CloverBootloader/rEFIt_UEFI/cpp_foundation/XObjArray.h
2020-04-05 15:25:39 +03:00

573 lines
19 KiB
C++
Executable File

//*************************************************************************************************
//*************************************************************************************************
//
// XObjArray
//
// Developed by jief666, from 1997.
//
//*************************************************************************************************
//*************************************************************************************************
#if !defined(__XOBJARRAY_H__)
#define __XOBJARRAY_H__
#include "XToolsCommon.h"
#if 1
#define XObjArray_DBG(...) DebugLog(2, __VA_ARGS__)
#else
#define XObjArray_DBG(...)
#endif
template <class TYPE>
class XObjArrayEntry
{
public:
TYPE* Object;
bool FreeIt;
};
template<class TYPE>
class XObjArrayNC
{
public:
XObjArrayEntry<TYPE> *_Data;
xsize _Len;
xsize m_allocatedSize;
public:
void Init();
XObjArrayNC() { Init(); }
virtual ~XObjArrayNC();
protected:
XObjArrayNC(const XObjArrayNC<TYPE> &anObjArrayNC) { (void)anObjArrayNC; DebugLog(2, "Intentionally not defined"); panic(); }
const XObjArrayNC<TYPE> &operator =(const XObjArrayNC<TYPE> &anObjArrayNC) { (void)anObjArrayNC; DebugLog(2, "Intentionally not defined"); panic(); }
xsize _getLen() const { return _Len; }
public:
xsize AllocatedSize() const { return m_allocatedSize; }
xsize size() const { return _Len; }
xsize length() const { return _Len; }
bool NotNull() const { return size() > 0; }
bool IsNull() const { return size() == 0; }
const TYPE &ElementAt(xsize nIndex) const;
TYPE &ElementAt(xsize nIndex);
// This was useful for realtime debugging with a debugger that do not recognise references. That was years and years ago. Probably not needed anymore.
#ifdef _DEBUG_iufasdfsfk
const TYPE *DbgAt(int i) const { if ( i >= 0 && (xsize)i < _Len ) return &ElementAt ((xsize) i); else return NULL; }
#endif
const TYPE &operator[](xsize nIndex) const { return ElementAt(nIndex); }
TYPE &operator[](xsize nIndex) { return ElementAt(nIndex); }
xsize AddReference(TYPE *newElement, bool FreeIt);
// xsize InsertRef(TYPE *newElement, xsize pos, bool FreeIt = false);
xsize InsertRef(TYPE *newElement, xsize pos, bool FreeIt);
void SetFreeIt(xsize nIndex, bool Flag);
void SetFreeIt(const TYPE *Element, bool Flag);
void Remove(const TYPE *Element);
void RemoveWithoutFreeing(const TYPE *Element);
void Remove(const TYPE &Element);
void RemoveAtIndex(xsize nIndex);
void RemoveAtIndex(int nIndex);
void RemoveWithoutFreeing(xsize nIndex); // If you use this, there might be a design problem somewhere ???
//void Remove(int nIndex);
void RemoveAllBut(const TYPE *Element);
void Empty();
public:
void CheckSize(xsize nNewSize, xsize nGrowBy = XArrayGrowByDefault);
};
template<class TYPE>
class XObjArray : public XObjArrayNC<TYPE>
{
public:
XObjArray() : XObjArrayNC<TYPE>() {}
XObjArray(const XObjArray<TYPE> &anObjArray);
const XObjArray<TYPE> &operator =(const XObjArray<TYPE> &anObjArray);
xsize AddCopy(const TYPE &newElement, bool FreeIt = true);
xsize AddCopies(const TYPE &n1, bool FreeIt = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, const TYPE &n12, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, const TYPE &n12, const TYPE &n13, bool FreeThem = true);
xsize AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, const TYPE &n12, const TYPE &n13, const TYPE &n14, bool FreeThem = true);
//TYPE & AddNew(bool FreeIt = true);
xsize InsertCopy(const TYPE &newElement, xsize pos);
};
//xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
//
// XObjArray
//
//xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
/* Constructeur */
template<class TYPE>
void XObjArrayNC<TYPE>::Init()
{
_Data = nullptr;
m_allocatedSize = 0;
_Len = 0;
// THis was useful for realtime debugging with a debugger that do not recognise references.
