mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-12-19 15:37:40 +01:00
84a320ba5d
Signed-off-by: Sergey Isakov <isakov-sl@bk.ru>
776 lines
25 KiB
C++
776 lines
25 KiB
C++
#include "XImage.h"
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#include "lodepng.h"
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#include "nanosvg.h"
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#include "libegint.h" //for egDecodeIcns
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#ifndef DEBUG_ALL
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#define DEBUG_XIMAGE 1
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#else
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#define DEBUG_XIMAGE DEBUG_ALL
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#endif
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#if DEBUG_XIMAGE == 0
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#define DBG(...)
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#else
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#define DBG(...) DebugLog(DEBUG_XIMAGE, __VA_ARGS__)
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#endif
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL NullColor = {0,0,0,0};
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XImage::XImage()
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{
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Width = 0;
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Height = 0;
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}
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XImage::XImage(UINTN W, UINTN H)
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{
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// Width = W;
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// Height = H; //included below
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setSizeInPixels(W, H);
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}
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XImage::XImage(EG_IMAGE* egImage)
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{
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if ( egImage) {
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// Width = egImage->Width;
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// Height = egImage->Height;
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setSizeInPixels(egImage->Width, egImage->Height); // change the size, ie the number of element in the array. Reaalocate buffer if needed
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CopyMem(&PixelData[0], egImage->PixelData, GetSizeInBytes());
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}else{
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// Width = 0;
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// Height = 0;
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setSizeInPixels(0, 0); // change the size, ie the number of element in the array. Reallocate buffer if needed
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}
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}
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EFI_STATUS XImage::FromEGImage(const EG_IMAGE* egImage)
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{
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if ( egImage) {
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setSizeInPixels(egImage->Width, egImage->Height);
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CopyMem(&PixelData[0], egImage->PixelData, GetSizeInBytes());
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} else {
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setSizeInPixels(0, 0);
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}
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if (GetSizeInBytes() == 0) {
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return EFI_NOT_FOUND;
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}
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return EFI_SUCCESS;
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}
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XImage& XImage::operator= (const XImage& other)
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{
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setSizeInPixels(other.GetWidth(), other.GetHeight()); // change the size, ie the number of element in the array. Reaalocate buffer if needed
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PixelData = other.PixelData;
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return *this;
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}
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UINT8 XImage::Smooth(const UINT8* p, int a01, int a10, int a21, int a12, int dx, int dy, float scale)
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{
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return (UINT8)((*(p + a01) * (scale - dx) * 3.f + *(p + a10) * (scale - dy) * 3.f + *(p + a21) * dx * 3.f +
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*(p + a12) * dy * 3.f + *(p) * 2.f *scale) / (scale * 8.f));
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}
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XImage::XImage(const XImage& Image, float scale)
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{
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UINTN SrcWidth = Image.GetWidth();
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UINTN SrcHeight = Image.GetHeight();
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if (scale < 1.e-4) {
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// Width = SrcWidth;
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// Height = SrcHeight;
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setSizeInPixels(SrcWidth, SrcHeight);
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for (UINTN y = 0; y < Height; ++y)
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for (UINTN x = 0; x < Width; ++x)
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PixelData[y * Width + x] = Image.GetPixel(x, y);
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} else {
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// Width = (UINTN)(SrcWidth * scale);
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// Height = (UINTN)(SrcHeight * scale);
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setSizeInPixels((UINTN)(SrcWidth * scale), (UINTN)(SrcHeight * scale));
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CopyScaled(Image, scale);
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}
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}
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#if 0
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UINTN Offset = OFFSET_OF(EFI_GRAPHICS_OUTPUT_BLT_PIXEL, Blue);
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dst.Blue = Smooth(&src.Blue, a01, a10, a11, a21, a12, dx, dy, scale);
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#define SMOOTH(P) \
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do { \
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((PIXEL*)dst_ptr)->P = (BYTE)((a01.P * (cx - dx) * 3 + a10.P * (cy - dy) * 3 + \
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a21.P * dx * 3 + a12.P * dy * 3 + a11.P * (cx + cy)) / ((cx + cy) * 4)); \
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} while(0)
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UINT x, y, z;
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PIXEL a10, a11, a12, a01, a21;
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int fx, cx, lx, dx, fy, cy, ly, dy;
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fx = (dst_size->width << PRECISION) / src_size->width;
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fy = (dst_size->height << PRECISION) / src_size->height;
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if (!fx || !fy) {
