mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-12-18 15:27:48 +01:00
7c0aa811ec
Signed-off-by: Sergey Isakov <isakov-sl@bk.ru>
468 lines
15 KiB
C
468 lines
15 KiB
C
/** @file
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Data type, macros and function prototypes of heap guard feature.
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Copyright (c) 2017-2018, Intel Corporation. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#ifndef _HEAPGUARD_H_
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#define _HEAPGUARD_H_
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//
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// Following macros are used to define and access the guarded memory bitmap
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// table.
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//
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// To simplify the access and reduce the memory used for this table, the
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// table is constructed in the similar way as page table structure but in
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// reverse direction, i.e. from bottom growing up to top.
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//
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// - 1-bit tracks 1 page (4KB)
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// - 1-UINT64 map entry tracks 256KB memory
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// - 1K-UINT64 map table tracks 256MB memory
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// - Five levels of tables can track any address of memory of 64-bit
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// system, like below.
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//
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// 512 * 512 * 512 * 512 * 1K * 64b * 4K
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// 111111111 111111111 111111111 111111111 1111111111 111111 111111111111
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// 63 54 45 36 27 17 11 0
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// 9b 9b 9b 9b 10b 6b 12b
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// L0 -> L1 -> L2 -> L3 -> L4 -> bits -> page
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// 1FF 1FF 1FF 1FF 3FF 3F FFF
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//
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// L4 table has 1K * sizeof(UINT64) = 8K (2-page), which can track 256MB
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// memory. Each table of L0-L3 will be allocated when its memory address
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// range is to be tracked. Only 1-page will be allocated each time. This
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// can save memories used to establish this map table.
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//
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// For a normal configuration of system with 4G memory, two levels of tables
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// can track the whole memory, because two levels (L3+L4) of map tables have
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// already coverred 37-bit of memory address. And for a normal UEFI BIOS,
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// less than 128M memory would be consumed during boot. That means we just
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// need
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//
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// 1-page (L3) + 2-page (L4)
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//
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// memory (3 pages) to track the memory allocation works. In this case,
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// there's no need to setup L0-L2 tables.
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//
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//
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// Each entry occupies 8B/64b. 1-page can hold 512 entries, which spans 9
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// bits in address. (512 = 1 << 9)
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//
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#define BYTE_LENGTH_SHIFT 3 // (8 = 1 << 3)
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#define GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT \
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(EFI_PAGE_SHIFT - BYTE_LENGTH_SHIFT)
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#define GUARDED_HEAP_MAP_TABLE_DEPTH 5
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// Use UINT64_index + bit_index_of_UINT64 to locate the bit in may
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#define GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT 6 // (64 = 1 << 6)
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#define GUARDED_HEAP_MAP_ENTRY_BITS \
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(1 << GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT)
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#define GUARDED_HEAP_MAP_ENTRY_BYTES \
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(GUARDED_HEAP_MAP_ENTRY_BITS / 8)
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// L4 table address width: 64 - 9 * 4 - 6 - 12 = 10b
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#define GUARDED_HEAP_MAP_ENTRY_SHIFT \
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(GUARDED_HEAP_MAP_ENTRY_BITS \
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- GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT * 4 \
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- GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT \
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- EFI_PAGE_SHIFT)
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// L4 table address mask: (1 << 10 - 1) = 0x3FF
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#define GUARDED_HEAP_MAP_ENTRY_MASK \
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((1 << GUARDED_HEAP_MAP_ENTRY_SHIFT) - 1)
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// Size of each L4 table: (1 << 10) * 8 = 8KB = 2-page
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#define GUARDED_HEAP_MAP_SIZE \
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((1 << GUARDED_HEAP_MAP_ENTRY_SHIFT) * GUARDED_HEAP_MAP_ENTRY_BYTES)
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// Memory size tracked by one L4 table: 8KB * 8 * 4KB = 256MB
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#define GUARDED_HEAP_MAP_UNIT_SIZE \
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(GUARDED_HEAP_MAP_SIZE * 8 * EFI_PAGE_SIZE)
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// L4 table entry number: 8KB / 8 = 1024
