mirror of
https://github.com/asofold/CompatNoCheatPlus.git
synced 2024-11-13 10:34:10 +01:00
Update to latest NCP changes.
This commit is contained in:
parent
aeff9584d9
commit
4c265ec186
@ -54,7 +54,7 @@
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<dependency>
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<groupId>fr.neatmonster</groupId>
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<artifactId>nocheatplus</artifactId>
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<version>3.14.0-SNAPSHOT</version>
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<version>3.15.0-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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@ -6,13 +6,6 @@ import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import me.asofold.bpl.cncp.CompatNoCheatPlus;
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import me.asofold.bpl.cncp.hooks.generic.ExemptionManager;
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import me.asofold.bpl.cncp.hooks.generic.HookInstaBreak;
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import me.asofold.bpl.cncp.hooks.mcmmo.HookmcMMO.HookFacade;
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import me.asofold.bpl.cncp.utils.ActionFrequency;
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import me.asofold.bpl.cncp.utils.TickTask2;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -21,236 +14,242 @@ import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.access.IViolationInfo;
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import fr.neatmonster.nocheatplus.hooks.NCPHook;
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import fr.neatmonster.nocheatplus.players.DataManager;
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import fr.neatmonster.nocheatplus.utilities.BlockProperties;
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import fr.neatmonster.nocheatplus.utilities.BlockProperties.ToolProps;
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import fr.neatmonster.nocheatplus.utilities.BlockProperties.ToolType;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.ToolProps;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.ToolType;
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import me.asofold.bpl.cncp.CompatNoCheatPlus;
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import me.asofold.bpl.cncp.hooks.generic.ExemptionManager;
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import me.asofold.bpl.cncp.hooks.generic.HookInstaBreak;
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import me.asofold.bpl.cncp.hooks.mcmmo.HookmcMMO.HookFacade;
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import me.asofold.bpl.cncp.utils.ActionFrequency;
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import me.asofold.bpl.cncp.utils.TickTask2;
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@SuppressWarnings("deprecation")
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public class HookFacadeImpl implements HookFacade, NCPHook {
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protected final ExemptionManager exMan = new ExemptionManager();
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/** Normal click per block skills. */
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protected final CheckType[] exemptBreakNormal = new CheckType[]{
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CheckType.BLOCKBREAK_FASTBREAK, CheckType.BLOCKBREAK_FREQUENCY,
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CheckType.BLOCKBREAK_NOSWING,
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CheckType.BLOCKBREAK_WRONGBLOCK, // Not optimal but ok.
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};
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protected final CheckType[] exemptBreakMany = new CheckType[]{
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CheckType.BLOCKBREAK, CheckType.COMBINED_IMPROBABLE,
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};
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/** Fighting damage of effects such as bleeding or area (potentially). */
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protected final CheckType[] exemptFightEffect = new CheckType[]{
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CheckType.FIGHT_SPEED, CheckType.FIGHT_DIRECTION,
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CheckType.FIGHT_ANGLE, CheckType.FIGHT_NOSWING,
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CheckType.FIGHT_REACH, CheckType.COMBINED_IMPROBABLE,
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};
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// Presets for after failure exemption.
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protected final Map<CheckType, Integer> cancelChecksBlockBreak = new HashMap<CheckType, Integer>();
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// protected final Map<CheckType, Integer> cancelChecksBlockDamage = new HashMap<CheckType, Integer>();
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// protected final Map<CheckType, Integer> cancelChecksDamage = new HashMap<CheckType, Integer>();
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protected boolean useInstaBreakHook;
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protected int clicksPerSecond;
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protected String cancel = null;
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protected long cancelTicks = 0;
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protected final Map<CheckType, Integer> cancelChecks = new HashMap<CheckType, Integer>();
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/**
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* Last block breaking time
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*/
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protected final Map<String, ActionFrequency> lastBreak = new HashMap<String, ActionFrequency>(50);
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/** Counter for nested events to cancel break counting. */
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protected int breakCancel = 0;
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protected int lastBreakAddCount = 0;
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protected long lastBreakCleanup = 0;
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public HookFacadeImpl(boolean useInstaBreakHook, int clicksPerSecond){
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this.useInstaBreakHook = useInstaBreakHook;
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this.clicksPerSecond = clicksPerSecond;
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cancelChecksBlockBreak.put(CheckType.BLOCKBREAK_NOSWING, 1);
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cancelChecksBlockBreak.put(CheckType.BLOCKBREAK_FASTBREAK, 1);
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//
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// cancelChecksBlockDamage.put(CheckType.BLOCKBREAK_FASTBREAK, 1);
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//
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// cancelChecksDamage.put(CheckType.FIGHT_ANGLE, 1);
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// cancelChecksDamage.put(CheckType.FIGHT_SPEED, 1);
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}
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@Override
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public String getHookName() {
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return "mcMMO(cncp)";
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}
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protected final ExemptionManager exMan = new ExemptionManager();
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@Override
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public String getHookVersion() {
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return "2.3";
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}
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/** Normal click per block skills. */
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protected final CheckType[] exemptBreakNormal = new CheckType[]{
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CheckType.BLOCKBREAK_FASTBREAK, CheckType.BLOCKBREAK_FREQUENCY,
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CheckType.BLOCKBREAK_NOSWING,
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CheckType.BLOCKBREAK_WRONGBLOCK, // Not optimal but ok.
