mirror of
https://github.com/PlayPro/CoreProtect.git
synced 2025-01-01 18:27:35 +01:00
Moved entity & teleport methods out of Util class
This commit is contained in:
parent
c1eecefa6f
commit
55fec1d092
@ -11,6 +11,7 @@ import net.coreprotect.language.Phrase;
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import net.coreprotect.utility.Chat;
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import net.coreprotect.utility.ChatMessage;
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import net.coreprotect.utility.Color;
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import net.coreprotect.utility.Teleport;
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import net.coreprotect.utility.Util;
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public class TeleportCommand {
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@ -103,7 +104,7 @@ public class TeleportCommand {
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}
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// Teleport the player to a safe location
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Util.performSafeTeleport(((Player) player), location, true);
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Teleport.performSafeTeleport(((Player) player), location, true);
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ConfigHandler.teleportThrottle.put(player.getName(), new Object[] { false, System.currentTimeMillis() });
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}
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@ -8,7 +8,7 @@ import org.bukkit.entity.EntityType;
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import net.coreprotect.config.ConfigHandler;
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import net.coreprotect.database.statement.EntityStatement;
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import net.coreprotect.utility.Util;
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import net.coreprotect.utility.entity.EntityUtil;
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class EntitySpawnProcess {
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@ -18,7 +18,7 @@ class EntitySpawnProcess {
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EntityType type = (EntityType) ((Object[]) object)[1];
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String query = "SELECT data FROM " + ConfigHandler.prefix + "entity WHERE rowid='" + rowId + "' LIMIT 0, 1";
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List<Object> data = EntityStatement.getData(statement, block, query);
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Util.spawnEntity(block, type, data);
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EntityUtil.spawnEntity(block, type, data);
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}
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}
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}
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@ -2,14 +2,14 @@ package net.coreprotect.consumer.process;
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import org.bukkit.block.BlockState;
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import net.coreprotect.utility.Util;
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import net.coreprotect.utility.entity.HangingUtil;
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class HangingRemoveProcess {
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static void process(Object object, int delay) {
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if (object instanceof BlockState) {
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BlockState block = (BlockState) object;
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Util.removeHanging(block, delay);
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HangingUtil.removeHanging(block, delay);
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}
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}
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}
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@ -3,14 +3,14 @@ package net.coreprotect.consumer.process;
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import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import net.coreprotect.utility.Util;
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import net.coreprotect.utility.entity.HangingUtil;
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class HangingSpawnProcess {
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static void process(Object object, Material type, int data, int delay) {
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if (object instanceof BlockState) {
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BlockState block = (BlockState) object;
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Util.spawnHanging(block, type, data, delay);
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HangingUtil.spawnHanging(block, type, data, delay);
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}
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}
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}
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@ -84,6 +84,7 @@ import net.coreprotect.thread.CacheHandler;
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import net.coreprotect.utility.Chat;
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import net.coreprotect.utility.ChestTool;
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import net.coreprotect.utility.Color;
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import net.coreprotect.utility.Teleport;
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import net.coreprotect.utility.Util;
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public class Rollback extends Queue {
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@ -1227,7 +1228,7 @@ public class Rollback extends Queue {
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int chunkZ = playerLocation.getBlockZ() >> 4;
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if (chunkX == finalChunkX && chunkZ == finalChunkZ) {
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Util.performSafeTeleport(player, playerLocation, false);
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Teleport.performSafeTeleport(player, playerLocation, false);
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}
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}
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}
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105
src/main/java/net/coreprotect/utility/Teleport.java
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105
src/main/java/net/coreprotect/utility/Teleport.java
Normal file
@ -0,0 +1,105 @@
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package net.coreprotect.utility;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Set;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import net.coreprotect.language.Phrase;
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import net.coreprotect.model.BlockGroup;
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public class Teleport {
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private Teleport() {
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throw new IllegalStateException("Utility class");
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}
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public static void performSafeTeleport(Player player, Location location, boolean enforceTeleport) {
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try {
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Set<Material> unsafeBlocks = new HashSet<>(Arrays.asList(Material.LAVA));
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unsafeBlocks.addAll(BlockGroup.FIRE);
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int worldHeight = location.getWorld().getMaxHeight();
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int playerX = location.getBlockX();
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int playerY = location.getBlockY();
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int playerZ = location.getBlockZ();
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int checkY = playerY - 1;
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boolean safeBlock = false;
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boolean placeSafe = false;
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boolean alert = false;
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while (!safeBlock) {
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int above = checkY + 1;
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if (above > worldHeight) {
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above = worldHeight;
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}
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Block block1 = location.getWorld().getBlockAt(playerX, checkY, playerZ);
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Block block2 = location.getWorld().getBlockAt(playerX, above, playerZ);
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Material type1 = block1.getType();
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Material type2 = block2.getType();
