CloverBootloader/rEFIt_UEFI/libeg/XImage.cpp
Sergey Isakov 5f037cc29a correct ximage compose
Signed-off-by: Sergey Isakov <isakov-sl@bk.ru>
2020-04-01 17:59:58 +03:00

687 lines
22 KiB
C++

#include "XImage.h"
#include "lodepng.h"
#include "nanosvg.h"
#ifndef DEBUG_ALL
#define DEBUG_XIMAGE 1
#else
#define DEBUG_XIMAGE DEBUG_ALL
#endif
#if DEBUG_XIMAGE == 0
#define DBG(...)
#else
#define DBG(...) DebugLog(DEBUG_XIMAGE, __VA_ARGS__)
#endif
EFI_GRAPHICS_OUTPUT_BLT_PIXEL NullColor = {0,0,0,0};
XImage::XImage()
{
Width = 0;
Height = 0;
}
XImage::XImage(UINTN W, UINTN H)
{
// Width = W;
// Height = H; //included below
setSizeInPixels(W, H);
}
XImage::XImage(EG_IMAGE* egImage)
{
if ( egImage) {
// Width = egImage->Width;
// Height = egImage->Height;
setSizeInPixels(egImage->Width, egImage->Height); // change the size, ie the number of element in the array. Reaalocate buffer if needed
CopyMem(&PixelData[0], egImage->PixelData, GetSizeInBytes());
}else{
// Width = 0;
// Height = 0;
setSizeInPixels(0, 0); // change the size, ie the number of element in the array. Reallocate buffer if needed
}
}
EFI_STATUS XImage::FromEGImage(const EG_IMAGE* egImage)
{
if ( egImage) {
setSizeInPixels(egImage->Width, egImage->Height);
CopyMem(&PixelData[0], egImage->PixelData, GetSizeInBytes());
} else {
setSizeInPixels(0, 0);
}
if (GetSizeInBytes() == 0) {
return EFI_NOT_FOUND;
}
return EFI_SUCCESS;
}
XImage& XImage::operator= (const XImage& other)
{
setSizeInPixels(other.GetWidth(), other.GetHeight()); // change the size, ie the number of element in the array. Reaalocate buffer if needed
PixelData = other.PixelData;
return *this;
}
UINT8 XImage::Smooth(const UINT8* p, int a01, int a10, int a21, int a12, int dx, int dy, float scale)
{
return (UINT8)((*(p + a01) * (scale - dx) * 3.f + *(p + a10) * (scale - dy) * 3.f + *(p + a21) * dx * 3.f +
*(p + a12) * dy * 3.f + *(p) * 2.f *scale) / (scale * 8.f));
}
XImage::XImage(const XImage& Image, float scale)
{
UINTN SrcWidth = Image.GetWidth();
UINTN SrcHeight = Image.GetHeight();
if (scale < 1.e-4) {
// Width = SrcWidth;
// Height = SrcHeight;
setSizeInPixels(SrcWidth, SrcHeight);
for (UINTN y = 0; y < Height; ++y)
for (UINTN x = 0; x < Width; ++x)
PixelData[y * Width + x] = Image.GetPixel(x, y);
} else {
// Width = (UINTN)(SrcWidth * scale);
// Height = (UINTN)(SrcHeight * scale);
setSizeInPixels((UINTN)(SrcWidth * scale), (UINTN)(SrcHeight * scale));
CopyScaled(Image, scale);
}
}
#if 0
UINTN Offset = OFFSET_OF(EFI_GRAPHICS_OUTPUT_BLT_PIXEL, Blue);
dst.Blue = Smooth(&src.Blue, a01, a10, a11, a21, a12, dx, dy, scale);
#define SMOOTH(P) \
do { \
((PIXEL*)dst_ptr)->P = (BYTE)((a01.P * (cx - dx) * 3 + a10.P * (cy - dy) * 3 + \
a21.P * dx * 3 + a12.P * dy * 3 + a11.P * (cx + cy)) / ((cx + cy) * 4)); \
} while(0)
UINT x, y, z;
PIXEL a10, a11, a12, a01, a21;
int fx, cx, lx, dx, fy, cy, ly, dy;
fx = (dst_size->width << PRECISION) / src_size->width;
fy = (dst_size->height << PRECISION) / src_size->height;
if (!fx || !fy) {
return;
}
cx = ((fx - 1) >> PRECISION) + 1;
cy = ((fy - 1) >> PRECISION) + 1;
for (z = 0; z < dst_size->depth; z++)
{
BYTE * dst_slice_ptr = dst + z * dst_slice_pitch;
const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
for (y = 0; y < dst_size->height; y++)
{
BYTE * dst_ptr = dst_slice_ptr + y * dst_row_pitch;
const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
ly = (y << PRECISION) / fy;
dy = y - ((ly * fy) >> PRECISION);
for (x = 0; x < dst_size->width; x++)
{
const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
lx = (x << PRECISION) / fx;
dx = x - ((lx * fx) >> PRECISION);
a11 = *(PIXEL*)src_ptr;