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};
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@Override
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public final boolean onCheckFailure(final CheckType checkType, final Player player, final IViolationInfo info) {
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// System.out.println(player.getName() + " -> " + checkType + "---------------------------");
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// Somewhat generic canceling mechanism (within the same tick).
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// Might later fail, if block break event gets scheduled after block damage having set insta break, instead of letting them follow directly.
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if (cancel == null){
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return false;
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}
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final String name = player.getName();
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if (cancel.equals(name)){
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if (player.getTicksLived() != cancelTicks){
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cancel = null;
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}
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else{
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final Integer n = cancelChecks.get(checkType);
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if (n == null){
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return false;
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}
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else if (n > 0){
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if (n == 1) cancelChecks.remove(checkType);
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else cancelChecks.put(checkType, n - 1);
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}
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return true;
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}
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}
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return false;
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}
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private final void setPlayer(final Player player, Map<CheckType, Integer> cancelChecks){
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cancel = player.getName();
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cancelTicks = player.getTicksLived();
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this.cancelChecks.clear();
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this.cancelChecks.putAll(cancelChecks);
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}
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public ToolProps getToolProps(final ItemStack stack){
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if (stack == null) return BlockProperties.noTool;
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else return BlockProperties.getToolProps(stack.getTypeId());
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}
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public void addExemption(final Player player, final CheckType[] types){
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for (final CheckType type : types){
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exMan.addExemption(player, type);
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TickTask2.addUnexemptions(player, types);
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}
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}
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public void removeExemption(final Player player, final CheckType[] types){
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for (final CheckType type : types){
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exMan.removeExemption(player, type);
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}
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}
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@Override
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public final void damageLowest(final Player player) {
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// System.out.println("damage lowest");
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// setPlayer(player, cancelChecksDamage);
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addExemption(player, exemptFightEffect);
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}
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protected final CheckType[] exemptBreakMany = new CheckType[]{
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CheckType.BLOCKBREAK, CheckType.COMBINED_IMPROBABLE,
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};
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@Override
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public final void blockDamageLowest(final Player player) {
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// System.out.println("block damage lowest");
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// setPlayer(player, cancelChecksBlockDamage);
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if (getToolProps(player.getItemInHand()).toolType == ToolType.AXE) addExemption(player, exemptBreakMany);
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else addExemption(player, exemptBreakNormal);
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}
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/** Fighting damage of effects such as bleeding or area (potentially). */
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protected final CheckType[] exemptFightEffect = new CheckType[]{
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CheckType.FIGHT_SPEED, CheckType.FIGHT_DIRECTION,
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CheckType.FIGHT_ANGLE, CheckType.FIGHT_NOSWING,
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CheckType.FIGHT_REACH, CheckType.COMBINED_IMPROBABLE,
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};
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@Override
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public final boolean blockBreakLowest(final Player player) {
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// System.out.println("block break lowest");
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final boolean isAxe = getToolProps(player.getItemInHand()).toolType == ToolType.AXE;
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if (breakCancel > 0){
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breakCancel ++;
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return true;
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}
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final String name = player.getName();
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ActionFrequency freq = lastBreak.get(name);
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final long now = System.currentTimeMillis();
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if (freq == null){
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freq = new ActionFrequency(3, 333);
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freq.add(now, 1f);
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lastBreak.put(name, freq);
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lastBreakAddCount ++;
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if (lastBreakAddCount > 100){
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lastBreakAddCount = 0;
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cleanupLastBreaks();
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}
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}
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else if (!isAxe){
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freq.add(now, 1f);
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if (freq.score(1f) > (float) clicksPerSecond){
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breakCancel ++;
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return true;
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}
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}
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addExemption(player, exemptBreakNormal);
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if (useInstaBreakHook){
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HookInstaBreak.addExemptNext(exemptBreakNormal);
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TickTask2.addUnexemptions(player, exemptBreakNormal);
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}
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else if (!isAxe){
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setPlayer(player, cancelChecksBlockBreak);
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Bukkit.getScheduler().scheduleSyncDelayedTask(CompatNoCheatPlus.getInstance(), new Runnable() {
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@Override
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public void run() {
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DataManager.removeData(player.getName(), CheckType.BLOCKBREAK_FASTBREAK);
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}
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});
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}
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return false;
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}
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// Presets for after failure exemption.