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if (!Util.solidBlock(type1) && !Util.solidBlock(type2)) {
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if (unsafeBlocks.contains(type1)) {
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placeSafe = true;
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}
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else {
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safeBlock = true;
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if (placeSafe) {
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int below = checkY - 1;
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Block blockBelow = location.getWorld().getBlockAt(playerX, below, playerZ);
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if (checkY < worldHeight && unsafeBlocks.contains(blockBelow.getType())) {
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alert = true;
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block1.setType(Material.DIRT);
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checkY++;
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}
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}
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}
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}
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if (checkY >= worldHeight || player.getGameMode() == GameMode.SPECTATOR) {
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safeBlock = true;
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if (checkY < worldHeight) {
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checkY++;
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}
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}
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if (safeBlock && (checkY > playerY || enforceTeleport)) {
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if (checkY > worldHeight) {
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checkY = worldHeight;
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}
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double oldY = location.getY();
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location.setY(checkY);
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player.teleport(location);
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if (!enforceTeleport) {
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// Only send a message if the player was moved by at least 1 block
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if (location.getY() >= (oldY + 1.00)) {
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Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.TELEPORTED_SAFETY));
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}
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}
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else {
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Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.TELEPORTED, "x" + playerX + "/y" + checkY + "/z" + playerZ + "/" + location.getWorld().getName()));
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}
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if (alert) {
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Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + Color.ITALIC + "- " + Phrase.build(Phrase.DIRT_BLOCK));
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}
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}
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checkY++;
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}
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}
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catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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@ -12,7 +12,6 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Date;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Locale;
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import java.util.Map;
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@ -22,19 +21,11 @@ import java.util.TreeSet;
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import org.bukkit.Art;
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import org.bukkit.Bukkit;
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import org.bukkit.DyeColor;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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import org.bukkit.attribute.Attributable;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.attribute.AttributeInstance;
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import org.bukkit.attribute.AttributeModifier;
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import org.bukkit.block.Banner;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Chest;
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import org.bukkit.block.CommandBlock;
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@ -46,50 +37,14 @@ import org.bukkit.command.ConsoleCommandSender;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.configuration.serialization.ConfigurationSerialization;
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import org.bukkit.configuration.serialization.DelegateDeserialization;
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import org.bukkit.entity.AbstractHorse;
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import org.bukkit.entity.AbstractVillager;
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import org.bukkit.entity.Ageable;
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import org.bukkit.entity.Cat;
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import org.bukkit.entity.ChestedHorse;
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import org.bukkit.entity.Creeper;
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import org.bukkit.entity.Enderman;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Fox;
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import org.bukkit.entity.Horse;
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import org.bukkit.entity.Horse.Style;
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import org.bukkit.entity.IronGolem;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Llama;
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import org.bukkit.entity.MushroomCow;
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import org.bukkit.entity.Painting;
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import org.bukkit.entity.Panda;
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import org.bukkit.entity.Panda.Gene;
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import org.bukkit.entity.Parrot;
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import org.bukkit.entity.Parrot.Variant;
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import org.bukkit.entity.Phantom;
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import org.bukkit.entity.Pig;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Raider;
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import org.bukkit.entity.Sheep;
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import org.bukkit.entity.Slime;
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import org.bukkit.entity.Spellcaster;
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import org.bukkit.entity.Spellcaster.Spell;
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import org.bukkit.entity.Tameable;
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import org.bukkit.entity.TropicalFish;
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import org.bukkit.entity.Villager;
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import org.bukkit.entity.Villager.Profession;
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import org.bukkit.entity.Wolf;
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import org.bukkit.entity.Zombie;
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import org.bukkit.entity.ZombieVillager;
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import org.bukkit.inventory.BlockInventoryHolder;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.MerchantRecipe;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.util.io.BukkitObjectOutputStream;
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@ -569,84 +524,6 @@ public class Util extends Queue {
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return artname;
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}
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public static int getBlockFace(BlockFace rotation) {
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switch (rotation) {
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case NORTH:
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return 0;
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case NORTH_NORTH_EAST:
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return 1;
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case NORTH_EAST:
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return 2;
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case EAST_NORTH_EAST:
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return 3;
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case EAST:
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return 4;
