CloverBootloader/MdeModulePkg/Library/DisplayUpdateProgressLibGraphics/DisplayUpdateProgressLibGraphics.c
2019-09-03 12:58:42 +03:00

459 lines
13 KiB
C

/** @file
Provides services to display completion progress of a firmware update on a
graphical console that supports the Graphics Output Protocol.
Copyright (c) 2016, Microsoft Corporation. All rights reserved.<BR>
Copyright (c) 2018, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include <PiDxe.h>
#include <Library/BaseMemoryLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Library/UefiBootServicesTableLib.h>
#include <Library/DebugLib.h>
#include <Library/BaseLib.h>
#include <Library/UefiLib.h>
#include <Protocol/GraphicsOutput.h>
#include <Protocol/BootLogo2.h>
//
// Values in percent of of logo height.
//
#define LOGO_BOTTOM_PADDING 20
#define PROGRESS_BLOCK_HEIGHT 10
//
// Graphics Output Protocol instance to display progress bar
//
EFI_GRAPHICS_OUTPUT_PROTOCOL *mGop = NULL;
//
// Set to 100 percent so it is reset on first call.
//
UINTN mPreviousProgress = 100;
//
// Display coordinates for the progress bar.
//
UINTN mStartX = 0;
UINTN mStartY = 0;
//
// Width and height of the progress bar.
//
UINTN mBlockWidth = 0;
UINTN mBlockHeight = 0;
//
// GOP bitmap of the progress bar. Initialized on every new progress of 100%
//
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *mBlockBitmap;
//
// GOP bitmap of the progress bar backround. Initialized once.
//
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *mProgressBarBackground;
//
// Default mask used to detect the left, right , top, and bottom of logo. Only
// green and blue pixels are used for logo detection.
//
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION mLogoDetectionColorMask = {
{
0xFF, // Blue
0xFF, // Green
0x00, // Red
0x00 // Reserved
}
};
//
// Background color of progress bar. Grey.
//
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION mProgressBarBackgroundColor = {
{
0x80, // Blue
0x80, // Green
0x80, // Red
0x00 // Reserved
}
};
//
// Default color of progress completion. White.
//
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION mProgressBarDefaultColor = {
{
0xFF, // Blue
0xFF, // Green
0xFF, // Red
0x00 // Reserved
}
};
//
// Set to TRUE if a valid Graphics Output Protocol is found and the progress
// bar fits under the boot logo using the current graphics mode.
//
BOOLEAN mGraphicsGood = FALSE;
/**
Internal function used to find the bounds of the white logo (on black or
red background).
These bounds are then computed to find the block size, 0%, 100%, etc.
**/
VOID
FindDim (
VOID
)
{
EFI_STATUS Status;
INTN LogoX;
INTN LogoStartX;
INTN LogoEndX;
INTN LogoY;
INTN LogoStartY;
INTN LogoEndY;
UINTN OffsetX; // Logo screen coordinate
UINTN OffsetY; // Logo screen coordinate
UINTN Width; // Width of logo in pixels
UINTN Height; // Height of logo in pixels
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Logo;
EDKII_BOOT_LOGO2_PROTOCOL *BootLogo;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION *Pixel;
Logo = NULL;
BootLogo = NULL;
//
// Return if a Graphics Output Protocol ha snot been found.
//
if (mGop == NULL) {
DEBUG ((DEBUG_ERROR, "No GOP found. No progress bar support. \n"));
return;
}
//
// Get boot logo protocol so we know where on the screen to grab
//
Status = gBS->LocateProtocol (
&gEdkiiBootLogo2ProtocolGuid,
NULL,
(VOID **)&BootLogo
);
if ((BootLogo == NULL) || (EFI_ERROR (Status))) {
DEBUG ((DEBUG_ERROR, "Failed to locate gEdkiiBootLogo2ProtocolGuid. No Progress bar support. \n", Status));
return;
}
//
// Get logo location and size
//
Status = BootLogo->GetBootLogo (
BootLogo,
&Logo,
&OffsetX,
&OffsetY,
&Width,
&Height
);
if (EFI_ERROR (Status)) {
DEBUG ((DEBUG_ERROR, "Failed to Get Boot Logo Status = %r. No Progress bar support. \n", Status));
return;
}
//
// Within logo buffer find where the actual logo starts/ends
//
LogoEndX = 0;
LogoEndY = 0;
//
// Find left side of logo in logo coordinates
//
for (LogoX = 0, LogoStartX = Width; LogoX < LogoStartX; LogoX++) {
Pixel = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION *)(Logo + LogoX);
for (LogoY = 0; LogoY < (INTN)Height; LogoY++) {
if ((Pixel->Raw & mLogoDetectionColorMask.Raw) != 0x0) {
LogoStartX = LogoX;
//
// For loop searches from right side back to this column.
