mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-25 11:55:28 +01:00
c35c0c520c
Remove global FrameTime and NumFrames.
622 lines
17 KiB
C
622 lines
17 KiB
C
/*
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* Copyright (c) 2013-14 Mikko Mononen memon@inside.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* The SVG parser is based on Anti-Grain Geometry 2.4 SVG example
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* Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/)
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*
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* Arc calculation code based on canvg (https://code.google.com/p/canvg/)
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*
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* Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
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*
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* aksdfauytv - support for recursive images
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* porglezomb - handle visibility
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* tpecholt, tesch1 - feature groups
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* boris-ulyanov, rzaumseil - style processing
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* jamislike - basic text parsing
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* darealshinji - multiple improvements
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* technosaurus - independent x-y scaling
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* olivierchatry - added suppport for stylesheets and other small improvements
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* JaimeIvanCervantes - idea for <use href>
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* MalcolmMcLean - forwards differencing to flatten Bezier, binary search color name - improve speed
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* poke1024 - fix handling of <defs> after <g>, add basic support for clip paths
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*
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*/
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// Adoptation to Clover project by Slice, 2018
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#ifndef NANOSVG_H
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#define NANOSVG_H
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extern "C" {
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#include <Library/DebugLib.h>
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#include <Library/BaseMemoryLib.h>
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}
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#include "libeg.h"
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#define NANOSVG_ALL_COLOR_KEYWORDS 1
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#define NSVG_RGBA(r, g, b, a) (((unsigned int)b) | ((unsigned int)g << 8) | ((unsigned int)r << 16) | ((unsigned int)a << 24))
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#define kMaxIDLength 64
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#define kMaxTextLength 256
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#define NSVG_MAX_ATTR 2048
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#define NSVG_MAX_CLIP_PATHS 1024 // also note NSVGclipPathIndex
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#ifdef JIEF_DEBUG
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#define NANOSVG_MEMORY_ALLOCATION_TRACE
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#define NANOSVG_MEMORY_ALLOCATION_TRACE_VERBOSE
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#endif
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enum NSVGpaintType {
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NSVG_PAINT_NONE = 0,
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NSVG_PAINT_COLOR = 1,
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NSVG_PAINT_LINEAR_GRADIENT = 2,
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NSVG_PAINT_RADIAL_GRADIENT = 3,
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NSVG_PAINT_CONIC_GRADIENT = 4,
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NSVG_PAINT_GRADIENT_LINK = 5,
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NSVG_PAINT_PATTERN = 6,
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};
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enum NSVGspreadType {
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NSVG_SPREAD_PAD = 0,
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NSVG_SPREAD_REFLECT = 1,
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NSVG_SPREAD_REPEAT = 2
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};
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enum NSVGlineJoin {
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NSVG_JOIN_MITER = 0,
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NSVG_JOIN_ROUND = 1,
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NSVG_JOIN_BEVEL = 2
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};
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enum NSVGlineCap {
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NSVG_CAP_BUTT = 0,
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NSVG_CAP_ROUND = 1,
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NSVG_CAP_SQUARE = 2
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};
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enum NSVGfillRule {
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NSVG_FILLRULE_NONZERO = 0,
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NSVG_FILLRULE_EVENODD = 1
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};
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/*
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enum NSVGflags {
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NSVG_FLAGS_VISIBLE = 0x01
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};
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*/
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typedef struct NSVGgradientLink {
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char id[kMaxIDLength];
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float xform[6];
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} NSVGgradientLink;
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typedef struct NSVGgradientStop {
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unsigned int color;
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float offset;
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} NSVGgradientStop;
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typedef struct NSVGgradient { //undefined sizeof
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float xform[6];
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// float position[6];
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float fx, fy;
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int ditherCoarse;
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char spread;
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int nstops;
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NSVGgradientStop stops[1];
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} NSVGgradient;
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typedef struct NSVGpaint {
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union {
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unsigned int color;
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NSVGgradient* gradient;
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NSVGgradientLink* gradientLink;
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} paint;
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char type;
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char pad[7]; //alignment
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} NSVGpaint;
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typedef struct NSVGpath
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{
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float* pts; // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
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int npts; // Total number of bezier points.
