mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
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42cece9885
Move global variable textfaces in XTheme. Move global variable fontsDB in XTheme. Remove XTheme member SVGParser. SVGParser is deleted just after use. Remove XTheme members ImageSVG and ImageSVGnight. All images are rasterized at load, so no need to keep that. Remove XIcon setFilled because XIcon knows if it's filled or not by checking Image & ImageNight
432 lines
15 KiB
C++
432 lines
15 KiB
C++
/*
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* libeg/text.c
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* Text drawing functions
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*
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* Copyright (c) 2006 Christoph Pfisterer
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the
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* distribution.
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*
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* * Neither the name of Christoph Pfisterer nor the names of the
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//Slice 2011 - 2016 numerous improvements, 2020 full rewritten for c++
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extern "C" {
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#include <Protocol/GraphicsOutput.h>
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}
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#include <Platform.h> // Only use angled for Platform, else, xcode project won't compile
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#include "libegint.h"
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#include "nanosvg.h"
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#include "VectorGraphics.h"
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#include "XTheme.h"
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#include "../Platform/Settings.h"
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#include "../Settings/Self.h"
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//#include "egemb_font.h"
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//#define FONT_CELL_WIDTH (7)
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//#define FONT_CELL_HEIGHT (12)
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#ifndef DEBUG_ALL
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#define DEBUG_TEXT 0
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#else
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#define DEBUG_TEXT DEBUG_ALL
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#endif
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#if DEBUG_TEXT == 0
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#define DBG(...)
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#else
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#define DBG(...) DebugLog(DEBUG_TEXT, __VA_ARGS__)
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#endif
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const EFI_GRAPHICS_OUTPUT_BLT_PIXEL SemiWhitePixel = {0xFF, 0xFF, 0xFF, 0xD2}; //semitransparent white
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//
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// Text rendering
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//
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//it is not good for vector theme
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//it will be better to sum each letter width for the chosen font
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// so one more parameter is TextStyle
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void XTheme::MeasureText(IN const XStringW& Text, OUT INTN *Width, OUT INTN *Height)
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{
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INTN ScaledWidth = CharWidth;
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INTN ScaledHeight = FontHeight;
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if (Scale != 0.f) {
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ScaledWidth = (INTN)(CharWidth * Scale);
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ScaledHeight = (INTN)(FontHeight * Scale);
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}
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if (Width != NULL)
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*Width = StrLen(Text.wc_str()) * ((FontWidth > ScaledWidth) ? FontWidth : ScaledWidth);
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if (Height != NULL)
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*Height = ScaledHeight;
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}
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void XTheme::LoadFontImage(IN XBool UseEmbedded, IN INTN Rows, IN INTN Cols)
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{
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EFI_STATUS Status = EFI_NOT_FOUND;
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XImage NewImage; //tempopary image from file
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INTN ImageWidth, ImageHeight;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *PixelPtr;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *FontPtr;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstPixel;
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XBool isKorean = (gSettings.GUI.languageCode == korean);
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XStringW fontFilePath;
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const XStringW& commonFontDir = L"font"_XSW;
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if (IsEmbeddedTheme() && !isKorean) { //or initial screen before theme init
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Status = NewImage.FromPNG(ACCESS_EMB_DATA(emb_font_data), ACCESS_EMB_SIZE(emb_font_data)); //always success
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MsgLog("Using embedded font\n");
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} else if (isKorean){
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Status = NewImage.LoadXImage(ThemeDir, L"FontKorean.png"_XSW);
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MsgLog("Loading korean font from ThemeDir: %s\n", efiStrError(Status));
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if (!EFI_ERROR(Status)) {
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CharWidth = 22; //standard for korean
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} else {
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MsgLog("...using english\n");
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gSettings.GUI.languageCode = english;
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}
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}
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if (EFI_ERROR(Status)) {
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//not loaded, use common
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Rows = 16; //standard for english
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Cols = 16;
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Status = NewImage.LoadXImage(ThemeDir, FontFileName);
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}
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if (EFI_ERROR(Status)) {
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//then take from common font folder
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// fontFilePath = SWPrintf(L"%s\\%s", commonFontDir, isKorean ? L"FontKorean.png" : FontFileName.data());
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fontFilePath = commonFontDir + FontFileName;
