mirror of
https://github.com/CloverHackyColor/CloverBootloader.git
synced 2024-12-26 16:47:40 +01:00
7c0aa811ec
Signed-off-by: Sergey Isakov <isakov-sl@bk.ru>
576 lines
18 KiB
C
576 lines
18 KiB
C
/** @file
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Provides services to convert a BMP graphics image to a GOP BLT buffer and
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from a GOP BLT buffer to a BMP graphics image.
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Caution: This module requires additional review when modified.
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This module processes external input - BMP image.
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This external input must be validated carefully to avoid security issue such
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as buffer overflow, integer overflow.
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TranslateBmpToGopBlt() receives untrusted input and performs basic validation.
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Copyright (c) 2016-2017, Microsoft Corporation
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Copyright (c) 2018, Intel Corporation. All rights reserved.<BR>
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All rights reserved.
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#include <PiDxe.h>
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#include <Library/DebugLib.h>
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#include <Library/BaseMemoryLib.h>
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#include <Library/MemoryAllocationLib.h>
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#include <Library/SafeIntLib.h>
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#include <IndustryStandard/Bmp.h>
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#include <Library/BmpSupportLib.h>
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//
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// BMP Image header for an uncompressed 24-bit per pixel BMP image.
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//
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const BMP_IMAGE_HEADER mBmpImageHeaderTemplate = {
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'B', // CharB
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'M', // CharM
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0, // Size will be updated at runtime
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{0, 0}, // Reserved
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sizeof (BMP_IMAGE_HEADER), // ImageOffset
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sizeof (BMP_IMAGE_HEADER) - OFFSET_OF (BMP_IMAGE_HEADER, HeaderSize), // HeaderSize
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0, // PixelWidth will be updated at runtime
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0, // PixelHeight will be updated at runtime
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1, // Planes
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24, // BitPerPixel
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0, // CompressionType
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0, // ImageSize will be updated at runtime
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0, // XPixelsPerMeter
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0, // YPixelsPerMeter
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0, // NumberOfColors
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0 // ImportantColors
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};
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/**
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Translate a *.BMP graphics image to a GOP blt buffer. If a NULL Blt buffer
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is passed in a GopBlt buffer will be allocated by this routine using
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EFI_BOOT_SERVICES.AllocatePool(). If a GopBlt buffer is passed in it will be
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used if it is big enough.
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@param[in] BmpImage Pointer to BMP file.
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@param[in] BmpImageSize Number of bytes in BmpImage.
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@param[in, out] GopBlt Buffer containing GOP version of BmpImage.
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@param[in, out] GopBltSize Size of GopBlt in bytes.
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@param[out] PixelHeight Height of GopBlt/BmpImage in pixels.
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@param[out] PixelWidth Width of GopBlt/BmpImage in pixels.
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@retval RETURN_SUCCESS GopBlt and GopBltSize are returned.
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@retval RETURN_INVALID_PARAMETER BmpImage is NULL.
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@retval RETURN_INVALID_PARAMETER GopBlt is NULL.
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@retval RETURN_INVALID_PARAMETER GopBltSize is NULL.
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@retval RETURN_INVALID_PARAMETER PixelHeight is NULL.
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@retval RETURN_INVALID_PARAMETER PixelWidth is NULL.
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@retval RETURN_UNSUPPORTED BmpImage is not a valid *.BMP image.
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@retval RETURN_BUFFER_TOO_SMALL The passed in GopBlt buffer is not big
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enough. The required size is returned in
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GopBltSize.
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@retval RETURN_OUT_OF_RESOURCES The GopBlt buffer could not be allocated.