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char closed; // Flag indicating if shapes should be treated as closed.
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char pad[3];
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float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
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struct NSVGpath* next; // Pointer to next path, or NULL if last element.
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} NSVGpath;
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typedef unsigned short NSVGclipPathIndex;
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typedef struct NSVGclip
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{
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NSVGclipPathIndex index[NSVG_MAX_CLIP_PATHS]; // Array of clip path indices (of related NSVGimage).
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NSVGclipPathIndex count; // Number of clip paths in this set.
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char pad[6];
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} NSVGclip;
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typedef struct NSVGshape NSVGshape;
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typedef struct NSVGpattern {
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char id[kMaxIDLength];
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int nx, ny; //repeat
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float width;
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float height;
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void* image;
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struct NSVGpattern* next;
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} NSVGpattern;
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typedef struct NSVGgroup
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{
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char id[kMaxIDLength];
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struct NSVGgroup* next; // Pointer to parent group or NULL
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struct NSVGgroup* parent; // Pointer to next group or NULL
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int visibility;
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} NSVGgroup;
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typedef struct NSVGshape
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{
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char id[kMaxIDLength]; // Optional 'id' attr of the shape
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char title[kMaxIDLength]; // Optional 'title' of the shape or its ancestor(s)
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NSVGpaint fill; // Fill paint
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NSVGpaint stroke; // Stroke paint
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float opacity; // Opacity of the shape.
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float strokeWidth; // Stroke width (scaled).
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float strokeDashOffset; // Stroke dash offset (scaled).
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float strokeDashArray[8]; // Stroke dash array (scaled).
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char strokeDashCount; // Number of dash values in dash array.
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char strokeLineJoin; // Stroke join type.
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char strokeLineCap; // Stroke cap type.
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char fillRule; // Fill rule, see NSVGfillRule.
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UINT8 flags; // Logical or of NSVG_FLAGS_* flags
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XBool isText;
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XBool debug;
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XBool isSymbol;
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float miterLimit; // Miter limit
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float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
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float xform[6];
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NSVGpath* paths; // Linked list of paths in the image. One shape - one path.
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NSVGgroup* group; // Pointer to parent group or NULL
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NSVGclip clip;
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struct NSVGshape* next; // Pointer to next shape, or NULL if last element.
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struct NSVGshape* link; // pointer for reference shape
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struct NSVGfont* fontFace; //one letter - one shape
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const char *image_href;
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} NSVGshape;
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typedef struct NSVGclipPath
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{
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char id[kMaxIDLength]; // Unique id of this clip path (from SVG).
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NSVGclipPathIndex index; // Unique internal index of this clip path.
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NSVGshape* shapes; // Linked list of shapes in this clip path.
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NSVGgroup* group; // Pointer to parent group or NULL
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struct NSVGclipPath* next; // Pointer to next clip path or NULL.
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} NSVGclipPath;
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typedef struct NSVGimage
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{
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char id[kMaxIDLength]; // Unique id of this image
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float width; // Width of the image.
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float height; // Height of the image.
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float realBounds[4];
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float scale;
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NSVGshape* shapes; // Linked list of shapes in the image.
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NSVGgroup* groups; // Linked list of all groups in the image
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NSVGpath* paths; // Linked list of paths in the image.