a10 = (y == 0) ? a11 : (*(PIXEL*)(src_ptr - src_row_pitch));
a01 = (x == 0) ? a11 : (*(PIXEL*)(src_ptr - src_format->bytes_per_pixel));
a21 = (x == dst_size->width) ? a11 : (*(PIXEL*)(src_ptr + src_format->bytes_per_pixel));
a12 = (y == dst_size->height) ? a11 : (*(PIXEL*)(src_ptr + src_row_pitch));
SMOOTH(r);
SMOOTH(g);
SMOOTH(b);
SMOOTH(a);
dst_ptr += dst_format->bytes_per_pixel;
}
}
}
#endif
XImage::~XImage()
{
}
const XArray<EFI_GRAPHICS_OUTPUT_BLT_PIXEL>& XImage::GetData() const
{
return PixelData;
}
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* XImage::GetPixelPtr(UINTN x, UINTN y)
{
return &PixelData[x + y * Width];
}
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL* XImage::GetPixelPtr(UINTN x, UINTN y) const
{
return &PixelData[x + y * Width];
}
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& XImage::GetPixel(UINTN x, UINTN y) const
{
return PixelData[x + y * Width];
}
UINTN XImage::GetWidth() const
{
return Width;
}
UINTN XImage::GetHeight() const
{
return Height;
}
UINTN XImage::GetSizeInBytes() const
{
return PixelData.size() * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
}
void XImage::setSizeInPixels(UINTN W, UINTN H) //unused arguments?
{
Width = W;
Height = H;
PixelData.setSize(Width * Height);
}
void XImage::Fill(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color)
{
for (UINTN y = 0; y < Height; ++y)
for (UINTN x = 0; x < Width; ++x)
PixelData[y * Width + x] = Color;
}
void XImage::Fill(const EG_PIXEL* Color)
{
Fill((const EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)Color);
}
void XImage::FillArea(const EG_PIXEL* Color, EG_RECT& Rect)
{
FillArea((const EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)*Color, Rect);
}
void XImage::FillArea(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color, EG_RECT& Rect)
{
for (INTN y = Rect.YPos; y < (INTN)Height && (y - Rect.YPos) < Rect.Height; ++y) {
for (INTN x = Rect.XPos; x < (INTN)Width && (x - Rect.XPos) < Rect.Width; ++x)
PixelData[y * Width + x] = Color;
}
}
void XImage::CopyScaled(const XImage& Image, float scale)
{
UINTN SrcWidth = Image.GetWidth();
int Pixel = sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
int Row = (int)SrcWidth * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
const XArray<EFI_GRAPHICS_OUTPUT_BLT_PIXEL>& Source = Image.GetData();
for (UINTN y = 0; y < Height; y++)
{
int ly = (int)(y / scale);
int dy = (int)(y - ly * scale);
for (UINTN x = 0; x < Width; x++)
{
int lx = (int)(x / scale);
int dx = (int)(x - lx * scale);
int a01 = (x == 0) ? 0 : -Pixel;
int a10 = (y == 0) ? 0 : -Row;
int a21 = (x == Width - 1) ? 0 : Pixel;
int a12 = (y == Height - 1) ? 0 : Row;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL& dst = *GetPixelPtr(x, y);
dst.Blue = Smooth(&Source[lx + ly * SrcWidth].Blue, a01, a10, a21, a12, dx, dy, scale);
dst.Green = Smooth(&Source[lx + ly * SrcWidth].Green, a01, a10, a21, a12, dx, dy, scale);
dst.Red = Smooth(&Source[lx + ly * SrcWidth].Red, a01, a10, a21, a12, dx, dy, scale);
dst.Reserved = Source[lx + ly * SrcWidth].Reserved;
}
}
}
/* Place Top image over this image at PosX,PosY
* Lowest means final image is opaque
* else transparency will be multiplied
*/
void XImage::Compose(INTN PosX, INTN PosY, const XImage& TopImage, bool Lowest)
{
UINT32 TopAlpha;
UINT32 RevAlpha;
UINT32 FinalAlpha;
UINT32 CompAlpha;
UINT32 TempAlpha;
UINT32 Temp;
for (UINTN y = PosY; y < Height && (y - PosY) < TopImage.GetHeight(); ++y) {
// EFI_GRAPHICS_OUTPUT_BLT_PIXEL& CompPtr = *GetPixelPtr(PosX, y); // I assign a ref to avoid the operator ->. Compiler will produce the same anyway.