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**/
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RETURN_STATUS
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EFIAPI
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TranslateBmpToGopBlt (
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IN VOID *BmpImage,
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IN UINTN BmpImageSize,
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IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL **GopBlt,
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IN OUT UINTN *GopBltSize,
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OUT UINTN *PixelHeight,
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OUT UINTN *PixelWidth
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)
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{
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UINT8 *Image;
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UINT8 *ImageHeader;
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BMP_IMAGE_HEADER *BmpHeader;
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BMP_COLOR_MAP *BmpColorMap;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
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UINT32 BltBufferSize;
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UINTN Index;
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UINTN Height;
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UINTN Width;
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UINTN ImageIndex;
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UINT32 DataSizePerLine;
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BOOLEAN IsAllocated;
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UINT32 ColorMapNum;
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RETURN_STATUS Status;
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UINT32 DataSize;
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UINT32 Temp;
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if (BmpImage == NULL || GopBlt == NULL || GopBltSize == NULL) {
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return RETURN_INVALID_PARAMETER;
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}
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if (PixelHeight == NULL || PixelWidth == NULL) {
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return RETURN_INVALID_PARAMETER;
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}
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if (BmpImageSize < sizeof (BMP_IMAGE_HEADER)) {
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DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: BmpImageSize too small\n"));
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return RETURN_UNSUPPORTED;
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}
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BmpHeader = (BMP_IMAGE_HEADER *)BmpImage;
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if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M') {
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DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: BmpHeader->Char fields incorrect\n"));
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return RETURN_UNSUPPORTED;
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}
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//
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// Doesn't support compress.
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//
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if (BmpHeader->CompressionType != 0) {
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DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: Compression Type unsupported.\n"));
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return RETURN_UNSUPPORTED;
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}
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if ((BmpHeader->PixelHeight == 0) || (BmpHeader->PixelWidth == 0)) {
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DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: BmpHeader->PixelHeight or BmpHeader->PixelWidth is 0.\n"));
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return RETURN_UNSUPPORTED;
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}
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//
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// Only support BITMAPINFOHEADER format.
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// BITMAPFILEHEADER + BITMAPINFOHEADER = BMP_IMAGE_HEADER
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//
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if (BmpHeader->HeaderSize != sizeof (BMP_IMAGE_HEADER) - OFFSET_OF (BMP_IMAGE_HEADER, HeaderSize)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateBmpToGopBlt: BmpHeader->Headership is not as expected. Headersize is 0x%x\n",
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BmpHeader->HeaderSize
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));
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return RETURN_UNSUPPORTED;
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}
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//
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// The data size in each line must be 4 byte alignment.
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//
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Status = SafeUint32Mult (
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BmpHeader->PixelWidth,
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BmpHeader->BitPerPixel,
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&DataSizePerLine
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);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateBmpToGopBlt: invalid BmpImage... PixelWidth:0x%x BitPerPixel:0x%x\n",
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BmpHeader->PixelWidth,
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BmpHeader->BitPerPixel
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));
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return RETURN_UNSUPPORTED;
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}
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Status = SafeUint32Add (DataSizePerLine, 31, &DataSizePerLine);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateBmpToGopBlt: invalid BmpImage... DataSizePerLine:0x%x\n",
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DataSizePerLine
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));
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return RETURN_UNSUPPORTED;
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}
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DataSizePerLine = (DataSizePerLine >> 3) &(~0x3);
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Status = SafeUint32Mult (
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DataSizePerLine,
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BmpHeader->PixelHeight,
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&BltBufferSize
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);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateBmpToGopBlt: invalid BmpImage... DataSizePerLine:0x%x PixelHeight:0x%x\n",
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DataSizePerLine, BmpHeader->PixelHeight
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));
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return RETURN_UNSUPPORTED;
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}
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Status = SafeUint32Mult (
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BmpHeader->PixelHeight,
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DataSizePerLine,
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&DataSize
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);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateBmpToGopBlt: invalid BmpImage... PixelHeight:0x%x DataSizePerLine:0x%x\n",
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BmpHeader->PixelHeight, DataSizePerLine
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));
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return RETURN_UNSUPPORTED;
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}
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if ((BmpHeader->Size != BmpImageSize) ||
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(BmpHeader->Size < BmpHeader->ImageOffset) ||
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(BmpHeader->Size - BmpHeader->ImageOffset != DataSize)) {
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DEBUG ((DEBUG_ERROR, "TranslateBmpToGopBlt: invalid BmpImage... \n"));
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DEBUG ((DEBUG_ERROR, " BmpHeader->Size: 0x%x\n", BmpHeader->Size));
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DEBUG ((DEBUG_ERROR, " BmpHeader->ImageOffset: 0x%x\n", BmpHeader->ImageOffset));
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DEBUG ((DEBUG_ERROR, " BmpImageSize: 0x%lx\n", (UINTN)BmpImageSize));
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DEBUG ((DEBUG_ERROR, " DataSize: 0x%lx\n", (UINTN)DataSize));
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return RETURN_UNSUPPORTED;
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}
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//
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// Calculate Color Map offset in the image.
