/** @file Key code ring Copyright (c) 2018, vit9696. All rights reserved.
This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. **/ #include "AIKData.h" #include #include VOID AIKDataReset ( IN OUT AIK_DATA *Data ) { Data->KeyBufferHead = Data->KeyBufferTail = Data->KeyBuffer; Data->KeyBufferSize = 0; } BOOLEAN AIKDataEmpty ( IN AIK_DATA *Data ) { return Data->KeyBufferSize == 0; } EFI_STATUS AIKDataReadEntry ( IN OUT AIK_DATA *Data, OUT AMI_EFI_KEY_DATA *KeyData ) { if (Data->KeyBufferSize == 0) { return EFI_NOT_READY; } CopyMem(KeyData, Data->KeyBufferTail, sizeof (*KeyData)); Data->KeyBufferSize--; Data->KeyBufferTail++; if (Data->KeyBufferTail == &Data->KeyBuffer[AIK_DATA_BUFFER_SIZE]) { Data->KeyBufferTail = Data->KeyBuffer; } return EFI_SUCCESS; } VOID AIKDataWriteEntry ( IN OUT AIK_DATA *Data, IN AMI_EFI_KEY_DATA *KeyData ) { // // Eat the first entry if we have no room // if (Data->KeyBufferSize == AIK_DATA_BUFFER_SIZE) { Data->KeyBufferSize--; Data->KeyBufferTail++; if (Data->KeyBufferTail == &Data->KeyBuffer[AIK_DATA_BUFFER_SIZE]) { Data->KeyBufferTail = Data->KeyBuffer; } } Data->KeyBufferSize++; CopyMem(Data->KeyBufferHead, KeyData, sizeof (*KeyData)); Data->KeyBufferHead++; if (Data->KeyBufferHead == &Data->KeyBuffer[AIK_DATA_BUFFER_SIZE]) { Data->KeyBufferHead = Data->KeyBuffer; } }