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* CompPtr = GetPixelPtr(PosX, y);
for (UINTN x = PosX; x < Width && (x - PosX) < TopImage.GetWidth(); ++x) {
//------
// test compAlpha = 255; TopAlpha = 0 -> only Comp, TopAplha = 255 -> only Top
TopAlpha = TopImage.GetPixel(x-PosX, y-PosY).Reserved & 0xFF; //0, 255
CompAlpha = CompPtr->Reserved & 0xFF; //255
RevAlpha = 255 - TopAlpha; //2<<8; 255, 0
TempAlpha = CompAlpha * RevAlpha; //2<<16; 255*255, 0
TopAlpha *= 255; //2<<16; 0, 255*255
FinalAlpha = TopAlpha + TempAlpha; //2<<16; 255*255, 255*255
if (FinalAlpha == 0) FinalAlpha = 255 * 255; //impossible,
//final alpha =(1-(1-x)*(1-y)) =(255*255-(255-topA)*(255-compA))/255 = topA+compA*(1-topA)
Temp = (CompPtr->Blue * TempAlpha) + (TopImage.GetPixel(x-PosX, y-PosY).Blue * TopAlpha);
CompPtr->Blue = (UINT8)(Temp / FinalAlpha);
Temp = (CompPtr->Green * TempAlpha) + (TopImage.GetPixel(x-PosX, y-PosY).Green * TopAlpha);
CompPtr->Green = (UINT8)(Temp / FinalAlpha);
Temp = (CompPtr->Red * TempAlpha) + (TopImage.GetPixel(x-PosX, y-PosY).Red * TopAlpha);
CompPtr->Red = (UINT8)(Temp / FinalAlpha);
if (Lowest) {
CompPtr->Reserved = 255;
} else {
CompPtr->Reserved = (UINT8)(FinalAlpha / 255);
}
CompPtr++; //faster way to move to next pixel
}
}
}
/* Place this image over Back image at PosX,PosY
* and result will be in this image
* But pixels will be moved anyway so it's impossible without double copy
*
*/
//void XImage::ComposeOnBack(INTN PosX, INTN PosY, const XImage& BackImage, bool Lowest)
void XImage::FlipRB(bool WantAlpha)
{
UINTN ImageSize = (Width * Height);
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* Pixel = GetPixelPtr(0,0);
for (UINTN i = 0; i < ImageSize; ++i) {
UINT8 Temp = Pixel->Blue;
Pixel->Blue = Pixel->Red;
Pixel->Red = Temp;
if (!WantAlpha) Pixel->Reserved = 0xFF;
Pixel++;
}
}
/*
* The function converted plain array into XImage object
* Error = 0 - Success
* Error = 28 - invalid signature
*/
EFI_STATUS XImage::FromPNG(const UINT8 * Data, UINTN Length)
{
// DBG("XImage len=%llu\n", Length);
if (Data == NULL) return EFI_INVALID_PARAMETER;
UINT8 * PixelPtr; // = (UINT8 *)&PixelData[0];
unsigned Error = eglodepng_decode(&PixelPtr, &Width, &Height, Data, Length);
if (Error != 0 && Error != 28) {
return EFI_NOT_FOUND;
}
setSizeInPixels(Width, Height);
//now we have a new pointer and want to move data
INTN NewLength = Width * Height * sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
CopyMem(GetPixelPtr(0,0), PixelPtr, NewLength);
FreePool(PixelPtr); //allocated by lodepng
FlipRB(true);
return EFI_SUCCESS;
}
/*
* The function creates new array Data and inform about it size to be saved
* as a file.
* The caller is responsible to free the array.