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case EAST_SOUTH_EAST:
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return 5;
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case SOUTH_EAST:
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return 6;
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case SOUTH_SOUTH_EAST:
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return 7;
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case SOUTH:
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return 8;
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case SOUTH_SOUTH_WEST:
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return 9;
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case SOUTH_WEST:
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return 10;
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case WEST_SOUTH_WEST:
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return 11;
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case WEST:
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return 12;
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case WEST_NORTH_WEST:
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return 13;
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case NORTH_WEST:
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return 14;
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case NORTH_NORTH_WEST:
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return 15;
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default:
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throw new IllegalArgumentException("Invalid BlockFace rotation: " + rotation);
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}
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}
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public static BlockFace getBlockFace(int rotation) {
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switch (rotation) {
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case 0:
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return BlockFace.NORTH;
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case 1:
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return BlockFace.NORTH_NORTH_EAST;
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case 2:
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return BlockFace.NORTH_EAST;
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case 3:
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return BlockFace.EAST_NORTH_EAST;
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case 4:
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return BlockFace.EAST;
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case 5:
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return BlockFace.EAST_SOUTH_EAST;
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case 6:
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return BlockFace.SOUTH_EAST;
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case 7:
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return BlockFace.SOUTH_SOUTH_EAST;
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case 8:
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return BlockFace.SOUTH;
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case 9:
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return BlockFace.SOUTH_SOUTH_WEST;
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case 10:
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return BlockFace.SOUTH_WEST;
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case 11:
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return BlockFace.WEST_SOUTH_WEST;
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case 12:
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return BlockFace.WEST;
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case 13:
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return BlockFace.WEST_NORTH_WEST;
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case 14:
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return BlockFace.NORTH_WEST;
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case 15:
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return BlockFace.NORTH_NORTH_WEST;
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default:
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throw new AssertionError(rotation);
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}
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}
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public static ItemStack[] getArmorStandContents(EntityEquipment equipment) {
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ItemStack[] contents = new ItemStack[6];
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if (equipment != null) {
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@ -1077,89 +954,6 @@ public class Util extends Queue {
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Chat.sendComponent(consoleSender, Color.RESET + "[CoreProtect] " + string + Chat.COMPONENT_TAG_OPEN + Chat.COMPONENT_POPUP + "| | " + Chat.COMPONENT_TAG_CLOSE);
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}
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public static void performSafeTeleport(Player player, Location location, boolean enforceTeleport) {
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try {
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Set<Material> unsafeBlocks = new HashSet<>(Arrays.asList(Material.LAVA));
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unsafeBlocks.addAll(BlockGroup.FIRE);
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int worldHeight = location.getWorld().getMaxHeight();
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int playerX = location.getBlockX();
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int playerY = location.getBlockY();
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int playerZ = location.getBlockZ();
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int checkY = playerY - 1;
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boolean safeBlock = false;
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boolean placeSafe = false;
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boolean alert = false;
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while (!safeBlock) {
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int above = checkY + 1;
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if (above > worldHeight) {
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above = worldHeight;
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}
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Block block1 = location.getWorld().getBlockAt(playerX, checkY, playerZ);
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Block block2 = location.getWorld().getBlockAt(playerX, above, playerZ);
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Material type1 = block1.getType();
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Material type2 = block2.getType();
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if (!Util.solidBlock(type1) && !Util.solidBlock(type2)) {
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if (unsafeBlocks.contains(type1)) {
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placeSafe = true;
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}
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else {
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safeBlock = true;
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if (placeSafe) {
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int below = checkY - 1;
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Block blockBelow = location.getWorld().getBlockAt(playerX, below, playerZ);
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if (checkY < worldHeight && unsafeBlocks.contains(blockBelow.getType())) {
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alert = true;
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block1.setType(Material.DIRT);
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checkY++;
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}
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}
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}
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}
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if (checkY >= worldHeight || player.getGameMode() == GameMode.SPECTATOR) {
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safeBlock = true;
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if (checkY < worldHeight) {
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checkY++;
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}
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}
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if (safeBlock && (checkY > playerY || enforceTeleport)) {
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if (checkY > worldHeight) {
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checkY = worldHeight;
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}
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double oldY = location.getY();
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location.setY(checkY);