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return;
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}
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cx = ((fx - 1) >> PRECISION) + 1;
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cy = ((fy - 1) >> PRECISION) + 1;
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for (z = 0; z < dst_size->depth; z++)
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{
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BYTE * dst_slice_ptr = dst + z * dst_slice_pitch;
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const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
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for (y = 0; y < dst_size->height; y++)
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{
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BYTE * dst_ptr = dst_slice_ptr + y * dst_row_pitch;
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const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
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ly = (y << PRECISION) / fy;
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dy = y - ((ly * fy) >> PRECISION);
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for (x = 0; x < dst_size->width; x++)
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{
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const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
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lx = (x << PRECISION) / fx;
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dx = x - ((lx * fx) >> PRECISION);
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a11 = *(PIXEL*)src_ptr;
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a10 = (y == 0) ? a11 : (*(PIXEL*)(src_ptr - src_row_pitch));
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a01 = (x == 0) ? a11 : (*(PIXEL*)(src_ptr - src_format->bytes_per_pixel));
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a21 = (x == dst_size->width) ? a11 : (*(PIXEL*)(src_ptr + src_format->bytes_per_pixel));
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a12 = (y == dst_size->height) ? a11 : (*(PIXEL*)(src_ptr + src_row_pitch));
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SMOOTH(r);
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SMOOTH(g);
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SMOOTH(b);
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SMOOTH(a);
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dst_ptr += dst_format->bytes_per_pixel;
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}
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}
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}
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#endif
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XImage::~XImage()
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{
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}
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const XArray<EFI_GRAPHICS_OUTPUT_BLT_PIXEL>& XImage::GetData() const
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{
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return PixelData;
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}
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL* XImage::GetPixelPtr(INTN x, INTN y)
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{
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return &PixelData[x + y * Width];
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}
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const EFI_GRAPHICS_OUTPUT_BLT_PIXEL* XImage::GetPixelPtr(INTN x, INTN y) const
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{
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return &PixelData[x + y * Width];
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}
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const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& XImage::GetPixel(INTN x, INTN y) const
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{
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return PixelData[x + y * Width];
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}
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/*
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UINTN XImage::GetWidth() const
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{
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return Width;
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}
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UINTN XImage::GetHeight() const
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{
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return Height;
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}
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*/
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UINTN XImage::GetSizeInBytes() const
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{
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return PixelData.size() * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
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}
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void XImage::setSizeInPixels(UINTN W, UINTN H) //unused arguments?
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{
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Width = W;
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Height = H;
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PixelData.setSize(Width * Height);
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}
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void XImage::Fill(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color)
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{
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for (UINTN y = 0; y < Height; ++y)
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for (UINTN x = 0; x < Width; ++x)
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PixelData[y * Width + x] = Color;
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}
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void XImage::Fill(const EG_PIXEL* Color)
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{
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Fill((const EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)Color);
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}
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void XImage::FillArea(const EG_PIXEL* Color, EG_RECT& Rect)
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{
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FillArea((const EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)*Color, Rect);
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}
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void XImage::FillArea(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color, EG_RECT& Rect)
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{
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for (INTN y = Rect.YPos; y < GetHeight() && (y - Rect.YPos) < Rect.Height; ++y) {
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for (INTN x = Rect.XPos; x < GetWidth() && (x - Rect.XPos) < Rect.Width; ++x) {
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PixelData[y * Width + x] = Color;
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}
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}
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}
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//sizes remain as were assumed input image is large enough?
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void XImage::CopyScaled(const XImage& Image, float scale)
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{
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int SrcWidth = (int)Image.GetWidth(); //because Source[] requires int argument, why not long long int?
