mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-12-25 16:37:42 +01:00
7c0aa811ec
Signed-off-by: Sergey Isakov <isakov-sl@bk.ru>
184 lines
3.9 KiB
C
184 lines
3.9 KiB
C
/** @file
|
|
Random number generator services that uses RdRand instruction access
|
|
to provide high-quality random numbers.
|
|
|
|
Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
|
|
SPDX-License-Identifier: BSD-2-Clause-Patent
|
|
|
|
**/
|
|
|
|
#include <Library/BaseLib.h>
|
|
#include <Library/DebugLib.h>
|
|
|
|
//
|
|
// Bit mask used to determine if RdRand instruction is supported.
|
|
//
|
|
#define RDRAND_MASK BIT30
|
|
|
|
//
|
|
// Limited retry number when valid random data is returned.
|
|
// Uses the recommended value defined in Section 7.3.17 of "Intel 64 and IA-32
|
|
// Architectures Software Developer's Mannual".
|
|
//
|
|
#define RDRAND_RETRY_LIMIT 10
|
|
|
|
/**
|
|
The constructor function checks whether or not RDRAND instruction is supported
|
|
by the host hardware.
|
|
|
|
The constructor function checks whether or not RDRAND instruction is supported.
|
|
It will ASSERT() if RDRAND instruction is not supported.
|
|
It will always return RETURN_SUCCESS.
|
|
|
|
@retval RETURN_SUCCESS The constructor always returns EFI_SUCCESS.
|
|
|
|
**/
|
|
RETURN_STATUS
|
|
EFIAPI
|
|
BaseRngLibConstructor (
|
|
VOID
|
|
)
|
|
{
|
|
UINT32 RegEcx;
|
|
|
|
//
|
|
// Determine RDRAND support by examining bit 30 of the ECX register returned by
|
|
// CPUID. A value of 1 indicates that processor support RDRAND instruction.
|
|
//
|
|
AsmCpuid (1, 0, 0, &RegEcx, 0);
|
|
ASSERT ((RegEcx & RDRAND_MASK) == RDRAND_MASK);
|
|
|
|
return RETURN_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
Generates a 16-bit random number.
|
|
|
|
if Rand is NULL, then ASSERT().
|
|
|
|
@param[out] Rand Buffer pointer to store the 16-bit random value.
|
|
|
|
@retval TRUE Random number generated successfully.
|
|
@retval FALSE Failed to generate the random number.
|
|
|
|
**/
|
|
BOOLEAN
|
|
EFIAPI
|
|
GetRandomNumber16 (
|
|
OUT UINT16 *Rand
|
|
)
|
|
{
|
|
UINT32 Index;
|
|
|
|
ASSERT (Rand != NULL);
|
|
|
|
//
|
|
// A loop to fetch a 16 bit random value with a retry count limit.
|
|
//
|
|
for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
|
|
if (AsmRdRand16 (Rand)) {
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
Generates a 32-bit random number.
|
|
|
|
if Rand is NULL, then ASSERT().
|
|
|
|
@param[out] Rand Buffer pointer to store the 32-bit random value.
|
|
|
|
@retval TRUE Random number generated successfully.
|
|
@retval FALSE Failed to generate the random number.
|
|
|
|
**/
|
|
BOOLEAN
|
|
EFIAPI
|
|
GetRandomNumber32 (
|
|
OUT UINT32 *Rand
|
|
)
|
|
{
|
|
UINT32 Index;
|
|
|
|
ASSERT (Rand != NULL);
|
|
|
|
//
|
|
// A loop to fetch a 32 bit random value with a retry count limit.
|
|
//
|
|
for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
|
|
if (AsmRdRand32 (Rand)) {
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
Generates a 64-bit random number.
|
|
|
|
if Rand is NULL, then ASSERT().
|
|
|
|
@param[out] Rand Buffer pointer to store the 64-bit random value.
|
|
|
|
@retval TRUE Random number generated successfully.
|
|
@retval FALSE Failed to generate the random number.
|
|
|
|
**/
|
|
BOOLEAN
|
|
EFIAPI
|
|
GetRandomNumber64 (
|
|
OUT UINT64 *Rand
|
|
)
|
|
{
|
|
UINT32 Index;
|
|
|
|
ASSERT (Rand != NULL);
|
|
|
|
//
|
|
// A loop to fetch a 64 bit random value with a retry count limit.
|
|
//
|
|
for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
|
|
if (AsmRdRand64 (Rand)) {
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
Generates a 128-bit random number.
|
|
|
|
if Rand is NULL, then ASSERT().
|
|
|
|
@param[out] Rand Buffer pointer to store the 128-bit random value.
|
|
|
|
@retval TRUE Random number generated successfully.
|
|
@retval FALSE Failed to generate the random number.
|
|
|
|
**/
|
|
BOOLEAN
|
|
EFIAPI
|
|
GetRandomNumber128 (
|
|
OUT UINT64 *Rand
|
|
)
|
|
{
|
|
ASSERT (Rand != NULL);
|
|
|
|
//
|
|
// Read first 64 bits
|
|
//
|
|
if (!GetRandomNumber64 (Rand)) {
|
|
return FALSE;
|
|
}
|
|
|
|
//
|
|
// Read second 64 bits
|
|
//
|
|
return GetRandomNumber64 (++Rand);
|
|
}
|