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player.teleport(location);
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if (!enforceTeleport) {
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// Only send a message if the player was moved by at least 1 block
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if (location.getY() >= (oldY + 1.00)) {
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Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.TELEPORTED_SAFETY));
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}
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}
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else {
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Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.TELEPORTED, "x" + playerX + "/y" + checkY + "/z" + playerZ + "/" + location.getWorld().getName()));
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}
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if (alert) {
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Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + Color.ITALIC + "- " + Phrase.build(Phrase.DIRT_BLOCK));
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}
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}
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checkY++;
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}
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}
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catch (Exception e) {
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e.printStackTrace();
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}
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}
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public static String nameFilter(String name, int data) {
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if (name.equals("stone")) {
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switch (data) {
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@ -1381,24 +1175,6 @@ public class Util extends Queue {
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return meta;
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}
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public static void removeHanging(final BlockState block, int delay) {
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Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(CoreProtect.getInstance(), () -> {
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try {
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for (Entity e : block.getChunk().getEntities()) {
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if (e instanceof ItemFrame || e instanceof Painting) {
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Location el = e.getLocation();
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if (el.getBlockX() == block.getX() && el.getBlockY() == block.getY() && el.getBlockZ() == block.getZ()) {
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e.remove();
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}
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}
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}
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}
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catch (Exception e) {
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e.printStackTrace();
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}
|
||||
}, delay);
|
||||
}
|
||||
|
||||
public static void sendBlockChange(Player player, Location location, BlockData blockData) {
|
||||
player.sendBlockChange(location, blockData);
|
||||
}
|
||||
@ -1428,607 +1204,6 @@ public class Util extends Queue {
|
||||
block.setBlockData(blockData, update);
|
||||
}
|
||||
|
||||
public static void spawnEntity(final BlockState block, final EntityType type, final List<Object> list) {
|
||||
if (type == null) {
|
||||
return;
|
||||
}
|
||||
Bukkit.getServer().getScheduler().runTask(CoreProtect.getInstance(), () -> {
|
||||
try {
|
||||
Location location = block.getLocation();
|
||||
location.setX(location.getX() + 0.50);
|
||||
location.setZ(location.getZ() + 0.50);
|
||||
Entity entity = block.getLocation().getWorld().spawnEntity(location, type);
|
||||
|
||||
if (list.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> age = (List<Object>) list.get(0);
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> tame = (List<Object>) list.get(1);
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> data = (List<Object>) list.get(2);
|
||||
|
||||
if (list.size() >= 5) {
|
||||
entity.setCustomNameVisible((Boolean) list.get(3));
|
||||
entity.setCustomName((String) list.get(4));
|
||||
}
|
||||
|
||||
int unixtimestamp = (int) (System.currentTimeMillis() / 1000L);
|
||||
int wid = Util.getWorldId(block.getWorld().getName());
|
||||
String token = "" + block.getX() + "." + block.getY() + "." + block.getZ() + "." + wid + "." + type.name() + "";
|
||||
CacheHandler.entityCache.put(token, new Object[] { unixtimestamp, entity.getEntityId() });
|
||||
|
||||
if (entity instanceof Ageable) {
|
||||
int count = 0;
|
||||
Ageable ageable = (Ageable) entity;
|
||||
for (Object value : age) {
|
||||
if (count == 0) {
|
||||
int set = (Integer) value;
|
||||
ageable.setAge(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
boolean set = (Boolean) value;
|
||||
ageable.setAgeLock(set);
|
||||
}
|
||||
else if (count == 2) {
|
||||
boolean set = (Boolean) value;
|
||||
if (set) {
|
||||
ageable.setAdult();
|
||||
}
|
||||
else {
|
||||
ageable.setBaby();
|
||||
}
|
||||
}
|
||||
else if (count == 3) {
|
||||
boolean set = (Boolean) value;
|
||||
ageable.setBreed(set);
|
||||
}
|
||||
else if (count == 4 && value != null) {
|
||||
// deprecated
|
||||
double set = (Double) value;
|
||||
ageable.setMaxHealth(set);
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
if (entity instanceof Tameable) {
|
||||
int count = 0;
|
||||
Tameable tameable = (Tameable) entity;
|
||||
for (Object value : tame) {
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
tameable.setTamed(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
String set = (String) value;
|
||||
if (set.length() > 0) {
|
||||
Player owner = Bukkit.getServer().getPlayer(set);
|
||||
if (owner == null) {
|
||||
OfflinePlayer offlinePlayer = Bukkit.getServer().getOfflinePlayer(set);
|
||||
if (offlinePlayer != null) {
|
||||
tameable.setOwner(offlinePlayer);
|
||||
}
|
||||
}
|
||||
else {
|
||||
tameable.setOwner(owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
if (entity instanceof Attributable && list.size() >= 6) {
|
||||
Attributable attributable = (Attributable) entity;
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> attributes = (List<Object>) list.get(5);
|
||||
for (Object value : attributes) {
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> attributeData = (List<Object>) value;
|
||||
Attribute attribute = (Attribute) attributeData.get(0);
|
||||
Double baseValue = (Double) attributeData.get(1);
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> attributeModifiers = (List<Object>) attributeData.get(2);
|
||||
|
||||
AttributeInstance entityAttribute = attributable.getAttribute(attribute);
|
||||
if (entityAttribute != null) {
|
||||
entityAttribute.setBaseValue(baseValue);
|
||||
for (AttributeModifier modifier : entityAttribute.getModifiers()) {
|
||||
entityAttribute.removeModifier(modifier);
|
||||
}
|
||||
for (Object modifier : attributeModifiers) {
|
||||
@SuppressWarnings("unchecked")
|
||||
Map<String, Object> serializedModifier = (Map<String, Object>) modifier;
|
||||
entityAttribute.addModifier(AttributeModifier.deserialize(serializedModifier));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity instanceof LivingEntity && list.size() >= 7) {
|
||||
LivingEntity livingEntity = (LivingEntity) entity;
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> details = (List<Object>) list.get(6);
|
||||
int count = 0;
|
||||
for (Object value : details) {
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
livingEntity.setRemoveWhenFarAway(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
boolean set = (Boolean) value;
|
||||
livingEntity.setCanPickupItems(set);
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
int count = 0;
|
||||
for (Object value : data) {
|
||||
if (entity instanceof Creeper) {
|
||||
Creeper creeper = (Creeper) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
creeper.setPowered(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Enderman) {
|
||||
Enderman enderman = (Enderman) entity;
|
||||
if (count == 1) {
|
||||
String blockDataString = (String) value;
|
||||
BlockData blockData = Bukkit.getServer().createBlockData(blockDataString);
|
||||
enderman.setCarriedBlock(blockData);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof IronGolem) {
|
||||
IronGolem irongolem = (IronGolem) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
irongolem.setPlayerCreated(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Cat) {
|
||||
Cat cat = (Cat) entity;
|
||||
if (count == 0) {
|
||||
Cat.Type set = (Cat.Type) value;
|
||||
cat.setCatType(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
cat.setCollarColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Fox) {
|
||||
Fox fox = (Fox) entity;
|
||||