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int Pixel = sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
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int Row = SrcWidth * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
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int W = (int)GetWidth();
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int H = (int)GetHeight();
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const XArray<EFI_GRAPHICS_OUTPUT_BLT_PIXEL>& Source = Image.GetData();
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for (INTN y = 0; y < H; y++)
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{
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int ly = (int)(y / scale);
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int dy = (int)(y - ly * scale);
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for (INTN x = 0; x < W; x++)
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{
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int lx = (int)(x / scale);
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int dx = (int)(x - lx * scale);
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int a01 = (x == 0) ? 0 : -Pixel;
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int a10 = (y == 0) ? 0 : -Row;
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int a21 = (x == W - 1) ? 0 : Pixel;
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int a12 = (y == H - 1) ? 0 : Row;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL& dst = *GetPixelPtr(x, y);
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dst.Blue = Smooth(&Source[lx + ly * SrcWidth].Blue, a01, a10, a21, a12, dx, dy, scale);
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dst.Green = Smooth(&Source[lx + ly * SrcWidth].Green, a01, a10, a21, a12, dx, dy, scale);
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dst.Red = Smooth(&Source[lx + ly * SrcWidth].Red, a01, a10, a21, a12, dx, dy, scale);
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dst.Reserved = Source[lx + ly * SrcWidth].Reserved;
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}
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}
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}
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/* Place Top image over this image at PosX,PosY
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* Lowest means final image is opaque
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* else transparency will be multiplied
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*/
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void XImage::Compose(INTN PosX, INTN PosY, const XImage& TopImage, bool Lowest)
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{
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EG_RECT OutPlace;
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OutPlace.XPos = PosX;
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OutPlace.YPos = PosY;
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OutPlace.Width = GetWidth();
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OutPlace.Height = GetHeight();
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EG_RECT Area;
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Area.XPos = 0;
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Area.YPos = 0;
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Area.Width = TopImage.GetWidth();
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Area.Height = TopImage.GetHeight();
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Compose(OutPlace, Area, TopImage, Lowest, 0.f);
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}
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// TopScale is for scaling TopImage. = 0.f means no scale or = 1.f
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// InPlace is a place in TopImage before scaling
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void XImage::Compose(const EG_RECT& OutPlace, const EG_RECT& InPlace, const XImage& TopImage, bool Lowest, float TopScale)
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{
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INTN PosX = InPlace.XPos;
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INTN PosY = InPlace.YPos;
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INTN WArea = InPlace.Width;
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INTN HArea = InPlace.Height;
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XImage Top2;
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if (TopScale != 0.f && TopScale != 1.f) {
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Top2.setSizeInPixels((UINTN)(TopImage.GetWidth() * TopScale), (UINTN)(TopImage.GetHeight() * TopScale));
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Top2.CopyScaled(TopImage, TopScale);
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PosX = (int)(PosX * TopScale);
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PosY = (int)(PosY * TopScale);
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WArea = (int)(WArea * TopScale);
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HArea = (int)(HArea * TopScale);
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}
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const XImage& Top = (TopScale != 0.f && TopScale != 1.f) ? Top2 : TopImage; //this is a link, not copy
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//assumed Area.Width == OutPlace.Width
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// if not choose min
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WArea = MIN(WArea, OutPlace.Width);
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if (OutPlace.XPos + WArea > GetWidth()) { //coordinate in this image - OutPlace
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WArea = GetWidth() - OutPlace.XPos;
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}
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HArea = MIN(HArea, OutPlace.Height);
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if (OutPlace.YPos + HArea > GetHeight()) {
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HArea = GetHeight() - OutPlace.YPos;
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}
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//change only affected pixels
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for (INTN y = 0; y < HArea && (y + PosY) < Top.GetHeight(); ++y) {
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// EFI_GRAPHICS_OUTPUT_BLT_PIXEL& CompPtr = *GetPixelPtr(PosX, y); // I assign a ref to avoid the operator ->. Compiler will produce the same anyway.