*/
EFI_STATUS XImage::ToPNG(UINT8** Data, UINTN& OutSize)
{
size_t FileDataLength = 0;
FlipRB(false);
UINT8 * PixelPtr = (UINT8 *)&PixelData[0];
unsigned Error = eglodepng_encode(Data, &FileDataLength, PixelPtr, Width, Height);
OutSize = FileDataLength;
if (Error) return EFI_UNSUPPORTED;
return EFI_SUCCESS;
}
/*
* fill XImage object by raster data described in SVG file
* caller should create the object with Width and Height and calculate scale
* scale = 1 correspond to fill the rect with the image
* scale = 0.5 will reduce image
* but this procedure is mostly for testing purpose. Real SVG theme can't be divided to separate SVG files
*/
EFI_STATUS XImage::FromSVG(const CHAR8 *SVGData, float scale)
{
NSVGimage *SVGimage;
NSVGparser* p;
NSVGrasterizer* rast = nsvgCreateRasterizer();
if (!rast) return EFI_UNSUPPORTED;
//we have to copy input data because nanosvg wants to change it
char *input = (__typeof__(input))AllocateCopyPool(AsciiStrSize(SVGData), SVGData);
if (!input) return EFI_DEVICE_ERROR;
p = nsvgParse(input, 72, 1.f); //the parse will change input contents
SVGimage = p->image;
if (SVGimage) {
float ScaleX = Width / SVGimage->width;
float ScaleY = Height / SVGimage->height;
float Scale = (ScaleX > ScaleY) ? ScaleY : ScaleX;
Scale *= scale;
DBG("Test image width=%d heigth=%d\n", (int)(SVGimage->width), (int)(SVGimage->height));
nsvgRasterize(rast, SVGimage, 0.f, 0.f, Scale, Scale, (UINT8*)&PixelData[0], (int)Width, (int)Height, (int)Width * sizeof(PixelData[0]));
FreePool(SVGimage);
}
// nsvg__deleteParser(p); //can't delete raster until we make imageChain
nsvgDeleteRasterizer(rast);
FreePool(input);
return EFI_SUCCESS;
}
// Screen operations
/*
* The function to get image from screen. Used in screenshot (full screen), Pointer (small area) and Draw (small area)
* XImage must be created with Width, Height of Rect
* the rect will be clipped if it intersects the screen edge
*
* be careful about alpha. This procedure can produce alpha = 0 which means full transparent
* No! Anuway alpha should be corrected to 0xFF
*/
void XImage::GetArea(const EG_RECT& Rect)
{
GetArea(Rect.XPos, Rect.YPos, Rect.Width, Rect.Height);
}
void XImage::GetArea(INTN x, INTN y, UINTN W, UINTN H)
{
EFI_STATUS Status;
EFI_GUID UgaDrawProtocolGuid = EFI_UGA_DRAW_PROTOCOL_GUID;
EFI_UGA_DRAW_PROTOCOL *UgaDraw = NULL;
EFI_GUID GraphicsOutputProtocolGuid = EFI_GRAPHICS_OUTPUT_PROTOCOL_GUID;
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
Status = EfiLibLocateProtocol(&GraphicsOutputProtocolGuid, (VOID **)&GraphicsOutput);
if (EFI_ERROR(Status)) {
GraphicsOutput = NULL;
Status = EfiLibLocateProtocol(&UgaDrawProtocolGuid, (VOID **)&UgaDraw);
if (EFI_ERROR(Status))
UgaDraw = NULL;
}
if (W == 0) W = Width;
if (H == 0) H = Height;
Width = (x + W > (UINTN)UGAWidth) ? (UGAWidth - x) : W;
Height = (y + H > (UINTN)UGAHeight) ? ((UINTN)UGAHeight - y) : H;
setSizeInPixels(Width, Height); // setSizeInPixels BEFORE, so &PixelData[0]
if ( Width == 0 || Height == 0 ) return; // nothing to get, area is zero. &PixelData[0] would crash
/*
* Blt(...Width, Height, Delta);
* if (Delta == 0) {
* Delta = Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
* }
*
*/
if (GraphicsOutput != NULL) {
GraphicsOutput->Blt(GraphicsOutput,
&PixelData[0],
EfiBltVideoToBltBuffer,
x, y, 0, 0, Width, Height, 0); // Width*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
}
else if (UgaDraw != NULL) {
UgaDraw->Blt(UgaDraw,
(EFI_UGA_PIXEL *)GetPixelPtr(0,0),
EfiUgaVideoToBltBuffer,
x, y, 0, 0, Width, Height, 0); //Width*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
}
//fix alpha
UINTN ImageSize = (Width * Height);
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* Pixel = GetPixelPtr(0,0);
for (UINTN i = 0; i < ImageSize; ++i) {