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#define GUARDED_HEAP_MAP_ENTRIES_PER_UNIT \
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(GUARDED_HEAP_MAP_SIZE / GUARDED_HEAP_MAP_ENTRY_BYTES)
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// L4 table entry indexing
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#define GUARDED_HEAP_MAP_ENTRY_INDEX(Address) \
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(RShiftU64 (Address, EFI_PAGE_SHIFT \
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+ GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT) \
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& GUARDED_HEAP_MAP_ENTRY_MASK)
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// L4 table entry bit indexing
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#define GUARDED_HEAP_MAP_ENTRY_BIT_INDEX(Address) \
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(RShiftU64 (Address, EFI_PAGE_SHIFT) \
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& ((1 << GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT) - 1))
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//
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// Total bits (pages) tracked by one L4 table (65536-bit)
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//
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#define GUARDED_HEAP_MAP_BITS \
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(1 << (GUARDED_HEAP_MAP_ENTRY_SHIFT \
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+ GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT))
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//
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// Bit indexing inside the whole L4 table (0 - 65535)
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//
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#define GUARDED_HEAP_MAP_BIT_INDEX(Address) \
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(RShiftU64 (Address, EFI_PAGE_SHIFT) \
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& ((1 << (GUARDED_HEAP_MAP_ENTRY_SHIFT \
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+ GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT)) - 1))
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//
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// Memory address bit width tracked by L4 table: 10 + 6 + 12 = 28
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//
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#define GUARDED_HEAP_MAP_TABLE_SHIFT \
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(GUARDED_HEAP_MAP_ENTRY_SHIFT + GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT \
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+ EFI_PAGE_SHIFT)
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//
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// Macro used to initialize the local array variable for map table traversing
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// {55, 46, 37, 28, 18}
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//
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#define GUARDED_HEAP_MAP_TABLE_DEPTH_SHIFTS \
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{ \
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GUARDED_HEAP_MAP_TABLE_SHIFT + GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT * 3, \
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GUARDED_HEAP_MAP_TABLE_SHIFT + GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT * 2, \
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GUARDED_HEAP_MAP_TABLE_SHIFT + GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT, \
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GUARDED_HEAP_MAP_TABLE_SHIFT, \
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EFI_PAGE_SHIFT + GUARDED_HEAP_MAP_ENTRY_BIT_SHIFT \
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}
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//
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// Masks used to extract address range of each level of table
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// {0x1FF, 0x1FF, 0x1FF, 0x1FF, 0x3FF}
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//
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#define GUARDED_HEAP_MAP_TABLE_DEPTH_MASKS \
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{ \
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(1 << GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT) - 1, \
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(1 << GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT) - 1, \
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(1 << GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT) - 1, \
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(1 << GUARDED_HEAP_MAP_TABLE_ENTRY_SHIFT) - 1, \
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(1 << GUARDED_HEAP_MAP_ENTRY_SHIFT) - 1 \
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}
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//
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// Memory type to guard (matching the related PCD definition)
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//
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#define GUARD_HEAP_TYPE_PAGE BIT0
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#define GUARD_HEAP_TYPE_POOL BIT1
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#define GUARD_HEAP_TYPE_FREED BIT4
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#define GUARD_HEAP_TYPE_ALL \
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(GUARD_HEAP_TYPE_PAGE|GUARD_HEAP_TYPE_POOL|GUARD_HEAP_TYPE_FREED)
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//
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// Debug message level
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//
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#define HEAP_GUARD_DEBUG_LEVEL (DEBUG_POOL|DEBUG_PAGE)
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typedef struct {
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UINT32 TailMark;
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UINT32 HeadMark;
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EFI_PHYSICAL_ADDRESS Address;
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LIST_ENTRY Link;
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} HEAP_GUARD_NODE;
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/**
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Internal function. Converts a memory range to the specified type.
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The range must exist in the memory map.
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@param Start The first address of the range Must be page
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aligned.