if (count == 0) {
|
||||
Fox.Type set = (Fox.Type) value;
|
||||
fox.setFoxType(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
boolean set = (Boolean) value;
|
||||
fox.setSitting(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Panda) {
|
||||
Panda panda = (Panda) entity;
|
||||
if (count == 0) {
|
||||
Gene set = (Gene) value;
|
||||
panda.setMainGene(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
Gene set = (Gene) value;
|
||||
panda.setHiddenGene(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Pig) {
|
||||
Pig pig = (Pig) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
pig.setSaddle(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Sheep) {
|
||||
Sheep sheep = (Sheep) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
sheep.setSheared(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
sheep.setColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof MushroomCow) {
|
||||
MushroomCow mushroomCow = (MushroomCow) entity;
|
||||
if (count == 0) {
|
||||
MushroomCow.Variant set = (MushroomCow.Variant) value;
|
||||
mushroomCow.setVariant(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Slime) {
|
||||
Slime slime = (Slime) entity;
|
||||
if (count == 0) {
|
||||
int set = (Integer) value;
|
||||
slime.setSize(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Parrot) {
|
||||
Parrot parrot = (Parrot) entity;
|
||||
if (count == 0) {
|
||||
Variant set = (Variant) value;
|
||||
parrot.setVariant(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof TropicalFish) {
|
||||
TropicalFish tropicalFish = (TropicalFish) entity;
|
||||
if (count == 0) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
tropicalFish.setBodyColor(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
TropicalFish.Pattern set = (TropicalFish.Pattern) value;
|
||||
tropicalFish.setPattern(set);
|
||||
}
|
||||
else if (count == 2) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
tropicalFish.setPatternColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Phantom) {
|
||||
Phantom phantom = (Phantom) entity;
|
||||
if (count == 0) {
|
||||
int set = (Integer) value;
|
||||
phantom.setSize(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof AbstractVillager) {
|
||||
AbstractVillager abstractVillager = (AbstractVillager) entity;
|
||||
if (count == 0) {
|
||||
if (abstractVillager instanceof Villager) {
|
||||
Villager villager = (Villager) abstractVillager;
|
||||
Profession set = (Profession) value;
|
||||
villager.setProfession(set);
|
||||
}
|
||||
}
|
||||
else if (count == 1) {
|
||||
if (abstractVillager instanceof Villager && value instanceof Villager.Type) {
|
||||
Villager villager = (Villager) abstractVillager;
|
||||
Villager.Type set = (Villager.Type) value;
|
||||
villager.setVillagerType(set);
|
||||
}
|
||||
}
|
||||
else if (count == 2) {
|
||||
List<MerchantRecipe> merchantRecipes = new ArrayList<>();
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> set = (List<Object>) value;
|
||||
for (Object recipes : set) {
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> recipe = (List<Object>) recipes;
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> itemMap = (List<Object>) recipe.get(0);
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack result = ItemStack.deserialize((Map<String, Object>) itemMap.get(0));
|
||||
@SuppressWarnings("unchecked")
|
||||
List<List<Map<String, Object>>> metadata = (List<List<Map<String, Object>>>) itemMap.get(1);
|
||||
Object[] populatedStack = Rollback.populateItemStack(result, metadata);
|
||||
result = (ItemStack) populatedStack[1];
|
||||
int uses = (int) recipe.get(1);
|
||||
int maxUses = (int) recipe.get(2);
|
||||
boolean experienceReward = (boolean) recipe.get(3);
|
||||
List<ItemStack> merchantIngredients = new ArrayList<>();
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> ingredients = (List<Object>) recipe.get(4);
|
||||
for (Object ingredient : ingredients) {
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> ingredientMap = (List<Object>) ingredient;
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack item = ItemStack.deserialize((Map<String, Object>) ingredientMap.get(0));
|
||||
@SuppressWarnings("unchecked")
|
||||
List<List<Map<String, Object>>> itemMetaData = (List<List<Map<String, Object>>>) ingredientMap.get(1);
|
||||
populatedStack = Rollback.populateItemStack(item, itemMetaData);
|
||||
item = (ItemStack) populatedStack[1];
|
||||
merchantIngredients.add(item);
|
||||
}
|
||||
MerchantRecipe merchantRecipe = new MerchantRecipe(result, uses, maxUses, experienceReward);
|
||||
if (recipe.size() > 6) {
|
||||
int villagerExperience = (int) recipe.get(5);
|
||||
float priceMultiplier = (float) recipe.get(6);
|
||||
merchantRecipe = new MerchantRecipe(result, uses, maxUses, experienceReward, villagerExperience, priceMultiplier);
|
||||
}
|
||||
merchantRecipe.setIngredients(merchantIngredients);
|
||||
merchantRecipes.add(merchantRecipe);
|
||||
}
|
||||
if (!merchantRecipes.isEmpty()) {
|
||||
abstractVillager.setRecipes(merchantRecipes);
|
||||
}
|
||||
}
|
||||
else {
|
||||
Villager villager = (Villager) abstractVillager;
|
||||
|
||||
if (count == 3) {
|
||||
int set = (int) value;
|
||||
villager.setVillagerLevel(set);
|
||||
}
|
||||
else if (count == 4) {
|
||||
int set = (int) value;
|
||||
villager.setVillagerExperience(set);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Raider) {
|
||||
Raider raider = (Raider) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
raider.setPatrolLeader(set);
|
||||
}
|
||||
|
||||
if (entity instanceof Spellcaster && count == 1) {
|
||||
Spellcaster spellcaster = (Spellcaster) entity;
|
||||
Spell set = (Spell) value;
|
||||
spellcaster.setSpell(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Wolf) {
|
||||
Wolf wolf = (Wolf) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
wolf.setSitting(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
wolf.setCollarColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof ZombieVillager) {
|
||||
ZombieVillager zombieVillager = (ZombieVillager) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
zombieVillager.setBaby(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
Profession set = (Profession) value;
|
||||
zombieVillager.setVillagerProfession(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Zombie) {
|
||||
Zombie zombie = (Zombie) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
zombie.setBaby(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof AbstractHorse) {
|
||||
AbstractHorse abstractHorse = (AbstractHorse) entity;
|
||||
if (count == 0 && value != null) {
|
||||
// deprecated
|
||||
boolean set = (Boolean) value;
|
||||
if (entity instanceof ChestedHorse) {
|
||||
ChestedHorse chestedHorse = (ChestedHorse) entity;
|
||||
chestedHorse.setCarryingChest(set);
|
||||
}
|
||||
}
|
||||
else if (count == 1 && value != null) {
|
||||
// deprecated
|
||||
org.bukkit.entity.Horse.Color set = (org.bukkit.entity.Horse.Color) value;
|
||||
if (entity instanceof Horse) {
|
||||
Horse horse = (Horse) entity;
|
||||
horse.setColor(set);
|
||||
}
|
||||
}
|
||||
else if (count == 2) {
|
||||
int set = (Integer) value;
|
||||
abstractHorse.setDomestication(set);
|
||||
}
|
||||
else if (count == 3) {
|
||||
double set = (Double) value;
|
||||
abstractHorse.setJumpStrength(set);
|
||||
}
|
||||
else if (count == 4) {
|
||||
int set = (Integer) value;
|
||||
abstractHorse.setMaxDomestication(set);
|
||||
}
|
||||
else if (count == 5 && value != null) {
|
||||
// deprecated
|
||||
Style set = (Style) value;
|
||||
Horse horse = (Horse) entity;
|
||||
horse.setStyle(set);
|
||||
}
|
||||
if (entity instanceof Horse) {
|
||||
Horse horse = (Horse) entity;
|
||||
if (count == 8) {
|
||||
if (value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack set = ItemStack.deserialize((Map<String, Object>) value);
|
||||
horse.getInventory().setSaddle(set);
|
||||
}
|
||||
}
|
||||
else if (count == 9) {
|
||||
org.bukkit.entity.Horse.Color set = (org.bukkit.entity.Horse.Color) value;
|
||||
horse.setColor(set);
|
||||
}
|
||||
else if (count == 10) {
|
||||
Style set = (Style) value;
|
||||
horse.setStyle(set);
|
||||
}
|
||||
else if (count == 11) {
|
||||
if (value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack set = ItemStack.deserialize((Map<String, Object>) value);
|
||||
horse.getInventory().setArmor(set);
|
||||
}
|
||||
}
|
||||
else if (count == 12 && value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
org.bukkit.Color set = org.bukkit.Color.deserialize((Map<String, Object>) value);
|
||||
ItemStack armor = horse.getInventory().getArmor();
|
||||
if (armor != null) {
|
||||
ItemMeta itemMeta = armor.getItemMeta();
|
||||
if (itemMeta instanceof LeatherArmorMeta) {
|
||||
LeatherArmorMeta leatherArmorMeta = (LeatherArmorMeta) itemMeta;
|
||||
leatherArmorMeta.setColor(set);
|
||||
armor.setItemMeta(leatherArmorMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (entity instanceof ChestedHorse) {
|
||||
if (count == 7) {
|
||||
ChestedHorse chestedHorse = (ChestedHorse) entity;
|
||||
boolean set = (Boolean) value;
|
||||
chestedHorse.setCarryingChest(set);
|
||||
}
|
||||
if (entity instanceof Llama) {
|
||||
Llama llama = (Llama) entity;
|
||||
if (count == 8) {
|
||||
