mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-11-24 11:45:27 +01:00
200 lines
6.1 KiB
C
200 lines
6.1 KiB
C
/** @file
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Key translator
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Copyright (c) 2018, vit9696. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "AIKTranslate.h"
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#include <Library/DebugLib.h>
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STATIC
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APPLE_MODIFIER_MAP mModifierRemap[AIK_MODIFIER_MAX];
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STATIC
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VOID
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AIKTranslateModifiers (
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IN AMI_EFI_KEY_DATA *KeyData,
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OUT APPLE_MODIFIER_MAP *Modifiers
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)
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{
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UINT32 KeyShiftState;
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KeyShiftState = KeyData->KeyState.KeyShiftState;
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*Modifiers = 0;
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//
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// Handle EFI_SIMPLE_TEXT_INPUT_EX_PROTOCOL Shift support, which is not included
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// in KeyShiftState on APTIO and VMware.
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// UPD: Recent APTIO V also does not include it in its own protocol.
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//
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if ((KeyShiftState & EFI_SHIFT_STATE_VALID) && KeyData->Key.UnicodeChar < AIK_MAX_EFIKEY_NUM) {
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KeyShiftState |= gAikAsciiToUsbMap[KeyData->Key.UnicodeChar].ShiftState;
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}
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//
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// Handle legacy EFI_SIMPLE_TEXT_INPUT_PROTOCOL by guessing from EfiKey
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//
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if ((KeyShiftState & EFI_SHIFT_STATE_VALID) != EFI_SHIFT_STATE_VALID
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&& KeyData->Key.UnicodeChar < AIK_MAX_EFIKEY_NUM) {
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KeyShiftState = gAikAsciiToUsbMap[KeyData->Key.UnicodeChar].ShiftState;
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}
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if (KeyShiftState & EFI_SHIFT_STATE_VALID) {
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if (KeyShiftState & EFI_RIGHT_SHIFT_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_RIGHT_SHIFT];
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}
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if (KeyShiftState & EFI_LEFT_SHIFT_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_LEFT_SHIFT];
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}
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if (KeyShiftState & EFI_RIGHT_CONTROL_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_RIGHT_CONTROL];
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}
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if (KeyShiftState & EFI_LEFT_CONTROL_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_LEFT_CONTROL];
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}
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if (KeyShiftState & EFI_RIGHT_ALT_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_RIGHT_ALT];
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}
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if (KeyShiftState & EFI_LEFT_ALT_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_LEFT_ALT];
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}
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if (KeyShiftState & EFI_RIGHT_LOGO_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_RIGHT_GUI];
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}
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if (KeyShiftState & EFI_LEFT_LOGO_PRESSED) {
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*Modifiers |= mModifierRemap[AIK_LEFT_GUI];
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}
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}
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}
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STATIC
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VOID
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AIKTranslateNumpad (
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IN OUT UINT8 *UsbKey,
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IN EFI_KEY EfiKey
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)
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{
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switch (EfiKey) {
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case EfiKeyZero:
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*UsbKey = UsbHidUsageIdKbKpKeyZero;
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break;
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case EfiKeyOne:
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*UsbKey = UsbHidUsageIdKbKpKeyOne;
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break;
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case EfiKeyTwo:
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*UsbKey = UsbHidUsageIdKbKpKeyTwo;
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break;
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case EfiKeyThree:
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*UsbKey = UsbHidUsageIdKbKpKeyThree;
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break;
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case EfiKeyFour:
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*UsbKey = UsbHidUsageIdKbKpKeyFour;
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break;
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case EfiKeyFive:
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*UsbKey = UsbHidUsageIdKbKpKeyFive;
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break;
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case EfiKeySix:
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*UsbKey = UsbHidUsageIdKbKpKeySix;
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break;
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case EfiKeySeven:
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*UsbKey = UsbHidUsageIdKbKpKeySeven;
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break;
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case EfiKeyEight:
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*UsbKey = UsbHidUsageIdKbKpKeyEight;
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break;
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case EfiKeyNine:
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*UsbKey = UsbHidUsageIdKbKpKeyNine;
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break;
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default:
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break;
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}
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}
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VOID
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AIKTranslateConfigure (
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VOID
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)
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{
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UINTN Index;
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CONST APPLE_MODIFIER_MAP DefaultModifierMap[AIK_MODIFIER_MAX] = {
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USB_HID_KB_KP_MODIFIER_RIGHT_SHIFT,
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USB_HID_KB_KP_MODIFIER_LEFT_SHIFT,
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USB_HID_KB_KP_MODIFIER_RIGHT_CONTROL,
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USB_HID_KB_KP_MODIFIER_LEFT_CONTROL,
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USB_HID_KB_KP_MODIFIER_RIGHT_ALT,
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USB_HID_KB_KP_MODIFIER_LEFT_ALT,
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USB_HID_KB_KP_MODIFIER_RIGHT_GUI,
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USB_HID_KB_KP_MODIFIER_LEFT_GUI
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};
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//TODO: This should be user-configurable, perhaps via a nvram variable.
