CloverBootloader/rEFIt_UEFI/libeg/text.cpp
jief666 6ff5bab8a5 Create section Smbios and BootGraphics.
Move OptionsBits and FlagsBits in GlobalConfig.
Move OEMVendor, OEMProduct, OEMBoard in GlobalConfig.
Move KernelPatchesAllowed, KextPatchesAllowed, EnabledCores and
BlockKexts in GlobalConfig.
Create RomVersionUsed, EfiVersionUsed and ReleaseDateUsed in
GlobalConfig.
Move gFwFeatures, gFwFeaturesMask, gPlatformFeature, SlotDevices in
Smbios section.
Move UserInUse, UserChannels and User from gRAM to Smbios settings
section.
Rename enum LANGUAGES to LanguageCode.
2021-04-03 17:42:49 +03:00

433 lines
15 KiB
C++

/*
* libeg/text.c
* Text drawing functions
*
* Copyright (c) 2006 Christoph Pfisterer
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* * Neither the name of Christoph Pfisterer nor the names of the
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//Slice 2011 - 2016 numerous improvements, 2020 full rewritten for c++
extern "C" {
#include <Protocol/GraphicsOutput.h>
}
#include <Platform.h> // Only use angled for Platform, else, xcode project won't compile
#include "libegint.h"
#include "nanosvg.h"
#include "VectorGraphics.h"
#include "XTheme.h"
#include "../Platform/Settings.h"
#include "../Platform/Self.h"
//#include "egemb_font.h"
//#define FONT_CELL_WIDTH (7)
//#define FONT_CELL_HEIGHT (12)
#ifndef DEBUG_ALL
#define DEBUG_TEXT 0
#else
#define DEBUG_TEXT DEBUG_ALL
#endif
#if DEBUG_TEXT == 0
#define DBG(...)
#else
#define DBG(...) DebugLog(DEBUG_TEXT, __VA_ARGS__)
#endif
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL SemiWhitePixel = {0xFF, 0xFF, 0xFF, 0xD2}; //semitransparent white
NSVGfontChain *fontsDB = NULL;
//
// Text rendering
//
//it is not good for vector theme
//it will be better to sum each letter width for the chosen font
// so one more parameter is TextStyle
void XTheme::MeasureText(IN const XStringW& Text, OUT INTN *Width, OUT INTN *Height)
{
INTN ScaledWidth = CharWidth;
INTN ScaledHeight = FontHeight;
if (Scale != 0.f) {
ScaledWidth = (INTN)(CharWidth * Scale);
ScaledHeight = (INTN)(FontHeight * Scale);
}
if (Width != NULL)
*Width = StrLen(Text.wc_str()) * ((FontWidth > ScaledWidth) ? FontWidth : ScaledWidth);
if (Height != NULL)
*Height = ScaledHeight;
}
void XTheme::LoadFontImage(IN BOOLEAN UseEmbedded, IN INTN Rows, IN INTN Cols)
{
EFI_STATUS Status = EFI_NOT_FOUND;
XImage NewImage; //tempopary image from file
INTN ImageWidth, ImageHeight;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *PixelPtr;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *FontPtr;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstPixel;
BOOLEAN isKorean = (gSettings.GUI.languageCode == korean);
XStringW fontFilePath;
const XStringW& commonFontDir = L"font"_XSW;
if (IsEmbeddedTheme() && !isKorean) { //or initial screen before theme init
Status = NewImage.FromPNG(ACCESS_EMB_DATA(emb_font_data), ACCESS_EMB_SIZE(emb_font_data)); //always success
MsgLog("Using embedded font\n");
} else if (isKorean){
Status = NewImage.LoadXImage(ThemeDir, L"FontKorean.png"_XSW);
MsgLog("Loading korean font from ThemeDir: %s\n", efiStrError(Status));
if (!EFI_ERROR(Status)) {
CharWidth = 22; //standard for korean
} else {
MsgLog("...using english\n");