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XBool isFont;
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NSVGclipPath* clipPaths;
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NSVGclip clip;
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} NSVGimage;
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enum NSVGgradientUnits {
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NSVG_USER_SPACE = 0,
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NSVG_OBJECT_SPACE = 1
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};
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#define NSVG_MAX_DASHES 8
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enum NSVGunits {
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NSVG_UNITS_USER,
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NSVG_UNITS_PX,
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NSVG_UNITS_PT,
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NSVG_UNITS_PC,
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NSVG_UNITS_MM,
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NSVG_UNITS_CM,
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NSVG_UNITS_IN,
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NSVG_UNITS_PERCENT,
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NSVG_UNITS_EM,
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NSVG_UNITS_EX
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};
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enum NSVGvisibility {
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NSVG_VIS_DISPLAY = 1,
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NSVG_VIS_VISIBLE = 2,
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};
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typedef struct NSVGcoordinate {
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float value;
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int units;
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} NSVGcoordinate;
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typedef struct NSVGlinearData {
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NSVGcoordinate x1, y1, x2, y2;
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} NSVGlinearData;
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typedef struct NSVGradialData {
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NSVGcoordinate cx, cy, r, fx, fy;
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} NSVGradialData;
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typedef struct NSVGgradientData
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{
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char id[kMaxIDLength];
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char ref[kMaxIDLength];
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char type;
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union {
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NSVGlinearData linear;
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NSVGradialData radial;
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} direction;
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char spread;
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char units;
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int ditherCoarse;
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float xform[6];
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int nstops;
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NSVGgradientStop* stops;
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struct NSVGgradientData* next;
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} NSVGgradientData;
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typedef struct NSVGattrib
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{
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char id[kMaxIDLength];
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char title[kMaxIDLength];
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float xform[6];
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unsigned int fillColor;
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unsigned int strokeColor;
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float opacity;
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float fillOpacity;
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float strokeOpacity;
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char fillGradient[64];
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char strokeGradient[64];
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float strokeWidth;
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float strokeDashOffset;
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float strokeDashArray[NSVG_MAX_DASHES];
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int strokeDashCount;
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char strokeLineJoin;
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char strokeLineCap;
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float miterLimit;
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char fillRule;
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struct NSVGfont* fontFace;
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// float fontSize;
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// char fontFamily[64];
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// char fontWeight[64];
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unsigned int stopColor;
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float stopOpacity;
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float stopOffset;
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char hasFill;
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char hasStroke;
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char visible;
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NSVGclipPathIndex clipPathCount;
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NSVGclipPathIndex clipPathStack[NSVG_MAX_CLIP_PATHS];
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NSVGgroup* group;
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// NSVGpattern* pattern;
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} NSVGattrib;
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typedef struct NSVGstyles
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{
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char* name;
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char* description;
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struct NSVGstyles* next;
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} NSVGstyles;
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//------------- Fonts ---------------------
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typedef struct NSVGglyph {
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char name[16];
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CHAR16 unicode;
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int horizAdvX;
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NSVGpath* path;
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struct NSVGglyph *next;
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} NSVGglyph;
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typedef struct NSVGfont {
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char id[kMaxIDLength];
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int horizAdvX;
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// --- font-face
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char fontFamily[kMaxIDLength];
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float fontWeight; //usually 400 like stroke-width
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float fontSize; // 8,9,12,14...
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float unitsPerEm; //usually 1000
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// char panose[64]; //int[10] obsolete
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int ascent;
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int descent;
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int xHeight;
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int capHeight;
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float bbox[4]; //maximum Bounding box for chars
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int underlineThickness;
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int underlinePosition;
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int slope;
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int unicodeRange[2];
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char fontStretch; //normal, ...
