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https://github.com/PlayPro/CoreProtect.git
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Added interaction logging for chiseled bookshelves
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parent
1e007c98a4
commit
5973206bb3
@ -9,6 +9,7 @@ import org.bukkit.Material;
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import org.bukkit.Tag;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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@ -16,6 +17,7 @@ import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.MerchantRecipe;
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import org.bukkit.inventory.meta.ItemMeta;
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@ -217,4 +219,14 @@ public class BukkitAdapter implements BukkitInterface {
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return false;
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}
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@Override
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public boolean isBookshelfBook(Material material) {
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return false;
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}
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@Override
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public ItemStack getChiseledBookshelfBook(BlockState blockState, PlayerInteractEvent event) {
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return null;
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}
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}
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@ -6,11 +6,13 @@ import java.util.Map;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.MerchantRecipe;
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import org.bukkit.inventory.meta.ItemMeta;
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@ -69,4 +71,8 @@ public interface BukkitInterface {
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public boolean isChiseledBookshelf(Material material);
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public boolean isBookshelfBook(Material material);
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public ItemStack getChiseledBookshelfBook(BlockState blockState, PlayerInteractEvent event);
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}
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@ -7,13 +7,19 @@ import org.bukkit.Color;
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import org.bukkit.DyeColor;
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import org.bukkit.Material;
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import org.bukkit.Tag;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.ChiseledBookshelf;
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import org.bukkit.block.Sign;
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import org.bukkit.block.sign.Side;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import net.coreprotect.model.BlockGroup;
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public class Bukkit_v1_20 extends Bukkit_v1_19 implements BukkitInterface {
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private Boolean hasClickedPosition = null;
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public Bukkit_v1_20() {
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BlockGroup.CONTAINERS = new HashSet<>(Arrays.asList(Material.JUKEBOX, Material.DISPENSER, Material.CHEST, Material.FURNACE, Material.BREWING_STAND, Material.TRAPPED_CHEST, Material.HOPPER, Material.DROPPER, Material.ARMOR_STAND, Material.ITEM_FRAME, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.SMOKER, Material.LECTERN, Material.CHISELED_BOOKSHELF));
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BlockGroup.UPDATE_STATE = new HashSet<>(Arrays.asList(Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FURNACE, Material.BLAST_FURNACE, Material.SMOKER, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.REPEATER, Material.REDSTONE_LAMP, Material.BEACON, Material.COMPARATOR, Material.DAYLIGHT_DETECTOR, Material.REDSTONE_BLOCK, Material.HOPPER, Material.CHEST, Material.TRAPPED_CHEST, Material.ACTIVATOR_RAIL, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH, Material.SHROOMLIGHT, Material.RESPAWN_ANCHOR, Material.CRYING_OBSIDIAN, Material.TARGET, Material.SMALL_AMETHYST_BUD, Material.MEDIUM_AMETHYST_BUD, Material.LARGE_AMETHYST_BUD, Material.AMETHYST_CLUSTER, Material.CAVE_VINES, Material.CAVE_VINES_PLANT, Material.GLOW_LICHEN, Material.LIGHT, Material.LAVA_CAULDRON, Material.CHISELED_BOOKSHELF));
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@ -109,4 +115,30 @@ public class Bukkit_v1_20 extends Bukkit_v1_19 implements BukkitInterface {
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return material == Material.CHISELED_BOOKSHELF;
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}
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@Override
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public boolean isBookshelfBook(Material material) {
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return Tag.ITEMS_BOOKSHELF_BOOKS.isTagged(material);
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}
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@Override
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public ItemStack getChiseledBookshelfBook(BlockState blockState, PlayerInteractEvent event) {
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try {
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if (hasClickedPosition == null) {
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hasClickedPosition = true;
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PlayerInteractEvent.class.getMethod("getClickedPosition"); // Bukkit 1.20.1+
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}
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else if (Boolean.FALSE.equals(hasClickedPosition)) {
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return null;
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}
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ChiseledBookshelf chiseledBookshelf = (ChiseledBookshelf) blockState;
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ItemStack book = chiseledBookshelf.getInventory().getItem(chiseledBookshelf.getSlot(event.getClickedPosition()));
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return book == null ? new ItemStack(Material.AIR) : book;
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}
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catch (Exception e) {
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hasClickedPosition = false;
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return null;
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}
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}
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}
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@ -687,7 +687,41 @@ public final class PlayerInteractListener extends Queue implements Listener {
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else if (BukkitAdapter.ADAPTER.isChiseledBookshelf(type)) {
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BlockState blockState = block.getState();
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if (blockState instanceof BlockInventoryHolder) {
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InventoryChangeListener.inventoryTransaction(player.getName(), blockState.getLocation(), null);
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ItemStack book = BukkitAdapter.ADAPTER.getChiseledBookshelfBook(blockState, event);
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if (book != null) {
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ItemStack oldItemState = book.clone();
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ItemStack newItemState = new ItemStack(Material.AIR);
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if (book.getType() == Material.AIR) {
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ItemStack handItem = null;
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ItemStack mainHand = player.getInventory().getItemInMainHand();
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ItemStack offHand = player.getInventory().getItemInOffHand();
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if (event.getHand().equals(EquipmentSlot.HAND) && mainHand != null && BukkitAdapter.ADAPTER.isBookshelfBook(mainHand.getType())) {
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handItem = mainHand;
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}
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else if (event.getHand().equals(EquipmentSlot.OFF_HAND) && offHand != null && BukkitAdapter.ADAPTER.isBookshelfBook(offHand.getType())) {
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handItem = offHand;
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}
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else {
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return;
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}
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oldItemState = new ItemStack(Material.AIR);
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newItemState = handItem.clone();
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}
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if (!oldItemState.equals(newItemState)) {
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if (Config.getConfig(player.getWorld()).PLAYER_INTERACTIONS) {
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Queue.queuePlayerInteraction(player.getName(), blockState, type);
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}
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InventoryChangeListener.inventoryTransaction(player.getName(), blockState.getLocation(), null);
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}
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}
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else { // fallback if unable to determine bookshelf slot
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InventoryChangeListener.inventoryTransaction(player.getName(), blockState.getLocation(), null);
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}
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}
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}
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else if (type == Material.DRAGON_EGG) {
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