mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-30 12:43:41 +01:00
615 lines
22 KiB
C++
615 lines
22 KiB
C++
/*
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* a class to keep definitions for all theme settings
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*/
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extern "C" {
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#include <Protocol/GraphicsOutput.h>
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}
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#include "libegint.h"
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#include "../refit/screen.h"
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#include "../refit/lib.h"
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#include "XTheme.h"
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#include "nanosvg.h"
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#ifndef DEBUG_ALL
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#define DEBUG_XTHEME 1
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#else
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#define DEBUG_XTHEME DEBUG_ALL
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#endif
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#if DEBUG_XTHEME == 0
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#define DBG(...)
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#else
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#define DBG(...) DebugLog(DEBUG_XTHEME, __VA_ARGS__)
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#endif
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//xtheme class
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XTheme::XTheme() : Icons(), ThemeDir(0), HideBadges(0), HideUIFlags(0), Font(FONT_ALFA), CharWidth(0), SelectionColor(0), FontFileName(), Theme(),
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BannerFileName(), SelectionSmallFileName(), SelectionBigFileName(), SelectionIndicatorName(), DefaultSelection(),
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BackgroundName(), BackgroundScale(imNone), BackgroundSharp(0), BackgroundDark(0), SelectionOnTop(0), BootCampStyle(0),
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BadgeOffsetX(0), BadgeOffsetY(0), BadgeScale(0), ThemeDesignWidth(0), ThemeDesignHeight(0), BannerPosX(0), BannerPosY(0),
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BannerEdgeHorizontal(0), BannerEdgeVertical(0), BannerNudgeX(0), BannerNudgeY(0), VerticalLayout(0), NonSelectedGrey(0),
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MainEntriesSize(0), TileXSpace(0), TileYSpace(0), Proportional(0), embedded(0), DarkEmbedded(0), TypeSVG(0), Scale(0), CentreShift(0),
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row0TileSize(0), row1TileSize(0), BanHeight(0), LayoutHeight(0), LayoutBannerOffset(0), LayoutButtonOffset(0), LayoutTextOffset(0),
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LayoutAnimMoveForMenuX(0), ScrollWidth(0), ScrollButtonsHeight(0), ScrollBarDecorationsHeight(0), ScrollScrollDecorationsHeight(0),
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FontWidth(0), FontHeight(0), TextHeight(0), Daylight(0), Background(), BigBack(), Banner(), SelectionImages(), Buttons(), ScrollbarBackgroundImage(), BarStartImage(), BarEndImage(),
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ScrollbarImage(), ScrollStartImage(), ScrollEndImage(), UpButtonImage(), DownButtonImage(), FontImage(), BannerPlace(), Cinema(), SVGParser(0)
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{
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Init();
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}
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XTheme::~XTheme() {
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//nothing todo?
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}
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void XTheme::Init()
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{
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// DisableFlags = 0;
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HideBadges = 0;
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HideUIFlags = 0;
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// TextOnly = FALSE;
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Font = FONT_GRAY; // FONT_TYPE
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CharWidth = 9;
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SelectionColor = 0x80808080;
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SelectionBackgroundPixel = { 0xef, 0xef, 0xef, 0xff };
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FontFileName.setEmpty();
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// Theme.takeValueFrom("embedded");
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embedded = false;
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BannerFileName.setEmpty();
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SelectionSmallFileName.setEmpty();
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SelectionBigFileName.setEmpty();
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SelectionIndicatorName.setEmpty();
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DefaultSelection.setEmpty();
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BackgroundName.setEmpty();
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BackgroundScale = imNone; // SCALING
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BackgroundSharp = 0;
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BackgroundDark = FALSE; //TODO should be set to true if Night theme
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// CustomIcons = FALSE; //TODO don't know how to handle with SVG theme
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SelectionOnTop = FALSE;
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BootCampStyle = FALSE;
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BadgeOffsetX = 0xFFFF; //default offset
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BadgeOffsetY = 0xFFFF;
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BadgeScale = 4; // TODO now we have float scale = BadgeScale/16
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ThemeDesignWidth = 0xFFFF;
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ThemeDesignHeight = 0xFFFF;
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BannerPosX = 0xFFFF; // the value out of range [0,1000] means default
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BannerPosY = 0xFFFF;
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BannerEdgeHorizontal = 0;
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BannerEdgeVertical = 0;
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BannerNudgeX = 0;
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BannerNudgeY = 0;
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BanHeight = 0;
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VerticalLayout = FALSE;
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NonSelectedGrey = FALSE;
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MainEntriesSize = 128;
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TileXSpace = 8;
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TileYSpace = 24;
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Proportional = FALSE;
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// ShowOptimus = FALSE;
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// DarkEmbedded = FALSE; //looks like redundant, we always check Night or Daylight