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL* CompPtr = GetPixelPtr(OutPlace.XPos, OutPlace.YPos + y);
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for (INTN x = 0; x < WArea && (x + PosX) < Top.GetWidth(); ++x) {
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//------
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// test compAlpha = 255; TopAlpha = 0 -> only Comp, TopAplha = 255 -> only Top
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UINT32 TopAlpha = Top.GetPixel(x + PosX, y + PosY).Reserved & 0xFF; //0, 255
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UINT32 CompAlpha = CompPtr->Reserved & 0xFF; //255
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UINT32 RevAlpha = 255 - TopAlpha; //2<<8; 255, 0
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UINT32 TempAlpha = CompAlpha * RevAlpha; //2<<16; 255*255, 0
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TopAlpha *= 255; //2<<16; 0, 255*255
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UINT32 FinalAlpha = TopAlpha + TempAlpha; //2<<16; 255*255, 255*255
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//final alpha =(1-(1-x)*(1-y)) =(255*255-(255-topA)*(255-compA))/255 = topA+compA*(1-topA)
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if (FinalAlpha != 0) {
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UINT32 Temp = (CompPtr->Blue * TempAlpha) + (Top.GetPixel(x + PosX, y + PosY).Blue * TopAlpha);
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CompPtr->Blue = (UINT8)(Temp / FinalAlpha);
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Temp = (CompPtr->Green * TempAlpha) + (Top.GetPixel(x + PosX, y + PosY).Green * TopAlpha);
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CompPtr->Green = (UINT8)(Temp / FinalAlpha);
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Temp = (CompPtr->Red * TempAlpha) + (Top.GetPixel(x + PosX, y + PosY).Red * TopAlpha);
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CompPtr->Red = (UINT8)(Temp / FinalAlpha);
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}
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if (Lowest) {
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CompPtr->Reserved = 255;
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} else {
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CompPtr->Reserved = (UINT8)(FinalAlpha / 255);
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}
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CompPtr++; //faster way to move to next pixel
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}
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}
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}
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/* Place this image over Back image at PosX,PosY
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* and result will be in this image
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* But pixels will be moved anyway so it's impossible without double copy
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*
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*/
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//void XImage::ComposeOnBack(INTN PosX, INTN PosY, const XImage& BackImage, bool Lowest)
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void XImage::FlipRB()
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{
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UINTN ImageSize = (Width * Height);
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL* Pixel = GetPixelPtr(0,0);
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for (UINTN i = 0; i < ImageSize; ++i) {
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UINT8 Temp = Pixel->Blue;
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Pixel->Blue = Pixel->Red;
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Pixel->Red = Temp;
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// if (!WantAlpha) Pixel->Reserved = 0xFF;
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Pixel++;
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}
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}
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/*
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* The function converted plain array into XImage object
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* Error = 0 - Success
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* Error = 28 - invalid signature
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*/
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EFI_STATUS XImage::FromPNG(const UINT8 * Data, UINTN Length)
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{
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// DBG("XImage len=%llu\n", Length);
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if (Data == NULL) return EFI_INVALID_PARAMETER;
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UINT8 * PixelPtr; // = (UINT8 *)&PixelData[0];
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unsigned Error = eglodepng_decode(&PixelPtr, &Width, &Height, Data, Length);
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if (Error != 0 && Error != 28) {
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return EFI_NOT_FOUND;
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}
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if ( !PixelPtr ) return EFI_UNSUPPORTED; // It's possible to get error 28 and PixelPtr == NULL
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setSizeInPixels(Width, Height);
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//now we have a new pointer and want to move data
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INTN NewLength = Width * Height * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
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CopyMem(GetPixelPtr(0,0), PixelPtr, NewLength);
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FreePool(PixelPtr); //allocated by lodepng
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FlipRB();
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return EFI_SUCCESS;
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}
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/*
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* The function creates new array Data and inform about it size to be saved
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* as a file.
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* The caller is responsible to free the array.
