mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-30 12:43:41 +01:00
432 lines
15 KiB
C++
432 lines
15 KiB
C++
/*
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* libeg/text.c
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* Text drawing functions
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*
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* Copyright (c) 2006 Christoph Pfisterer
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the
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* distribution.
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*
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* * Neither the name of Christoph Pfisterer nor the names of the
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//Slice 2011 - 2016 numerous improvements, 2020 full rewritten for c++
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extern "C" {
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#include <Protocol/GraphicsOutput.h>
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}
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#include "libegint.h"
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#include "nanosvg.h"
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#include "VectorGraphics.h"
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#include "XTheme.h"
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#include "../Platform/Settings.h"
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#include "Self.h"
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//#include "egemb_font.h"
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//#define FONT_CELL_WIDTH (7)
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//#define FONT_CELL_HEIGHT (12)
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#ifndef DEBUG_ALL
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#define DEBUG_TEXT 0
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#else
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#define DEBUG_TEXT DEBUG_ALL
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#endif
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#if DEBUG_TEXT == 0
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#define DBG(...)
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#else
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#define DBG(...) DebugLog(DEBUG_TEXT, __VA_ARGS__)
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#endif
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const EFI_GRAPHICS_OUTPUT_BLT_PIXEL SemiWhitePixel = {0xFF, 0xFF, 0xFF, 0xD2}; //semitransparent white
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NSVGfontChain *fontsDB = NULL;
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//
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// Text rendering
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//
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//it is not good for vector theme
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//it will be better to sum each letter width for the chosen font
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// so one more parameter is TextStyle
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void XTheme::MeasureText(IN const XStringW& Text, OUT INTN *Width, OUT INTN *Height)
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{
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INTN ScaledWidth = CharWidth;
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INTN ScaledHeight = FontHeight;
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if (Scale != 0.f) {
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ScaledWidth = (INTN)(CharWidth * Scale);
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ScaledHeight = (INTN)(FontHeight * Scale);
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}
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if (Width != NULL)
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*Width = StrLen(Text.wc_str()) * ((FontWidth > ScaledWidth) ? FontWidth : ScaledWidth);
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if (Height != NULL)
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*Height = ScaledHeight;
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}
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void XTheme::LoadFontImage(IN BOOLEAN UseEmbedded, IN INTN Rows, IN INTN Cols)
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{
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EFI_STATUS Status = EFI_NOT_FOUND;
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XImage NewImage; //tempopary image from file
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INTN ImageWidth, ImageHeight;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *PixelPtr;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *FontPtr;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstPixel;
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BOOLEAN isKorean = (gLanguage == korean);
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XStringW fontFilePath;
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const XStringW& commonFontDir = L"font"_XSW;
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if (IsEmbeddedTheme() && !isKorean) { //or initial screen before theme init
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Status = NewImage.FromPNG(ACCESS_EMB_DATA(emb_font_data), ACCESS_EMB_SIZE(emb_font_data)); //always success
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MsgLog("Using embedded font\n");
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} else if (isKorean){
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Status = NewImage.LoadXImage(ThemeDir, L"FontKorean.png"_XSW);
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MsgLog("Loading korean font from ThemeDir: %s\n", efiStrError(Status));
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if (!EFI_ERROR(Status)) {
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CharWidth = 22; //standard for korean
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} else {
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MsgLog("...using english\n");
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gLanguage = english;
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}
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}
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if (EFI_ERROR(Status)) {
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//not loaded, use common
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Rows = 16; //standard for english
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Cols = 16;
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Status = NewImage.LoadXImage(ThemeDir, FontFileName);
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}
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if (EFI_ERROR(Status)) {
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//then take from common font folder
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// fontFilePath = SWPrintf(L"%s\\%s", commonFontDir, isKorean ? L"FontKorean.png" : ThemeX.FontFileName.data());
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fontFilePath = commonFontDir + FontFileName;
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Status = NewImage.LoadXImage(&self.getCloverDir(), fontFilePath);
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//else use embedded even if it is not embedded
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if (EFI_ERROR(Status)) {
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Status = NewImage.FromPNG(ACCESS_EMB_DATA(emb_font_data), ACCESS_EMB_SIZE(emb_font_data));