if (value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack set = ItemStack.deserialize((Map<String, Object>) value);
|
||||
llama.getInventory().setDecor(set);
|
||||
}
|
||||
}
|
||||
else if (count == 9) {
|
||||
Llama.Color set = (Llama.Color) value;
|
||||
llama.setColor(set);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
BukkitAdapter.ADAPTER.setEntityMeta(entity, value, count);
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
public static void spawnHanging(final BlockState blockstate, final Material rowType, final int rowData, int delay) {
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(CoreProtect.getInstance(), () -> {
|
||||
try {
|
||||
Block block = blockstate.getBlock();
|
||||
int x = block.getX();
|
||||
int y = block.getY();
|
||||
int z = block.getZ();
|
||||
|
||||
for (Entity e : block.getChunk().getEntities()) {
|
||||
if ((BukkitAdapter.ADAPTER.isItemFrame(rowType) && e instanceof ItemFrame) || (rowType.equals(Material.PAINTING) && e instanceof Painting)) {
|
||||
Location el = e.getLocation();
|
||||
if (el.getBlockX() == x && el.getBlockY() == y && el.getBlockZ() == z) {
|
||||
e.remove();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Block c1 = block.getWorld().getBlockAt((x + 1), y, z);
|
||||
Block c2 = block.getWorld().getBlockAt((x - 1), y, z);
|
||||
Block c3 = block.getWorld().getBlockAt(x, y, (z + 1));
|
||||
Block c4 = block.getWorld().getBlockAt(x, y, (z - 1));
|
||||
|
||||
BlockFace faceSet = null;
|
||||
if (!BlockGroup.NON_ATTACHABLE.contains(c1.getType())) {
|
||||
faceSet = BlockFace.WEST;
|
||||
block = c1;
|
||||
}
|
||||
else if (!BlockGroup.NON_ATTACHABLE.contains(c2.getType())) {
|
||||
faceSet = BlockFace.EAST;
|
||||
block = c2;
|
||||
}
|
||||
else if (!BlockGroup.NON_ATTACHABLE.contains(c3.getType())) {
|
||||
faceSet = BlockFace.NORTH;
|
||||
block = c3;
|
||||
}
|
||||
else if (!BlockGroup.NON_ATTACHABLE.contains(c4.getType())) {
|
||||
faceSet = BlockFace.SOUTH;
|
||||
block = c4;
|
||||
}
|
||||
|
||||
BlockFace face = null;
|
||||
if (!solidBlock(Util.getType(block.getRelative(BlockFace.EAST)))) {
|
||||
face = BlockFace.EAST;
|
||||
}
|
||||
else if (!solidBlock(Util.getType(block.getRelative(BlockFace.NORTH)))) {
|
||||
face = BlockFace.NORTH;
|
||||
}
|
||||
else if (!solidBlock(Util.getType(block.getRelative(BlockFace.WEST)))) {
|
||||
face = BlockFace.WEST;
|
||||
}
|
||||
else if (!solidBlock(Util.getType(block.getRelative(BlockFace.SOUTH)))) {
|
||||
face = BlockFace.SOUTH;
|
||||
}
|
||||
|
||||
if (faceSet != null && face != null) {
|
||||
if (rowType.equals(Material.PAINTING)) {
|
||||
String name = Util.getArtName(rowData);
|
||||
Art painting = Art.getByName(name.toUpperCase(Locale.ROOT));
|
||||
int height = painting.getBlockHeight();
|
||||
int width = painting.getBlockWidth();
|
||||
int paintingX = x;
|
||||
int paintingY = y;
|
||||
int paintingZ = z;
|
||||
if (height != 1 || width != 1) {
|
||||
if (height > 1) {
|
||||
if (height != 3) {
|
||||
paintingY = paintingY - 1;
|
||||
}
|
||||
}
|
||||
if (width > 1) {
|
||||
if (faceSet.equals(BlockFace.WEST)) {
|
||||
paintingZ--;
|
||||
}
|
||||
else if (faceSet.equals(BlockFace.SOUTH)) {
|
||||
paintingX--;
|
||||
}
|
||||
}
|
||||
}
|
||||
Block spawnBlock = block.getRelative(face);
|
||||
Util.setTypeAndData(spawnBlock, Material.AIR, null, true);
|
||||
Painting hanging = null;
|
||||
try {
|
||||
hanging = block.getWorld().spawn(spawnBlock.getLocation(), Painting.class);
|
||||
}
|
||||
catch (Exception e) {
|
||||
}
|
||||
if (hanging != null) {
|
||||
hanging.teleport(block.getWorld().getBlockAt(paintingX, paintingY, paintingZ).getLocation());
|
||||
hanging.setFacingDirection(faceSet, true);
|
||||
hanging.setArt(painting, true);
|
||||
}
|
||||
}
|
||||
else if (BukkitAdapter.ADAPTER.isItemFrame(rowType)) {
|
||||
try {
|
||||
Block spawnBlock = block.getRelative(face);
|
||||
Util.setTypeAndData(spawnBlock, Material.AIR, null, true);
|
||||
Class itemFrame = BukkitAdapter.ADAPTER.getFrameClass(rowType);
|
||||
Entity entity = block.getWorld().spawn(spawnBlock.getLocation(), itemFrame);
|
||||
if (entity instanceof ItemFrame) {
|
||||
ItemFrame hanging = (ItemFrame) entity;
|
||||
hanging.teleport(block.getWorld().getBlockAt(x, y, z).getLocation());
|
||||
hanging.setFacingDirection(faceSet, true);
|
||||
|
||||
Material type = Util.getType(rowData);
|
||||
if (type != null) {
|
||||
ItemStack istack = new ItemStack(type, 1);
|
||||
hanging.setItem(istack);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}, delay);
|
||||
}
|
||||
|
||||
public static boolean successfulQuery(Connection connection, String query) {
|
||||
boolean result = false;
|
||||
try {
|
||||
|
547
src/main/java/net/coreprotect/utility/entity/EntityUtil.java
Normal file
547
src/main/java/net/coreprotect/utility/entity/EntityUtil.java
Normal file
@ -0,0 +1,547 @@
|
||||
package net.coreprotect.utility.entity;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.DyeColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.attribute.Attributable;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.attribute.AttributeInstance;
|
||||
import org.bukkit.attribute.AttributeModifier;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.AbstractHorse;
|
||||
import org.bukkit.entity.AbstractVillager;
|
||||
import org.bukkit.entity.Ageable;
|
||||
import org.bukkit.entity.Cat;
|
||||
import org.bukkit.entity.ChestedHorse;
|
||||
import org.bukkit.entity.Creeper;
|
||||
import org.bukkit.entity.Enderman;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Fox;
|
||||
import org.bukkit.entity.Horse;
|
||||
import org.bukkit.entity.Horse.Style;
|
||||
import org.bukkit.entity.IronGolem;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Llama;
|
||||
import org.bukkit.entity.MushroomCow;
|
||||
import org.bukkit.entity.Panda;
|
||||
import org.bukkit.entity.Panda.Gene;
|
||||
import org.bukkit.entity.Parrot;
|
||||
import org.bukkit.entity.Parrot.Variant;
|
||||
import org.bukkit.entity.Phantom;
|
||||
import org.bukkit.entity.Pig;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Raider;
|
||||
import org.bukkit.entity.Sheep;
|
||||
import org.bukkit.entity.Slime;
|
||||
import org.bukkit.entity.Spellcaster;
|
||||
import org.bukkit.entity.Spellcaster.Spell;
|
||||
import org.bukkit.entity.Tameable;
|
||||
import org.bukkit.entity.TropicalFish;
|
||||
import org.bukkit.entity.Villager;
|
||||
import org.bukkit.entity.Villager.Profession;
|
||||
import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.entity.Zombie;
|
||||
import org.bukkit.entity.ZombieVillager;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.MerchantRecipe;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.inventory.meta.LeatherArmorMeta;
|
||||
|
||||
import net.coreprotect.CoreProtect;
|
||||
import net.coreprotect.bukkit.BukkitAdapter;
|
||||
import net.coreprotect.database.Rollback;
|
||||
import net.coreprotect.thread.CacheHandler;
|
||||
import net.coreprotect.utility.Util;
|
||||
|
||||
public class EntityUtil {
|
||||
|
||||
private EntityUtil() {
|
||||
throw new IllegalStateException("Utility class");
|
||||
}
|
||||
|
||||
public static void spawnEntity(final BlockState block, final EntityType type, final List<Object> list) {
|
||||
if (type == null) {
|
||||
return;
|
||||
}
|
||||
Bukkit.getServer().getScheduler().runTask(CoreProtect.getInstance(), () -> {
|
||||
try {
|
||||
Location location = block.getLocation();
|
||||
location.setX(location.getX() + 0.50);
|
||||
location.setZ(location.getZ() + 0.50);
|
||||
Entity entity = block.getLocation().getWorld().spawnEntity(location, type);
|
||||
|
||||
if (list.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> age = (List<Object>) list.get(0);
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> tame = (List<Object>) list.get(1);
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> data = (List<Object>) list.get(2);
|
||||
|
||||
if (list.size() >= 5) {
|
||||
entity.setCustomNameVisible((Boolean) list.get(3));
|
||||
entity.setCustomName((String) list.get(4));
|
||||
}
|
||||
|
||||
int unixtimestamp = (int) (System.currentTimeMillis() / 1000L);
|
||||
int wid = Util.getWorldId(block.getWorld().getName());
|
||||
String token = "" + block.getX() + "." + block.getY() + "." + block.getZ() + "." + wid + "." + type.name() + "";
|
||||
CacheHandler.entityCache.put(token, new Object[] { unixtimestamp, entity.getEntityId() });
|
||||
|
||||
if (entity instanceof Ageable) {
|
||||
int count = 0;
|
||||
Ageable ageable = (Ageable) entity;
|
||||
for (Object value : age) {
|
||||
if (count == 0) {
|
||||
int set = (Integer) value;
|
||||
ageable.setAge(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
boolean set = (Boolean) value;
|
||||
ageable.setAgeLock(set);
|
||||
}
|
||||
else if (count == 2) {
|
||||
boolean set = (Boolean) value;
|
||||
if (set) {
|
||||
ageable.setAdult();
|
||||
}
|
||||
else {
|
||||
ageable.setBaby();
|
||||
}
|
||||
}
|
||||
else if (count == 3) {
|
||||
boolean set = (Boolean) value;
|
||||
ageable.setBreed(set);
|
||||
}
|
||||
else if (count == 4 && value != null) {
|
||||
// deprecated
|
||||
double set = (Double) value;
|
||||
ageable.setMaxHealth(set);
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
if (entity instanceof Tameable) {
|
||||
int count = 0;
|
||||
Tameable tameable = (Tameable) entity;
|
||||
for (Object value : tame) {