//
LogoEndX = LogoX;
DEBUG ((DEBUG_INFO, "StartX found at (%d, %d) Color is: 0x%X \n", LogoX, LogoY, Pixel->Raw));
break;
}
Pixel = Pixel + Width;
}
}
//
// Find right side of logo
//
for (LogoX = Width - 1; LogoX >= LogoEndX; LogoX--) {
Pixel = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION *)(Logo + LogoX);
for (LogoY = 0; LogoY < (INTN)Height; LogoY++) {
if ((Pixel->Raw & mLogoDetectionColorMask.Raw) != 0x0) {
LogoEndX = LogoX;
DEBUG ((DEBUG_INFO, "EndX found at (%d, %d) Color is: 0x%X \n", LogoX, LogoY, Pixel->Raw));
break;
}
Pixel = Pixel + Width;
}
}
//
// Compute mBlockWidth
//
mBlockWidth = ((LogoEndX - LogoStartX) + 99) / 100;
//
// Adjust mStartX based on block width so it is centered under logo
//
mStartX = LogoStartX + OffsetX - (((mBlockWidth * 100) - (LogoEndX - LogoStartX)) / 2);
DEBUG ((DEBUG_INFO, "mBlockWidth set to 0x%X\n", mBlockWidth));
DEBUG ((DEBUG_INFO, "mStartX set to 0x%X\n", mStartX));
//
// Find the top of the logo
//
for (LogoY = 0, LogoStartY = Height; LogoY < LogoStartY; LogoY++) {
Pixel = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION *)(Logo + (Width * LogoY));
for (LogoX = 0; LogoX < (INTN)Width; LogoX++) {
//not black or red
if ((Pixel->Raw & mLogoDetectionColorMask.Raw) != 0x0) {
LogoStartY = LogoY;
LogoEndY = LogoY; //for next loop will search from bottom side back to this row.
DEBUG ((DEBUG_INFO, "StartY found at (%d, %d) Color is: 0x%X \n", LogoX, LogoY, Pixel->Raw));
break;
}
Pixel++;
}
}
//
// Find the bottom of the logo
//
for (LogoY = Height - 1; LogoY >= LogoEndY; LogoY--) {
Pixel = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION *)(Logo + (Width * LogoY));
for (LogoX = 0; LogoX < (INTN)Width; LogoX++) {
if ((Pixel->Raw & mLogoDetectionColorMask.Raw) != 0x0) {
LogoEndY = LogoY;
DEBUG ((DEBUG_INFO, "EndY found at (%d, %d) Color is: 0x%X \n", LogoX, LogoY, Pixel->Raw));
break;
}
Pixel++;
}
}
//
// Compute bottom padding (distance between logo bottom and progress bar)
//
mStartY = (((LogoEndY - LogoStartY) * LOGO_BOTTOM_PADDING) / 100) + LogoEndY + OffsetY;
//
// Compute progress bar height
//
mBlockHeight = (((LogoEndY - LogoStartY) * PROGRESS_BLOCK_HEIGHT) / 100);
DEBUG ((DEBUG_INFO, "mBlockHeight set to 0x%X\n", mBlockHeight));
//
// Create progress bar background (one time init).
//
mProgressBarBackground = AllocatePool (mBlockWidth * 100 * mBlockHeight * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
if (mProgressBarBackground == NULL) {
DEBUG ((DEBUG_ERROR, "Failed to allocate progress bar background\n"));
return;
}
//
// Fill the progress bar with the background color
//
SetMem32 (
mProgressBarBackground,
(mBlockWidth * 100 * mBlockHeight * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)),
mProgressBarBackgroundColor.Raw
);
//
// Allocate mBlockBitmap
//
mBlockBitmap = AllocatePool (mBlockWidth * mBlockHeight * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
if (mBlockBitmap == NULL) {
FreePool (mProgressBarBackground);
DEBUG ((DEBUG_ERROR, "Failed to allocate block\n"));
return;
}
//
// Check screen width and height and make sure it fits.
