CloverBootloader/CloverApp/Clover/ThemeManager/libimagequant/rust-sys/libimagequant.rs
vectorsigma72 c8969630f3 Plist Editor for Cover.app
Introduced a real Property List Editor.
Fixed Theme manager engine.
Other minor fixes
2020-04-07 13:48:12 +02:00

308 lines
16 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//! Small, portable C library for high-quality conversion of RGBA images to 8-bit indexed-color (palette) images.
//! It's powering [pngquant2](https://pngquant.org).
//!
//! This is a low-level crate exposing a C API. If you're looking for a Rust library, see [imagequant](https://crates.io/crates/imagequant).
//!
//! ## License
//!
//! Libimagequant is dual-licensed:
//!
//! * For Free/Libre Open Source Software it's available under [GPL v3 or later](https://raw.github.com/ImageOptim/libimagequant/master/COPYRIGHT) with additional copyright notices for older parts of the code.
//!
//! * For use in non-GPL software (e.g. closed-source or App Store distribution) please ask kornel@pngquant.org for a commercial license.
//!
//! ## Overview
//!
//! The basic flow is:
//!
//! 1. Create attributes object and configure the library.
//! 2. Create image object from RGBA pixels or data source.
//! 3. Perform quantization (generate palette).
//! 4. Store remapped image and final palette.
//! 5. Free memory.
//!
//! Please note that libimagequant only handles raw uncompressed arrays of pixels in memory and is completely independent of any file format.
//!
//! There are 3 ways to create image object for quantization:
//!
//! * `liq_image_create_rgba()` for simple, contiguous RGBA pixel arrays (width×height×4 bytes large bitmap).
//! * `liq_image_create_rgba_rows()` for non-contiguous RGBA pixel arrays (that have padding between rows or reverse order, e.g. BMP).
//! * `liq_image_create_custom()` for RGB, ABGR, YUV and all other formats that can be converted on-the-fly to RGBA (you have to supply the conversion function).
//!
//! Note that "image" here means raw uncompressed pixels. If you have a compressed image file, such as PNG, you must use another library (e.g. lodepng) to decode it first.
#![allow(non_camel_case_types)]
#[cfg(feature = "openmp")]
extern crate openmp_sys;
use std::os::raw::{c_int, c_uint, c_char, c_void};
use std::error;
use std::fmt;
use std::error::Error;
pub enum liq_attr {}
pub enum liq_image {}
pub enum liq_result {}
pub enum liq_histogram {}
pub type liq_color = rgb::RGBA8;
#[repr(C)]
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum liq_error {
LIQ_OK = 0,
LIQ_QUALITY_TOO_LOW = 99,
LIQ_VALUE_OUT_OF_RANGE = 100,
LIQ_OUT_OF_MEMORY,
LIQ_ABORTED,
LIQ_BITMAP_NOT_AVAILABLE,
LIQ_BUFFER_TOO_SMALL,
LIQ_INVALID_POINTER,
LIQ_UNSUPPORTED,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub enum liq_ownership {
LIQ_OWN_ROWS = 4,
LIQ_OWN_PIXELS = 8,
LIQ_COPY_PIXELS = 16,
}
#[repr(C)]
pub struct liq_palette {
pub count: c_int,
pub entries: [liq_color; 256],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct liq_histogram_entry {
pub color: liq_color,
pub count: c_uint,
}
impl error::Error for liq_error {
fn description(&self) -> &str {
match *self {
liq_error::LIQ_OK => "OK",
liq_error::LIQ_QUALITY_TOO_LOW => "LIQ_QUALITY_TOO_LOW",
liq_error::LIQ_VALUE_OUT_OF_RANGE => "VALUE_OUT_OF_RANGE",
liq_error::LIQ_OUT_OF_MEMORY => "OUT_OF_MEMORY",
liq_error::LIQ_ABORTED => "LIQ_ABORTED",
liq_error::LIQ_BITMAP_NOT_AVAILABLE => "BITMAP_NOT_AVAILABLE",
liq_error::LIQ_BUFFER_TOO_SMALL => "BUFFER_TOO_SMALL",
liq_error::LIQ_INVALID_POINTER => "INVALID_POINTER",
liq_error::LIQ_UNSUPPORTED => "LIQ_UNSUPPORTED",
}
}
}
impl fmt::Display for liq_error {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.description())
}
}
impl liq_error {
#[inline]
pub fn is_ok(&self) -> bool {
*self == liq_error::LIQ_OK
}