#ifdef _DEBUG_iufasdfsfk
{
const TYPE *tmp;
tmp = DbgAt(0);
}
#endif
}
/* Constructeur */
template<class TYPE>
XObjArray<TYPE>::XObjArray(const XObjArray<TYPE> &anObjArray)
{
xsize ui;
XObjArrayNC<TYPE>::Init();
this->CheckSize(anObjArray.size(), (xsize)0);
for ( ui=0 ; ui<anObjArray.size() ; ui+=1 ) AddCopy(anObjArray.ElementAt(ui));
}
/* operator = */
template<class TYPE>
const XObjArray<TYPE> &XObjArray<TYPE>::operator =(const XObjArray<TYPE> &anObjArray)
{
xsize ui;
XObjArrayNC<TYPE>::Empty();
CheckSize(anObjArray.length(), 0);
for ( ui=0 ; ui<anObjArray.size() ; ui+=1 ) AddCopy(anObjArray.ElementAt(ui));
return *this;
}
/* Destructeur */
template<class TYPE>
XObjArrayNC<TYPE>::~XObjArrayNC()
{
//printf("XObjArray Destructor\n");
Empty();
if ( _Data ) free(_Data);
}
/* CheckSize() */
template<class TYPE>
void XObjArrayNC<TYPE>::CheckSize(xsize nNewSize, xsize nGrowBy)
{
if ( m_allocatedSize < nNewSize ) {
nNewSize += nGrowBy + 1;
_Data = (XObjArrayEntry<TYPE> *)realloc((void *)_Data, sizeof(XObjArrayEntry<TYPE>) * nNewSize, sizeof(XObjArrayEntry<TYPE>) * m_allocatedSize);
if ( !_Data ) {
XObjArray_DBG("XObjArrayNC<TYPE>::CheckSize(nNewSize=%llu, nGrowBy=%llu) : Xrealloc(%llu, %llu, %llu) returned NULL. System halted\n", nNewSize, nGrowBy, m_allocatedSize, sizeof(XObjArrayEntry<TYPE>) * nNewSize, (uintptr_t)_Data);
}
// memset(&_Data[m_allocatedSize], 0, (nNewSize-m_allocatedSize) * sizeof(XObjArrayEntry<TYPE>));
m_allocatedSize = nNewSize;
}
}
/* ElementAt() */
template<class TYPE>
TYPE &XObjArrayNC<TYPE>::ElementAt(xsize index)
{
if ( index >= _Len ) {
DebugLog(2, "XObjArray<TYPE>::ElementAt(xsize) -> operator [] - index (%llu) greater than length (%llu)\n", index, _Len);
panic();
}
return *((TYPE *)(_Data[index].Object));
}
/* ElementAt() */
template<class TYPE>
const TYPE &XObjArrayNC<TYPE>::ElementAt(xsize index) const
{
if ( index >= _Len ) {
DebugLog(2, "XObjArray<TYPE>::ElementAt(xsize) const -> operator [] - index (%llu) greater than length (%llu)\n", index, _Len);
panic();
}
return *((TYPE *)(_Data[index].Object));
}
///* Add() */
//template<class TYPE>
//TYPE &XObjArray<TYPE>::AddNew(bool FreeIt)
//{
// XObjArrayNC<TYPE>::CheckSize(XObjArray<TYPE>::_getLen()+1);
// XObjArray<TYPE>::_Data[XObjArray<TYPE>::_Len].Object = new TYPE;
// XObjArray<TYPE>::_Data[XObjArray<TYPE>::_Len].FreeIt = FreeIt;
// XObjArray<TYPE>::_Len += 1;
// return *((TYPE *)(XObjArray<TYPE>::_Data[XObjArray<TYPE>::_Len-1].Object));
//}
/* Add(TYPE &, xsize) */
template<class TYPE>
xsize XObjArray<TYPE>::AddCopy(const TYPE &newElement, bool FreeIt)
{
XObjArrayNC<TYPE>::CheckSize(XObjArray<TYPE>::_Len+1);
XObjArray<TYPE>::_Data[XObjArray<TYPE>::_Len].Object = new TYPE(newElement);
XObjArray<TYPE>::_Data[XObjArray<TYPE>::_Len].FreeIt = FreeIt;
XObjArray<TYPE>::_Len += 1;
return XObjArray<TYPE>::_Len-1;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, bool FreeIt)
{
return AddCopy(n1, FreeIt);
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, bool FreeThem)
{
xsize ui = AddCopies(n1, FreeThem);
AddCopy(n2, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, FreeThem);
AddCopy(n3, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, FreeThem);
AddCopy(n4, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, FreeThem);
AddCopy(n5, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, FreeThem);
AddCopy(n6, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, FreeThem);
AddCopy(n7, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, n7, FreeThem);