//
if ((mBlockHeight > Height) || (mBlockWidth > Width) || (mBlockHeight < 1) || (mBlockWidth < 1)) {
DEBUG ((DEBUG_ERROR, "DisplayUpdateProgressLib - Progress - Failed to get valid width and height.\n"));
DEBUG ((DEBUG_ERROR, "DisplayUpdateProgressLib - Progress - mBlockHeight: 0x%X mBlockWidth: 0x%X.\n", mBlockHeight, mBlockWidth));
FreePool (mProgressBarBackground);
FreePool (mBlockBitmap);
return;
}
mGraphicsGood = TRUE;
}
/**
Function indicates the current completion progress of a firmware update.
Platform may override with its own specific function.
@param[in] Completion A value between 0 and 100 indicating the current
completion progress of a firmware update. This
value must the the same or higher than previous
calls to this service. The first call of 0 or a
value of 0 after reaching a value of 100 resets
the progress indicator to 0.
@param[in] Color Color of the progress indicator. Only used when
Completion is 0 to set the color of the progress
indicator. If Color is NULL, then the default color
is used.
@retval EFI_SUCCESS Progress displayed successfully.
@retval EFI_INVALID_PARAMETER Completion is not in range 0..100.
@retval EFI_INVALID_PARAMETER Completion is less than Completion value from
a previous call to this service.
@retval EFI_NOT_READY The device used to indicate progress is not
available.
**/
EFI_STATUS
EFIAPI
DisplayUpdateProgress (
IN UINTN Completion,
IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION *Color OPTIONAL
)
{
EFI_STATUS Status;
UINTN PreX;
UINTN Index;
//
// Check range
//
if (Completion > 100) {
return EFI_INVALID_PARAMETER;
}
//
// Check to see if this Completion percentage has already been displayed
//
if (Completion == mPreviousProgress) {
return EFI_SUCCESS;
}
//
// Find Graphics Output Protocol if not already set. 1 time.
//
if (mGop == NULL) {
Status = gBS->HandleProtocol (
gST->ConsoleOutHandle,
&gEfiGraphicsOutputProtocolGuid,
(VOID**)&mGop
);
if (EFI_ERROR (Status)) {
Status = gBS->LocateProtocol (&gEfiGraphicsOutputProtocolGuid, NULL, (VOID **)&mGop);
if (EFI_ERROR (Status)) {
mGop = NULL;
DEBUG ((DEBUG_ERROR, "Show Progress Function could not locate GOP. Status = %r\n", Status));
return EFI_NOT_READY;
}
}
//
// Run once
//
FindDim ();
}
//
// Make sure a valid start, end, and size info are available (find the Logo)
//
if (!mGraphicsGood) {
DEBUG ((DEBUG_INFO, "Graphics Not Good. Not doing any onscreen visual display\n"));
return EFI_NOT_READY;
}
//
// Do special init on first call of each progress session
//
if (mPreviousProgress == 100) {
//
// Draw progress bar background
//
mGop->Blt (
mGop,
mProgressBarBackground,
EfiBltBufferToVideo,
0,
0,
mStartX,
mStartY,
(mBlockWidth * 100),
mBlockHeight,
0
);
DEBUG ((DEBUG_VERBOSE, "Color is 0x%X\n",
(Color == NULL) ? mProgressBarDefaultColor.Raw : Color->Raw
));
//
// Update block bitmap with correct color
//
SetMem32 (
mBlockBitmap,
(mBlockWidth * mBlockHeight * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)),
(Color == NULL) ? mProgressBarDefaultColor.Raw : Color->Raw
);
//
// Clear previous
//
mPreviousProgress = 0;
}
//
// Can not update progress bar if Completion is less than previous
//
if (Completion < mPreviousProgress) {
DEBUG ((DEBUG_WARN, "WARNING: Completion (%d) should not be lesss than Previous (%d)!!!\n", Completion, mPreviousProgress));
return EFI_INVALID_PARAMETER;
}
PreX = ((mPreviousProgress * mBlockWidth) + mStartX);
for (Index = 0; Index < (Completion - mPreviousProgress); Index++) {
//
// Show progress by coloring new area
//
mGop->Blt (
mGop,
mBlockBitmap,
EfiBltBufferToVideo,
0,
0,
PreX,
mStartY,
mBlockWidth,
mBlockHeight,
0
);
PreX += mBlockWidth;
}
mPreviousProgress = Completion;
return EFI_SUCCESS;
}