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}
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if (EFI_ERROR(Status)) {
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MsgLog("No font found!\n");
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return;
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}
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}
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ImageWidth = NewImage.GetWidth();
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// DBG("ImageWidth=%lld\n", ImageWidth);
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ImageHeight = NewImage.GetHeight();
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// DBG("ImageHeight=%lld\n", ImageHeight);
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PixelPtr = NewImage.GetPixelPtr(0,0);
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FontImage.setSizeInPixels(ImageWidth * Rows, ImageHeight / Rows);
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FontPtr = FontImage.GetPixelPtr(0,0);
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FontWidth = ImageWidth / Cols;
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FontHeight = ImageHeight / Rows;
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TextHeight = FontHeight + (int)(TEXT_YMARGIN * 2 * Scale);
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// if (!isKorean) {
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// CharWidth = FontWidth; //there is default value anyway
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// }
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FirstPixel = *PixelPtr;
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for (INTN y = 0; y < Rows; y++) {
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for (INTN j = 0; j < FontHeight; j++) {
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INTN Ypos = ((j * Rows) + y) * ImageWidth;
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for (INTN x = 0; x < ImageWidth; x++) {
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if (
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//First pixel is accounting as "blue key"
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(PixelPtr->Blue == FirstPixel.Blue) &&
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(PixelPtr->Green == FirstPixel.Green) &&
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(PixelPtr->Red == FirstPixel.Red)
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) {
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PixelPtr->Reserved = 0; //if a pixel has same color as first pixel then it will be transparent
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//} else if (ThemeX.DarkEmbedded) {
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} else if (ThemeX.embedded && !ThemeX.Daylight) {
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*PixelPtr = SemiWhitePixel; //special case to change a text to semi white, not blue pixels
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}
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FontPtr[Ypos + x] = *PixelPtr++; //not (x, YPos) !!!
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}
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}
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}
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}
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void XTheme::PrepareFont()
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{
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TextHeight = FontHeight + (int)(TEXT_YMARGIN * 2 * Scale);
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if (TypeSVG) {
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return;
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}
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// load the font
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if (FontImage.isEmpty()) {
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DBG("load font image type %d\n", Font);
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LoadFontImage(TRUE, 16, 16); //anyway success
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}
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if (!FontImage.isEmpty()) {
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if (Font == FONT_GRAY) {
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//invert the font. embedded is dark
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = FontImage.GetPixelPtr(0,0);
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for (INTN Height = 0; Height < FontImage.GetHeight(); Height++){
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for (INTN Width = 0; Width < FontImage.GetWidth(); Width++, p++){
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p->Blue ^= 0xFF;
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p->Green ^= 0xFF;
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p->Red ^= 0xFF;
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//p->a = 0xFF; //huh! dont invert opacity
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}
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}
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// FontImage.Draw(0, 300, 0.6f); //for debug purpose
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}
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DBG("Font %d prepared WxH=%lldx%lld CharWidth=%lld\n", Font, FontWidth, FontHeight, CharWidth);
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} else {
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DBG("Failed to load font\n");
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}
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}
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//search pixel similar to first
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inline bool SamePix(const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& Ptr, const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& FirstPixel)
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{
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//compare with first pixel of the array top-left point [0][0]
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return ((Ptr.Red >= FirstPixel.Red - (FirstPixel.Red >> 2)) &&
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(Ptr.Red <= FirstPixel.Red + (FirstPixel.Red >> 2)) &&
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(Ptr.Green >= FirstPixel.Green - (FirstPixel.Green >> 2)) &&
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(Ptr.Green <= FirstPixel.Green + (FirstPixel.Green >> 2)) &&
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(Ptr.Blue >= FirstPixel.Blue - (FirstPixel.Blue >> 2)) &&
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(Ptr.Blue <= FirstPixel.Blue + (FirstPixel.Blue >> 2)) &&
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(Ptr.Reserved == FirstPixel.Reserved)); //hack for transparent fonts
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}
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//used for proportional fonts in raster themes
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//search empty column from begin Step=1 or from end Step=-1 in the input buffer
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// empty means similar to FirstPixel
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INTN XTheme::GetEmpty(const XImage& Buffer, const EFI_GRAPHICS_OUTPUT_BLT_PIXEL& FirstPixel, INTN MaxWidth, INTN Start, INTN Step)
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{