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TypeSVG = FALSE;
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// Codepage = 0xC0; //this is for PNG theme
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// CodepageSize = 0xC0; // INTN CodepageSize; //extended latin
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Scale = 1.0f;
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CentreShift = 0.0f;
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Daylight = true;
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LayoutHeight = 376;
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LayoutBannerOffset = 64; //default value if not set
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LayoutButtonOffset = 0; //default value if not set
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LayoutTextOffset = 0; //default value if not set
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LayoutAnimMoveForMenuX = 0; //default value if not set
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row0TileSize = 144;
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row1TileSize = 64;
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FontWidth = 9;
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FontHeight = 18;
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TextHeight = 19;
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Cinema.setEmpty();
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}
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/*
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* what if the icon is not found or name is wrong?
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* probably it whould return Empty image
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* Image.isEmpty() == true
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*/
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//const XImage& XTheme::GetIcon(const char* Name)
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//{
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// return GetIcon(XString().takeValueFrom(Name));
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//}
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//
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//const XImage& XTheme::GetIcon(const CHAR16* Name)
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//{
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// return GetIcon(XString().takeValueFrom(Name));
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//}
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static XImage NullImage;
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static XIcon DummyIcon;
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static XIcon NullIcon;
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const XIcon& XTheme::GetIcon(const XString8& Name)
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{
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for (size_t i = 0; i < Icons.size(); i++)
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{
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if (Icons[i].Name == Name) //night icon has same name as daylight icon
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{
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return GetIcon(Icons[i].Id);
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}
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}
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return NullIcon; //if name is not found
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}
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XIcon* XTheme::GetIconP(const XString8& Name)
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{
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for (size_t i = 0; i < Icons.size(); i++)
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{
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if (Icons[i].Name == Name) //night icon has same name as daylight icon
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{
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return GetIconP(Icons[i].Id);
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}
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}
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return &NullIcon; //if name is not found
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}
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bool XTheme::CheckNative(INTN Id)
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{
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for (size_t i = 0; i < Icons.size(); i++)
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{
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if (Icons[i].Id == Id)
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{
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return Icons[i].Native;
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}
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}
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return false;
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}
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const XIcon& XTheme::GetIcon(INTN Id)
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{
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return GetIconAlt(Id, -1);
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}
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XIcon* XTheme::GetIconP(INTN Id)
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{
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return &GetIconAlt(Id, -1);
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}
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/*
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* Get Icon with this ID=id, for example VOL_INTERNAL_HFS
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* if not found then search for ID=Alt with Native attribute set, for example VOL_INTERNAL
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* if not found then check embedded with ID=Id
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* if not found then check embedded with ID=Alt
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*/
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XIcon& XTheme::GetIconAlt(INTN Id, INTN Alt) //if not found then take embedded
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{
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INTN IdFound = -1;
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INTN AltFound = -1;
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for (size_t i = 0; i < Icons.size() && (IdFound < 0 || (Alt >= 0 && AltFound < 0)); i++) {
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if (Icons[i].Id == Id) {
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IdFound = i;
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}
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if (Icons[i].Id == Alt) {
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AltFound = i;
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}
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}
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// if icon is empty, try to fill it with alternative
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if (IdFound >= 0 && Icons[IdFound].Image.isEmpty()) {
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// check for native ID=Alt, if Alt was specified
