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Added container transaction logging for decorated pots
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@ -207,6 +207,11 @@ public class BukkitAdapter implements BukkitInterface {
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return material;
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}
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@Override
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public boolean isDecoratedPot(Material material) {
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return false;
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}
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@Override
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public boolean isSuspiciousBlock(Material material) {
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return false;
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@ -66,6 +66,8 @@ public interface BukkitInterface {
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public Material getPlantSeeds(Material material);
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public boolean isDecoratedPot(Material material);
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public boolean isSuspiciousBlock(Material material);
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public boolean isSign(Material material);
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@ -22,7 +22,7 @@ public class Bukkit_v1_20 extends Bukkit_v1_19 implements BukkitInterface {
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private Boolean hasClickedPosition = null;
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public Bukkit_v1_20() {
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BlockGroup.CONTAINERS = new HashSet<>(Arrays.asList(Material.JUKEBOX, Material.DISPENSER, Material.CHEST, Material.FURNACE, Material.BREWING_STAND, Material.TRAPPED_CHEST, Material.HOPPER, Material.DROPPER, Material.ARMOR_STAND, Material.ITEM_FRAME, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.SMOKER, Material.LECTERN, Material.CHISELED_BOOKSHELF));
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BlockGroup.CONTAINERS = new HashSet<>(Arrays.asList(Material.JUKEBOX, Material.DISPENSER, Material.CHEST, Material.FURNACE, Material.BREWING_STAND, Material.TRAPPED_CHEST, Material.HOPPER, Material.DROPPER, Material.ARMOR_STAND, Material.ITEM_FRAME, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.SMOKER, Material.LECTERN, Material.CHISELED_BOOKSHELF, Material.DECORATED_POT));
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BlockGroup.UPDATE_STATE = new HashSet<>(Arrays.asList(Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FURNACE, Material.BLAST_FURNACE, Material.SMOKER, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.REPEATER, Material.REDSTONE_LAMP, Material.BEACON, Material.COMPARATOR, Material.DAYLIGHT_DETECTOR, Material.REDSTONE_BLOCK, Material.HOPPER, Material.CHEST, Material.TRAPPED_CHEST, Material.ACTIVATOR_RAIL, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH, Material.SHROOMLIGHT, Material.RESPAWN_ANCHOR, Material.CRYING_OBSIDIAN, Material.TARGET, Material.SMALL_AMETHYST_BUD, Material.MEDIUM_AMETHYST_BUD, Material.LARGE_AMETHYST_BUD, Material.AMETHYST_CLUSTER, Material.CAVE_VINES, Material.CAVE_VINES_PLANT, Material.GLOW_LICHEN, Material.LIGHT, Material.LAVA_CAULDRON, Material.CHISELED_BOOKSHELF));
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BlockGroup.BUTTONS.clear();
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@ -179,6 +179,11 @@ public class Bukkit_v1_20 extends Bukkit_v1_19 implements BukkitInterface {
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return material;
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}
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@Override
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public boolean isDecoratedPot(Material material) {
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return material == Material.DECORATED_POT;
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}
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@Override
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public boolean isSuspiciousBlock(Material material) {
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return material == Material.SUSPICIOUS_GRAVEL || material == Material.SUSPICIOUS_SAND;
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@ -752,6 +752,10 @@ public final class PlayerInteractListener extends Queue implements Listener {
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}
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}
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}
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else if (BukkitAdapter.ADAPTER.isDecoratedPot(type)) {
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BlockState blockState = block.getState();
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InventoryChangeListener.inventoryTransaction(player.getName(), blockState.getLocation(), null);
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}
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else if (BukkitAdapter.ADAPTER.isSuspiciousBlock(type)) {
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ItemStack handItem = null;
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ItemStack mainHand = player.getInventory().getItemInMainHand();
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