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char fontStyle; //light, italic, bold
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// int fillColor; -- font is colorless while text has color
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// -- glyphs
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NSVGglyph* missingGlyph;
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NSVGglyph* glyphs; // a chain
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// struct NSVGfont* next;
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} NSVGfont;
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typedef struct NSVGfontChain {
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NSVGfont *font;
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struct NSVGfontChain* next;
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} NSVGfontChain;
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typedef struct textFaces {
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NSVGfont *font = NULL;
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UINT32 color = 0;
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INTN size = 0;
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XBool valid = false;
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} textFaces;
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typedef struct NSVGtext {
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char id[kMaxIDLength];
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// char class[64];
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float x,y;
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float xform[6];
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// char fontFamily[64];
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NSVGfont* font;
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NSVGfont* fontFace;
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float fontSize;
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char fontStyle;
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unsigned int fontColor;
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unsigned int strokeColor;
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float fillOpacity;
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float strokeOpacity;
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float strokeWidth;
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NSVGstyles* style;
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NSVGshape* shapes;
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NSVGpath* paths; //the paths for shapes. Shapes will have only handles
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struct NSVGtext *next;
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NSVGgroup* group;
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} NSVGtext;
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typedef struct NSVGsymbol {
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char id[kMaxIDLength];
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// float xform[6];
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float bounds[4];
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float viewBox[4];
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NSVGshape* shapes;
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NSVGshape* shapesTail;
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NSVGpath* paths;
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struct NSVGsymbol *next;
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} NSVGsymbol;
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typedef struct NSVGparser
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{
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NSVGattrib attr[NSVG_MAX_ATTR];
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int attrHead;
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float* pts;
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int npts;
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int cpts;
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NSVGpath* pathList;
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NSVGimage* image;
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NSVGstyles* styles;
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NSVGgradientData* gradients;
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NSVGshape* shapesTail;
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struct NSVGfont* currentFont;
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NSVGfontChain* fontsDB;
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float opacity;
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// this is temporary set for Menu text, later each text will have own face
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float fontSize;
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char fontStyle;
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unsigned int fontColor;
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//------------
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float viewMinx, viewMiny, viewWidth, viewHeight;
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int alignX, alignY, alignType;
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float dpi;
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char pathFlag;
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char defsFlag;
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char titleFlag;
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char shapeFlag;
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char styleFlag;
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char patternFlag;
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char symbolFlag;
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XBool isText;
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char unknown[64];
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NSVGtext* text;
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textFaces textFace[4]; //0-help 1-message 2-menu 3-test, far future it will be infinite list with id
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NSVGsymbol* symbols;
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NSVGpattern *patterns;
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NSVGclipPath* clipPath;
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NSVGclipPathIndex clipPathStack[NSVG_MAX_CLIP_PATHS];
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} NSVGparser;
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#ifdef NANOSVG_MEMORY_ALLOCATION_TRACE
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extern int nvsg__memoryallocation_verbose;
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void* nsvg__alloc(UINTN size, const XString8& msg);
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void* nsvg__alloczero(UINTN size, const XString8& msg);
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void* nsvg__alloccopy(UINTN size, const void* ref, const XString8& msg);
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void* nsvg__realloc(UINTN oldsize, UINTN newsize, void* ref, const XString8& msg);
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void nsvg__delete(void* buffer, const XString8& msg);
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size_t nsvg__nbDanglingPtr();
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void nsvg__outputDanglingPtr();
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#else
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// When tracing allocation is not wanted (release version for exemple), we use macro. This way, the msg parameter is not compiled or evaluated.
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// It prevents all the literal do be compiled and stored in the produced file.
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#define nsvg__alloc(size, msg) AllocatePool(size)
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#define nsvg__alloczero(size, msg) AllocateZeroPool(size)
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#define nsvg__alloccopy(size, ref, msg) AllocateCopyPool(size, ref)
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#define nsvg__realloc(oldsize, newsize, ref, msg) ReallocatePool(oldsize, newsize, ref)
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#define nsvg__delete(buffer, msg) FreePool(buffer)
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#endif
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void nsvg__dumpFloat(CONST char* s, float* t, int N);
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bool nsvg__isShapeInGroup(NSVGshape* shape, const char* groupName);
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NSVGclipPath* nsvg__getClipPathWithIndex(NSVGimage* image, NSVGclipPathIndex idx);
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//---
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// Duplicates a path.
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//NSVGpath* nsvgDuplicatePath(NSVGpath* p);
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// Parses SVG file from a file, returns SVG image as paths.
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//NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi);
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// Parses SVG file from a null terminated string, returns SVG image as paths.
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// Important note: changes the string.
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NSVGparser* nsvg__parse(char* input, /* const char* units,*/ float dpi, float opacity);
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NSVGparser* nsvg__createParser();
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// Deletes list of paths.