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if (Alt >= 0 && AltFound >= 0 && Icons[AltFound].Native && !Icons[AltFound].Image.isEmpty()) {
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// using Alt icon
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Icons[IdFound].Image = Icons[AltFound].Image;
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Icons[IdFound].ImageNight = Icons[AltFound].ImageNight;
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Icons[IdFound].setFilled();
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} else {
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// check for embedded with ID=Id
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XIcon *NewIcon = new XIcon(Id, true);
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if (NewIcon->Image.isEmpty()) {
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// check for embedded with ID=Alt
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NewIcon = new XIcon(Alt, true);
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}
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if (!NewIcon->Image.isEmpty()) {
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// using Embedded icon
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Icons[IdFound].Image = NewIcon->Image;
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Icons[IdFound].ImageNight = NewIcon->ImageNight;
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Icons[IdFound].setFilled();
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}
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}
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}
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if (IdFound >= 0 && !Icons[IdFound].Image.isEmpty()) {
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// icon not empty, return it
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// if (!Daylight && !Icons[IdFound].ImageNight.isEmpty()) {
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// DBG("got night icon %lld name{%s}\n", Id, IconsNames[IdFound]);
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// return Icons[IdFound].ImageNight;
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// }
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//if daylight or night icon absent
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// DBG("got day icon %lld name{%s}\n", Id, IconsNames[IdFound]);
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// return Icons[IdFound].Image;
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return Icons[IdFound]; //check daylight at draw
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}
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return NullIcon; //such Id is not found in the database
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}
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const XIcon& XTheme::LoadOSIcon(const CHAR16* OSIconName)
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{
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return LoadOSIcon(XString8().takeValueFrom(OSIconName));
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}
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const XIcon& XTheme::LoadOSIcon(const XString8& Full)
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{
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// input value can be L"win", L"ubuntu,linux", L"moja,mac" set by GetOSIconName (OSVersion)
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XString8 First;
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XString8 Second;
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XString8 Third;
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const XIcon *ReturnIcon;
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UINTN Comma = Full.indexOf(',');
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UINTN Size = Full.length();
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DBG("IconName=%s comma=%lld size=%lld\n", Full.c_str(), Comma, Size);
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if (Comma != MAX_XSIZE) { //Comma
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First = "os_"_XS8 + Full.subString(0, Comma);
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ReturnIcon = &GetIcon(First);
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DBG(" first=%s\n", First.c_str());
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if (!ReturnIcon->isEmpty()) return *ReturnIcon;
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//else search second name
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Second = "os_"_XS8 + Full.subString(Comma + 1, Size - Comma - 1);
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//moreover names can be triple L"chrome,grub,linux"
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UINTN SecondComma = Second.indexOf(',');
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if (Comma == MAX_XSIZE) {
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ReturnIcon = &GetIcon(Second);
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if (!ReturnIcon->isEmpty()) return *ReturnIcon;
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} else {
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First = Second.subString(0, SecondComma);
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ReturnIcon = &GetIcon(First);
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if (!ReturnIcon->isEmpty()) return *ReturnIcon;
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Third = "os_"_XS8 + Second.subString(SecondComma + 1, Size - SecondComma - 1);
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ReturnIcon = &GetIcon(Third);
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if (!ReturnIcon->isEmpty()) return *ReturnIcon;
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}
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DBG(" Second=%s\n", Second.c_str());
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if (!ReturnIcon->isEmpty()) return *ReturnIcon;
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} else {
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ReturnIcon = &GetIcon("os_"_XS8 + Full);
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DBG(" Full=%s\n", Full.c_str());
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if (!ReturnIcon->isEmpty()) return *ReturnIcon;
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}
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// else something
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if (DummyIcon.isEmpty()) { //initialize once per session
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DummyIcon.Image.DummyImage(MainEntriesSize);
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DummyIcon.setFilled();
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}
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return DummyIcon;
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}
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void XTheme::FillByEmbedded()
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{
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embedded = true;
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Theme.takeValueFrom("embedded");
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SelectionColor = 0xA0A0A080;
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SelectionBackgroundPixel = { 0xa0, 0xa0, 0xa0, 0x80 };
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Icons.setEmpty();