AddCopy(n8, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, n7, n8, FreeThem);
AddCopy(n9, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, n7, n8, n9, FreeThem);
AddCopy(n10, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, FreeThem);
AddCopy(n11, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, const TYPE &n12, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, FreeThem);
AddCopy(n12, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, const TYPE &n12, const TYPE &n13, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, FreeThem);
AddCopy(n13, FreeThem);
return ui;
}
template<class TYPE>
xsize XObjArray<TYPE>::AddCopies(const TYPE &n1, const TYPE &n2, const TYPE &n3, const TYPE &n4, const TYPE &n5, const TYPE &n6, const TYPE &n7, const TYPE &n8, const TYPE &n9, const TYPE &n10, const TYPE &n11, const TYPE &n12, const TYPE &n13, const TYPE &n14, bool FreeThem)
{
xsize ui = AddCopies(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, FreeThem);
AddCopy(n14, FreeThem);
return ui;
}
/* Add(TYPE *, xsize) */
template<class TYPE>
xsize XObjArrayNC<TYPE>::AddReference(TYPE *newElement, bool FreeIt)
{
XObjArrayNC<TYPE>::CheckSize(XObjArrayNC<TYPE>::_Len+1);
XObjArrayNC<TYPE>::_Data[XObjArrayNC<TYPE>::_Len].Object = newElement;
XObjArrayNC<TYPE>::_Data[XObjArrayNC<TYPE>::_Len].FreeIt = FreeIt;
XObjArrayNC<TYPE>::_Len += 1;
return XObjArrayNC<TYPE>::_Len-1;
}
/* Insert(TYPE &, xsize) */
template<class TYPE>
xsize XObjArray<TYPE>::InsertCopy(const TYPE &newElement, xsize pos)
{
if ( pos < XObjArray<TYPE>::_Len ) {
XObjArrayNC<TYPE>::CheckSize(XObjArray<TYPE>::_Len+1);
memmove(&XObjArray<TYPE>::_Data[pos+1], &XObjArray<TYPE>::_Data[pos], (XObjArray<TYPE>::_Len-pos)*sizeof(XObjArrayEntry<TYPE>));
XObjArray<TYPE>::_Data[pos].Object = new TYPE(newElement);
XObjArray<TYPE>::_Data[pos].FreeIt = true;
XObjArray<TYPE>::_Len += 1;
return pos;
}else{
return AddCopy(newElement);
}
}
/* Insert(TYPE &, xsize) */
template<class TYPE>
xsize XObjArrayNC<TYPE>::InsertRef(TYPE *newElement, xsize pos, bool FreeIt)
{
if ( pos < XObjArrayNC<TYPE>::_Len ) {
CheckSize(XObjArrayNC<TYPE>::_Len+1);
memmove(&XObjArrayNC<TYPE>::_Data[pos+1], &XObjArrayNC<TYPE>::_Data[pos], (XObjArrayNC<TYPE>::_Len-pos)*sizeof(XObjArrayEntry<TYPE>));
_Data[pos].Object = newElement;
_Data[pos].FreeIt = FreeIt;
XObjArrayNC<TYPE>::_Len += 1;
return pos;
}else{
return AddRef(newElement, FreeIt);
}
}
/* SetFreeIt(xsize, bool) */
template<class TYPE>
void XObjArrayNC<TYPE>::SetFreeIt(xsize nIndex, bool Flag)
{
if ( nIndex < XObjArrayNC<TYPE>::_Len )
{
XObjArrayNC<TYPE>::_Data[nIndex].FreeIt = Flag;
}
else{
#if defined(_DEBUG)
throw "XObjArray::SetFreeIt(xsize) -> nIndex >= _Len\n";
#endif
}
}
/* SetFreeIt(const TYPE *Element, bool) */
template<class TYPE>
void XObjArrayNC<TYPE>::SetFreeIt(const TYPE *Element, bool Flag)
{
xsize i;
for ( i=0 ; i < XObjArrayNC<TYPE>::_Len ; i+= 1) {
if ( ((TYPE *)XObjArrayNC<TYPE>::_Data[i].Object) == Element ) {
SetFreeIt(i, Flag);
return ;
}
}
#if defined(_DEBUG)
throw "XObjArray::SetFreeIt(const TYPE *) -> nIndex >= _Len\n";
#endif
}
/* Remove(xsize) */
template<class TYPE>
void XObjArrayNC<TYPE>::RemoveAtIndex(xsize nIndex)
{
if ( nIndex < XObjArrayNC<TYPE>::_Len )
{
if ( nIndex >= XObjArrayNC<TYPE>::_Len ) {
DebugLog(2, "void XObjArrayNC<TYPE>::RemoveAtIndex(xsize nIndex) : BUG nIndex (%llu) is > length(). System halted\n", nIndex);
panic();
}
}
if ( _Data[nIndex].FreeIt )
{
TYPE *TmpObject; // BCB 4 oblige me to use a tmp var for doing the delete.
