CloverBootloader/CloverApp/Clover/Plist Editor/Views/PEMenuItem.swift
vectorsigma72 c8969630f3 Plist Editor for Cover.app
Introduced a real Property List Editor.
Fixed Theme manager engine.
Other minor fixes
2020-04-07 13:48:12 +02:00

79 lines
2.8 KiB
Swift

/*
* vector sigma (https://github.com/vectorsigma72)
* Copyright 2020 vector sigma All Rights Reserved.
*
* The source code contained or described herein and all documents related
* to the source code ("Material") are owned by vector sigma.
* Title to the Material remains with vector sigma or its suppliers and licensors.
* The Material is proprietary of vector sigma and is protected by worldwide copyright.
* No part of the Material may be used, copied, reproduced, modified, published,
* uploaded, posted, transmitted, distributed, or disclosed in any way without
* vector sigma's prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by vector sigma in writing.
*
* Unless otherwise agreed by vector sigma in writing, you may not remove or alter
* this notice or any other notice embedded in Materials by vector sigma in any way.
*
* The license is granted for the CloverBootloader project (i.e. https://github.com/CloverHackyColor/CloverBootloader)
* and all the users as long as the Material is used only within the
* source code and for the exclusive use of CloverBootloader, which must
* be free from any type of payment or commercial service for the license to be valid.
*/
import Cocoa
final class PEMenuItem: NSMenuItem {
internal var sep : Bool = false
internal var d : String?
public var isKey : Bool = false
public var keyPath : String = ""
public var node : PENode? = nil
public var useEditor : Bool = false
override var isSeparatorItem: Bool {
get {
return self.sep
} set {
self.sep = newValue
}
}
var explanation: String? {
get {
return self.d
} set {
self.d = newValue
}
}
override func copy(with zone: NSZone? = nil) -> Any {
let copy = PEMenuItem()
copy.menu = nil // nil allow to reuse this Item somewhere else..
copy.title = self.title
copy.keyEquivalent = self.keyEquivalent
copy.image = self.image?.copy() as? NSImage
copy.onStateImage = self.onStateImage.copy() as? NSImage
copy.offStateImage = self.offStateImage?.copy() as? NSImage
copy.mixedStateImage = self.mixedStateImage.copy() as? NSImage
copy.representedObject = self.representedObject
copy.submenu = self.submenu?.copy() as? NSMenu;
copy.toolTip = self.toolTip;
copy.target = self.target;
copy.explanation = self.explanation
copy.isKey = self.isKey
copy.keyPath = self.keyPath
copy.node = self.node
copy.useEditor = self.useEditor
copy.action = self.action
return copy
}
}