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for (INTN i = 0; i < BUILTIN_ICON_COUNT; ++i) { //this is embedded icon count
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XIcon* NewIcon = new XIcon(i, true);
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Icons.AddReference(NewIcon, true);
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}
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BigBack.setEmpty();
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Background = XImage(UGAWidth, UGAHeight);
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if (Daylight) {
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Banner.FromPNG(ACCESS_EMB_DATA(emb_logo), emb_logo_size);
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} else {
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Banner.FromPNG(ACCESS_EMB_DATA(emb_dark_logo), emb_dark_logo_size);
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}
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//and buttons
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Buttons[0].FromPNG(ACCESS_EMB_DATA(emb_radio_button), ACCESS_EMB_SIZE(emb_radio_button));
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Buttons[1].FromPNG(ACCESS_EMB_DATA(emb_radio_button_selected), ACCESS_EMB_SIZE(emb_radio_button_selected));
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Buttons[2].FromPNG(ACCESS_EMB_DATA(emb_checkbox), ACCESS_EMB_SIZE(emb_checkbox));
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Buttons[3].FromPNG(ACCESS_EMB_DATA(emb_checkbox_checked), ACCESS_EMB_SIZE(emb_checkbox_checked));
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if (Daylight) {
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SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_selection_big), ACCESS_EMB_SIZE(emb_selection_big));
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SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_selection_small), ACCESS_EMB_SIZE(emb_selection_small));
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} else {
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SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_big), ACCESS_EMB_SIZE(emb_dark_selection_big));
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SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_small), ACCESS_EMB_SIZE(emb_dark_selection_small));
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}
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SelectionImages[4].FromPNG(ACCESS_EMB_DATA(emb_selection_indicator), ACCESS_EMB_SIZE(emb_selection_indicator));
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}
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void XTheme::ClearScreen() //and restore background and banner
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{
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if ( UGAWidth == 0 || UGAHeight == 0 ) {
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// jief : I had the case where no graphic protocol were availbale. So UGAWidth == 0 && UGAHeight == 0 which panic because Background would be empty.
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// Background.GetPixelPtr(0, 0) panic on an empty image because there is no pixel at x=0 y=0
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// test could be "if ( UGAWidth == 0 && UGAHeight == 0 )" (&& instead of ||), but I feel like if one of the dimension is 0, we have a graphic problem.
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// also, should we implement the case if we are in text mode ?
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return;
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}
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstBannerPixel = MenuBackgroundPixel;
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if (BanHeight < 2) {
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BanHeight = ((UGAHeight - (int)(LayoutHeight * Scale)) >> 1);
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}
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if (!(HideUIFlags & HIDEUI_FLAG_BANNER)) {
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//Banner image prepared before
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if (!Banner.isEmpty()) {
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FirstBannerPixel = Banner.GetPixel(0,0);
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BannerPlace.Width = Banner.GetWidth();
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BannerPlace.Height = (BanHeight >= Banner.GetHeight()) ? Banner.GetHeight() : BanHeight;
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BannerPlace.XPos = BannerPosX;
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BannerPlace.YPos = BannerPosY;
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if (!TypeSVG) {
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// Check if new style placement value was used for banner in theme.plist
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if ((BannerPosX >=0 && BannerPosX <=1000) && (BannerPosY >=0 && BannerPosY <=1000)) {
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// Check if screen size being used is different from theme origination size.
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// If yes, then recalculate the placement % value.
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// This is necessary because screen can be a different size, but banner is not scaled.
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BannerPlace.XPos = HybridRepositioning(BannerEdgeHorizontal, BannerPosX, BannerPlace.Width, UGAWidth, ThemeDesignWidth );
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BannerPlace.YPos = HybridRepositioning(BannerEdgeVertical, BannerPosY, BannerPlace.Height, UGAHeight, ThemeDesignHeight);
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// Check if banner is required to be nudged.
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BannerPlace.XPos = CalculateNudgePosition(BannerPlace.XPos, BannerNudgeX, Banner.GetWidth(), UGAWidth);
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BannerPlace.YPos = CalculateNudgePosition(BannerPlace.YPos, BannerNudgeY, Banner.GetHeight(), UGAHeight);
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// DBG("banner position new style\n");
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} else {
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// Use rEFIt default (no placement values speicifed)
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BannerPlace.XPos = (UGAWidth >= Banner.GetWidth() ) ? (UGAWidth - Banner.GetWidth() ) >> 1 : 0;
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BannerPlace.YPos = (BanHeight >= Banner.GetHeight()) ? (BanHeight - Banner.GetHeight()) : 0;
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// DBG("banner position old style\n");
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}
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}
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}
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}
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DBG("BannerPlace at Clear Screen [%lld,%lld]\n", BannerPlace.XPos, BannerPlace.YPos);
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//Then prepare Background from BigBack
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if (Background.GetWidth() != UGAWidth || Background.GetHeight() != UGAHeight) { // should we type UGAWidth and UGAHeight as UINTN to avoid cast ?