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INTN m, i;
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// INTN Shift = (Step > 0)?0:1;
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m = MaxWidth;
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if (Step == 1) {
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for (INTN j = 0; j < FontHeight; j++) {
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for (i = 0; i < MaxWidth; i++) {
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if (!SamePix(Buffer.GetPixel(Start + i,j), FirstPixel)) { //found not empty pixel
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break;
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}
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}
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m = MIN(m, i); //for each line to find minimum
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if (m == 0) break;
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}
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} else { // go back
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for (INTN j = 0; j < FontHeight; j++) {
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for (i = 1; i <= MaxWidth; i++) {
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if (!SamePix(Buffer.GetPixel(Start - i,j), FirstPixel)) { //found not empty pixel
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break;
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}
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}
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m = MIN(m, i); //for each line to find minimum
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if (m == 0) break;
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}
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}
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return m;
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}
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INTN XTheme::RenderText(IN const XString8& Text, OUT XImage* CompImage_ptr,
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IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale)
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{
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const XStringW& UTF16Text = XStringW().takeValueFrom(Text.c_str());
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return RenderText(UTF16Text, CompImage_ptr, PosX, PosY, Cursor, textType, textScale);
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}
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INTN XTheme::RenderText(IN const XStringW& Text, OUT XImage* CompImage_ptr,
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IN INTN PosX, IN INTN PosY, IN UINTN Cursor, INTN textType, float textScale)
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{
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XImage& CompImage = *CompImage_ptr;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL FontPixel;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL FirstPixel;
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UINTN TextLength;
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UINTN Cho = 0, Jong = 0, Joong = 0;
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INTN LeftSpace, RightSpace;
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if (TypeSVG) {
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return renderSVGtext(&CompImage, PosX, PosY, textType, Text, Cursor);
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}
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if (textScale == 0.f) {
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textScale = 1.f;
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}
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INTN CharScaledWidth = (INTN)(CharWidth * textScale);
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// clip the text
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// TextLength = StrLenInWChar(Text.wc_str()); //it must be UTF16 length
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TextLength = StrLen(Text.wc_str());
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DBG("text to render %ls length %lld\n", Text.wc_str(), TextLength);
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if (FontImage.isEmpty()) {
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PrepareFont(); //at the boot screen there is embedded font
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}
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DBG("TextLength =%lld PosX=%lld PosY=%lld\n", TextLength, PosX, PosY);
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FirstPixel = CompImage.GetPixel(0,0);
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FontPixel = FontImage.GetPixel(0,0);
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UINT16 c0 = 0x20;
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INTN RealWidth = CharScaledWidth;
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INTN Shift = INTN((FontWidth - CharWidth) * textScale / 2); // cast to INTN to avoid warning
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if (Shift < 0) {
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Shift = 0;
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}
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DBG("FontWidth=%lld, CharWidth=%lld\n", FontWidth, RealWidth);
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EG_RECT Area; //area is scaled
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Area.YPos = PosY; // not sure
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Area.Height = TextHeight;
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EG_RECT Bukva; //bukva is not scaled place
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Bukva.YPos = 0;
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Bukva.Width = FontWidth;
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Bukva.Height = FontHeight;
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DBG("codepage=%llx, asciiPage=%x\n", GlobalConfig.Codepage, AsciiPageSize);
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for (UINTN i = 0; i < TextLength && c0 != 0; i++) {
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UINT16 c = Text.wc_str()[i]; //including UTF8 -> UTF16 conversion
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DBG("initial char to render 0x%hx\n", c); //good
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if (gLanguage != korean) { //russian Codepage = 0x410
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if (c >= 0x410 && c < 0x450) {
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//we have russian raster fonts with chars at 0xC0
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c -= 0x350;
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} else {
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INTN c2 = (c >= GlobalConfig.Codepage) ? (c - GlobalConfig.Codepage + AsciiPageSize) : c; //International letters
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c = c2 & 0xFF; //this maximum raster font size
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}
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// DBG("char to render 0x%hhx\n", c);
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if (Proportional) {
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//find spaces {---comp--__left__|__right__--char---}
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if (c0 <= 0x20) { // space before or at buffer edge
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LeftSpace = 2;
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} else {
