//************************************************************************************************* //************************************************************************************************* // // STRING // //************************************************************************************************* //************************************************************************************************* #if !defined(__XSTRING_H__) #define __XSTRING_H__ #include "XToolsCommon.h" #define PATH_SEPARATOR '\\' extern UINTN XStringGrowByDefault; //class XConstString; class XStringW; class XString { protected: char *m_data; xsize m_allocatedSize; // convenience method. Did it this way to avoid #define in header. They can have an impact on other headers xsize min(xsize x1, xsize x2) const { if ( x1 < x2 ) return x1; return x2; } xsize max(xsize x1, xsize x2) const { if ( x1 > x2 ) return x1; return x2; } // Next 2 methods are protected intentionally. They are const method returning non-const pointer. That's intentional, but dangerous. Do not expose to public. // It's better practice, if you need a non-const pointer for low-level access, to use dataSized and ahev to specify the size char* _data(unsigned int ui) const { if ( ui >= m_allocatedSize ) panic("char* data(unsigned int ui=0) -> ui >= m_allocatedSize"); return m_data+ui; } char* _data(int i) const { if ( i<0 ) panic("char* data(int i) -> i < 0"); if ( (unsigned int)i >= m_allocatedSize ) panic("char* data(int i) -> i >= m_allocatedSize"); return m_data+i; } char* _data(unsigned long ui) const { if ( ui >= m_allocatedSize ) panic("char* data(unsigned long ui=0) -> ui >= m_allocatedSize"); return m_data+ui; } char* _data(long i) const { if ( i<0 ) panic("char* data(long i) -> i < 0"); if ( (unsigned long)i >= m_allocatedSize ) panic("char* data(long i) -> i >= m_allocatedSize"); return m_data+i; } char* _data(xsize ui) const { if ( ui >= m_allocatedSize ) panic("char* data(xsize ui=0) -> ui >= m_allocatedSize"); return m_data+ui; } char* _data(xisize i) const { if ( i<0 ) panic("char* data(xisize i) -> i < 0"); if ( (xsize)i >= m_allocatedSize ) panic("char* data(xisize i) -> i >= m_allocatedSize"); return m_data+i; } public: void Init(xsize aSize=0); XString(); XString(const XString &aString); // XString(const XConstString &aConstString); // XString(const char *S); // XString(const char* S, xsize count); // XString(const wchar_t *S); // XString(uchar); // XString(char); // XString(int); // XString(unsigned long long); ~XString(); public: char *CheckSize(xsize nNewSize, xsize nGrowBy = XStringGrowByDefault); public: const char* c_str() const { return m_data; } // same as std::string const char* data(xsize ui=0) const { return _data(ui); } const char* data(xisize i) const { return _data(i); } char* dataSized(xsize ui, xsize sizeMin, xsize nGrowBy=XStringGrowByDefault) { CheckSize(ui+sizeMin, nGrowBy); return _data(ui); } xsize length() const { return strlen(m_data); } xsize size() const { return strlen(m_data); } xsize allocatedSize() const { return m_allocatedSize; } void setLength(xsize len); /* IsNull ? */ void setEmpty() { setLength(0); } bool isEmpty() const { return length() == 0; } /* Cast */ operator const char *() const { return data(); } // operator char *() { return data(); } // int ToInt() const; // UINTN ToUINTN() const; /* char [] */ char operator [](int i) const { return *_data(i); } char operator [](unsigned int ui) const { return *_data(ui); } char operator [](long i) const { return *_data(i); } char operator [](unsigned long ui) const { return *_data(ui); } char operator [](xisize i) const { return *data(i); } char operator [](xsize ui) const { return *data(ui); } /* char& [] */ char& operator [](int i) { return *_data(i); } char& operator [](unsigned int ui) { return *_data(ui); } char& operator [](long i) { return *_data(i); } char& operator [](unsigned long ui) { return *_data(ui); } char& operator [](xisize i) { return *_data(i); } char& operator [](xsize ui) { return *_data(ui); } char lastChar() const { if ( length() > 0 ) return data()[length()-1]; else return 0; } void removeLastEspCtrl(); void StrCpy(const char *buf); void StrnCpy(const char *buf, xsize len); void StrnCat(const char *buf, xsize len); void StrCat(const char *buf); void Delete(xsize pos, xsize count=1); void Insert(xsize pos, const XString& Str); void Cat(const XString &uneXString); XString& vSPrintf(const char *Format, va_list va); XString& SPrintf(const char *format, ...) #ifndef _MSC_VER __attribute__((format (printf, 2, 3))) // 2 and 3 because of hidden parameter 'this'. #endif ; const XString& takeValueFrom(const char* S) { StrCpy(S); return *this; } const XString& takeValueFrom(const char* S, xsize