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
tameable.setTamed(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
String set = (String) value;
|
||||
if (set.length() > 0) {
|
||||
Player owner = Bukkit.getServer().getPlayer(set);
|
||||
if (owner == null) {
|
||||
OfflinePlayer offlinePlayer = Bukkit.getServer().getOfflinePlayer(set);
|
||||
if (offlinePlayer != null) {
|
||||
tameable.setOwner(offlinePlayer);
|
||||
}
|
||||
}
|
||||
else {
|
||||
tameable.setOwner(owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
if (entity instanceof Attributable && list.size() >= 6) {
|
||||
Attributable attributable = (Attributable) entity;
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> attributes = (List<Object>) list.get(5);
|
||||
for (Object value : attributes) {
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> attributeData = (List<Object>) value;
|
||||
Attribute attribute = (Attribute) attributeData.get(0);
|
||||
Double baseValue = (Double) attributeData.get(1);
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> attributeModifiers = (List<Object>) attributeData.get(2);
|
||||
|
||||
AttributeInstance entityAttribute = attributable.getAttribute(attribute);
|
||||
if (entityAttribute != null) {
|
||||
entityAttribute.setBaseValue(baseValue);
|
||||
for (AttributeModifier modifier : entityAttribute.getModifiers()) {
|
||||
entityAttribute.removeModifier(modifier);
|
||||
}
|
||||
for (Object modifier : attributeModifiers) {
|
||||
@SuppressWarnings("unchecked")
|
||||
Map<String, Object> serializedModifier = (Map<String, Object>) modifier;
|
||||
entityAttribute.addModifier(AttributeModifier.deserialize(serializedModifier));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity instanceof LivingEntity && list.size() >= 7) {
|
||||
LivingEntity livingEntity = (LivingEntity) entity;
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> details = (List<Object>) list.get(6);
|
||||
int count = 0;
|
||||
for (Object value : details) {
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
livingEntity.setRemoveWhenFarAway(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
boolean set = (Boolean) value;
|
||||
livingEntity.setCanPickupItems(set);
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
int count = 0;
|
||||
for (Object value : data) {
|
||||
if (entity instanceof Creeper) {
|
||||
Creeper creeper = (Creeper) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
creeper.setPowered(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Enderman) {
|
||||
Enderman enderman = (Enderman) entity;
|
||||
if (count == 1) {
|
||||
String blockDataString = (String) value;
|
||||
BlockData blockData = Bukkit.getServer().createBlockData(blockDataString);
|
||||
enderman.setCarriedBlock(blockData);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof IronGolem) {
|
||||
IronGolem irongolem = (IronGolem) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
irongolem.setPlayerCreated(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Cat) {
|
||||
Cat cat = (Cat) entity;
|
||||
if (count == 0) {
|
||||
Cat.Type set = (Cat.Type) value;
|
||||
cat.setCatType(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
cat.setCollarColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Fox) {
|
||||
Fox fox = (Fox) entity;
|
||||
if (count == 0) {
|
||||
Fox.Type set = (Fox.Type) value;
|
||||
fox.setFoxType(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
boolean set = (Boolean) value;
|
||||
fox.setSitting(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Panda) {
|
||||
Panda panda = (Panda) entity;
|
||||
if (count == 0) {
|
||||
Gene set = (Gene) value;
|
||||
panda.setMainGene(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
Gene set = (Gene) value;
|
||||
panda.setHiddenGene(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Pig) {
|
||||
Pig pig = (Pig) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
pig.setSaddle(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Sheep) {
|
||||
Sheep sheep = (Sheep) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
sheep.setSheared(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
sheep.setColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof MushroomCow) {
|
||||
MushroomCow mushroomCow = (MushroomCow) entity;
|
||||
if (count == 0) {
|
||||
MushroomCow.Variant set = (MushroomCow.Variant) value;
|
||||
mushroomCow.setVariant(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Slime) {
|
||||
Slime slime = (Slime) entity;
|
||||
if (count == 0) {
|
||||
int set = (Integer) value;
|
||||
slime.setSize(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Parrot) {
|
||||
Parrot parrot = (Parrot) entity;
|
||||
if (count == 0) {
|
||||
Variant set = (Variant) value;
|
||||
parrot.setVariant(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof TropicalFish) {
|
||||
TropicalFish tropicalFish = (TropicalFish) entity;
|
||||
if (count == 0) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
tropicalFish.setBodyColor(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
TropicalFish.Pattern set = (TropicalFish.Pattern) value;
|
||||
tropicalFish.setPattern(set);
|
||||
}
|
||||
else if (count == 2) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
tropicalFish.setPatternColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Phantom) {
|
||||
Phantom phantom = (Phantom) entity;
|
||||
if (count == 0) {
|
||||
int set = (Integer) value;
|
||||
phantom.setSize(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof AbstractVillager) {
|
||||
AbstractVillager abstractVillager = (AbstractVillager) entity;
|
||||
if (count == 0) {
|
||||
if (abstractVillager instanceof Villager) {
|
||||
Villager villager = (Villager) abstractVillager;
|
||||
Profession set = (Profession) value;
|
||||
villager.setProfession(set);
|
||||
}
|
||||
}
|
||||
else if (count == 1) {
|
||||
if (abstractVillager instanceof Villager && value instanceof Villager.Type) {
|
||||
Villager villager = (Villager) abstractVillager;
|
||||
Villager.Type set = (Villager.Type) value;
|
||||
villager.setVillagerType(set);
|
||||
}
|
||||
}
|
||||
else if (count == 2) {
|
||||
List<MerchantRecipe> merchantRecipes = new ArrayList<>();
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> set = (List<Object>) value;
|
||||
for (Object recipes : set) {
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> recipe = (List<Object>) recipes;
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> itemMap = (List<Object>) recipe.get(0);
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack result = ItemStack.deserialize((Map<String, Object>) itemMap.get(0));
|
||||
@SuppressWarnings("unchecked")
|
||||
List<List<Map<String, Object>>> metadata = (List<List<Map<String, Object>>>) itemMap.get(1);
|
||||
Object[] populatedStack = Rollback.populateItemStack(result, metadata);
|
||||
result = (ItemStack) populatedStack[1];
|
||||
int uses = (int) recipe.get(1);
|
||||
int maxUses = (int) recipe.get(2);
|
||||
boolean experienceReward = (boolean) recipe.get(3);
|
||||
List<ItemStack> merchantIngredients = new ArrayList<>();
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> ingredients = (List<Object>) recipe.get(4);
|
||||
for (Object ingredient : ingredients) {
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Object> ingredientMap = (List<Object>) ingredient;
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack item = ItemStack.deserialize((Map<String, Object>) ingredientMap.get(0));
|
||||
@SuppressWarnings("unchecked")
|
||||
List<List<Map<String, Object>>> itemMetaData = (List<List<Map<String, Object>>>) ingredientMap.get(1);
|
||||
populatedStack = Rollback.populateItemStack(item, itemMetaData);
|
||||
item = (ItemStack) populatedStack[1];
|
||||
merchantIngredients.add(item);
|
||||
}
|
||||
MerchantRecipe merchantRecipe = new MerchantRecipe(result, uses, maxUses, experienceReward);
|
||||
if (recipe.size() > 6) {
|
||||
int villagerExperience = (int) recipe.get(5);
|
||||
float priceMultiplier = (float) recipe.get(6);
|
||||
merchantRecipe = new MerchantRecipe(result, uses, maxUses, experienceReward, villagerExperience, priceMultiplier);
|
||||
}
|
||||
merchantRecipe.setIngredients(merchantIngredients);
|
||||
merchantRecipes.add(merchantRecipe);
|
||||
}
|
||||
if (!merchantRecipes.isEmpty()) {
|
||||
abstractVillager.setRecipes(merchantRecipes);
|
||||
}
|
||||
}
|
||||
else {
|
||||
Villager villager = (Villager) abstractVillager;
|
||||
|
||||
if (count == 3) {
|
||||
int set = (int) value;
|
||||
villager.setVillagerLevel(set);
|
||||
}
|
||||
else if (count == 4) {
|
||||
int set = (int) value;
|
||||
villager.setVillagerExperience(set);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Raider) {
|
||||
Raider raider = (Raider) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
raider.setPatrolLeader(set);
|
||||
}
|
||||
|
||||
if (entity instanceof Spellcaster && count == 1) {
|
||||
Spellcaster spellcaster = (Spellcaster) entity;
|
||||
Spell set = (Spell) value;
|
||||
spellcaster.setSpell(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Wolf) {
|
||||
Wolf wolf = (Wolf) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
wolf.setSitting(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
DyeColor set = (DyeColor) value;
|
||||
wolf.setCollarColor(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof ZombieVillager) {