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//
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Image = BmpImage;
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BmpColorMap = (BMP_COLOR_MAP *)(Image + sizeof (BMP_IMAGE_HEADER));
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if (BmpHeader->ImageOffset < sizeof (BMP_IMAGE_HEADER)) {
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return RETURN_UNSUPPORTED;
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}
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if (BmpHeader->ImageOffset > sizeof (BMP_IMAGE_HEADER)) {
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switch (BmpHeader->BitPerPixel) {
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case 1:
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ColorMapNum = 2;
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break;
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case 4:
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ColorMapNum = 16;
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break;
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case 8:
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ColorMapNum = 256;
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break;
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default:
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ColorMapNum = 0;
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break;
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}
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//
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// BMP file may has padding data between the bmp header section and the
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// bmp data section.
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//
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if (BmpHeader->ImageOffset - sizeof (BMP_IMAGE_HEADER) < sizeof (BMP_COLOR_MAP) * ColorMapNum) {
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return RETURN_UNSUPPORTED;
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}
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}
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//
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// Calculate graphics image data address in the image
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//
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Image = ((UINT8 *)BmpImage) + BmpHeader->ImageOffset;
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ImageHeader = Image;
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//
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// Calculate the BltBuffer needed size.
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//
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Status = SafeUint32Mult (
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BmpHeader->PixelWidth,
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BmpHeader->PixelHeight,
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&BltBufferSize
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);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateBmpToGopBlt: invalid BltBuffer needed size... PixelWidth:0x%x PixelHeight:0x%x\n",
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BmpHeader->PixelWidth, BmpHeader->PixelHeight
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));
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return RETURN_UNSUPPORTED;
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}
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Temp = BltBufferSize;
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Status = SafeUint32Mult (
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BltBufferSize,
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sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL),
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&BltBufferSize
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);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateBmpToGopBlt: invalid BltBuffer needed size... PixelWidth x PixelHeight:0x%x struct size:0x%x\n",
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Temp, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
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));
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return RETURN_UNSUPPORTED;
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}
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IsAllocated = FALSE;
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if (*GopBlt == NULL) {
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//
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// GopBlt is not allocated by caller.
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//
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DEBUG ((DEBUG_INFO, "Bmp Support: Allocating 0x%X bytes of memory\n", BltBufferSize));
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*GopBltSize = (UINTN)BltBufferSize;
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*GopBlt = AllocatePool (*GopBltSize);
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IsAllocated = TRUE;
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if (*GopBlt == NULL) {
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return RETURN_OUT_OF_RESOURCES;
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}
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} else {
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//
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// GopBlt has been allocated by caller.
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//
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if (*GopBltSize < (UINTN)BltBufferSize) {
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*GopBltSize = (UINTN)BltBufferSize;
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return RETURN_BUFFER_TOO_SMALL;
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}
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}
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*PixelWidth = BmpHeader->PixelWidth;
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*PixelHeight = BmpHeader->PixelHeight;
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DEBUG ((DEBUG_INFO, "BmpHeader->ImageOffset 0x%X\n", BmpHeader->ImageOffset));
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DEBUG ((DEBUG_INFO, "BmpHeader->PixelWidth 0x%X\n", BmpHeader->PixelWidth));
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DEBUG ((DEBUG_INFO, "BmpHeader->PixelHeight 0x%X\n", BmpHeader->PixelHeight));
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DEBUG ((DEBUG_INFO, "BmpHeader->BitPerPixel 0x%X\n", BmpHeader->BitPerPixel));
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DEBUG ((DEBUG_INFO, "BmpHeader->ImageSize 0x%X\n", BmpHeader->ImageSize));
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DEBUG ((DEBUG_INFO, "BmpHeader->HeaderSize 0x%X\n", BmpHeader->HeaderSize));
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DEBUG ((DEBUG_INFO, "BmpHeader->Size 0x%X\n", BmpHeader->Size));
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//
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// Translate image from BMP to Blt buffer format
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//
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BltBuffer = *GopBlt;
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for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
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Blt = &BltBuffer[ (BmpHeader->PixelHeight - Height - 1) * BmpHeader->PixelWidth];
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for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
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switch (BmpHeader->BitPerPixel) {
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case 1:
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//
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// Translate 1-bit (2 colors) BMP to 24-bit color
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//
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for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
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Blt->Red = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Red;
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Blt->Green = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Green;
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Blt->Blue = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Blue;
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Blt++;
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Width++;
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}
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Blt--;