(Pixel++)->Reserved = 0xFF;
}
}
void XImage::DrawWithoutCompose(INTN x, INTN y, UINTN width, UINTN height)
{
if (isEmpty()) {
return;
}
if ( width == 0 ) width = Width;
if ( height == 0 ) height = Height;
UINTN AreaWidth = (x + width > (UINTN)UGAWidth) ? (UGAWidth - x) : width;
UINTN AreaHeight = (y + height > (UINTN)UGAHeight) ? (UGAHeight - y) : height;
// DBG("area=%d,%d\n", AreaWidth, AreaHeight);
// prepare protocols
EFI_STATUS Status;
EFI_GUID UgaDrawProtocolGuid = EFI_UGA_DRAW_PROTOCOL_GUID;
EFI_UGA_DRAW_PROTOCOL *UgaDraw = NULL;
EFI_GUID GraphicsOutputProtocolGuid = EFI_GRAPHICS_OUTPUT_PROTOCOL_GUID;
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
Status = EfiLibLocateProtocol(&GraphicsOutputProtocolGuid, (VOID **)&GraphicsOutput);
if (EFI_ERROR(Status)) {
GraphicsOutput = NULL;
Status = EfiLibLocateProtocol(&UgaDrawProtocolGuid, (VOID **)&UgaDraw);
if (EFI_ERROR(Status))
UgaDraw = NULL;
}
//output combined image
if (GraphicsOutput != NULL) {
GraphicsOutput->Blt(GraphicsOutput, (*this).GetPixelPtr(0, 0),
EfiBltBufferToVideo,
0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
}
else if (UgaDraw != NULL) {
UgaDraw->Blt(UgaDraw, (EFI_UGA_PIXEL *)(*this).GetPixelPtr(0, 0), EfiUgaBltBufferToVideo,
0, 0, x, y, AreaWidth, AreaHeight, GetWidth()*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
}
}
void XImage::Draw(INTN x, INTN y)
{
Draw(x, y, 0, true);
}
void XImage::Draw(INTN x, INTN y, float scale)
{
Draw(x, y, scale, true);
}
void XImage::Draw(INTN x, INTN y, float scale, bool Opaque)
{
//prepare images
if (isEmpty()) {
return;
}
XImage Top(*this, scale); //can accept 0 as scale
XImage Background(Width, Height);
UINTN AreaWidth = (x + Width > (UINTN)UGAWidth) ? (UGAWidth - x) : Width;
UINTN AreaHeight = (y + Height > (UINTN)UGAHeight) ? (UGAHeight - y) : Height;
Background.GetArea(x, y, AreaWidth, AreaHeight); //it will resize the Background image
Background.Compose(0, 0, Top, Opaque);
// prepare protocols
EFI_STATUS Status;
EFI_GUID UgaDrawProtocolGuid = EFI_UGA_DRAW_PROTOCOL_GUID;
EFI_UGA_DRAW_PROTOCOL *UgaDraw = NULL;
EFI_GUID GraphicsOutputProtocolGuid = EFI_GRAPHICS_OUTPUT_PROTOCOL_GUID;
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
Status = EfiLibLocateProtocol(&GraphicsOutputProtocolGuid, (VOID **)&GraphicsOutput);
if (EFI_ERROR(Status)) {
GraphicsOutput = NULL;
Status = EfiLibLocateProtocol(&UgaDrawProtocolGuid, (VOID **)&UgaDraw);
if (EFI_ERROR(Status))
UgaDraw = NULL;
}
//output combined image
if (GraphicsOutput != NULL) {
GraphicsOutput->Blt(GraphicsOutput, Background.GetPixelPtr(0, 0),
EfiBltBufferToVideo,
0, 0, x, y, AreaWidth, AreaHeight, AreaWidth*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
}
else if (UgaDraw != NULL) {
UgaDraw->Blt(UgaDraw, (EFI_UGA_PIXEL *)Background.GetPixelPtr(0, 0), EfiUgaBltBufferToVideo,
0, 0, x, y, AreaWidth, AreaHeight, AreaWidth*sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
}
}
/*
* IconName is just func_about for example
* will search files
* icons/iconname.icns - existing themes
* icons/iconname.png - it will be more correct
* iconname.png - for example checkbox.png
* if not found use embedded. It should be decoded again after theme change
* SVG themes filled separately after ThemeName defined so the procedure just return EFI_SUCCESS
* The function always create new image and will not be used to get a link to existing image
*/
EFI_STATUS XImage::LoadXImage(EFI_FILE *BaseDir, const char* IconName)
{
return LoadXImage(BaseDir, XStringW().takeValueFrom(IconName));
}
EFI_STATUS XImage::LoadXImage(EFI_FILE *BaseDir, const wchar_t* LIconName)
{
return LoadXImage(BaseDir, XStringW().takeValueFrom(LIconName));
}
//dont call this procedure for SVG theme BaseDir == NULL?