TmpObject = (TYPE *)(_Data[nIndex].Object);
delete TmpObject;
}
if ( nIndex<XObjArrayNC<TYPE>::_Len-1 ) memmove(&_Data[nIndex], &_Data[nIndex+1], (_Len-nIndex-1)*sizeof(XObjArrayEntry<TYPE>));
_Len -= 1;
return;
}
//-------------------------------------------------------------------------------------------------
//
//-------------------------------------------------------------------------------------------------
/* RemoveWithoutFreeing(xsize) */
template<class TYPE>
void XObjArrayNC<TYPE>::RemoveWithoutFreeing(xsize nIndex)
{
if ( nIndex < _Len )
{
if ( nIndex<_Len-1 ) memcpy(&_Data[nIndex], &_Data[nIndex+1], (_Len-nIndex-1)*sizeof(XObjArrayEntry<TYPE>));
_Len -= 1;
return;
}
#if defined(_DEBUG)
throw "XObjArray::RemoveWithoutFreeing(xsize) -> nIndex > _Len\n";
#endif
}
//-------------------------------------------------------------------------------------------------
//
//-------------------------------------------------------------------------------------------------
/* Remove(int) */
template<class TYPE>
void XObjArrayNC<TYPE>::RemoveAtIndex(int nIndex)
{
#if defined(__XTOOLS_INT_CHECK__)
if ( nIndex < 0 ) {
DebugLog(2, "XArray<TYPE>::RemoveAtIndex(int nIndex) : BUG nIndex (%d) is < 0. System halted\n", nIndex);
panic();
}
#endif
RemoveAtIndex( (xsize)nIndex ); // Remove(xsize) will check that index is < _Len
}
/* Remove(const TYPE &) */
template<class TYPE>
void XObjArrayNC<TYPE>::Remove(const TYPE &Element)
{
xsize i;
for ( i=0 ; i<_Len ; i+= 1) {
if ( *((TYPE *)(_Data[i].Object)) == Element ) {
RemoveAtIndex(i);
return ;
}
}
#if defined(_DEBUG)
DebugLog(2, "XObjArray::Remove(TYPE &) -> Not found\n");
panic();
#endif
}
//-------------------------------------------------------------------------------------------------
//
//-------------------------------------------------------------------------------------------------
/* Remove(const TYPE *) */
template<class TYPE>
void XObjArrayNC<TYPE>::Remove(const TYPE *Element)
{
xsize i;
for ( i=0 ; i<_Len ; i+= 1) {
if ( ((TYPE *)_Data[i].Object) == Element ) {
Remove(i);
return ;
}
}
#if defined(_DEBUG)
throw "XObjArray::Remove(TYPE *) -> not found\n";
#endif
}
//-------------------------------------------------------------------------------------------------
//
//-------------------------------------------------------------------------------------------------
/* RemoveWithoutFreeing(const TYPE *) */
template<class TYPE>
void XObjArrayNC<TYPE>::RemoveWithoutFreeing(const TYPE *Element)
{
xsize i;
for ( i=0 ; i<_Len ; i+= 1) {
if ( ((TYPE *)_Data[i].Object) == Element ) {
RemoveWithoutFreeing(i);
return ;
}
}
#if defined(_DEBUG)
throw "XObjArray::RemoveWithoutFreeing(TYPE *) -> not found\n";
#endif
}
//-------------------------------------------------------------------------------------------------
//
//-------------------------------------------------------------------------------------------------
template<class TYPE>
void XObjArrayNC<TYPE>::RemoveAllBut(const TYPE *Element)
{
xsize i;
for ( i=_Len ; i-- ; ) {
if ( ((TYPE *)_Data[i].Object) != Element ) {
Remove(i);
}
}
}
/* Empty() */
template<class TYPE>
void XObjArrayNC<TYPE>::Empty()
{
xsize i;
if ( _Len > 0 ) {
for ( i=0 ; i<_Len ; i+= 1) {
if ( _Data[i].FreeIt )
{
TYPE *TmpObject; // BCB 4 oblige me to use a tmp var for doing the delete.
TmpObject = (TYPE *)(_Data[i].Object);
delete TmpObject;
}
}
_Len = 0;
}
}
#endif