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*/
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EFI_STATUS XImage::ToPNG(UINT8** Data, UINTN& OutSize)
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{
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size_t FileDataLength = 0;
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FlipRB(); //commomly we want alpha for PNG, but not for screenshot, fix alpha there
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UINT8 * PixelPtr = (UINT8 *)&PixelData[0];
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unsigned Error = eglodepng_encode(Data, &FileDataLength, PixelPtr, Width, Height);
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OutSize = FileDataLength;
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if (Error) return EFI_UNSUPPORTED;
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return EFI_SUCCESS;
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}
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/*
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* fill XImage object by raster data described in SVG file
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* caller should create the object with Width and Height and calculate scale
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* scale = 1 correspond to fill the rect with the image
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* scale = 0.5 will reduce image
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* but this procedure is mostly for testing purpose. Real SVG theme can't be divided to separate SVG files
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*/
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EFI_STATUS XImage::FromSVG(const CHAR8 *SVGData, float scale)
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{
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NSVGimage *SVGimage;
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NSVGparser* p;
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NSVGrasterizer* rast = nsvgCreateRasterizer();
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if (!rast) return EFI_UNSUPPORTED;
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//we have to copy input data because nanosvg wants to change it
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char *input = (__typeof__(input))AllocateCopyPool(AsciiStrSize(SVGData), SVGData);
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if (!input) return EFI_DEVICE_ERROR;
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p = nsvgParse(input, 72, 1.f); //the parse will change input contents
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SVGimage = p->image;
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if (SVGimage) {
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float ScaleX = Width / SVGimage->width;
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float ScaleY = Height / SVGimage->height;
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float Scale = (ScaleX > ScaleY) ? ScaleY : ScaleX;
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Scale *= scale;
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DBG("Test image width=%d heigth=%d\n", (int)(SVGimage->width), (int)(SVGimage->height));
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nsvgRasterize(rast, SVGimage, 0.f, 0.f, Scale, Scale, (UINT8*)&PixelData[0], (int)Width, (int)Height, (int)Width * sizeof(PixelData[0]));
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FreePool(SVGimage);
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}
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// nsvg__deleteParser(p); //can't delete raster until we make imageChain
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nsvgDeleteRasterizer(rast);
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FreePool(input);
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return EFI_SUCCESS;
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}
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// Screen operations
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/*
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* The function to get image from screen. Used in screenshot (full screen), Pointer (small area) and Draw (small area)
|
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* XImage must be created with Width, Height of Rect
|
|
* the rect will be clipped if it intersects the screen edge
|
|
*
|
|
* be careful about alpha. This procedure can produce alpha = 0 which means full transparent
|
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* No! Anuway alpha should be corrected to 0xFF
|
|
*/
|
|
void XImage::GetArea(const EG_RECT& Rect)
|
|
{
|
|
GetArea(Rect.XPos, Rect.YPos, Rect.Width, Rect.Height);
|
|
}
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|
|
|
void XImage::GetArea(INTN x, INTN y, UINTN W, UINTN H)
|
|
{
|
|
EFI_STATUS Status;
|
|
EFI_GUID UgaDrawProtocolGuid = EFI_UGA_DRAW_PROTOCOL_GUID;
|
|
EFI_UGA_DRAW_PROTOCOL *UgaDraw = NULL;
|
|
EFI_GUID GraphicsOutputProtocolGuid = EFI_GRAPHICS_OUTPUT_PROTOCOL_GUID;
|
|
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
|
|
|
|