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Width--;
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break;
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case 4:
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//
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// Translate 4-bit (16 colors) BMP Palette to 24-bit color
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//
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Index = (*Image) >> 4;
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Blt->Red = BmpColorMap[Index].Red;
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Blt->Green = BmpColorMap[Index].Green;
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Blt->Blue = BmpColorMap[Index].Blue;
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if (Width < (BmpHeader->PixelWidth - 1)) {
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Blt++;
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Width++;
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Index = (*Image) & 0x0f;
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Blt->Red = BmpColorMap[Index].Red;
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Blt->Green = BmpColorMap[Index].Green;
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Blt->Blue = BmpColorMap[Index].Blue;
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}
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break;
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case 8:
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//
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// Translate 8-bit (256 colors) BMP Palette to 24-bit color
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//
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Blt->Red = BmpColorMap[*Image].Red;
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Blt->Green = BmpColorMap[*Image].Green;
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Blt->Blue = BmpColorMap[*Image].Blue;
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break;
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case 24:
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//
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// It is 24-bit BMP.
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//
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Blt->Blue = *Image++;
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Blt->Green = *Image++;
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Blt->Red = *Image;
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break;
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case 32:
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//
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//Conver 32 bit to 24bit bmp - just ignore the final byte of each pixel
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Blt->Blue = *Image++;
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Blt->Green = *Image++;
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Blt->Red = *Image++;
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break;
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default:
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//
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// Other bit format BMP is not supported.
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//
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if (IsAllocated) {
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FreePool (*GopBlt);
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*GopBlt = NULL;
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}
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DEBUG ((DEBUG_ERROR, "Bmp Bit format not supported. 0x%X\n", BmpHeader->BitPerPixel));
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return RETURN_UNSUPPORTED;
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break;
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};
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}
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ImageIndex = (UINTN)Image - (UINTN)ImageHeader;
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if ((ImageIndex % 4) != 0) {
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//
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// Bmp Image starts each row on a 32-bit boundary!
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//
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Image = Image + (4 - (ImageIndex % 4));
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}
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}
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return RETURN_SUCCESS;
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}
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/**
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Translate a GOP blt buffer to an uncompressed 24-bit per pixel BMP graphics
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image. If a NULL BmpImage is passed in a BmpImage buffer will be allocated by
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this routine using EFI_BOOT_SERVICES.AllocatePool(). If a BmpImage buffer is
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passed in it will be used if it is big enough.
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@param [in] GopBlt Pointer to GOP blt buffer.
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@param [in] PixelHeight Height of GopBlt/BmpImage in pixels.
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@param [in] PixelWidth Width of GopBlt/BmpImage in pixels.
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@param [in, out] BmpImage Buffer containing BMP version of GopBlt.
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@param [in, out] BmpImageSize Size of BmpImage in bytes.
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@retval RETURN_SUCCESS BmpImage and BmpImageSize are returned.
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@retval RETURN_INVALID_PARAMETER GopBlt is NULL.
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@retval RETURN_INVALID_PARAMETER BmpImage is NULL.
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@retval RETURN_INVALID_PARAMETER BmpImageSize is NULL.
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@retval RETURN_UNSUPPORTED GopBlt cannot be converted to a *.BMP image.
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@retval RETURN_BUFFER_TOO_SMALL The passed in BmpImage buffer is not big
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enough. The required size is returned in
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BmpImageSize.
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@retval RETURN_OUT_OF_RESOURCES The BmpImage buffer could not be allocated.
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**/
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RETURN_STATUS
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EFIAPI
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TranslateGopBltToBmp (
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IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL *GopBlt,
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IN UINT32 PixelHeight,
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IN UINT32 PixelWidth,
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IN OUT VOID **BmpImage,
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IN OUT UINT32 *BmpImageSize
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)
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{
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RETURN_STATUS Status;
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UINT32 PaddingSize;
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UINT32 BmpSize;
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BMP_IMAGE_HEADER *BmpImageHeader;
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UINT8 *Image;
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UINTN Col;
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UINTN Row;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltPixel;
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if (GopBlt == NULL || BmpImage == NULL || BmpImageSize == NULL) {
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return RETURN_INVALID_PARAMETER;
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}
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if ((PixelHeight == 0) || (PixelWidth == 0)) {
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return RETURN_UNSUPPORTED;
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}
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//
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// Allocate memory for BMP file.