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Status = NewImage.LoadXImage(&self.getCloverDir(), fontFilePath);
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//else use embedded even if it is not embedded
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if (EFI_ERROR(Status)) {
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Status = NewImage.FromPNG(ACCESS_EMB_DATA(emb_font_data), ACCESS_EMB_SIZE(emb_font_data));
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}
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if (EFI_ERROR(Status)) {
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MsgLog("No font found!\n");
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return;
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}
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}
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ImageWidth = NewImage.GetWidth();
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// DBG("ImageWidth=%lld\n", ImageWidth);
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ImageHeight = NewImage.GetHeight();
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// DBG("ImageHeight=%lld\n", ImageHeight);
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PixelPtr = NewImage.GetPixelPtr(0,0);
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FontImage.setSizeInPixels(ImageWidth * Rows, ImageHeight / Rows);
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FontPtr = FontImage.GetPixelPtr(0,0);
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FontWidth = ImageWidth / Cols;
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FontHeight = ImageHeight / Rows;
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TextHeight = FontHeight + (int)(TEXT_YMARGIN * 2 * Scale);
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// if (!isKorean) {
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// CharWidth = FontWidth; //there is default value anyway
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// }
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FirstPixel = *PixelPtr;
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for (INTN y = 0; y < Rows; y++) {
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for (INTN j = 0; j < FontHeight; j++) {
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INTN Ypos = ((j * Rows) + y) * ImageWidth;
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for (INTN x = 0; x < ImageWidth; x++) {
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if (
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//First pixel is accounting as "blue key"
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(PixelPtr->Blue == FirstPixel.Blue) &&
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(PixelPtr->Green == FirstPixel.Green) &&
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(PixelPtr->Red == FirstPixel.Red)
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) {
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PixelPtr->Reserved = 0; //if a pixel has same color as first pixel then it will be transparent
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//} else if (DarkEmbedded) {
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} else if (embedded && !Daylight) {
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*PixelPtr = SemiWhitePixel; //special case to change a text to semi white, not blue pixels
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}
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FontPtr[Ypos + x] = *PixelPtr++; //not (x, YPos) !!!
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}
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}
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}
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}
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void XTheme::PrepareFont()
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{
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TextHeight = FontHeight + (int)(TEXT_YMARGIN * 2 * Scale);
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if (TypeSVG) {
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return;
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}
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// load the font
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if (FontImage.isEmpty()) {
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DBG("load font image type %d\n", Font);
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LoadFontImage(true, 16, 16); //anyway success
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}
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if (!FontImage.isEmpty()) {
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if (Font == FONT_GRAY) {
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//invert the font. embedded is dark
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = FontImage.GetPixelPtr(0,0);
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for (INTN Height = 0; Height < FontImage.GetHeight(); Height++){
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for (INTN Width = 0; Width < FontImage.GetWidth(); Width++, p++){
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p->Blue ^= 0xFF;
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p->Green ^= 0xFF;
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p->Red ^= 0xFF;
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//p->a = 0xFF; //huh! dont invert opacity
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}
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}
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// FontImage.Draw(0, 300, 0.6f); //for debug purpose
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}
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DBG("Font %d prepared WxH=%lldx%lld CharWidth=%lld\n", Font, FontWidth, FontHeight, CharWidth);
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} else {
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DBG("Failed to load font\n");
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}
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}
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//search pixel similar to first
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inline XBool SamePix(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Ptr, const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& FirstPixel)
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{
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//compare with first pixel of the array top-left point [0][0]
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return ((Ptr.Red >= FirstPixel.Red - (FirstPixel.Red >> 2)) &&
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(Ptr.Red <= FirstPixel.Red + (FirstPixel.Red >> 2)) &&
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(Ptr.Green >= FirstPixel.Green - (FirstPixel.Green >> 2)) &&
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(Ptr.Green <= FirstPixel.Green + (FirstPixel.Green >> 2)) &&
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(Ptr.Blue >= FirstPixel.Blue - (FirstPixel.Blue >> 2)) &&
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(Ptr.Blue <= FirstPixel.Blue + (FirstPixel.Blue >> 2)) &&
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(Ptr.Reserved == FirstPixel.Reserved)); //hack for transparent fonts
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}
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//used for proportional fonts in raster themes
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//search empty column from begin Step=1 or from end Step=-1 in the input buffer
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// empty means similar to FirstPixel