pub fn is_err(&self) -> bool {
!self.is_ok()
}
#[inline]
pub fn ok(&self) -> Result<(), liq_error> {
match *self {
liq_error::LIQ_OK => Ok(()),
e => Err(e),
}
}
#[inline]
pub fn ok_or<E>(self, err: E) -> Result<(), E> {
if self.is_ok() {
Ok(())
} else {
Err(err)
}
}
pub fn unwrap(&self) {
assert!(self.is_ok(), "{}", self);
}
pub fn expect(&self, msg: &str) {
assert!(self.is_ok(), "{}", msg);
}
}
pub type liq_log_callback_function = Option<unsafe extern "C" fn(arg1: &liq_attr, message: *const c_char, user_info: *mut c_void)>;
pub type liq_log_flush_callback_function = Option<unsafe extern "C" fn(arg1: &liq_attr, user_info: *mut c_void)>;
pub type liq_progress_callback_function = Option<unsafe extern "C" fn(progress_percent: f32, user_info: *mut c_void) -> c_int>;
pub type liq_image_get_rgba_row_callback = unsafe extern "C" fn(row_out: *mut liq_color, row: c_int, width: c_int, user_info: *mut c_void);
#[link(name="imagequant", kind="static")]
extern "C" {
/// Returns object that will hold initial settings (attributes) for the library.
///
/// The object should be freed using `liq_attr_destroy()` after it's no longer needed.
/// Returns `NULL` in the unlikely case that the library cannot run on the current machine (e.g. the library has been compiled for SSE-capable x86 CPU and run on VIA C3 CPU).
pub fn liq_attr_create() -> *mut liq_attr;
pub fn liq_attr_copy(orig: &liq_attr) -> *mut liq_attr;
pub fn liq_attr_destroy(attr: &mut liq_attr);
/// Specifies maximum number of colors to use.
///
/// The default is 256. Instead of setting a fixed limit it's better to use `liq_set_quality()`.
/// The first argument is attributes object from `liq_attr_create()`.
/// Returns `LIQ_VALUE_OUT_OF_RANGE` if number of colors is outside the range 2-256.
pub fn liq_set_max_colors(attr: &mut liq_attr, colors: c_int) -> liq_error;
pub fn liq_get_max_colors(attr: &liq_attr) -> c_int;
pub fn liq_set_speed(attr: &mut liq_attr, speed: c_int) -> liq_error;
pub fn liq_get_speed(attr: &liq_attr) -> c_int;
pub fn liq_set_min_posterization(attr: &mut liq_attr, bits: c_int) -> liq_error;
pub fn liq_get_min_posterization(attr: &liq_attr) -> c_int;
/// Quality is in range `0` (worst) to `100` (best) and values are analoguous to JPEG quality (i.e. `80` is usually good enough).
///
/// Quantization will attempt to use the lowest number of colors needed to achieve `maximum` quality. `maximum` value of `100` is the default and means conversion as good as possible.
/// If it's not possible to convert the image with at least `minimum` quality (i.e. 256 colors is not enough to meet the minimum quality), then `liq_image_quantize()` will fail. The default minumum is `0` (proceeds regardless of quality).
/// Quality measures how well the generated palette fits image given to `liq_image_quantize()`. If a different image is remapped with `liq_write_remapped_image()` then actual quality may be different.
/// Regardless of the quality settings the number of colors won't exceed the maximum (see `liq_set_max_colors()`).
/// The first argument is attributes object from `liq_attr_create()`.
///
/// Returns `LIQ_VALUE_OUT_OF_RANGE` if target is lower than minimum or any of them is outside the 0-100 range.
/// Returns `LIQ_INVALID_POINTER` if `attr` appears to be invalid.
pub fn liq_set_quality(attr: &mut liq_attr, minimum: c_int, maximum: c_int) -> liq_error;
pub fn liq_get_min_quality(attr: &liq_attr) -> c_int;
pub fn liq_get_max_quality(attr: &liq_attr) -> c_int;
pub fn liq_set_last_index_transparent(attr: &mut liq_attr, is_last: c_int);
pub fn liq_image_create_rgba_rows(attr: &liq_attr, rows: *const *const u8, width: c_int, height: c_int, gamma: f64) -> *mut liq_image;
/// Creates an object that represents the image pixels to be used for quantization and remapping.
