mirror of
https://github.com/PlayPro/CoreProtect.git
synced 2024-12-26 17:27:34 +01:00
Added support for logging Crafter transactions (#565)
This commit is contained in:
parent
fa1de08c0d
commit
40e7f04774
@ -1,5 +1,8 @@
|
||||
package net.coreprotect.bukkit;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Tag;
|
||||
import org.bukkit.entity.EntityType;
|
||||
@ -9,6 +12,10 @@ import net.coreprotect.model.BlockGroup;
|
||||
public class Bukkit_v1_21 extends Bukkit_v1_20 implements BukkitInterface {
|
||||
|
||||
public Bukkit_v1_21() {
|
||||
BlockGroup.CONTAINERS = new HashSet<>(Arrays.asList(Material.JUKEBOX, Material.DISPENSER, Material.CHEST, Material.FURNACE, Material.BREWING_STAND, Material.TRAPPED_CHEST, Material.HOPPER, Material.DROPPER, Material.ARMOR_STAND, Material.ITEM_FRAME, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.SMOKER, Material.LECTERN, Material.CHISELED_BOOKSHELF, Material.DECORATED_POT, Material.CRAFTER));
|
||||
BlockGroup.INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.MANGROVE_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.DISPENSER, Material.NOTE_BLOCK, Material.CHEST, Material.FURNACE, Material.LEVER, Material.REPEATER, Material.MANGROVE_TRAPDOOR, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.BREWING_STAND, Material.ANVIL, Material.CHIPPED_ANVIL, Material.DAMAGED_ANVIL, Material.ENDER_CHEST, Material.TRAPPED_CHEST, Material.COMPARATOR, Material.HOPPER, Material.DROPPER, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.GRINDSTONE, Material.LOOM, Material.SMOKER, Material.CRAFTING_TABLE, Material.CARTOGRAPHY_TABLE, Material.ENCHANTING_TABLE, Material.SMITHING_TABLE, Material.STONECUTTER, Material.CRIMSON_FENCE_GATE, Material.WARPED_FENCE_GATE, Material.CRIMSON_TRAPDOOR, Material.WARPED_TRAPDOOR, Material.CRAFTER));
|
||||
BlockGroup.UPDATE_STATE = new HashSet<>(Arrays.asList(Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FURNACE, Material.BLAST_FURNACE, Material.SMOKER, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.REPEATER, Material.REDSTONE_LAMP, Material.BEACON, Material.COMPARATOR, Material.DAYLIGHT_DETECTOR, Material.REDSTONE_BLOCK, Material.HOPPER, Material.CHEST, Material.TRAPPED_CHEST, Material.ACTIVATOR_RAIL, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH, Material.SHROOMLIGHT, Material.RESPAWN_ANCHOR, Material.CRYING_OBSIDIAN, Material.TARGET, Material.SMALL_AMETHYST_BUD, Material.MEDIUM_AMETHYST_BUD, Material.LARGE_AMETHYST_BUD, Material.AMETHYST_CLUSTER, Material.CAVE_VINES, Material.CAVE_VINES_PLANT, Material.GLOW_LICHEN, Material.LIGHT, Material.LAVA_CAULDRON, Material.CHISELED_BOOKSHELF, Material.CRAFTER));
|
||||
|
||||
for (Material value : Tag.TRAPDOORS.getValues()) {
|
||||
if (value == Material.IRON_TRAPDOOR) {
|
||||
continue;
|
||||
|
Loading…
Reference in New Issue
Block a user