Status = EfiLibLocateProtocol(&GraphicsOutputProtocolGuid, (VOID **)&GraphicsOutput);
|
|
if (EFI_ERROR(Status)) {
|
|
GraphicsOutput = NULL;
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|
Status = EfiLibLocateProtocol(&UgaDrawProtocolGuid, (VOID **)&UgaDraw);
|
|
if (EFI_ERROR(Status))
|
|
UgaDraw = NULL;
|
|
}
|
|
|
|
if (W == 0) W = Width;
|
|
if (H == 0) H = Height;
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|
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|
Width = (x + W > (UINTN)UGAWidth) ? (UGAWidth - x) : W;
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|
Height = (y + H > (UINTN)UGAHeight) ? ((UINTN)UGAHeight - y) : H;
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|
|
|
setSizeInPixels(Width, Height); // setSizeInPixels BEFORE, so &PixelData[0]
|
|
if ( Width == 0 || Height == 0 ) return; // nothing to get, area is zero. &PixelData[0] would crash
|
|
/*
|
|
* Blt(...Width, Height, Delta);
|
|
* if (Delta == 0) {
|
|
* Delta = Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
|
|
* }
|
|
*
|
|
*/
|
|
if (GraphicsOutput != NULL) {
|
|
GraphicsOutput->Blt(GraphicsOutput,
|
|
&PixelData[0],
|
|
EfiBltVideoToBltBuffer,
|
|
x, y, 0, 0, Width, Height, 0); // Width*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
}
|
|
else if (UgaDraw != NULL) {
|
|
UgaDraw->Blt(UgaDraw,
|
|
(EFI_UGA_PIXEL *)GetPixelPtr(0,0),
|
|
EfiUgaVideoToBltBuffer,
|
|
x, y, 0, 0, Width, Height, 0); //Width*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
}
|
|
//fix alpha
|
|
UINTN ImageSize = (Width * Height);
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* Pixel = GetPixelPtr(0,0);
|
|
for (UINTN i = 0; i < ImageSize; ++i) {
|
|
(Pixel++)->Reserved = 0xFF;
|
|
}
|
|
}
|
|
|
|
void XImage::DrawWithoutCompose(INTN x, INTN y, UINTN width, UINTN height)
|
|
{
|
|
if (isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
if ( width == 0 ) width = Width;
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|
if ( height == 0 ) height = Height;
|
|
UINTN AreaWidth = (x + width > (UINTN)UGAWidth) ? (UGAWidth - x) : width;
|
|
UINTN AreaHeight = (y + height > (UINTN)UGAHeight) ? (UGAHeight - y) : height;
|
|
// DBG("area=%d,%d\n", AreaWidth, AreaHeight);
|
|
// prepare protocols
|
|
EFI_STATUS Status;
|
|
EFI_GUID UgaDrawProtocolGuid = EFI_UGA_DRAW_PROTOCOL_GUID;
|
|
EFI_UGA_DRAW_PROTOCOL *UgaDraw = NULL;
|
|
EFI_GUID GraphicsOutputProtocolGuid = EFI_GRAPHICS_OUTPUT_PROTOCOL_GUID;
|
|
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
|
|
|
|
Status = EfiLibLocateProtocol(&GraphicsOutputProtocolGuid, (VOID **)&GraphicsOutput);
|
|
if (EFI_ERROR(Status)) {
|
|
GraphicsOutput = NULL;
|
|
Status = EfiLibLocateProtocol(&UgaDrawProtocolGuid, (VOID **)&UgaDraw);
|
|
if (EFI_ERROR(Status))
|
|
UgaDraw = NULL;
|
|
}
|
|
//output combined image
|
|
if (GraphicsOutput != NULL) {
|
|
GraphicsOutput->Blt(GraphicsOutput, (*this).GetPixelPtr(0, 0),
|
|
EfiBltBufferToVideo,
|
|
0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
}
|
|
else if (UgaDraw != NULL) {
|
|
UgaDraw->Blt(UgaDraw, (EFI_UGA_PIXEL *)(*this).GetPixelPtr(0, 0), EfiUgaBltBufferToVideo,
|
|
0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
|
|
}
|
|
}
|
|
|
|
void XImage::Draw(INTN x, INTN y)
|
|
{
|
|
Draw(x, y, 0, true);
|
|
}
|
|
|
|
void XImage::Draw(INTN x, INTN y, float scale)
|
|
{
|
|
Draw(x, y, scale, true);
|
|
}
|
|
|
|
void XImage::Draw(INTN x, INTN y, float scale, bool Opaque)
|
|
{
|
|
//prepare images
|
|
if (isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
if (x < 0) {
|
|
x = 0;
|
|
}
|
|
if (y < 0) {
|
|
y = 0;
|
|
}
|
|
|
|
XImage Top(*this, scale); //can accept 0 as scale
|
|
XImage Background(Width, Height);
|
|
UINTN AreaWidth = (x + Width > (UINTN)UGAWidth) ? (UGAWidth - x) : Width;
|
|
UINTN AreaHeight = (y + Height > (UINTN)UGAHeight) ? (UGAHeight - y) : Height;
|
|
Background.GetArea(x, y, AreaWidth, AreaHeight); //it will resize the Background image
|
|
Background.Compose(0, 0, Top, Opaque);
|
|
Background.DrawWithoutCompose(x, y);
|
|
|
|
}
|
|
|
|
void XImage::DrawOnBack(INTN XPos, INTN YPos, const XImage& Plate)
|
|
{
|
|
XImage BackLayer(Width, Height);
|
|
BackLayer.CopyRect(Plate, XPos, YPos); //assume Plate is big enough [XPos+Width, YPos+Height]
|
|
BackLayer.Compose(0, 0, *this, true);
|
|
BackLayer.DrawWithoutCompose(XPos, YPos);
|
|
}
|
|
|
|
/*
|
|
* IconName is just func_about for example
|
|
* will search files
|
|
* icons/iconname.icns - existing themes
|
|
* icons/iconname.png - it will be more correct
|
|
* iconname.png - for example checkbox.png
|
|
* if not found use embedded. It should be decoded again after theme change
|
|
* SVG themes filled separately after ThemeName defined so the procedure just return EFI_SUCCESS
|
|
* The function always create new image and will not be used to get a link to existing image
|
|
*/
|
|
EFI_STATUS XImage::LoadXImage(EFI_FILE *BaseDir, const char* IconName)
|
|
{
|
|
return LoadXImage(BaseDir, XStringW().takeValueFrom(IconName));
|
|
}
|
|
|
|
EFI_STATUS XImage::LoadXImage(EFI_FILE *BaseDir, const wchar_t* LIconName)
|
|
{
|
|
return LoadXImage(BaseDir, XStringW().takeValueFrom(LIconName));
|
|
}
|
|
//dont call this procedure for SVG theme BaseDir == NULL?