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// Resolution changed or empty background
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Background = XImage(UGAWidth, UGAHeight);
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}
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// now we are sure Background has UGA sizes
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float BigScale;
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float BigScaleY;
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if (!BigBack.isEmpty()) {
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switch (BackgroundScale) {
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case imScale:
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BigScale = (float)UGAWidth/BigBack.GetWidth();
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BigScaleY = (float)UGAHeight/BigBack.GetHeight();
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Background.CopyScaled(BigBack, MAX(BigScale, BigScaleY));
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break;
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case imCrop:
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{
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INTN x = UGAWidth - BigBack.GetWidth();
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INTN x1, x2, y1, y2;
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if (x >= 0) {
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x1 = x >> 1;
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x2 = 0;
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x = BigBack.GetWidth();
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} else {
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x1 = 0;
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x2 = (-x) >> 1;
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x = UGAWidth;
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}
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INTN y = UGAHeight - BigBack.GetHeight();
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if (y >= 0) {
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y1 = y >> 1;
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y2 = 0;
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y = BigBack.GetHeight();
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} else {
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y1 = 0;
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y2 = (-y) >> 1;
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y = UGAHeight;
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}
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const EG_RECT BackRect = EG_RECT(x1, y1, x, y);
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const EG_RECT BigRect = EG_RECT(x2, y2, x, y);
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// DBG("crop to x,y: %lld, %lld\n", x, y);
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Background.CopyRect(BigBack, BackRect, BigRect);
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break;
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}
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case imTile:
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{
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INTN x = (BigBack.GetWidth() * ((UGAWidth - 1) / BigBack.GetWidth() + 1) - UGAWidth) >> 1;
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INTN y = (BigBack.GetHeight() * ((UGAHeight - 1) / BigBack.GetHeight() + 1) - UGAHeight) >> 1;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL* p1 = Background.GetPixelPtr(0, 0);
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for (INTN j = 0; j < UGAHeight; j++) {
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for (INTN i = 0; i < UGAWidth; i++) {
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*p1++ = BigBack.GetPixel((i + x) % BigBack.GetWidth(), (j + y) % BigBack.GetHeight());
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}
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}
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// DBG("back copy tiled\n");
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break;
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}
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case imNone:
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default:
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// already scaled
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Background = BigBack;
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// DBG("back copy equal\n");
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break;
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}
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} else {
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// no background loaded, fill by default
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if (!embedded) {
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BlueBackgroundPixel = FirstBannerPixel;
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} else if (Daylight) {
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// embedded light
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BlueBackgroundPixel = StdBackgroundPixel;
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} else {
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// embedded dark
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BlueBackgroundPixel = DarkEmbeddedBackgroundPixel;
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}
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Background.Fill(BlueBackgroundPixel); //blue opaque. May be better to set black opaque?