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void nsvg__deleteImage(NSVGimage* image);
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void nsvg__xformIdentity(float* t);
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void nsvg__deleteParser(NSVGparser* p);
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void nsvg__xformInverse(float* inv, float* t);
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void nsvg__xformSetScale(float* t, float sx, float sy);
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void nsvg__xformPremultiply(float* t, float* s);
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void nsvg__xformMultiply(float* t, float* s);
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void nsvg__deleteFont(NSVGfont* font);
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void nsvg__deleteFontChain(NSVGfontChain *fontChain);
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void nsvg__imageBounds(NSVGimage* image, float* bounds);
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void nsvg__imageBounds(NSVGimage* image, float* bounds, const char* groupName);
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float nsvg__addLetter(NSVGparser* p, CHAR16 letter, float x, float y, float scale, UINT32 color);
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void RenderSVGfont(NSVGfont *fontSVG, UINT32 color);
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//--------------- Rasterizer --------------
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typedef struct NSVGrasterizer NSVGrasterizer;
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typedef void (*recursive_image)(const void *obj, NSVGrasterizer *r, const char *href, const float area[4]);
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// Allocated rasterizer context.
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NSVGrasterizer* nsvg__createRasterizer(void);
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// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha)
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// r - pointer to rasterizer context
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// image - pointer to image to rasterize
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// tx,ty - image offset (applied after scaling)
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// scale - image scale
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// dst - pointer to destination image data, 4 bytes per pixel (RGBA)
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// w - width of the image to render
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// h - height of the image to render
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// stride - number of bytes per scaleline in the destination buffer
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void nsvgRasterize(NSVGrasterizer* r,
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NSVGimage* image, float* bounds, const char* groupName, float tx, float ty, float scalex, float scaley,
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UINT8* dst, int w, int h, int stride);
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void nsvgRasterize(NSVGrasterizer* r,
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NSVGimage* image, float tx, float ty, float scalex, float scaley,
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UINT8* dst, int w, int h, int stride);
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// Deletes rasterizer context.
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void nsvg__deleteRasterizer(NSVGrasterizer*);
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#define NSVG__SUBSAMPLES 5
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#define NSVG__FIXSHIFT 14
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#define NSVG__FIX (1 << NSVG__FIXSHIFT)
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#define NSVG__FIXMASK (NSVG__FIX-1)
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#define NSVG__MEMPAGE_SIZE 1024
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typedef struct NSVGedge {
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float x0,y0, x1,y1;
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int dir;
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struct NSVGedge* next;
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} NSVGedge;
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typedef struct NSVGpoint {
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float x, y;
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float dx, dy;
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float len;
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float dmx, dmy;
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UINT8 flags;
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char pad[3];
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} NSVGpoint;
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typedef struct NSVGactiveEdge {
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int x,dx;
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float ey;
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int dir;
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struct NSVGactiveEdge *next;
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} NSVGactiveEdge;
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typedef struct NSVGmemPage {
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UINT8 mem[NSVG__MEMPAGE_SIZE];
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int size;
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struct NSVGmemPage* next;
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} NSVGmemPage;
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typedef struct NSVGcachedPaint {
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char type;
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char spread;
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char pad[2];
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int coarse;
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float xform[6];
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// float opacity;
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void *image;
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unsigned int colors[256];
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// unsigned int colors2[256];
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} NSVGcachedPaint;
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typedef void (*NSVGscanlineFunction)(
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UINT8* dst, int count, UINT8* cover, int x, int y,
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/* float tx, float ty, float scalex, float scaley, */ NSVGcachedPaint* cache);
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typedef struct NSVGstencil
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{
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UINT8* square;
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int width, height, stride;
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NSVGclipPathIndex index;
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struct NSVGstencil* next;
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} NSVGstencil;
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struct NSVGrasterizer
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{
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float px, py;
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float tessTol;
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float distTol;
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NSVGedge* edges;
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int nedges;
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int cedges;
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NSVGpoint* points;
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int npoints;
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int cpoints;
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NSVGpoint* points2;
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int npoints2;
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int cpoints2;
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NSVGactiveEdge* freelist;
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NSVGmemPage* pages;
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NSVGmemPage* curpage;
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UINT8* scanline;
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int cscanline;
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NSVGscanlineFunction fscanline;
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UINT8* stencil;
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int stencilSize;
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int stencilStride;
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UINT8* bitmap;
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int width, height, stride;
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NSVGstencil* stencilList;
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};
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#endif
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