mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-30 12:43:41 +01:00
f35acfa5ab
Signed-off-by: Sergey Isakov <isakov-sl@bk.ru>
290 lines
4.6 KiB
C
290 lines
4.6 KiB
C
/** @file
|
|
|
|
OcGuardLib
|
|
|
|
Copyright (c) 2018, vit9696
|
|
|
|
All rights reserved.
|
|
|
|
This program and the accompanying materials
|
|
are licensed and made available under the terms and conditions of the BSD License
|
|
which accompanies this distribution. The full text of the license may be found at
|
|
http://opensource.org/licenses/bsd-license.php
|
|
|
|
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
|
|
|
|
**/
|
|
|
|
#include <Library/OcGuardLib.h>
|
|
|
|
//
|
|
// The implementations provided try not to be obviously slow, but primarily
|
|
// target C99 compliance rather than performance.
|
|
//
|
|
|
|
BOOLEAN
|
|
(OcOverflowAddU32) (
|
|
UINT32 A,
|
|
UINT32 B,
|
|
UINT32 *Result
|
|
)
|
|
{
|
|
UINT64 Temp;
|
|
|
|
//
|
|
// I believe casting will be faster on X86 at least.
|
|
//
|
|
Temp = (UINT64) A + B;
|
|
*Result = (UINT32) Temp;
|
|
if (Temp <= MAX_UINT32) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowSubU32) (
|
|
UINT32 A,
|
|
UINT32 B,
|
|
UINT32 *Result
|
|
)
|
|
{
|
|
*Result = A - B;
|
|
if (B <= A) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowMulU32) (
|
|
UINT32 A,
|
|
UINT32 B,
|
|
UINT32 *Result
|
|
)
|
|
{
|
|
UINT64 Temp;
|
|
|
|
Temp = (UINT64) A * B;
|
|
*Result = (UINT32) Temp;
|
|
if (Temp <= MAX_UINT32) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowAddS32) (
|
|
INT32 A,
|
|
INT32 B,
|
|
INT32 *Result
|
|
)
|
|
{
|
|
INT64 Temp;
|
|
|
|
Temp = (INT64) A + B;
|
|
*Result = (INT32) Temp;
|
|
if (Temp >= MIN_INT32 && Temp <= MAX_INT32) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowSubS32) (
|
|
INT32 A,
|
|
INT32 B,
|
|
INT32 *Result
|
|
)
|
|
{
|
|
INT64 Temp;
|
|
|
|
Temp = (INT64) A - B;
|
|
*Result = (INT32) Temp;
|
|
if (Temp >= MIN_INT32 && Temp <= MAX_INT32) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowMulS32) (
|
|
INT32 A,
|
|
INT32 B,
|
|
INT32 *Result
|
|
)
|
|
{
|
|
INT64 Temp;
|
|
|
|
Temp = (INT64) A * B;
|
|
*Result = (INT32) Temp;
|
|
if (Temp >= MIN_INT32 && Temp <= MAX_INT32) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowAddU64) (
|
|
UINT64 A,
|
|
UINT64 B,
|
|
UINT64 *Result
|
|
)
|
|
{
|
|
*Result = A + B;
|
|
if (MAX_UINT64 - A >= B) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowSubU64) (
|
|
UINT64 A,
|
|
UINT64 B,
|
|
UINT64 *Result
|
|
)
|
|
{
|
|
*Result = A - B;
|
|
if (B <= A) {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowMulU64) (
|
|
UINT64 A,
|
|
UINT64 B,
|
|
UINT64 *Result
|
|
)
|
|
{
|
|
UINT64 AHi;
|
|
UINT64 ALo;
|
|
UINT64 BHi;
|
|
UINT64 BLo;
|
|
UINT64 LoBits;
|
|
UINT64 HiBits1;
|
|
UINT64 HiBits2;
|
|
BOOLEAN Overflow;
|
|
|
|
//
|
|
// Based on the 2nd option written by Charphacy, believed to be the fastest portable on x86.
|
|
// See: https://stackoverflow.com/a/26320664
|
|
// Implements overflow checking by a series of up to 3 multiplications.
|
|
//
|
|
|
|
AHi = A >> 32ULL;
|
|
ALo = A & MAX_UINT32;
|
|
BHi = B >> 32ULL;
|
|
BLo = B & MAX_UINT32;
|
|
|
|
LoBits = ALo * BLo;
|
|
if (AHi == 0 && BHi == 0) {
|
|
*Result = LoBits;
|
|
return FALSE;
|
|
}
|
|
|
|
Overflow = AHi > 0 && BHi > 0;
|
|
HiBits1 = ALo * BHi;
|
|
HiBits2 = AHi * BLo;
|
|
|
|
*Result = LoBits + ((HiBits1 + HiBits2) << 32ULL);
|
|
return Overflow || *Result < LoBits || (HiBits1 >> 32ULL) != 0 || (HiBits2 >> 32ULL) != 0;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowAddS64) (
|
|
INT64 A,
|
|
INT64 B,
|
|
INT64 *Result
|
|
)
|
|
{
|
|
if ((B <= 0 || A <= MAX_INT64 - B) && (B >= 0 || A >= MIN_INT64 - B)) {
|
|
*Result = A + B;
|
|
return FALSE;
|
|
}
|
|
|
|
//
|
|
// Assign some defined value to *Result.
|
|
//
|
|
*Result = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowSubS64) (
|
|
INT64 A,
|
|
INT64 B,
|
|
INT64 *Result
|
|
)
|
|
{
|
|
if ((B >= 0 || A <= MAX_INT64 + B) && (B <= 0 || A >= MIN_INT64 + B)) {
|
|
*Result = A - B;
|
|
return FALSE;
|
|
}
|
|
|
|
//
|
|
// Assign some defined value to *Result.
|
|
//
|
|
*Result = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
(OcOverflowMulS64) (
|
|
INT64 A,
|
|
INT64 B,
|
|
INT64 *Result
|
|
)
|
|
{
|
|
UINT64 AU;
|
|
UINT64 BU;
|
|
UINT64 ResultU;
|
|
|
|
//
|
|
// It hurts to implement it without unsigned multiplication, maybe rewrite it one day.
|
|
// The idea taken from BaseSafeIntLib.
|
|
//
|
|
|
|
#define OC_ABS_64(X) (((X) < 0) ? (((UINT64) (-((X) + 1))) + 1) : (UINT64) (X))
|
|
|
|
AU = OC_ABS_64 (A);
|
|
BU = OC_ABS_64 (B);
|
|
|
|
if (OcOverflowMulU64 (AU, BU, &ResultU)) {
|
|
*Result = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
//
|
|
// Split into positive and negative results and check just one range.
|
|
//
|
|
if ((A < 0) == (B < 0)) {
|
|
if (ResultU <= MAX_INT64) {
|
|
*Result = (INT64) ResultU;
|
|
return FALSE;
|
|
}
|
|
} else {
|
|
if (ResultU < OC_ABS_64 (MIN_INT64)) {
|
|
*Result = -((INT64) ResultU);
|
|
return FALSE;
|
|
} else if (ResultU == OC_ABS_64 (MIN_INT64)) {
|
|
*Result = MIN_INT64;
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
*Result = 0;
|
|
return TRUE;
|
|
}
|