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}
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//join Banner and Background for menu drawing
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if (!Banner.isEmpty()) {
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Background.Compose(BannerPlace.XPos, BannerPlace.YPos, Banner, true);
|
|
}
|
|
Background.DrawWithoutCompose(0, 0, UGAWidth, UGAHeight);
|
|
}
|
|
|
|
|
|
//use this only for PNG theme
|
|
void XTheme::FillByDir() //assume ThemeDir is defined by InitTheme() procedure
|
|
{
|
|
EFI_STATUS Status;
|
|
Icons.setEmpty();
|
|
for (INTN i = 0; i < IconsNamesSize; ++i) { //scan full table
|
|
Status = EFI_NOT_FOUND;
|
|
XIcon* NewIcon = new XIcon(i); //initialize without embedded
|
|
switch (i) {
|
|
case BUILTIN_SELECTION_SMALL:
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionSmallFileName);
|
|
break;
|
|
case BUILTIN_SELECTION_BIG:
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionBigFileName);
|
|
break;
|
|
}
|
|
if (EFI_ERROR(Status)) {
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, IconsNames[i]);
|
|
}
|
|
NewIcon->Native = !EFI_ERROR(Status);
|
|
if (!EFI_ERROR(Status)) {
|
|
NewIcon->setFilled();
|
|
NewIcon->ImageNight.LoadXImage(ThemeDir, SWPrintf("%s_night", IconsNames[i]));
|
|
}
|
|
Icons.AddReference(NewIcon, true);
|
|
if (EFI_ERROR(Status)) {
|
|
if (i >= BUILTIN_ICON_VOL_INTERNAL_HFS && i <= BUILTIN_ICON_VOL_INTERNAL_REC) {
|
|
// call to GetIconAlt will get alternate/embedded into Icon if missing
|
|
GetIconAlt(i, BUILTIN_ICON_VOL_INTERNAL);
|
|
} else if (i == BUILTIN_SELECTION_BIG) {
|
|
GetIconAlt(i, BUILTIN_SELECTION_SMALL);
|
|
}
|
|
}
|
|
}
|
|
if (BootCampStyle) {
|
|
XIcon *NewIcon = new XIcon(BUILTIN_ICON_SELECTION);
|
|
// load indicator selection image
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, SelectionIndicatorName);
|
|
if (EFI_ERROR(Status)) {
|
|
Status = NewIcon->Image.LoadXImage(ThemeDir, "selection_indicator");
|
|
}
|
|
Icons.AddReference(NewIcon, true);
|
|
}
|
|
|
|
SelectionBackgroundPixel.Red = (SelectionColor >> 24) & 0xFF;
|
|
SelectionBackgroundPixel.Green = (SelectionColor >> 16) & 0xFF;
|
|
SelectionBackgroundPixel.Blue = (SelectionColor >> 8) & 0xFF;
|
|
SelectionBackgroundPixel.Reserved = (SelectionColor >> 0) & 0xFF;
|
|
//TODO - make them XIcon
|
|
SelectionImages[2] = *GetIconP(BUILTIN_SELECTION_SMALL)->GetBest(!Daylight);
|
|
SelectionImages[0] = *GetIconP(BUILTIN_SELECTION_BIG)->GetBest(!Daylight);
|
|
if (BootCampStyle) {
|
|
SelectionImages[4] = *GetIconP(BUILTIN_ICON_SELECTION)->GetBest(!Daylight);
|
|
}
|
|
|
|
//and buttons
|
|
Buttons[0] = *GetIconP(BUILTIN_RADIO_BUTTON)->GetBest(!Daylight);
|
|
Buttons[1] = *GetIconP(BUILTIN_RADIO_BUTTON_SELECTED)->GetBest(!Daylight);
|
|
Buttons[2] = *GetIconP(BUILTIN_CHECKBOX)->GetBest(!Daylight);
|
|
Buttons[3] = *GetIconP(BUILTIN_CHECKBOX_CHECKED)->GetBest(!Daylight);
|
|
|
|
//load banner and background
|
|
Banner.LoadXImage(ThemeDir, BannerFileName);
|
|
Status = BigBack.LoadXImage(ThemeDir, BackgroundName);
|
|
if (EFI_ERROR(Status) && !Banner.isEmpty()) {
|
|
//take first pixel from banner
|
|
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& firstPixel = Banner.GetPixel(0,0);
|
|
BigBack.setSizeInPixels(UGAWidth, UGAHeight);
|
|
BigBack.Fill(firstPixel);
|
|
}
|
|
}
|
|
|
|
|
|
void XTheme::InitBar()
|
|
{
|
|
if (!TypeSVG) {
|
|
ScrollbarBackgroundImage.LoadXImage(ThemeDir, "scrollbar\\bar_fill");
|