EFI_STATUS XImage::LoadXImage(EFI_FILE *BaseDir, const XStringW& IconName)
{
EFI_STATUS Status = EFI_NOT_FOUND;
UINT8 *FileData = NULL;
UINTN FileDataLength = 0;
// if (TypeSVG) { //make a copy of SVG image
// XImage NewImage = Theme.GetIcon(IconName);
// setSizeInPixels(NewImage.GetWidth(), NewImage.GetHeight());
// CopyMem(&PixelData[0], &NewImage.PixelData[0], GetSizeInBytes());
// return EFI_SUCCESS;
// }
if (BaseDir == NULL || IconName.isEmpty())
return EFI_NOT_FOUND;
// load file
XStringW FileName = L"icons\\" + IconName + L".icns";
Status = egLoadFile(BaseDir, FileName.data(), &FileData, &FileDataLength);
if (EFI_ERROR(Status)) {
FileName = L"icons\\" + IconName + L".png";
Status = egLoadFile(BaseDir, FileName.data(), &FileData, &FileDataLength);
if (EFI_ERROR(Status)) {
FileName = IconName + L".png";
if (EFI_ERROR(Status)) {
FileName = IconName; //may be it already contain extension, for example Logo.png
Status = egLoadFile(BaseDir, FileName.data(), &FileData, &FileDataLength);
if (EFI_ERROR(Status)) {
return Status;
}
}
}
}
// decode it
Status = FromPNG(FileData, FileDataLength);
if (EFI_ERROR(Status)) {
DBG("%ls not decoded\n", IconName.data());
}
FreePool(FileData);
return Status;
}
//EnsureImageSize should create new object with new sizes
//while compose uses old object
void XImage::EnsureImageSize(IN UINTN NewWidth, IN UINTN NewHeight)
{
EnsureImageSize(NewWidth, NewHeight, NullColor);
}
void XImage::EnsureImageSize(IN UINTN NewWidth, IN UINTN NewHeight, IN CONST EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Color)
{
if (NewWidth == Width && NewHeight == Height)
return;
XImage NewImage(NewWidth, NewHeight);
NewImage.Fill(Color);
NewImage.Compose(0, 0, (*this), false);
setSizeInPixels(NewWidth, NewHeight); //include reallocate but loose data
CopyMem(&PixelData[0], &NewImage.PixelData[0], GetSizeInBytes());
//we have to copy pixels twice? because we can't return newimage instead of this
}
void XImage::DummyImage(IN UINTN PixelSize)
{
UINTN LineOffset;
CHAR8 *Ptr, *YPtr;
setSizeInPixels(PixelSize, PixelSize);
LineOffset = PixelSize * 4;
YPtr = (CHAR8 *)GetPixelPtr(0,0) + ((PixelSize - 32) >> 1) * (LineOffset + 4);
for (UINTN y = 0; y < 32; y++) {
Ptr = YPtr;
for (UINTN x = 0; x < 32; x++) {
if (((x + y) % 12) < 6) {
*Ptr++ = 0;
*Ptr++ = 0;
*Ptr++ = 0;
} else {
*Ptr++ = 0;
*Ptr++ = ~0; //yellow
*Ptr++ = ~0;
}
*Ptr++ = ~111; //opacity
}
YPtr += LineOffset;
}
}
void XImage::CopyRect(const XImage& Image, INTN XPos, INTN YPos)
{
for (UINTN y = 0; y < Height && (y + YPos) < Image.GetHeight(); ++y) {
for (UINTN x = 0; x < Width && (x + XPos) < Image.GetWidth(); ++x) {
PixelData[y * Width + x] = Image.GetPixel(x + XPos, y + YPos);
}
}
}
EG_IMAGE* XImage::ToEGImage()
{
if (isEmpty()) {
return NULL; // what is better, return NULL or empty image?
}
EG_IMAGE* Tmp = egCreateImage(Width, Height, TRUE); //memory leak
CopyMem(&Tmp->PixelData[0], &PixelData[0], GetSizeInBytes());
return Tmp;
}