///
/// The pixel array must be contiguous run of RGBA pixels (alpha is the last component, 0 = transparent, 255 = opaque).
///
/// The first argument is attributes object from `liq_attr_create()`. The same `attr` object should be used for the entire process, from creation of images to quantization.
///
/// The `pixels` array must not be modified or freed until this object is freed with `liq_image_destroy()`. See also `liq_image_set_memory_ownership()`.
///
/// `width` and `height` are dimensions in pixels. An image 10x10 pixel large will need a 400-byte array.
///
/// `gamma` can be `0` for images with the typical 1/2.2 [gamma](https://en.wikipedia.org/wiki/Gamma_correction).
/// Otherwise `gamma` must be > 0 and < 1, e.g. `0.45455` (1/2.2) or `0.55555` (1/1.8). Generated palette will use the same gamma unless `liq_set_output_gamma()` is used. If `liq_set_output_gamma` is not used, then it only affects whether brighter or darker areas of the image will get more palette colors allocated.
///
/// Returns `NULL` on failure, e.g. if `pixels` is `NULL` or `width`/`height` is <= 0.
pub fn liq_image_create_rgba(attr: &liq_attr, bitmap: *const u8, width: c_int, height: c_int, gamma: f64) -> *mut liq_image;
/// unsafe: It will crash if the owned memory wasn't allocated using `libc::malloc()` (or whatever allocator C side is using)
pub fn liq_image_set_memory_ownership(image: &liq_image, own: liq_ownership) -> liq_error;
pub fn liq_set_log_callback(arg1: &mut liq_attr, arg2: liq_log_callback_function, user_info: *mut c_void);
pub fn liq_set_log_flush_callback(arg1: &mut liq_attr, arg2: liq_log_flush_callback_function, user_info: *mut c_void);
pub fn liq_attr_set_progress_callback(arg1: &mut liq_attr, arg2: liq_progress_callback_function, user_info: *mut c_void);
pub fn liq_result_set_progress_callback(arg1: &mut liq_result, arg2: liq_progress_callback_function, user_info: *mut c_void);
pub fn liq_image_create_custom(attr: &liq_attr, row_callback: liq_image_get_rgba_row_callback, user_info: *mut c_void, width: c_int, height: c_int, gamma: f64) -> *mut liq_image;
/// Remap assuming the image will be always presented exactly on top of this background.
///
/// Takes ownership of the background image (i.e. do NOT use it afterwards, do NOT call liq_image_destroy on it).
///
/// The background must have the same size. The foreground image must have a transparent color.
pub fn liq_image_set_background(img: &mut liq_image, background: *mut liq_image) -> liq_error;
pub fn liq_image_set_importance_map(img: &mut liq_image, buffer: *mut u8, buffer_size: usize, own: liq_ownership) -> liq_error;
pub fn liq_image_add_fixed_color(img: &mut liq_image, color: liq_color) -> liq_error;
pub fn liq_image_get_width(img: &liq_image) -> c_int;
pub fn liq_image_get_height(img: &liq_image) -> c_int;
pub fn liq_image_destroy(img: &mut liq_image);
pub fn liq_histogram_create(attr: &liq_attr) -> *mut liq_histogram;
pub fn liq_histogram_add_image(hist: &mut liq_histogram, attr: &liq_attr, image: &mut liq_image) -> liq_error;
pub fn liq_histogram_add_colors(hist: &mut liq_histogram, attr: &liq_attr, entries: *const liq_histogram_entry, num_entries: c_int, gamma: f64) -> liq_error;
pub fn liq_histogram_add_fixed_color(hist: &mut liq_histogram, color: liq_color) -> liq_error;
pub fn liq_histogram_destroy(hist: &mut liq_histogram);
/// Performs quantization (palette generation) based on settings in `attr` (from `liq_attr_create()`) and pixels of the image.
///
/// Returns `LIQ_OK` if quantization succeeds and sets `liq_result` pointer in `out_result`. The last argument is used for receiving the `result` object:
///
/// liq_result *result;
/// if (LIQ_OK == liq_image_quantize(img, attr, &result)) { // Note &result
/// // result pointer is valid here
/// }
///
/// Returns `LIQ_QUALITY_TOO_LOW` if quantization fails due to limit set in `liq_set_quality()`.
