CloverBootloader/CloverApp/Clover/Plist Editor/PENode.swift
vectorsigma72 c8969630f3 Plist Editor for Cover.app
Introduced a real Property List Editor.
Fixed Theme manager engine.
Other minor fixes
2020-04-07 13:48:12 +02:00

109 lines
3.5 KiB
Swift

/*
* vector sigma (https://github.com/vectorsigma72)
* Copyright 2020 vector sigma All Rights Reserved.
*
* The source code contained or described herein and all documents related
* to the source code ("Material") are owned by vector sigma.
* Title to the Material remains with vector sigma or its suppliers and licensors.
* The Material is proprietary of vector sigma and is protected by worldwide copyright.
* No part of the Material may be used, copied, reproduced, modified, published,
* uploaded, posted, transmitted, distributed, or disclosed in any way without
* vector sigma's prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by vector sigma in writing.
*
* Unless otherwise agreed by vector sigma in writing, you may not remove or alter
* this notice or any other notice embedded in Materials by vector sigma in any way.
*
* The license is granted for the CloverBootloader project (i.e. https://github.com/CloverHackyColor/CloverBootloader)
* and all the users as long as the Material is used only within the
* source code and for the exclusive use of CloverBootloader, which must
* be free from any type of payment or commercial service for the license to be valid.
*/
import Cocoa
final class PENode: NSTreeNode, NSCopying, NSCoding {
var pattern : String? = nil // -> this isn't copied with .copy()
internal var ro: Any?
var isRootNode : Bool? = nil
var highLightPattern: String? {
get {
return self.pattern
}
set {
self.pattern = newValue
}
}
var count: Int {
get {
return (self.children == nil) ? 0 : self.children!.count
}
}
override var representedObject: Any? {
get {
return self.ro
} set {
self.ro = newValue
}
}
var isExpandable: Bool {
get {
return (self.tagdata?.type == .Dictionary || self.tagdata?.type == .Array)
}
}
weak var peparent: PENode? {
get {
return self.parent as? PENode
}
}
var tagdata: TagData? {
get {
return (self.representedObject as! TagData)
} set {
self.representedObject = newValue
}
}
required convenience init(coder decoder: NSCoder) {
self.init(representedObject:decoder.decodeObject(forKey: "TagData"))
self.mutableChildren.addObjects(from: decoder.decodeObject(forKey: "childrens") as! [Any])
}
func encode(with coder: NSCoder) {
coder.encode(self.representedObject, forKey: "TagData")
coder.encode(self.mutableChildren, forKey: "childrens")
}
required override init(representedObject modelObject: Any?) {
self.ro = modelObject
super.init(representedObject: self.ro)
}
func copy(with zone: NSZone? = nil) -> Any {
let nodeCopy = PENode(representedObject: self.tagdata!.copy())
self.reAddChildToParent(newNode: nodeCopy, origNode: self)
return nodeCopy
}
private func reAddChildToParent(newNode: PENode, origNode: PENode) {
for item in origNode.mutableChildren {
let origChild = item as! PENode
let nodeCopy = PENode(representedObject: origChild.tagdata!.copy())
newNode.mutableChildren.add(nodeCopy)
self.reAddChildToParent(newNode: nodeCopy, origNode: origChild)
}
}
}