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// You can swap Alt with Gui, to get Apple layout on a PC keyboard
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CONST UINTN DefaultModifierConfig[AIK_MODIFIER_MAX/2] = {
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AIK_RIGHT_SHIFT,
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AIK_RIGHT_CONTROL,
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AIK_RIGHT_ALT,
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AIK_RIGHT_GUI
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};
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for (Index = 0; Index < AIK_MODIFIER_MAX/2; Index++) {
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mModifierRemap[Index*2] = DefaultModifierMap[DefaultModifierConfig[Index]];
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mModifierRemap[Index*2+1] = DefaultModifierMap[DefaultModifierConfig[Index]+1];
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}
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}
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VOID
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AIKTranslate (
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IN AMI_EFI_KEY_DATA *KeyData,
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OUT APPLE_MODIFIER_MAP *Modifiers,
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OUT APPLE_KEY *Key
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)
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{
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AIK_PS2KEY_TO_USB Ps2Key;
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AIKTranslateModifiers (KeyData, Modifiers);
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*Key = UsbHidUndefined;
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//
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// Firstly check for APTIO protocol, which reported a PS/2 key to us.
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// Otherwise try to decode UnicodeChar and Scancode from simple input.
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//
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if (KeyData->PS2ScanCodeIsValid == 1 && KeyData->PS2ScanCode < AIK_MAX_PS2KEY_NUM) {
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Ps2Key = gAikPs2KeyToUsbMap[KeyData->PS2ScanCode];
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if (Ps2Key.UsbCode != UsbHidUndefined) {
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//
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// We need to process numpad keys separately.
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//
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AIKTranslateNumpad (&Ps2Key.UsbCode, KeyData->EfiKey);
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*Key = APPLE_HID_USB_KB_KP_USAGE (Ps2Key.UsbCode);
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}
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} else if (KeyData->Key.UnicodeChar >= 0
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&& KeyData->Key.UnicodeChar < AIK_MAX_ASCII_NUM
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&& gAikAsciiToUsbMap[KeyData->Key.UnicodeChar].UsbCode != UsbHidUndefined) {
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*Key = APPLE_HID_USB_KB_KP_USAGE (gAikAsciiToUsbMap[KeyData->Key.UnicodeChar].UsbCode);
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} else if (KeyData->Key.ScanCode < AIK_MAX_SCANCODE_NUM
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&& gAikScanCodeToUsbMap[KeyData->Key.ScanCode].UsbCode != UsbHidUndefined) {
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*Key = APPLE_HID_USB_KB_KP_USAGE (gAikScanCodeToUsbMap[KeyData->Key.ScanCode].UsbCode);
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}
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if (*Key != UsbHidUndefined) {
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DEBUG ((DEBUG_VERBOSE, "\nAIKTranslate P1 MOD %a APPLE 0x%X (%a) PS2 0x%X Ps2Name %a\n",
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AIK_MODIFIERS_TO_NAME (*Modifiers), *Key, AIK_APPLEKEY_TO_NAME (*Key),
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KeyData->PS2ScanCode, AIK_PS2KEY_TO_NAME (KeyData->PS2ScanCode, *Modifiers)));
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DEBUG ((DEBUG_VERBOSE, "AIKTranslate P2 AsciiName %a ScanName %a EfiKey %a Scan 0x%X Uni 0x%X SState 0x%X\n",
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AIK_ASCII_TO_NAME (KeyData->Key.UnicodeChar), AIK_SCANCODE_TO_NAME (KeyData->Key.ScanCode),
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AIK_EFIKEY_TO_NAME (KeyData->EfiKey), KeyData->Key.ScanCode, KeyData->Key.UnicodeChar, KeyData->KeyState.KeyShiftState));
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}
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}
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