///
/// See `liq_write_remapped_image()`.
///
/// If you want to generate one palette for multiple images at once, see `liq_histogram_create()`.
pub fn liq_quantize_image(options: &liq_attr, input_image: &liq_image) -> *mut liq_result;
pub fn liq_histogram_quantize(input_hist: &liq_histogram, options: &liq_attr, result_output: &mut *mut liq_result) -> liq_error;
pub fn liq_image_quantize(input_image: &liq_image, options: &liq_attr, result_output: &mut *mut liq_result) -> liq_error;
/// Enables/disables dithering in `liq_write_remapped_image()`.
///
/// Dithering level must be between `0` and `1` (inclusive). Dithering level `0` enables fast non-dithered remapping. Otherwise a variation of Floyd-Steinberg error diffusion is used.
///
/// Precision of the dithering algorithm depends on the speed setting, see `liq_set_speed()`.
///
/// Returns `LIQ_VALUE_OUT_OF_RANGE` if the dithering level is outside the 0-1 range.
pub fn liq_set_dithering_level(res: &mut liq_result, dither_level: f32) -> liq_error;
pub fn liq_set_output_gamma(res: &mut liq_result, gamma: f64) -> liq_error;
pub fn liq_get_output_gamma(result: &liq_result) -> f64;
/// Returns pointer to palette optimized for image that has been quantized or remapped
/// (final refinements are applied to the palette during remapping).
///
/// It's valid to call this method before remapping, if you don't plan to remap any images or want to use same palette for multiple images.
///
/// `liq_palette->count` contains number of colors (up to 256), `liq_palette->entries[n]` contains RGBA value for nth palette color.
pub fn liq_get_palette<'a>(result: &'a mut liq_result) -> &'a liq_palette;
/// Remaps the image to palette and writes its pixels to the given buffer, 1 pixel per byte.
///
/// The buffer must be large enough to fit the entire image, i.e. width×height bytes large. For safety, pass the size of the buffer as `buffer_size`.
///
/// For best performance call `liq_get_palette()` *after* this function, as palette is improved during remapping (except when `liq_histogram_quantize()` is used).
///
/// Returns `LIQ_BUFFER_TOO_SMALL` if given size of the buffer is not enough to fit the entire image.
///
/// int buffer_size = width*height;
/// char *buffer = malloc(buffer_size);
/// if (LIQ_OK == liq_write_remapped_image(result, input_image, buffer, buffer_size)) {
/// liq_palette *pal = liq_get_palette(result);
/// // save image
/// }
///
/// See `liq_get_palette()`.
///
/// The buffer is assumed to be contiguous, with rows ordered from top to bottom, and no gaps between rows. If you need to write rows with padding or upside-down order, then use `liq_write_remapped_image_rows()`.
///
/// Please note that it only writes raw uncompressed pixels to memory. It does not perform any PNG compression. If you'd like to create a PNG file then you need to pass the raw pixel data to another library, e.g. libpng or lodepng. See `rwpng.c` in `pngquant` project for an example how to do that.
pub fn liq_write_remapped_image(result: &mut liq_result, input_image: &mut liq_image, buffer: *mut u8, buffer_size: usize) -> liq_error;
pub fn liq_write_remapped_image_rows(result: &mut liq_result, input_image: &mut liq_image, row_pointers: *const *mut u8) -> liq_error;
pub fn liq_get_quantization_error(result: &liq_result) -> f64;
pub fn liq_get_quantization_quality(result: &liq_result) -> c_int;
pub fn liq_result_destroy(res: &mut liq_result);
pub fn liq_get_remapping_error(result: &liq_result) -> f64;
pub fn liq_get_remapping_quality(result: &liq_result) -> c_int;
pub fn liq_version() -> c_int;
}
#[test]
fn links_and_runs() {
use std::ptr;
unsafe {
assert!(liq_version() >= 20901);
let attr = liq_attr_create();
assert!(!attr.is_null());
let hist = liq_histogram_create(&*attr);
assert!(!hist.is_null());
let mut res = ptr::null_mut();
liq_histogram_quantize(&*hist, &*attr, &mut res);
assert!(res.is_null());
liq_histogram_destroy(&mut *hist);
liq_attr_destroy(&mut *attr);
}
}