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INTN XTheme::GetEmpty(const XImage& Buffer, const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& FirstPixel, INTN MaxWidth, INTN Start, INTN Step)
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{
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INTN m, i;
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// INTN Shift = (Step > 0)?0:1;
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m = MaxWidth;
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if (Step == 1) {
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for (INTN j = 0; j < FontHeight; j++) {
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for (i = 0; i < MaxWidth; i++) {
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if (!SamePix(Buffer.GetPixel(Start + i,j), FirstPixel)) { //found not empty pixel
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break;
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}
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}
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m = MIN(m, i); //for each line to find minimum
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if (m == 0) break;
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}
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} else { // go back
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for (INTN j = 0; j < FontHeight; j++) {
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for (i = 1; i <= MaxWidth; i++) {
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if (!SamePix(Buffer.GetPixel(Start - i,j), FirstPixel)) { //found not empty pixel
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break;
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}
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}
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m = MIN(m, i); //for each line to find minimum
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if (m == 0) break;
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}
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}
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return m;
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}
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INTN XTheme::RenderText(IN const XString8& Text, OUT XImage* CompImage_ptr,
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IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale)
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{
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const XStringW UTF16Text = XStringW().takeValueFrom(Text.c_str());
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return RenderText(UTF16Text, CompImage_ptr, PosX, PosY, Cursor, textType, textScale);
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}
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INTN XTheme::RenderText(IN const XStringW& Text, OUT XImage* CompImage_ptr,
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IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale)
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{
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XImage& CompImage = *CompImage_ptr;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL FontPixel;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstPixel;
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UINTN TextLength;
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UINTN Cho = 0, Jong = 0, Joong = 0;
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INTN LeftSpace, RightSpace;
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if (TypeSVG) {
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return renderSVGtext(&CompImage, PosX, PosY, textType, Text, Cursor);
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}
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if (textScale == 0.f) {
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textScale = 1.f;
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}
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INTN CharScaledWidth = (INTN)(CharWidth * textScale);
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// clip the text
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// TextLength = StrLenInWChar(Text.wc_str()); //it must be UTF16 length
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TextLength = StrLen(Text.wc_str());
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DBG("text to render %ls length %lld\n", Text.wc_str(), TextLength);
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if (FontImage.isEmpty()) {
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PrepareFont(); //at the boot screen there is embedded font
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}
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DBG("TextLength =%lld PosX=%lld PosY=%lld\n", TextLength, PosX, PosY);
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FirstPixel = CompImage.GetPixel(0,0);
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FontPixel = FontImage.GetPixel(0,0);
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UINT16 c0 = 0x20;
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INTN RealWidth = CharScaledWidth;
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INTN Shift = INTN((FontWidth - CharWidth) * textScale / 2); // cast to INTN to avoid warning
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if (Shift < 0) {
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Shift = 0;
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}
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DBG("FontWidth=%lld, CharWidth=%lld\n", FontWidth, RealWidth);
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EG_RECT Area; //area is scaled
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Area.YPos = PosY; // not sure
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Area.Height = TextHeight;
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EG_RECT Bukva; //bukva is not scaled place
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Bukva.YPos = 0;
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Bukva.Width = FontWidth;
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Bukva.Height = FontHeight;
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DBG("codepage=%llx, asciiPage=%x\n", GlobalConfig.Codepage, AsciiPageSize);
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for (UINTN i = 0; i < TextLength && c0 != 0; i++) {
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UINT16 c = Text.wc_str()[i]; //including UTF8 -> UTF16 conversion
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DBG("initial char to render 0x%hx\n", c); //good
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if (gSettings.GUI.languageCode != korean) { //russian Codepage = 0x410
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if (c >= 0x410 && c < 0x450) {
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//we have russian raster fonts with chars at 0xC0
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c -= 0x350;
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} else {
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INTN c2 = (c >= GlobalConfig.Codepage) ? (c - GlobalConfig.Codepage + AsciiPageSize) : c; //International letters
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c = c2 & 0xFF; //this maximum raster font size
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}
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// DBG("char to render 0x%hhx\n", c);
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if (Proportional) {
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//find spaces {---comp--__left__|__right__--char---}
