mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-10 09:40:53 +01:00
203 lines
5.9 KiB
C++
203 lines
5.9 KiB
C++
#if !defined(__XTHEME_H__)
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#define __XTHEME_H__
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#include "nanosvg.h"
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#include "../cpp_foundation/XObjArray.h"
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#include "../cpp_foundation/XString.h"
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#include "../Settings/Self.h"
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#include "libeg.h"
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#include "XImage.h"
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#include "XIcon.h"
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#include "XCinema.h"
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class TagDict;
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class TagStruct;
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#define INDICATOR_SIZE (52)
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#define CONFIG_THEME_FILENAME L"theme.plist"
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#define CONFIG_THEME_SVG L"theme.svg"
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#define HEIGHT_2K 1100
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EFI_STATUS InitTheme (const CHAR8* ChosenTheme);
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extern textFaces nullTextFaces;
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class XTheme
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{
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public:
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XObjArray<XIcon> Icons;
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XStringW m_ThemePath = NullXStringW;
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EFI_FILE *ThemeDir = 0;
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// UINTN DisableFlags;
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UINTN HideBadges;
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UINTN HideUIFlags;
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// XBool TextOnly;
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FONT_TYPE Font;
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INTN CharWidth;
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UINTN SelectionColor;
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XStringW FontFileName;
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XStringW Theme;
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XStringW BannerFileName;
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XStringW SelectionSmallFileName;
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XStringW SelectionBigFileName;
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XStringW SelectionIndicatorName;
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XStringW DefaultSelection;
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XStringW BackgroundName;
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SCALING BackgroundScale;
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INTN BackgroundSharp;
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XBool BackgroundDark;
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// XBool CustomIcons;
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XBool SelectionOnTop;
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XBool BootCampStyle;
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INTN BadgeOffsetX;
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INTN BadgeOffsetY;
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INTN BadgeScale;
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INTN ThemeDesignWidth;
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INTN ThemeDesignHeight;
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INTN BannerPosX;
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INTN BannerPosY;
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INTN BannerEdgeHorizontal;
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INTN BannerEdgeVertical;
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INTN BannerNudgeX;
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INTN BannerNudgeY;
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XBool VerticalLayout;
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XBool NonSelectedGrey;
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INTN MainEntriesSize;
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INTN TileXSpace;
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INTN TileYSpace;
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// INTN IconFormat;
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XBool Proportional;
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// XBool ShowOptimus;
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XBool embedded;
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XBool DarkEmbedded;
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XBool TypeSVG;
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// INTN Codepage; //no! it is global settings
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// INTN CodepageSize;
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float Scale;
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float CentreShift;
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INTN row0TileSize;
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INTN row1TileSize;
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INTN BanHeight;
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INTN LayoutHeight; //it was 376 before
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INTN LayoutBannerOffset;
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INTN LayoutButtonOffset;
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INTN LayoutTextOffset;
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INTN LayoutAnimMoveForMenuX;
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INTN ScrollWidth;
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INTN ScrollButtonsHeight;
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INTN ScrollBarDecorationsHeight;
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INTN ScrollScrollDecorationsHeight;
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INTN FontWidth;
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INTN FontHeight;
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INTN TextHeight;
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XBool Daylight;
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XImage Background; //Background and Banner will not be in array as they live own life
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XImage BigBack; //it size is not equal to screen size will be scaled or cropped
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XImage Banner; //same as logo in the array, make a link?
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XImage SelectionImages[6];
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XImage Buttons[4];
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XImage ScrollbarBackgroundImage;
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XImage BarStartImage;
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XImage BarEndImage;
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XImage ScrollbarImage;
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XImage ScrollStartImage;
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XImage ScrollEndImage;
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XImage UpButtonImage;
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XImage DownButtonImage;
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XImage FontImage;
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EG_RECT BannerPlace;
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XCinema Cinema;
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UINTN NumFrames = 0;
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UINTN FrameTime = 0;
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public:
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NSVGfontChain* fontsDB = 0;
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textFaces textFace[4]; //0-help 1-message 2-menu 3-test, far future it will be infinite list with id // in VectorGraphics, I use sizeof(textFace)/sizeof(textFace[0]. So if you change that to a pointer, it'll break.
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void Init();
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XTheme(); //default constructor
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XTheme(const XTheme&) = delete;
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XTheme& operator=(const XTheme&) = delete;
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~XTheme() {
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if ( ThemeDir != NULL ) ThemeDir->Close(ThemeDir);
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if ( fontsDB ) {
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nsvg__deleteFontChain(fontsDB);
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}
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for (size_t i=0 ; i < Icons.length() ; ++i ) {
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Icons[i].setEmpty();
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}
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}
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const EFI_FILE& getThemeDir() const { return *ThemeDir; }
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XBool IsEmbeddedTheme(void) const { return embedded; }
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//fill the theme
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// const XImage& GetIcon(const char* Name);
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// const XImage& GetIcon(const CHAR16* Name);
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const XIcon& GetIcon(const XString8& Name); //get by name
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XIcon* GetIconP(const XString8& Name);
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const XIcon& GetIcon(INTN Id); //get by id
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XIcon& GetIconAlt(INTN Id, INTN Alt); //if id not found
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const XIcon& LoadOSIcon(const CHAR16* OSIconName); //TODO make XString provider
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const XIcon& LoadOSIcon(const XString8& Full);
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XBool CheckNative(INTN Id);
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//fonts
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void LoadFontImage(IN XBool UseEmbedded, IN INTN Rows, IN INTN Cols);
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void PrepareFont();
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INTN GetEmpty(const XImage& Buffer, const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& FirstPixel, INTN MaxWidth, INTN Start, INTN Step);
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INTN RenderText(IN const XStringW& Text, OUT XImage* CompImage_ptr,
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IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale = 0.f);
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//overload for UTF8 text
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INTN RenderText(IN const XString8& Text, OUT XImage* CompImage_ptr,
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IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale = 0.f);
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void MeasureText(IN const XStringW& Text, OUT INTN *Width, OUT INTN *Height);
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// void AddIcon(XIcon& NewIcon); //return EFI_STATUS?
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void FillByEmbedded();
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void FillByDir();
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EFI_STATUS GetThemeTagSettings(const TagDict* DictPointer);
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void parseTheme(void* p, char** dict); //in nano project
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EFI_STATUS ParseSVGXTheme(UINT8* buffer, UINTN Size); // in VectorTheme
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EFI_STATUS ParseSVGXIcon(NSVGparser* SVGParser, INTN Id, const XString8& IconNameX, XImage* Image);
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TagDict* LoadTheme(const XStringW& TestTheme); //return TagStruct* why?
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EFI_STATUS LoadSvgFrame(NSVGparser* SVGParser, INTN i, OUT XImage* XFrame); // for animation
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const textFaces& getTextFace(size_t idx) {
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if (!TypeSVG ) return nullTextFaces;
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return textFace[idx];
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}
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//screen operations
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void ClearScreen();
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void FillRectAreaOfScreen(IN INTN XPos, IN INTN YPos, IN INTN Width, IN INTN Height);
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// void InitSelection();
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void InitBar();
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protected:
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//internal layout variables instead of globals in menu.cpp
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};
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extern XTheme* ThemeX;
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#endif
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