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LeftSpace = GetEmpty(CompImage, FirstPixel, RealWidth, PosX, -1);
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}
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if (c <= 0x20) { //new space will be half font width
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RightSpace = 1;
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RealWidth = (CharScaledWidth >> 1) + 1;
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} else {
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RightSpace = GetEmpty(FontImage, FontPixel, FontWidth, c * FontWidth, 1); //not scaled yet
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if (RightSpace >= FontWidth) {
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RightSpace = 0; //empty place for invisible characters
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}
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//RealWidth = CharScaledWidth - (int)(RightSpace * textScale); //a part of char
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RealWidth = (__typeof__(RealWidth))((FontWidth - RightSpace) * textScale); //a part of char
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}
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} else {
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LeftSpace = 2;
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RightSpace = Shift;
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}
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LeftSpace = (int)(LeftSpace * textScale); //was not scaled yet
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//RightSpace will not be scaled
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// RealWidth are scaled now
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DBG(" RealWidth = %lld LeftSpace = %lld RightSpace = %lld\n", RealWidth, LeftSpace, RightSpace);
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c0 = c; //remember old value
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if (PosX + RealWidth > CompImage.GetWidth()) {
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DBG("no more place for character\n");
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break;
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}
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Area.XPos = PosX + 2 - LeftSpace;
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Area.Width = RealWidth;
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Bukva.XPos = c * FontWidth + RightSpace;
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DBG("place [%lld,%lld,%lld,%lld], bukva [%lld,%lld,%lld,%lld]\n",
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Area.XPos, Area.YPos, Area.Width, Area.Height,
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Bukva.XPos, Bukva.YPos, Bukva.Width, Bukva.Height);
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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// CompImage.CopyRect(FontImage, Area, Bukva);
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if (i == Cursor) {
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c = 0x5F;
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Bukva.XPos = c * FontWidth + RightSpace;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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PosX += RealWidth - LeftSpace + 2; //next char position
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} else {
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//
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//Slice - I am not sure in any of this digits
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//someone knowning korean should revise this
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//
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UINT16 c1 = c;
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if ((c >= 0x20) && (c <= 0x7F)) {
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c1 = ((c - 0x20) >> 4) * 28 + (c & 0x0F);
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Cho = c1;
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Shift = 12;
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} else if ((c < 0x20) || ((c > 0x7F) && (c < 0xAC00))) {
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Cho = 0x0E; //just a dot
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Shift = 8;
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} else if ((c >= 0xAC00) && (c <= 0xD638)) {
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//korean
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Shift = 18;
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c -= 0xAC00;
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c1 = c / 28;
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Jong = c % 28;
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Cho = c1 / 21;
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Joong = c1 % 21;
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Cho += 28 * 7;
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Joong += 28 * 8;
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Jong += 28 * 9;
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}
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Area.XPos = PosX;
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Area.Width = CharWidth;
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// DBG("Cho=%d Joong=%d Jong=%d\n", Cho, Joong, Jong);
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if (Shift == 18) {
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Bukva.XPos = Cho * FontWidth + 4;
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Bukva.YPos = 1;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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} else {
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Area.YPos = PosY + 3;
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Bukva.XPos = Cho * FontWidth + 2;
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Bukva.YPos = 0;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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if (i == Cursor) {
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c = 99;
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Bukva.XPos = c * FontWidth + 2;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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if (Shift == 18) {
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Area.XPos = PosX + 9;
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Area.YPos = PosY;
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Bukva.XPos = Joong * FontWidth + 6;
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Bukva.YPos = 0;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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Area.XPos = PosX;
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Area.YPos = PosY + 9;
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Bukva.XPos = Jong * FontWidth + 1;
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CompImage.Compose(Area, Bukva, FontImage, false, textScale);
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}
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PosX += CharWidth; //Shift;
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}
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}
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return PosX;
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}
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/* EOF */
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