CloverBootloader/Protocols/AppleImageCodec/picopng.h
Slice 8359929a2e add bmp coder/decoder
Signed-off-by: Slice <sergey.slice@gmail.com>
2024-06-07 23:02:19 +03:00

83 lines
2.5 KiB
C

/*
* Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
*
* @APPLE_OSREFERENCE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. The rights granted to you under the License
* may not be used to create, or enable the creation or redistribution of,
* unlawful or unlicensed copies of an Apple operating system, or to
* circumvent, violate, or enable the circumvention or violation of, any
* terms of an Apple operating system software license agreement.
*
* Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_OSREFERENCE_LICENSE_HEADER_END@
*/
#ifndef _PICOPNG_H
#define _PICOPNG_H
#include <Library/UefiLib.h>
#include <Library/BaseMemoryLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Protocol/UgaDraw.h>
typedef struct {
UINT32 *data;
UINT32 size;
UINT32 allocsize;
} VECTOR_32;
typedef struct {
UINT8 *data;
UINT32 size;
UINT32 allocsize;
} VECTOR_8;
typedef struct {
UINT32 width, height;
UINT32 colorType, bitDepth;
UINT32 compressionMethod, filterMethod, interlaceMethod;
UINT32 key_r, key_g, key_b;
BOOLEAN key_defined;
VECTOR_8 *palette;
VECTOR_8 *image;
} PNG_INFO;
/****************************************************/
typedef struct {
INTN Width;
INTN Height;
BOOLEAN HasAlpha;
EFI_UGA_PIXEL *PixelData;
} EG_IMAGE;
EG_IMAGE *egDecodePNG(IN UINT8 *FileData, IN UINTN FileDataLength, IN BOOLEAN WantAlpha);
EG_IMAGE *egDecodeICNS(IN UINT8 *FileData, IN UINTN FileDataLength, IN UINTN IconSize, IN BOOLEAN WantAlpha);
EG_IMAGE *egDecodeBMP(IN UINT8 *FileData, IN UINTN FileDataLength, IN BOOLEAN WantAlpha);
VOID egFreeImage(IN EG_IMAGE *Image);
EG_IMAGE *egCreateImage(IN INTN Width, IN INTN Height, IN BOOLEAN HasAlpha);
#endif