (BarStartImage.isEmpty()) { BarStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_start), ACCESS_EMB_SIZE(emb_scroll_bar_start)); } if (BarEndImage.isEmpty()) { BarEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_end), ACCESS_EMB_SIZE(emb_scroll_bar_end)); } if (ScrollStartImage.isEmpty()) { ScrollStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_start), ACCESS_EMB_SIZE(emb_scroll_scroll_start)); } if (ScrollEndImage.isEmpty()) { ScrollEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_end), ACCESS_EMB_SIZE(emb_scroll_scroll_end)); } if (UpButtonImage.isEmpty()) { UpButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_up_button), ACCESS_EMB_SIZE(emb_scroll_up_button)); } if (DownButtonImage.isEmpty()) { DownButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_down_button), ACCESS_EMB_SIZE(emb_scroll_down_button)); } } // fill these from embedded for both svg and non-svg if (ScrollbarBackgroundImage.isEmpty()) { ScrollbarBackgroundImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_fill), ACCESS_EMB_SIZE(emb_scroll_bar_fill)); } if (ScrollbarImage.isEmpty()) { ScrollbarImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_fill), ACCESS_EMB_SIZE(emb_scroll_scroll_fill)); } } //the purpose of the procedure is restore Background in rect //XAlign is always centre, Color is the Backgrounf fill //TODO replace by some existing procedure void XTheme::FillRectAreaOfScreen(IN INTN XPos, IN INTN YPos, IN INTN Width, IN INTN Height) { // TmpBuffer.CopyScaled(Background, 1.f); INTN X = XPos - (Width >> 1); //X_IS_CENTRE if (X < 0) { X = 0; } if (X + Width > UGAWidth) { Width = (X > UGAWidth) ? 0 : (UGAWidth - X); } if (YPos + Height > UGAHeight) { Height = (YPos > UGAHeight) ? 0 : (UGAHeight - YPos); } XImage TmpBuffer(Width, Height); TmpBuffer.CopyRect(Background, X, YPos); //a part of BackGround image TmpBuffer.DrawWithoutCompose(X, YPos); // TmpBuffer.Draw(X, YPos, 0, true); }