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//
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PaddingSize = PixelWidth & 0x3;
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//
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// First check PixelWidth * 3 + PaddingSize doesn't overflow
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//
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Status = SafeUint32Mult (PixelWidth, 3, &BmpSize);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
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"TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
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PixelHeight,
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PixelWidth
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));
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return RETURN_UNSUPPORTED;
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}
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Status = SafeUint32Add (BmpSize, PaddingSize, &BmpSize);
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if (EFI_ERROR (Status)) {
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DEBUG ((
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DEBUG_ERROR,
|
|
"TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
|
|
PixelHeight,
|
|
PixelWidth
|
|
));
|
|
return RETURN_UNSUPPORTED;
|
|
}
|
|
|
|
//
|
|
// Second check (mLogoWidth * 3 + PaddingSize) * mLogoHeight + sizeof (BMP_IMAGE_HEADER) doesn't overflow
|
|
//
|
|
Status = SafeUint32Mult (BmpSize, PixelHeight, &BmpSize);
|
|
if (EFI_ERROR (Status)) {
|
|
DEBUG ((
|
|
DEBUG_ERROR,
|
|
"TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
|
|
PixelHeight,
|
|
PixelWidth
|
|
));
|
|
return RETURN_UNSUPPORTED;
|
|
}
|
|
Status = SafeUint32Add (BmpSize, sizeof (BMP_IMAGE_HEADER), &BmpSize);
|
|
if (EFI_ERROR (Status)) {
|
|
DEBUG ((
|
|
DEBUG_ERROR,
|
|
"TranslateGopBltToBmp: GopBlt is too large. PixelHeight:0x%x PixelWidth:0x%x\n",
|
|
PixelHeight,
|
|
PixelWidth
|
|
));
|
|
return RETURN_UNSUPPORTED;
|
|
}
|
|
|
|
//
|
|
// The image should be stored in EfiBootServicesData, allowing the system to
|
|
// reclaim the memory
|
|
//
|
|
if (*BmpImage == NULL) {
|
|
*BmpImage = AllocateZeroPool (BmpSize);
|
|
if (*BmpImage == NULL) {
|
|
return EFI_OUT_OF_RESOURCES;
|
|
}
|
|
*BmpImageSize = BmpSize;
|
|
} else if (*BmpImageSize < BmpSize) {
|
|
*BmpImageSize = BmpSize;
|
|
return RETURN_BUFFER_TOO_SMALL;
|
|
}
|
|
|
|
BmpImageHeader = (BMP_IMAGE_HEADER *)*BmpImage;
|
|
CopyMem (BmpImageHeader, &mBmpImageHeaderTemplate, sizeof (BMP_IMAGE_HEADER));
|
|
BmpImageHeader->Size = *BmpImageSize;
|
|
BmpImageHeader->ImageSize = *BmpImageSize - sizeof (BMP_IMAGE_HEADER);
|
|
BmpImageHeader->PixelWidth = PixelWidth;
|
|
BmpImageHeader->PixelHeight = PixelHeight;
|
|
|
|
//
|
|
// Convert BLT buffer to BMP file.
|
|
//
|
|
Image = (UINT8 *)BmpImageHeader + sizeof (BMP_IMAGE_HEADER);
|
|
for (Row = 0; Row < PixelHeight; Row++) {
|
|
BltPixel = &GopBlt[(PixelHeight - Row - 1) * PixelWidth];
|
|
|
|
for (Col = 0; Col < PixelWidth; Col++) {
|
|
*Image++ = BltPixel->Blue;
|
|
*Image++ = BltPixel->Green;
|
|
*Image++ = BltPixel->Red;
|
|
BltPixel++;
|
|
}
|
|
|
|
//
|
|
// Padding for 4 byte alignment.
|
|
//
|
|
Image += PaddingSize;
|
|
}
|
|
|
|
return RETURN_SUCCESS;
|
|
}
|