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@param NumberOfPages The number of pages to convert.
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@param NewType The new type for the memory range.
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@retval EFI_INVALID_PARAMETER Invalid parameter.
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@retval EFI_NOT_FOUND Could not find a descriptor cover the specified
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range or convertion not allowed.
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@retval EFI_SUCCESS Successfully converts the memory range to the
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specified type.
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**/
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EFI_STATUS
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CoreConvertPages (
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IN UINT64 Start,
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IN UINT64 NumberOfPages,
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IN EFI_MEMORY_TYPE NewType
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);
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/**
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Allocate or free guarded memory.
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@param[in] Start Start address of memory to allocate or free.
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@param[in] NumberOfPages Memory size in pages.
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@param[in] NewType Memory type to convert to.
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@return VOID.
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**/
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EFI_STATUS
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CoreConvertPagesWithGuard (
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IN UINT64 Start,
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IN UINTN NumberOfPages,
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IN EFI_MEMORY_TYPE NewType
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);
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/**
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Set head Guard and tail Guard for the given memory range.
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@param[in] Memory Base address of memory to set guard for.
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@param[in] NumberOfPages Memory size in pages.
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@return VOID.
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**/
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VOID
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SetGuardForMemory (
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IN EFI_PHYSICAL_ADDRESS Memory,
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IN UINTN NumberOfPages
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);
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/**
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Unset head Guard and tail Guard for the given memory range.
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@param[in] Memory Base address of memory to unset guard for.
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@param[in] NumberOfPages Memory size in pages.
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@return VOID.
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**/
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VOID
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UnsetGuardForMemory (
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IN EFI_PHYSICAL_ADDRESS Memory,
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IN UINTN NumberOfPages
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);
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/**
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Adjust the base and number of pages to really allocate according to Guard.
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@param[in,out] Memory Base address of free memory.
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@param[in,out] NumberOfPages Size of memory to allocate.
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@return VOID.
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**/
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VOID
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AdjustMemoryA (
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IN OUT EFI_PHYSICAL_ADDRESS *Memory,
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IN OUT UINTN *NumberOfPages
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);
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/**
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Adjust the start address and number of pages to free according to Guard.
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The purpose of this function is to keep the shared Guard page with adjacent
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memory block if it's still in guard, or free it if no more sharing. Another
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is to reserve pages as Guard pages in partial page free situation.
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@param[in,out] Memory Base address of memory to free.
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@param[in,out] NumberOfPages Size of memory to free.
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@return VOID.
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**/
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VOID
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AdjustMemoryF (
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IN OUT EFI_PHYSICAL_ADDRESS *Memory,
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IN OUT UINTN *NumberOfPages
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);
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/**
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Adjust address of free memory according to existing and/or required Guard.
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This function will check if there're existing Guard pages of adjacent
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memory blocks, and try to use it as the Guard page of the memory to be
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allocated.
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@param[in] Start Start address of free memory block.
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@param[in] Size Size of free memory block.
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@param[in] SizeRequested Size of memory to allocate.
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@return The end address of memory block found.
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@return 0 if no enough space for the required size of memory and its Guard.
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**/
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UINT64
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AdjustMemoryS (
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IN UINT64 Start,
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IN UINT64 Size,
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IN UINT64 SizeRequested
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);
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/**
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Check to see if the pool at the given address should be guarded or not.
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@param[in] MemoryType Pool type to check.
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@return TRUE The given type of pool should be guarded.
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@return FALSE The given type of pool should not be guarded.
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**/
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BOOLEAN
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IsPoolTypeToGuard (
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IN EFI_MEMORY_TYPE MemoryType
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);
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/**
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Check to see if the page at the given address should be guarded or not.
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@param[in] MemoryType Page type to check.
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@param[in] AllocateType Allocation type to check.
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@return TRUE The given type of page should be guarded.
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@return FALSE The given type of page should not be guarded.