gSettings.GUI.languageCode = english;
}
}
if (EFI_ERROR(Status)) {
//not loaded, use common
Rows = 16; //standard for english
Cols = 16;
Status = NewImage.LoadXImage(ThemeDir, FontFileName);
}
if (EFI_ERROR(Status)) {
//then take from common font folder
// fontFilePath = SWPrintf(L"%s\\%s", commonFontDir, isKorean ? L"FontKorean.png" : ThemeX.FontFileName.data());
fontFilePath = commonFontDir + FontFileName;
Status = NewImage.LoadXImage(&self.getCloverDir(), fontFilePath);
//else use embedded even if it is not embedded
if (EFI_ERROR(Status)) {
Status = NewImage.FromPNG(ACCESS_EMB_DATA(emb_font_data), ACCESS_EMB_SIZE(emb_font_data));
}
if (EFI_ERROR(Status)) {
MsgLog("No font found!\n");
return;
}
}
ImageWidth = NewImage.GetWidth();
// DBG("ImageWidth=%lld\n", ImageWidth);
ImageHeight = NewImage.GetHeight();
// DBG("ImageHeight=%lld\n", ImageHeight);
PixelPtr = NewImage.GetPixelPtr(0,0);
FontImage.setSizeInPixels(ImageWidth * Rows, ImageHeight / Rows);
FontPtr = FontImage.GetPixelPtr(0,0);
FontWidth = ImageWidth / Cols;
FontHeight = ImageHeight / Rows;
TextHeight = FontHeight + (int)(TEXT_YMARGIN * 2 * Scale);
// if (!isKorean) {
// CharWidth = FontWidth; //there is default value anyway
// }
FirstPixel = *PixelPtr;
for (INTN y = 0; y < Rows; y++) {
for (INTN j = 0; j < FontHeight; j++) {
INTN Ypos = ((j * Rows) + y) * ImageWidth;
for (INTN x = 0; x < ImageWidth; x++) {
if (
//First pixel is accounting as "blue key"
(PixelPtr->Blue == FirstPixel.Blue) &&
(PixelPtr->Green == FirstPixel.Green) &&
(PixelPtr->Red == FirstPixel.Red)
) {
PixelPtr->Reserved = 0; //if a pixel has same color as first pixel then it will be transparent
//} else if (ThemeX.DarkEmbedded) {
} else if (ThemeX.embedded && !ThemeX.Daylight) {
*PixelPtr = SemiWhitePixel; //special case to change a text to semi white, not blue pixels
}
FontPtr[Ypos + x] = *PixelPtr++; //not (x, YPos) !!!
}
}
}
}
void XTheme::PrepareFont()
{
TextHeight = FontHeight + (int)(TEXT_YMARGIN * 2 * Scale);
if (TypeSVG) {
return;
}
// load the font
if (FontImage.isEmpty()) {
DBG("load font image type %d\n", Font);
LoadFontImage(TRUE, 16, 16); //anyway success
}
if (!FontImage.isEmpty()) {
if (Font == FONT_GRAY) {
//invert the font. embedded is dark
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = FontImage.GetPixelPtr(0,0);
for (INTN Height = 0; Height < FontImage.GetHeight(); Height++){
for (INTN Width = 0; Width < FontImage.GetWidth(); Width++, p++){
p->Blue ^= 0xFF;
p->Green ^= 0xFF;
p->Red ^= 0xFF;
//p->a = 0xFF; //huh! dont invert opacity
}
}
// FontImage.Draw(0, 300, 0.6f); //for debug purpose
}
DBG("Font %d prepared WxH=%lldx%lld CharWidth=%lld\n", Font, FontWidth, FontHeight, CharWidth);
} else {
DBG("Failed to load font\n");
}
}
//search pixel similar to first
inline bool SamePix(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Ptr, const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& FirstPixel)
{
//compare with first pixel of the array top-left point [0][0]
return ((Ptr.Red >= FirstPixel.Red - (FirstPixel.Red >> 2)) &&
(Ptr.Red <= FirstPixel.Red + (FirstPixel.Red >> 2)) &&
(Ptr.Green >= FirstPixel.Green - (FirstPixel.Green >> 2)) &&
(Ptr.Green <= FirstPixel.Green + (FirstPixel.Green >> 2)) &&