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protected final Map<CheckType, Integer> cancelChecksBlockBreak = new HashMap<CheckType, Integer>();
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// protected final Map<CheckType, Integer> cancelChecksBlockDamage = new HashMap<CheckType, Integer>();
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// protected final Map<CheckType, Integer> cancelChecksDamage = new HashMap<CheckType, Integer>();
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protected void cleanupLastBreaks() {
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final long ts = System.currentTimeMillis();
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if (ts - lastBreakCleanup < 30000 && ts > lastBreakCleanup) return;
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lastBreakCleanup = ts;
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final List<String> rem = new LinkedList<String>();
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if (ts >= lastBreakCleanup){
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for (final Entry<String, ActionFrequency> entry : lastBreak.entrySet()){
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if (entry.getValue().score(1f) == 0f) rem.add(entry.getKey());
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}
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}
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else{
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rem.addAll(lastBreak.keySet());
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}
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for (final String key :rem){
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lastBreak.remove(key);
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}
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}
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protected boolean useInstaBreakHook;
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protected int clicksPerSecond;
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protected String cancel = null;
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protected long cancelTicks = 0;
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@Override
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public void damageMonitor(Player player) {
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// System.out.println("damage monitor");
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removeExemption(player, exemptFightEffect);
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}
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protected final Map<CheckType, Integer> cancelChecks = new HashMap<CheckType, Integer>();
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@Override
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public void blockDamageMonitor(Player player) {
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// System.out.println("block damage monitor");
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if (getToolProps(player.getItemInHand()).toolType == ToolType.AXE) addExemption(player, exemptBreakMany);
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else removeExemption(player, exemptBreakNormal);
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}
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/**
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* Last block breaking time
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*/
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protected final Map<String, ActionFrequency> lastBreak = new HashMap<String, ActionFrequency>(50);
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@Override
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public void blockBreakMontitor(Player player) {
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if (breakCancel > 0){
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breakCancel --;
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return;
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}
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// System.out.println("block break monitor");
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removeExemption(player, exemptBreakNormal);
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}
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/** Counter for nested events to cancel break counting. */
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protected int breakCancel = 0;
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protected int lastBreakAddCount = 0;
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protected long lastBreakCleanup = 0;
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public HookFacadeImpl(boolean useInstaBreakHook, int clicksPerSecond){
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this.useInstaBreakHook = useInstaBreakHook;
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this.clicksPerSecond = clicksPerSecond;
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cancelChecksBlockBreak.put(CheckType.BLOCKBREAK_NOSWING, 1);
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cancelChecksBlockBreak.put(CheckType.BLOCKBREAK_FASTBREAK, 1);
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//
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// cancelChecksBlockDamage.put(CheckType.BLOCKBREAK_FASTBREAK, 1);
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//
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// cancelChecksDamage.put(CheckType.FIGHT_ANGLE, 1);
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// cancelChecksDamage.put(CheckType.FIGHT_SPEED, 1);
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}
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@Override
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public String getHookName() {
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return "mcMMO(cncp)";
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}
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@Override
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public String getHookVersion() {
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return "2.3";
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}
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@Override
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public final boolean onCheckFailure(final CheckType checkType, final Player player, final IViolationInfo info) {
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// System.out.println(player.getName() + " -> " + checkType + "---------------------------");
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// Somewhat generic canceling mechanism (within the same tick).
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// Might later fail, if block break event gets scheduled after block damage having set insta break, instead of letting them follow directly.