|
BarStartImage.LoadXImage(ThemeDir, "scrollbar\\bar_start");
|
|
BarEndImage.LoadXImage(ThemeDir, "scrollbar\\bar_end");
|
|
ScrollbarImage.LoadXImage(ThemeDir, "scrollbar\\scroll_fill");
|
|
ScrollStartImage.LoadXImage(ThemeDir, "scrollbar\\scroll_start");
|
|
ScrollEndImage.LoadXImage(ThemeDir, "scrollbar\\scroll_end");
|
|
UpButtonImage.LoadXImage(ThemeDir, "scrollbar\\up_button");
|
|
DownButtonImage.LoadXImage(ThemeDir, "scrollbar\\down_button");
|
|
} else {
|
|
ScrollbarBackgroundImage = *GetIconP("scrollbar_background"_XS8)->GetBest(!Daylight);
|
|
BarStartImage.setEmpty();
|
|
BarEndImage.setEmpty();
|
|
ScrollbarImage = *GetIconP("scrollbar_holder"_XS8)->GetBest(!Daylight); //"_night" is already accounting
|
|
ScrollStartImage = *GetIconP("scrollbar_start"_XS8)->GetBest(!Daylight);
|
|
ScrollEndImage = *GetIconP("scrollbar_end"_XS8)->GetBest(!Daylight);
|
|
UpButtonImage = *GetIconP("scrollbar_up_button"_XS8)->GetBest(!Daylight);
|
|
DownButtonImage = *GetIconP("scrollbar_down_button"_XS8)->GetBest(!Daylight);
|
|
}
|
|
|
|
//some help with embedded scroll
|
|
|
|
if (!TypeSVG) {
|
|
// fill these from embedded only for non-svg
|
|
// Question: why we don't want these for svg? (upbutton, downbutton, scrollstart, scrollend - also have hardcoded 0 height in REFIT_MENU_SCREEN.cpp)
|
|
if (BarStartImage.isEmpty()) {
|
|
BarStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_start), ACCESS_EMB_SIZE(emb_scroll_bar_start));
|
|
}
|
|
if (BarEndImage.isEmpty()) {
|
|
BarEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_end), ACCESS_EMB_SIZE(emb_scroll_bar_end));
|
|
}
|
|
if (ScrollStartImage.isEmpty()) {
|
|
ScrollStartImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_start), ACCESS_EMB_SIZE(emb_scroll_scroll_start));
|
|
}
|
|
if (ScrollEndImage.isEmpty()) {
|
|
ScrollEndImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_end), ACCESS_EMB_SIZE(emb_scroll_scroll_end));
|
|
}
|
|
if (UpButtonImage.isEmpty()) {
|
|
UpButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_up_button), ACCESS_EMB_SIZE(emb_scroll_up_button));
|
|
}
|
|
if (DownButtonImage.isEmpty()) {
|
|
DownButtonImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_down_button), ACCESS_EMB_SIZE(emb_scroll_down_button));
|
|
}
|
|
}
|
|
|
|
// fill these from embedded for both svg and non-svg
|
|
if (ScrollbarBackgroundImage.isEmpty()) {
|
|
ScrollbarBackgroundImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_bar_fill), ACCESS_EMB_SIZE(emb_scroll_bar_fill));
|
|
}
|
|
if (ScrollbarImage.isEmpty()) {
|
|
ScrollbarImage.FromPNG(ACCESS_EMB_DATA(emb_scroll_scroll_fill), ACCESS_EMB_SIZE(emb_scroll_scroll_fill));
|
|
}
|
|
|
|
}
|
|
|
|
//the purpose of the procedure is restore Background in rect
|
|
//XAlign is always centre, Color is the Backgrounf fill
|
|
//TODO replace by some existing procedure
|
|
VOID XTheme::FillRectAreaOfScreen(IN INTN XPos, IN INTN YPos, IN INTN Width, IN INTN Height)
|
|
{
|
|
// TmpBuffer.CopyScaled(Background, 1.f);
|
|
INTN X = XPos - (Width >> 1); //X_IS_CENTRE
|
|
if (X < 0) {
|
|
X = 0;
|
|
}
|
|
if (X + Width > UGAWidth) {
|
|
Width = (X > UGAWidth) ? 0 : (UGAWidth - X);
|
|
}
|
|
if (YPos + Height > UGAHeight) {
|
|
Height = (YPos > UGAHeight) ? 0 : (UGAHeight - YPos);
|
|
}
|
|
|
|
XImage TmpBuffer(Width, Height);
|
|
TmpBuffer.CopyRect(Background, X, YPos); //a part of BackGround image
|
|
TmpBuffer.DrawWithoutCompose(X, YPos);
|
|
// TmpBuffer.Draw(X, YPos, 0, true);
|
|
}
|
|
|
|
|
|
|
|
|