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Pre refactoring
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@ -26,7 +26,6 @@ import org.bukkit.inventory.meta.*;
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import org.bukkit.inventory.meta.trim.ArmorTrim;
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import org.bukkit.inventory.meta.trim.TrimMaterial;
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import org.bukkit.inventory.meta.trim.TrimPattern;
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import org.bukkit.persistence.PersistentDataType;
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import org.bukkit.potion.PotionType;
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import java.lang.reflect.Method;
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@ -9,7 +9,6 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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public class Commandpanel implements CommandExecutor {
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CommandPanels plugin;
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@ -15,4 +15,4 @@ public interface NBTHandler {
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Object getNBTValue(ItemStack item, String key);
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void applyNBTRecursively(ItemStack item, ConfigurationSection section, Player player, Panel panel, PanelPosition position);
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void saveMapToYAML(Map<String, Object> map, ConfigurationSection section);
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}
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}
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