count) { StrnCpy(S, count); return *this; } const XString& takeValueFrom(const wchar_t* S) { SPrintf("%ls", S); return *this; } const XString &operator =(const XString &aString); // const XString &operator =(const XConstString &aConstString); // Deactivate assignment during refactoring to avoid confusion // const XString &operator =(const char* S); // const XString &operator =(char); // const XString &operator =(int); // const XString &operator =(unsigned int); // const XString &operator =(long); // const XString &operator =(unsigned long long); const XString &operator += (const XString &); const XString &operator += (const char* S); // const XString &operator += (const XConstString &aConstString); // Deactivate assignment during refactoring to avoid confusion // const XString &operator += (char); // const XString &operator += (int); // const XString &operator += (unsigned int); // const XString &operator += (long); // const XString &operator += (unsigned long long); XString SubString(xsize pos, xsize count) const; xsize IdxOf(char c, xsize Pos = 0) const; xsize IdxOf(const XString &S, xsize Pos = 0) const; #ifdef TODO_skqdjfhksqjhfksjqdf xsize IdxOfIC(const XString &S, xsize Pos = 0) const; xsize IdxOfIAC(const XString &S, xsize Pos = 0) const; #endif xsize RIdxOf(const XString &S, xsize Pos = MAX_XSIZE) const; void ToLower(bool FirstCharIsCap = false); bool IsLetters() const; bool IsLettersNoAccent() const; bool IsDigits() const; bool IsDigits(xsize pos, xsize count) const; bool ExistIn(const XString &S) const { return IdxOf(S) != MAX_XSIZE; } #ifdef TODO_skqdjfhksqjhfksjqdf bool ExistInIC(const XString &S) const { return IdxOfIC(S) != MAX_XSIZE; } bool ExistInIAC(const XString &S) const { return IdxOfIC(S) != MAX_XSIZE; } bool DeleteIC(const XString &S); #endif void Replace(char c1, char c2); XString SubStringReplace(char c1, char c2); // int Compare(const char* S) const { return (int)AsciiStrCmp(data(), (S ? S : "")); }// AsciiStrCmp return 0 or !0, not usual strcmp #ifdef TODO_skqdjfhksqjhfksjqdf //IC int CompareIC(const char* S) const { return StringCompareIC(data(), (S ? S : "")); } // IA int CompareIA(const char* S) const { return StringCompareIA(data(), (S ? S : "")); } // IAC int CompareIAC(const char* S) const { return StringCompareIAC(data(), (S ? S : "")); } /* int CompareIACSubString(const char* S, size_t LenS) const { return SubStringCompareIAC(data(), length(), S, LenS); } //SubStringCompareIC renvoi 0 (ÈgalitÈ) si Len1 ou Len2 == 0 int CompareIACSubString(xsize Pos, const char* S, size_t LenS) const { return SubStringCompareIAC(data(Pos), length()-Pos, S, LenS); } //SubStringCompareIC renvoi 0 (ÈgalitÈ) si Len1 ou Len2 == 0 int CompareIACSubString(xsize Pos, xsize Len, const char* S, size_t LenS) const { return SubStringCompareIAC(data(Pos), Len, S, LenS); } */ #endif bool Equal(const char* S) const { return strcmp(data(), (S ? S : "")) == 0; }; // bool BeginEqual(const char* S) const { return StringBeginEqual(data(), S); } // bool SubStringEqual(xsize Pos, const char* S) const { return StringBeginEqual(data(Pos), S); } #ifdef TODO_skqdjfhksqjhfksjqdf // IC bool EqualIC(const char* S) const { return StringEqualIC(data(), S); } bool BeginEqualIC(const char* S) const { return StringBeginEqualIC(data(), S); } bool SubStringEqualIC(xsize Pos, const char* S) const { return StringBeginEqualIC(data(Pos), S); } bool EqualSubStringIC(const char* S) const { return StringBeginEqualIC(S, data()); } // IA bool EqualIA(const char* S) const { return CompareIA(S) == 0; }; // IAC bool EqualIAC(const char* S) const { return CompareIAC(S) == 0; }; bool BeginEqualIAC(const char* S) const { return StringBeginEqualIAC(data(), S); } bool SubStringEqualIAC(xsize Pos, const char* S) const { return StringBeginEqualIAC(data(Pos), S); } bool EqualSubStringIAC(const char* S) const { return StringBeginEqualIAC(S, data()); } /* bool EqualIACSubString(const char* S, size_t LenS) const { return CompareIACSubString(S, LenS) == 0; } bool EqualIACSubString(xsize Pos, const char* S, size_t LenS) const { return CompareIACSubString(Pos, S, LenS) == 0; } bool EqualIACSubString(xsize Pos, xsize Len, const char* S, size_t LenS) const { return CompareIACSubString(Pos, Len, S, LenS) == 0; } */ #endif XString basename() const; XString dirname() const; // size_t Sizeof() const { return size_t(sizeof(xsize)+length()); } // overflow ? underflow ? // bool ReadFromBuf(const char *buf, size_t *idx, size_t count); // bool WriteToBuf(char *buf, size_t *idx, size_t count) const; // bool ReadFromFILE(FILE *fp); // bool WriteToFILE(FILE *fp) const; // // // bool ReadFromXBuffer(XRBuffer &unXBuffer); // Impossible de mettre le XBuffer en const car il y a une variable d'instance de XBuffer incrÈmentÈe par