(Ptr.Blue >= FirstPixel.Blue - (FirstPixel.Blue >> 2)) &&
(Ptr.Blue <= FirstPixel.Blue + (FirstPixel.Blue >> 2)) &&
(Ptr.Reserved == FirstPixel.Reserved)); //hack for transparent fonts
}
//used for proportional fonts in raster themes
//search empty column from begin Step=1 or from end Step=-1 in the input buffer
// empty means similar to FirstPixel
INTN XTheme::GetEmpty(const XImage& Buffer, const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& FirstPixel, INTN MaxWidth, INTN Start, INTN Step)
{
INTN m, i;
// INTN Shift = (Step > 0)?0:1;
m = MaxWidth;
if (Step == 1) {
for (INTN j = 0; j < FontHeight; j++) {
for (i = 0; i < MaxWidth; i++) {
if (!SamePix(Buffer.GetPixel(Start + i,j), FirstPixel)) { //found not empty pixel
break;
}
}
m = MIN(m, i); //for each line to find minimum
if (m == 0) break;
}
} else { // go back
for (INTN j = 0; j < FontHeight; j++) {
for (i = 1; i <= MaxWidth; i++) {
if (!SamePix(Buffer.GetPixel(Start - i,j), FirstPixel)) { //found not empty pixel
break;
}
}
m = MIN(m, i); //for each line to find minimum
if (m == 0) break;
}
}
return m;
}
INTN XTheme::RenderText(IN const XString8& Text, OUT XImage* CompImage_ptr,
IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale)
{
const XStringW& UTF16Text = XStringW().takeValueFrom(Text.c_str());
return RenderText(UTF16Text, CompImage_ptr, PosX, PosY, Cursor, textType, textScale);
}
INTN XTheme::RenderText(IN const XStringW& Text, OUT XImage* CompImage_ptr,
IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale)
{
XImage& CompImage = *CompImage_ptr;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL FontPixel;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstPixel;
UINTN TextLength;
UINTN Cho = 0, Jong = 0, Joong = 0;
INTN LeftSpace, RightSpace;
if (TypeSVG) {
return renderSVGtext(&CompImage, PosX, PosY, textType, Text, Cursor);
}
if (textScale == 0.f) {
textScale = 1.f;
}
INTN CharScaledWidth = (INTN)(CharWidth * textScale);
// clip the text
// TextLength = StrLenInWChar(Text.wc_str()); //it must be UTF16 length
TextLength = StrLen(Text.wc_str());
DBG("text to render %ls length %lld\n", Text.wc_str(), TextLength);
if (FontImage.isEmpty()) {
PrepareFont(); //at the boot screen there is embedded font
}
DBG("TextLength =%lld PosX=%lld PosY=%lld\n", TextLength, PosX, PosY);
FirstPixel = CompImage.GetPixel(0,0);
FontPixel = FontImage.GetPixel(0,0);
UINT16 c0 = 0x20;
INTN RealWidth = CharScaledWidth;
INTN Shift = INTN((FontWidth - CharWidth) * textScale / 2); // cast to INTN to avoid warning
if (Shift < 0) {
Shift = 0;
}
DBG("FontWidth=%lld, CharWidth=%lld\n", FontWidth, RealWidth);
EG_RECT Area; //area is scaled
Area.YPos = PosY; // not sure
Area.Height = TextHeight;
EG_RECT Bukva; //bukva is not scaled place
Bukva.YPos = 0;
Bukva.Width = FontWidth;
Bukva.Height = FontHeight;
DBG("codepage=%llx, asciiPage=%x\n", GlobalConfig.Codepage, AsciiPageSize);
for (UINTN i = 0; i < TextLength && c0 != 0; i++) {
UINT16 c = Text.wc_str()[i]; //including UTF8 -> UTF16 conversion
DBG("initial char to render 0x%hx\n", c); //good
if (gSettings.GUI.languageCode != korean) { //russian Codepage = 0x410
if (c >= 0x410 && c < 0x450) {
//we have russian raster fonts with chars at 0xC0
c -= 0x350;