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**/
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BOOLEAN
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IsPageTypeToGuard (
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IN EFI_MEMORY_TYPE MemoryType,
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IN EFI_ALLOCATE_TYPE AllocateType
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);
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/**
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Check to see if the page at the given address is guarded or not.
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@param[in] Address The address to check for.
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@return TRUE The page at Address is guarded.
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@return FALSE The page at Address is not guarded.
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**/
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BOOLEAN
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EFIAPI
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IsMemoryGuarded (
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IN EFI_PHYSICAL_ADDRESS Address
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);
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/**
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Check to see if the page at the given address is a Guard page or not.
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@param[in] Address The address to check for.
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@return TRUE The page at Address is a Guard page.
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@return FALSE The page at Address is not a Guard page.
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**/
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BOOLEAN
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EFIAPI
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IsGuardPage (
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IN EFI_PHYSICAL_ADDRESS Address
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);
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/**
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Dump the guarded memory bit map.
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**/
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VOID
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EFIAPI
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DumpGuardedMemoryBitmap (
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VOID
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);
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/**
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Adjust the pool head position to make sure the Guard page is adjavent to
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pool tail or pool head.
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@param[in] Memory Base address of memory allocated.
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@param[in] NoPages Number of pages actually allocated.
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@param[in] Size Size of memory requested.
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(plus pool head/tail overhead)
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@return Address of pool head.
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**/
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VOID *
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AdjustPoolHeadA (
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IN EFI_PHYSICAL_ADDRESS Memory,
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IN UINTN NoPages,
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IN UINTN Size
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);
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/**
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Get the page base address according to pool head address.
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@param[in] Memory Head address of pool to free.
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@return Address of pool head.
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**/
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VOID *
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AdjustPoolHeadF (
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IN EFI_PHYSICAL_ADDRESS Memory
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);
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/**
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Check to see if the heap guard is enabled for page and/or pool allocation.
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@param[in] GuardType Specify the sub-type(s) of Heap Guard.
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@return TRUE/FALSE.
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**/
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BOOLEAN
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IsHeapGuardEnabled (
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UINT8 GuardType
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);
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/**
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Notify function used to set all Guard pages after CPU Arch Protocol installed.
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**/
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VOID
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HeapGuardCpuArchProtocolNotify (
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VOID
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);
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/**
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This function checks to see if the given memory map descriptor in a memory map
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can be merged with any guarded free pages.
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@param MemoryMapEntry A pointer to a descriptor in MemoryMap.
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@param MaxAddress Maximum address to stop the merge.
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@return VOID
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**/
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VOID
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MergeGuardPages (
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IN EFI_MEMORY_DESCRIPTOR *MemoryMapEntry,
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IN EFI_PHYSICAL_ADDRESS MaxAddress
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);
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/**
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Record freed pages as well as mark them as not-present, if enabled.
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@param[in] BaseAddress Base address of just freed pages.
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@param[in] Pages Number of freed pages.
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@return VOID.
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**/
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VOID
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EFIAPI
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GuardFreedPagesChecked (
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IN EFI_PHYSICAL_ADDRESS BaseAddress,
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IN UINTN Pages
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);
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/**
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Put part (at most 64 pages a time) guarded free pages back to free page pool.
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Freed memory guard is used to detect Use-After-Free (UAF) memory issue, which
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makes use of 'Used then throw away' way to detect any illegal access to freed
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memory. The thrown-away memory will be marked as not-present so that any access
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to those memory (after free) will be caught by page-fault exception.
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The problem is that this will consume lots of memory space. Once no memory
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left in pool to allocate, we have to restore part of the freed pages to their
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normal function. Otherwise the whole system will stop functioning.
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@param StartAddress Start address of promoted memory.
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@param EndAddress End address of promoted memory.
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@return TRUE Succeeded to promote memory.
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@return FALSE No free memory found.
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**/
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BOOLEAN
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PromoteGuardedFreePages (
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OUT EFI_PHYSICAL_ADDRESS *StartAddress,
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OUT EFI_PHYSICAL_ADDRESS *EndAddress
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);
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extern BOOLEAN mOnGuarding;
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#endif
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