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if (cancel == null){
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return false;
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}
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final String name = player.getName();
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if (cancel.equals(name)){
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if (player.getTicksLived() != cancelTicks){
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cancel = null;
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}
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else{
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final Integer n = cancelChecks.get(checkType);
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if (n == null){
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return false;
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}
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else if (n > 0){
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if (n == 1) cancelChecks.remove(checkType);
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else cancelChecks.put(checkType, n - 1);
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}
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return true;
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}
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}
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return false;
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}
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private final void setPlayer(final Player player, Map<CheckType, Integer> cancelChecks){
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cancel = player.getName();
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cancelTicks = player.getTicksLived();
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this.cancelChecks.clear();
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this.cancelChecks.putAll(cancelChecks);
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}
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public ToolProps getToolProps(final ItemStack stack){
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if (stack == null) return BlockProperties.noTool;
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else return BlockProperties.getToolProps(stack.getTypeId());
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}
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public void addExemption(final Player player, final CheckType[] types){
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for (final CheckType type : types){
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exMan.addExemption(player, type);
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TickTask2.addUnexemptions(player, types);
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}
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}
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public void removeExemption(final Player player, final CheckType[] types){
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for (final CheckType type : types){
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exMan.removeExemption(player, type);
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}
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}
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@Override
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public final void damageLowest(final Player player) {
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// System.out.println("damage lowest");
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// setPlayer(player, cancelChecksDamage);
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addExemption(player, exemptFightEffect);
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}
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@Override
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public final void blockDamageLowest(final Player player) {
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// System.out.println("block damage lowest");
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// setPlayer(player, cancelChecksBlockDamage);
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if (getToolProps(player.getItemInHand()).toolType == ToolType.AXE) addExemption(player, exemptBreakMany);
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else addExemption(player, exemptBreakNormal);
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}
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@Override
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public final boolean blockBreakLowest(final Player player) {
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// System.out.println("block break lowest");
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final boolean isAxe = getToolProps(player.getItemInHand()).toolType == ToolType.AXE;
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if (breakCancel > 0){
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breakCancel ++;
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return true;
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}
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final String name = player.getName();
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ActionFrequency freq = lastBreak.get(name);
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final long now = System.currentTimeMillis();
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if (freq == null){
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freq = new ActionFrequency(3, 333);
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freq.add(now, 1f);
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lastBreak.put(name, freq);
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lastBreakAddCount ++;
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if (lastBreakAddCount > 100){
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lastBreakAddCount = 0;
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cleanupLastBreaks();
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}
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}
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else if (!isAxe){
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freq.add(now, 1f);
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if (freq.score(1f) > (float) clicksPerSecond){
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breakCancel ++;
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return true;
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}
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}
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addExemption(player, exemptBreakNormal);
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if (useInstaBreakHook){
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HookInstaBreak.addExemptNext(exemptBreakNormal);
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TickTask2.addUnexemptions(player, exemptBreakNormal);
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}
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else if (!isAxe){
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setPlayer(player, cancelChecksBlockBreak);
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Bukkit.getScheduler().scheduleSyncDelayedTask(CompatNoCheatPlus.getInstance(), new Runnable() {
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@Override
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public void run() {
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DataManager.removeData(player.getName(), CheckType.BLOCKBREAK_FASTBREAK);
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}
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});
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}
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return false;
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}
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protected void cleanupLastBreaks() {
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final long ts = System.currentTimeMillis();
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if (ts - lastBreakCleanup < 30000 && ts > lastBreakCleanup) return;
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lastBreakCleanup = ts;
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final List<String> rem = new LinkedList<String>();
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if (ts >= lastBreakCleanup){
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for (final Entry<String, ActionFrequency> entry : lastBreak.entrySet()){
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if (entry.getValue().score(1f) == 0f) rem.add(entry.getKey());
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}
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}
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else{
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rem.addAll(lastBreak.keySet());
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}
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for (final String key :rem){
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lastBreak.remove(key);
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}
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}
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@Override
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public void damageMonitor(Player player) {
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// System.out.println("damage monitor");
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removeExemption(player, exemptFightEffect);
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}
|
||||
|
||||
@Override
|
||||
public void blockDamageMonitor(Player player) {
|
||||
// System.out.println("block damage monitor");
|
||||
if (getToolProps(player.getItemInHand()).toolType == ToolType.AXE) addExemption(player, exemptBreakMany);
|
||||
else removeExemption(player, exemptBreakNormal);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void blockBreakMontitor(Player player) {
|
||||
if (breakCancel > 0){
|
||||
breakCancel --;
|
||||
return;
|
||||
}
|
||||
// System.out.println("block break monitor");
|
||||
removeExemption(player, exemptBreakNormal);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user