|
||||
ZombieVillager zombieVillager = (ZombieVillager) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
zombieVillager.setBaby(set);
|
||||
}
|
||||
else if (count == 1) {
|
||||
Profession set = (Profession) value;
|
||||
zombieVillager.setVillagerProfession(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof Zombie) {
|
||||
Zombie zombie = (Zombie) entity;
|
||||
if (count == 0) {
|
||||
boolean set = (Boolean) value;
|
||||
zombie.setBaby(set);
|
||||
}
|
||||
}
|
||||
else if (entity instanceof AbstractHorse) {
|
||||
AbstractHorse abstractHorse = (AbstractHorse) entity;
|
||||
if (count == 0 && value != null) {
|
||||
// deprecated
|
||||
boolean set = (Boolean) value;
|
||||
if (entity instanceof ChestedHorse) {
|
||||
ChestedHorse chestedHorse = (ChestedHorse) entity;
|
||||
chestedHorse.setCarryingChest(set);
|
||||
}
|
||||
}
|
||||
else if (count == 1 && value != null) {
|
||||
// deprecated
|
||||
org.bukkit.entity.Horse.Color set = (org.bukkit.entity.Horse.Color) value;
|
||||
if (entity instanceof Horse) {
|
||||
Horse horse = (Horse) entity;
|
||||
horse.setColor(set);
|
||||
}
|
||||
}
|
||||
else if (count == 2) {
|
||||
int set = (Integer) value;
|
||||
abstractHorse.setDomestication(set);
|
||||
}
|
||||
else if (count == 3) {
|
||||
double set = (Double) value;
|
||||
abstractHorse.setJumpStrength(set);
|
||||
}
|
||||
else if (count == 4) {
|
||||
int set = (Integer) value;
|
||||
abstractHorse.setMaxDomestication(set);
|
||||
}
|
||||
else if (count == 5 && value != null) {
|
||||
// deprecated
|
||||
Style set = (Style) value;
|
||||
Horse horse = (Horse) entity;
|
||||
horse.setStyle(set);
|
||||
}
|
||||
if (entity instanceof Horse) {
|
||||
Horse horse = (Horse) entity;
|
||||
if (count == 8) {
|
||||
if (value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack set = ItemStack.deserialize((Map<String, Object>) value);
|
||||
horse.getInventory().setSaddle(set);
|
||||
}
|
||||
}
|
||||
else if (count == 9) {
|
||||
org.bukkit.entity.Horse.Color set = (org.bukkit.entity.Horse.Color) value;
|
||||
horse.setColor(set);
|
||||
}
|
||||
else if (count == 10) {
|
||||
Style set = (Style) value;
|
||||
horse.setStyle(set);
|
||||
}
|
||||
else if (count == 11) {
|
||||
if (value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack set = ItemStack.deserialize((Map<String, Object>) value);
|
||||
horse.getInventory().setArmor(set);
|
||||
}
|
||||
}
|
||||
else if (count == 12 && value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
org.bukkit.Color set = org.bukkit.Color.deserialize((Map<String, Object>) value);
|
||||
ItemStack armor = horse.getInventory().getArmor();
|
||||
if (armor != null) {
|
||||
ItemMeta itemMeta = armor.getItemMeta();
|
||||
if (itemMeta instanceof LeatherArmorMeta) {
|
||||
LeatherArmorMeta leatherArmorMeta = (LeatherArmorMeta) itemMeta;
|
||||
leatherArmorMeta.setColor(set);
|
||||
armor.setItemMeta(leatherArmorMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (entity instanceof ChestedHorse) {
|
||||
if (count == 7) {
|
||||
ChestedHorse chestedHorse = (ChestedHorse) entity;
|
||||
boolean set = (Boolean) value;
|
||||
chestedHorse.setCarryingChest(set);
|
||||
}
|
||||
if (entity instanceof Llama) {
|
||||
Llama llama = (Llama) entity;
|
||||
if (count == 8) {
|
||||
if (value != null) {
|
||||
@SuppressWarnings("unchecked")
|
||||
ItemStack set = ItemStack.deserialize((Map<String, Object>) value);
|
||||
llama.getInventory().setDecor(set);
|
||||
}
|
||||
}
|
||||
else if (count == 9) {
|
||||
Llama.Color set = (Llama.Color) value;
|
||||
llama.setColor(set);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
BukkitAdapter.ADAPTER.setEntityMeta(entity, value, count);
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
169
src/main/java/net/coreprotect/utility/entity/HangingUtil.java
Normal file
169
src/main/java/net/coreprotect/utility/entity/HangingUtil.java
Normal file
@ -0,0 +1,169 @@
|
||||
package net.coreprotect.utility.entity;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import org.bukkit.Art;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.ItemFrame;
|
||||
import org.bukkit.entity.Painting;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import net.coreprotect.CoreProtect;
|
||||
import net.coreprotect.bukkit.BukkitAdapter;
|
||||
import net.coreprotect.model.BlockGroup;
|
||||
import net.coreprotect.utility.Util;
|
||||
|
||||
public class HangingUtil {
|
||||
|
||||
private HangingUtil() {
|
||||
throw new IllegalStateException("Utility class");
|
||||
}
|
||||
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
public static void spawnHanging(final BlockState blockstate, final Material rowType, final int rowData, int delay) {
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(CoreProtect.getInstance(), () -> {
|
||||
try {
|
||||
Block block = blockstate.getBlock();
|
||||
int x = block.getX();
|
||||
int y = block.getY();
|
||||
int z = block.getZ();
|
||||
|
||||
for (Entity e : block.getChunk().getEntities()) {
|
||||
if ((BukkitAdapter.ADAPTER.isItemFrame(rowType) && e instanceof ItemFrame) || (rowType.equals(Material.PAINTING) && e instanceof Painting)) {
|
||||
Location el = e.getLocation();
|
||||
if (el.getBlockX() == x && el.getBlockY() == y && el.getBlockZ() == z) {
|
||||
e.remove();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Block c1 = block.getWorld().getBlockAt((x + 1), y, z);
|
||||
Block c2 = block.getWorld().getBlockAt((x - 1), y, z);
|
||||
Block c3 = block.getWorld().getBlockAt(x, y, (z + 1));
|
||||
Block c4 = block.getWorld().getBlockAt(x, y, (z - 1));
|
||||
|
||||
BlockFace faceSet = null;
|
||||
if (!BlockGroup.NON_ATTACHABLE.contains(c1.getType())) {
|
||||
faceSet = BlockFace.WEST;
|
||||
block = c1;
|
||||
}
|
||||
else if (!BlockGroup.NON_ATTACHABLE.contains(c2.getType())) {
|
||||
faceSet = BlockFace.EAST;
|
||||
block = c2;
|
||||
}
|
||||
else if (!BlockGroup.NON_ATTACHABLE.contains(c3.getType())) {
|
||||
faceSet = BlockFace.NORTH;
|
||||
block = c3;
|
||||
}
|
||||
else if (!BlockGroup.NON_ATTACHABLE.contains(c4.getType())) {
|
||||
faceSet = BlockFace.SOUTH;
|
||||
block = c4;
|
||||
}
|
||||
|
||||
BlockFace face = null;
|
||||
if (!Util.solidBlock(Util.getType(block.getRelative(BlockFace.EAST)))) {
|
||||
face = BlockFace.EAST;
|
||||
}
|
||||
else if (!Util.solidBlock(Util.getType(block.getRelative(BlockFace.NORTH)))) {
|
||||
face = BlockFace.NORTH;
|
||||
}
|
||||
else if (!Util.solidBlock(Util.getType(block.getRelative(BlockFace.WEST)))) {
|
||||
face = BlockFace.WEST;
|
||||
}
|
||||
else if (!Util.solidBlock(Util.getType(block.getRelative(BlockFace.SOUTH)))) {
|
||||
face = BlockFace.SOUTH;
|
||||
}
|
||||
|
||||
if (faceSet != null && face != null) {
|
||||
if (rowType.equals(Material.PAINTING)) {
|
||||
String name = Util.getArtName(rowData);
|
||||
Art painting = Art.getByName(name.toUpperCase(Locale.ROOT));
|
||||
int height = painting.getBlockHeight();
|
||||
int width = painting.getBlockWidth();
|
||||
int paintingX = x;
|
||||
int paintingY = y;
|
||||
int paintingZ = z;
|
||||
if (height != 1 || width != 1) {
|
||||
if (height > 1) {
|
||||
if (height != 3) {
|
||||
paintingY = paintingY - 1;
|
||||
}
|
||||
}
|
||||
if (width > 1) {
|
||||
if (faceSet.equals(BlockFace.WEST)) {
|
||||
paintingZ--;
|
||||
}
|
||||
else if (faceSet.equals(BlockFace.SOUTH)) {
|
||||
paintingX--;
|
||||
}
|
||||
}
|
||||
}
|
||||
Block spawnBlock = block.getRelative(face);
|
||||
Util.setTypeAndData(spawnBlock, Material.AIR, null, true);
|
||||
Painting hanging = null;
|
||||
try {
|
||||
hanging = block.getWorld().spawn(spawnBlock.getLocation(), Painting.class);
|
||||
}
|
||||
catch (Exception e) {
|
||||
}
|
||||
if (hanging != null) {
|
||||
hanging.teleport(block.getWorld().getBlockAt(paintingX, paintingY, paintingZ).getLocation());
|
||||
hanging.setFacingDirection(faceSet, true);
|
||||
hanging.setArt(painting, true);
|
||||
}
|
||||
}
|
||||
else if (BukkitAdapter.ADAPTER.isItemFrame(rowType)) {
|
||||
try {
|
||||
Block spawnBlock = block.getRelative(face);
|
||||
Util.setTypeAndData(spawnBlock, Material.AIR, null, true);
|
||||
Class itemFrame = BukkitAdapter.ADAPTER.getFrameClass(rowType);
|
||||
Entity entity = block.getWorld().spawn(spawnBlock.getLocation(), itemFrame);
|
||||
if (entity instanceof ItemFrame) {
|
||||
ItemFrame hanging = (ItemFrame) entity;
|
||||
hanging.teleport(block.getWorld().getBlockAt(x, y, z).getLocation());
|
||||
hanging.setFacingDirection(faceSet, true);
|
||||
|
||||
Material type = Util.getType(rowData);
|
||||
if (type != null) {
|
||||
ItemStack istack = new ItemStack(type, 1);
|
||||
hanging.setItem(istack);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}, delay);
|
||||
}
|
||||
|
||||
public static void removeHanging(final BlockState block, int delay) {
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(CoreProtect.getInstance(), () -> {
|
||||
try {
|
||||
for (Entity e : block.getChunk().getEntities()) {
|
||||
if (e instanceof ItemFrame || e instanceof Painting) {
|
||||
Location el = e.getLocation();
|
||||
if (el.getBlockX() == block.getX() && el.getBlockY() == block.getY() && el.getBlockZ() == block.getZ()) {
|
||||
e.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}, delay);
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user