|
|
//it can be used for other files
|
|
EFI_STATUS XImage::LoadXImage(EFI_FILE *BaseDir, const XStringW& IconName)
|
|
{
|
|
EFI_STATUS Status = EFI_NOT_FOUND;
|
|
UINT8 *FileData = NULL;
|
|
UINTN FileDataLength = 0;
|
|
|
|
// if (TypeSVG) { //make a copy of SVG image
|
|
// XImage NewImage = Theme.GetIcon(IconName);
|
|
// setSizeInPixels(NewImage.GetWidth(), NewImage.GetHeight());
|
|
// CopyMem(&PixelData[0], &NewImage.PixelData[0], GetSizeInBytes());
|
|
// return EFI_SUCCESS;
|
|
// }
|
|
|
|
if (BaseDir == NULL || IconName.isEmpty())
|
|
return EFI_NOT_FOUND;
|
|
|
|
// load file
|
|
XStringW FileName = L"icons\\" + IconName + L".icns";
|
|
Status = egLoadFile(BaseDir, FileName.data(), &FileData, &FileDataLength);
|
|
if (EFI_ERROR(Status)) {
|
|
FileName = L"icons\\" + IconName + L".png";
|
|
Status = egLoadFile(BaseDir, FileName.data(), &FileData, &FileDataLength);
|
|
if (EFI_ERROR(Status)) {
|
|
FileName = IconName + L".png";
|
|
if (EFI_ERROR(Status)) {
|
|
FileName = IconName; //may be it already contain extension, for example Logo.png
|
|
Status = egLoadFile(BaseDir, FileName.data(), &FileData, &FileDataLength);
|
|
if (EFI_ERROR(Status)) {
|
|
return Status;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// decode it
|
|
Status = FromPNG(FileData, FileDataLength);
|
|
if (EFI_ERROR(Status)) {
|
|
DBG("%ls not decoded\n", IconName.data());
|
|
}
|
|
FreePool(FileData);
|
|
return Status;
|
|
}
|
|
|
|
//EnsureImageSize should create new object with new sizes
|
|
//while compose uses old object
|
|
void XImage::EnsureImageSize(IN UINTN NewWidth, IN UINTN NewHeight)
|
|
{
|
|
|
|
EnsureImageSize(NewWidth, NewHeight, NullColor);
|
|
}
|
|
void XImage::EnsureImageSize(IN UINTN NewWidth, IN UINTN NewHeight, IN CONST EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color)
|
|
{
|
|
if (NewWidth == Width && NewHeight == Height)
|
|
return;
|
|
|
|
XImage NewImage(NewWidth, NewHeight);
|
|
NewImage.Fill(Color);
|
|
NewImage.Compose(0, 0, (*this), false); //should keep existing opacity
|
|
setSizeInPixels(NewWidth, NewHeight); //include reallocate but loose data
|
|
CopyMem(&PixelData[0], &NewImage.PixelData[0], GetSizeInBytes());
|
|
//we have to copy pixels twice? because we can't return newimage instead of this
|
|
}
|
|
|
|
void XImage::DummyImage(IN UINTN PixelSize)
|
|
{
|
|
|
|
UINTN LineOffset;
|
|
CHAR8 *Ptr, *YPtr;
|
|
|
|
setSizeInPixels(PixelSize, PixelSize);
|
|
|
|
LineOffset = PixelSize * 4;
|
|
|
|
YPtr = (CHAR8 *)GetPixelPtr(0,0) + ((PixelSize - 32) >> 1) * (LineOffset + 4);
|
|
for (UINTN y = 0; y < 32; y++) {
|
|
Ptr = YPtr;