} else {
INTN c2 = (c >= GlobalConfig.Codepage) ? (c - GlobalConfig.Codepage + AsciiPageSize) : c; //International letters
c = c2 & 0xFF; //this maximum raster font size
}
// DBG("char to render 0x%hhx\n", c);
if (Proportional) {
//find spaces {---comp--__left__|__right__--char---}
if (c0 <= 0x20) { // space before or at buffer edge
LeftSpace = 2;
} else {
LeftSpace = GetEmpty(CompImage, FirstPixel, RealWidth, PosX, -1);
}
if (c <= 0x20) { //new space will be half font width
RightSpace = 1;
RealWidth = (CharScaledWidth >> 1) + 1;
} else {
RightSpace = GetEmpty(FontImage, FontPixel, FontWidth, c * FontWidth, 1); //not scaled yet
if (RightSpace >= FontWidth) {
RightSpace = 0; //empty place for invisible characters
}
//RealWidth = CharScaledWidth - (int)(RightSpace * textScale); //a part of char
RealWidth = (__typeof__(RealWidth))((FontWidth - RightSpace) * textScale); //a part of char
}
} else {
LeftSpace = 2;
RightSpace = Shift;
}
LeftSpace = (int)(LeftSpace * textScale); //was not scaled yet
//RightSpace will not be scaled
// RealWidth are scaled now
DBG(" RealWidth = %lld LeftSpace = %lld RightSpace = %lld\n", RealWidth, LeftSpace, RightSpace);
c0 = c; //remember old value
if (PosX + RealWidth > CompImage.GetWidth()) {
DBG("no more place for character\n");
break;
}
Area.XPos = PosX + 2 - LeftSpace;
Area.Width = RealWidth;
Bukva.XPos = c * FontWidth + RightSpace;
DBG("place [%lld,%lld,%lld,%lld], bukva [%lld,%lld,%lld,%lld]\n",
Area.XPos, Area.YPos, Area.Width, Area.Height,
Bukva.XPos, Bukva.YPos, Bukva.Width, Bukva.Height);
CompImage.Compose(Area, Bukva, FontImage, false, textScale);
// CompImage.CopyRect(FontImage, Area, Bukva);
if (i == Cursor) {
c = 0x5F;
Bukva.XPos = c * FontWidth + RightSpace;
CompImage.Compose(Area, Bukva, FontImage, false, textScale);
}
PosX += RealWidth - LeftSpace + 2; //next char position
} else {
//
//Slice - I am not sure in any of this digits
//someone knowning korean should revise this
//
UINT16 c1 = c;
if ((c >= 0x20) && (c <= 0x7F)) {
c1 = ((c - 0x20) >> 4) * 28 + (c & 0x0F);
Cho = c1;
Shift = 12;
} else if ((c < 0x20) || ((c > 0x7F) && (c < 0xAC00))) {
Cho = 0x0E; //just a dot
Shift = 8;
} else if ((c >= 0xAC00) && (c <= 0xD638)) {
//korean
Shift = 18;
c -= 0xAC00;
c1 = c / 28;
Jong = c % 28;
Cho = c1 / 21;
Joong = c1 % 21;
Cho += 28 * 7;
Joong += 28 * 8;
Jong += 28 * 9;
}
Area.XPos = PosX;
Area.Width = CharWidth;
// DBG("Cho=%d Joong=%d Jong=%d\n", Cho, Joong, Jong);
if (Shift == 18) {
Bukva.XPos = Cho * FontWidth + 4;
Bukva.YPos = 1;
CompImage.Compose(Area, Bukva, FontImage, false, textScale);
} else {
Area.YPos = PosY + 3;
Bukva.XPos = Cho * FontWidth + 2;
Bukva.YPos = 0;
CompImage.Compose(Area, Bukva, FontImage, false, textScale);
}
if (i == Cursor) {
c = 99;
Bukva.XPos = c * FontWidth + 2;
CompImage.Compose(Area, Bukva, FontImage, false, textScale);
}
if (Shift == 18) {
Area.XPos = PosX + 9;
Area.YPos = PosY;
Bukva.XPos = Joong * FontWidth + 6;
Bukva.YPos = 0;
CompImage.Compose(Area, Bukva, FontImage, false, textScale);
Area.XPos = PosX;
Area.YPos = PosY + 9;
Bukva.XPos = Jong * FontWidth + 1;
CompImage.Compose(Area, Bukva, FontImage, false, textScale);
}
PosX += CharWidth; //Shift;
}
}
return PosX;
}
/* EOF */