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if (c0 <= 0x20) { // space before or at buffer edge
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LeftSpace = 2;
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} else {
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LeftSpace = GetEmpty(CompImage, FirstPixel, RealWidth, PosX, -1);
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}
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if (c <= 0x20) { //new space will be half font width
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RightSpace = 1;
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RealWidth = (CharScaledWidth >> 1) + 1;
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} else {
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RightSpace = GetEmpty(FontImage, FontPixel, FontWidth, c * FontWidth, 1); //not scaled yet
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if (RightSpace >= FontWidth) {
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RightSpace = 0; //empty place for invisible characters
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}
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//RealWidth = CharScaledWidth - (int)(RightSpace * textScale); //a part of char
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RealWidth = (__typeof__(RealWidth))((FontWidth - RightSpace) * textScale); //a part of char
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}
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} else {
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LeftSpace = 2;
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RightSpace = Shift;
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}
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LeftSpace = (int)(LeftSpace * textScale); //was not scaled yet
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//RightSpace will not be scaled
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// RealWidth are scaled now
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DBG(" RealWidth = %lld LeftSpace = %lld RightSpace = %lld\n", RealWidth, LeftSpace, RightSpace);
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c0 = c; //remember old value
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if (PosX + RealWidth > CompImage.GetWidth()) {
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DBG("no more place for character\n");
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break;
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}
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Area.XPos = PosX + 2 - LeftSpace;
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Area.Width = RealWidth;
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Bukva.XPos = c * FontWidth + RightSpace;
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DBG("place [%lld,%lld,%lld,%lld], bukva [%lld,%lld,%lld,%lld]\n",
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Area.XPos, Area.YPos, Area.Width, Area.Height,
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Bukva.XPos, Bukva.YPos, Bukva.Width, Bukva.Height);
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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// CompImage.CopyRect(FontImage, Area, Bukva);
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if (i == Cursor) {
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c = 0x5F;
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Bukva.XPos = c * FontWidth + RightSpace;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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PosX += RealWidth - LeftSpace + 2; //next char position
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} else {
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//
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//Slice - I am not sure in any of this digits
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//someone knowning korean should revise this
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//
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UINT16 c1 = c;
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if ((c >= 0x20) && (c <= 0x7F)) {
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c1 = ((c - 0x20) >> 4) * 28 + (c & 0x0F);
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Cho = c1;
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Shift = 12;
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} else if ((c < 0x20) || ((c > 0x7F) && (c < 0xAC00))) {
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Cho = 0x0E; //just a dot
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Shift = 8;
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} else if ((c >= 0xAC00) && (c <= 0xD638)) {
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//korean
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Shift = 18;
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c -= 0xAC00;
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c1 = c / 28;
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Jong = c % 28;
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Cho = c1 / 21;
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Joong = c1 % 21;
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Cho += 28 * 7;
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Joong += 28 * 8;
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Jong += 28 * 9;
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}
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Area.XPos = PosX;
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Area.Width = CharWidth;
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// DBG("Cho=%d Joong=%d Jong=%d\n", Cho, Joong, Jong);
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if (Shift == 18) {
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Bukva.XPos = Cho * FontWidth + 4;
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Bukva.YPos = 1;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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} else {
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Area.YPos = PosY + 3;
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Bukva.XPos = Cho * FontWidth + 2;
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Bukva.YPos = 0;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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if (i == Cursor) {
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c = 99;
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Bukva.XPos = c * FontWidth + 2;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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if (Shift == 18) {
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Area.XPos = PosX + 9;
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Area.YPos = PosY;
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Bukva.XPos = Joong * FontWidth + 6;
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Bukva.YPos = 0;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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Area.XPos = PosX;
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Area.YPos = PosY + 9;
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Bukva.XPos = Jong * FontWidth + 1;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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PosX += CharWidth; //Shift;
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}
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}
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return PosX;
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}
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/* EOF */
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