|
|
for (UINTN x = 0; x < 32; x++) {
|
|
if (((x + y) % 12) < 6) {
|
|
*Ptr++ = 0;
|
|
*Ptr++ = 0;
|
|
*Ptr++ = 0;
|
|
} else {
|
|
*Ptr++ = 0;
|
|
*Ptr++ = ~0; //yellow
|
|
*Ptr++ = ~0;
|
|
}
|
|
*Ptr++ = ~111; //opacity
|
|
}
|
|
YPtr += LineOffset;
|
|
}
|
|
}
|
|
|
|
void XImage::Copy(XImage* Image)
|
|
{
|
|
CopyRect(*Image, 0, 0);
|
|
}
|
|
void XImage::CopyRect(const XImage& Image, INTN XPos, INTN YPos)
|
|
{
|
|
for (INTN y = 0; y < GetHeight() && (y + YPos) < Image.GetHeight(); ++y) {
|
|
for (INTN x = 0; x < GetWidth() && (x + XPos) < Image.GetWidth(); ++x) {
|
|
PixelData[y * Width + x] = Image.GetPixel(x + XPos, y + YPos);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* copy rect InputRect from the input Image and place to OwnRect in this image
|
|
* width and height will be the smaller of the two rect
|
|
* taking into account boundary intersect
|
|
*/
|
|
void XImage::CopyRect(const XImage& Image, const EG_RECT& OwnPlace, const EG_RECT& InputRect)
|
|
{
|
|
INTN Dx = OwnPlace.XPos - InputRect.XPos;
|
|
INTN Dy = OwnPlace.YPos - InputRect.YPos;
|
|
INTN W = MIN(OwnPlace.Width, InputRect.Width);
|
|
INTN H = MIN(OwnPlace.Height, InputRect.Height);
|
|
for (INTN y = OwnPlace.YPos; y - OwnPlace.YPos < H && y < GetHeight() && (y - Dy) < Image.GetHeight(); ++y) {
|
|
for (INTN x = OwnPlace.XPos; x - OwnPlace.XPos < W && x < GetWidth() && (x - Dx) < Image.GetWidth(); ++x) {
|
|
PixelData[y * Width + x] = Image.GetPixel(x - Dx, y - Dy);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
EG_IMAGE* XImage::ToEGImage()
|
|
{
|
|
if (isEmpty()) {
|
|
return NULL; // what is better, return NULL or empty image?
|
|
}
|
|
EG_IMAGE* Tmp = egCreateImage(Width, Height, TRUE); //memory leak
|
|
CopyMem(&Tmp->PixelData[0], &PixelData[0], GetSizeInBytes());
|
|
return Tmp;
|
|
}
|
|
|
|
//
|
|
// Load an image from a .icns file
|
|
//
|
|
EFI_STATUS XImage::LoadIcns(IN EFI_FILE_HANDLE BaseDir, IN CONST CHAR16 *FileName, IN UINTN PixelSize)
|
|
{
|
|
if (GlobalConfig.TextOnly) // skip loading if it's not used anyway
|
|
return EFI_SUCCESS;
|
|
if (BaseDir) {
|
|
EFI_STATUS Status = EFI_NOT_FOUND;
|
|
UINT8 *FileData = NULL;
|
|
UINTN FileDataLength = 0;
|
|
//TODO - make XImage
|
|
EG_IMAGE *NewImage;
|
|
|
|
// load file
|
|
Status = egLoadFile(BaseDir, FileName, &FileData, &FileDataLength);
|
|
if (EFI_ERROR(Status)) {
|
|
return Status;
|
|
}
|
|
|
|
// decode it
|
|
NewImage = egDecodeICNS(FileData, FileDataLength, PixelSize, TRUE);
|
|
Status = FromEGImage(NewImage);
|
|
FreePool(FileData);
|
|
return Status;
|
|
|
|
}
|
|
return EFI_NOT_FOUND;
|
|
}
|
|
|