ReadFromXBuffer // void CatToXBuffer(XBuffer *unXBuffer) const; //// void WriteToXBuffer(XBuffer *unXBuffer, xsize *idx) const; public: // OpÈrateur + // Chaines friend XString operator + (const XString& p1, const XString& p2) { XString s; s=p1; s+=p2; return s; } friend XString operator + (const XString& p1, const char *p2 ) { XString s; s=p1; s+=p2; return s; } friend XString operator + (const char *p1, const XString& p2) { XString s; s.takeValueFrom(p1); s+=p2; return s; } // friend XString operator + (const XConstString& p1, const XString& p2) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (const XString& p1, const XConstString& p2) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (const XConstString& p1, const XConstString& p2) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (const XConstString &p1, const char *p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (const char *p1, const XConstString &p2) { XString s; s=p1; s+=p2; return s; } // deactivate during refactoring // // Char // friend XString operator + (const XString& p1, char p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (char p1, const XString& p2 ) { XString s; s=p1; s+=p2; return s; } // // NumÈrique // friend XString operator + (const XString& p1, int p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (int p1, const XString& p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (const XString& p1, unsigned int p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (unsigned int p1, const XString& p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (const XString& p1, long p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (long p1, const XString& p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (const XString& p1, unsigned long long p2 ) { XString s; s=p1; s+=p2; return s; } // friend XString operator + (unsigned long long p1, const XString& p2 ) { XString s; s=p1; s+=p2; return s; } // OpÈrateur == // Chaines friend bool operator == (const XString& s1, const XString& s2) { return s1.Equal(s2); } friend bool operator == (const XString& s1, const char* s2 ) { return s1.Equal(s2); } friend bool operator == (const char* s1, const XString& s2) { return s2.Equal(s1); } // friend bool operator == (const XConstString &s1, const XString& s2) { return s1.Compare(s2) == 0; } // friend bool operator == (const XString &s1, const XConstString& s2) { return s1.Compare(s2) == 0; } // friend bool operator == (const XConstString &s1, const XConstString& s2) { return s1.Compare(s2) == 0; } friend bool operator != (const XString& s1, const XString& s2) { return !s1.Equal(s2); } friend bool operator != (const XString& s1, const char* s2 ) { return !s1.Equal(s2); } friend bool operator != (const char* s1, const XString& s2) { return !s2.Equal(s1); } // friend bool operator != (const XConstString &s1, const XString& s2) { return s1.Compare(s2) != 0; } // friend bool operator != (const XString &s1, const XConstString& s2) { return s1.Compare(s2) != 0; } // friend bool operator != (const XConstString &s1, const XConstString& s2) { return s1.Compare(s2) != 0; } // friend bool operator < (const XString& s1, const XString& s2) { return s1.Compare(s2) < 0; } // friend bool operator < (const XString& s1, const char* s2 ) { return s1.Compare(s2) < 0; } // friend bool operator < (const char* s1, const XString& s2) { return s2.Compare(s1) > 0; } // // friend bool operator > (const XString& s1, const XString& s2) { return s1.Compare(s2) > 0; } // friend bool operator > (const XString& s1, const char* s2 ) { return s1.Compare(s2) > 0; } // friend bool operator > (const char* s1, const XString& s2) { return s2.Compare(s1) < 0; } // // friend bool operator <= (const XString& s1, const XString& s2) { return s1.Compare(s2) <= 0; } // friend bool operator <= (const XString& s1, const char* s2 ) { return s1.Compare(s2) <= 0; } // friend bool operator <= (const char* s1, const XString& s2) { return s2.Compare(s1) >= 0; } // // friend bool operator >= (const XString& s1, const XString& s2) { return s1.Compare(s2) >= 0; } // friend bool operator >= (const XString& s1, const char* s2 ) { return s1.Compare(s2) >= 0; } // friend bool operator >= (const char* s1, const XString& s2) { return s2.Compare(s1) <= 0; } }; extern const XString NullXString; XString SPrintf(const char *format, ...) #ifndef _MSC_VER __attribute__((format(printf, 1, 2))) #endif ; XString SubString(const char *S, xsize pos, xsize count); #ifdef TODO_skqdjfhksqjhfksjqdf XString ToAlpha(const char *S); XString ToAlpha(const XString &S); XString ToLower(const char *S, bool FirstCharIsCap = false); XString ToUpper(const char *S); #endif // Deactivate assignment during refactoring to avoid confusion //XString CleanCtrl(const XString &S); #endif