CloverBootloader/rEFIt_UEFI/Platform/plist/xml.cpp
jief666 9cb4016bc5 Final refactoring of plist : now each tag is a class.
Rename strerror to efiStrError because of conflict when run cpp_tests on
Mac.
Switch base64_decode_block to long to avoid warning and cast.
Correct GetTableType4(). Size was used without being initialized.
2020-08-25 18:35:19 +03:00

123 lines
2.9 KiB
C++
Executable File

/*
* Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* The contents of this file constitute Original Code as defined in and
* are subject to the Apple Public Source License Version 1.1 (the
* "License"). You may not use this file except in compliance with the
* License. Please obtain a copy of the License at
* http://www.apple.com/publicsource and read it before using this file.
*
* This Original Code and all software distributed under the License are
* distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* plist.c - plist parsing functions
*
* Copyright (c) 2000-2005 Apple Computer, Inc.
*
* DRI: Josh de Cesare
* code split out from drivers.c by Soren Spies, 2005
*/
//Slice - rewrite for UEFI with more functions like Copyright (c) 2003 Apple Computer
#include <Platform.h> // Only use angled for Platform, else, xcode project won't compile
#ifndef DEBUG_ALL
#define DEBUG_XML 1
#else
#define DEBUG_XML DEBUG_ALL
#endif
#if DEBUG_PLIST == 0
#define DBG(...)
#else
#define DBG(...) DebugLog(DEBUG_XML, __VA_ARGS__)
#endif
/* Function for basic XML character entities parsing */
class XMLEntity
{
public:
const XString8 name;
size_t nameLen;
CHAR8 value;
XMLEntity() : name(), nameLen(0), value(0) { }
XMLEntity(const XString8& _name, CHAR8 _value) : name(_name), nameLen(name.length()), value(_value) { }
// Not sure if default are valid. Delete them. If needed, proper ones can be created
XMLEntity(const XMLEntity&) = delete;
XMLEntity& operator=(const XMLEntity&) = delete;
};
const XMLEntity ents[] = {
{ "quot;"_XS8, '"' },
{"apos;"_XS8,'\''},
{"lt;"_XS8, '<'},
{"gt;"_XS8, '>'},
{"amp;"_XS8, '&'}
};
/* Replace XML entities by their value */
CHAR8*
XMLDecode(CHAR8* src)
{
UINTN len;
CONST CHAR8 *s;
CHAR8 *out, *o;
if (!src) {
return 0;
}
len = strlen(src);
#if 0
out = (__typeof__(out))AllocateZeroPool(len+1);
if (!out)
return 0;
#else // unsafe
// out is always <= src, let's overwrite src
out = src;
#endif
o = out;
s = src;
while (s <= src+len) /* Make sure the terminator is also copied */
{
if ( *s == '&' ) {
BOOLEAN entFound = FALSE;
UINTN i;
s++;
for (i = 0; i < sizeof(ents)/sizeof(ents[0]); i++) {
if ( ents[i].name.strncmp(s, ents[i].nameLen) == 0 ) {
entFound = TRUE;
break;
}
}
if ( entFound ) {
*o++ = ents[i].value;
s += ents[i].nameLen;
continue;
}
}
*o++ = *s++;
}
return out;
}