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https://github.com/PlayPro/CoreProtect.git
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Improved performance of rollback/restore previews
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parent
635a2b0d95
commit
6a978128af
@ -360,7 +360,6 @@ public class Rollback extends Queue {
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if (preview > 0) {
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if (rowAction != 3) { // entity kill
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Player player = (Player) finalUser;
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String world = Util.getWorldName(rowWorldId);
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if (world.length() == 0) {
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continue;
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@ -370,23 +369,18 @@ public class Rollback extends Queue {
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if (bukkitWorld == null) {
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continue;
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}
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Location location1 = new Location(bukkitWorld, rowX, rowY, rowZ);
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Block block = new Location(bukkitWorld, rowX, rowY, rowZ).getBlock();
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if (preview == 2) {
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Block block = location1.getBlock();
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Material blockType = block.getType();
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if (!BukkitAdapter.ADAPTER.isItemFrame(blockType) && !blockType.equals(Material.PAINTING) && !blockType.equals(Material.ARMOR_STAND) && !blockType.equals(Material.END_CRYSTAL)) {
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Util.sendBlockChange(player, location1, block.getBlockData());
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Util.prepareTypeAndData(chunkChanges, block, blockType, block.getBlockData(), true);
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blockCount1++;
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}
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}
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else {
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if ((!BukkitAdapter.ADAPTER.isItemFrame(rowType)) && (rowType != Material.PAINTING) && (rowType != Material.ARMOR_STAND) && (rowType != Material.END_CRYSTAL)) {
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BlockData sendBlockData = blockData;
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if (sendBlockData == null) {
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sendBlockData = rowType.createBlockData();
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}
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Util.sendBlockChange(player, location1, sendBlockData);
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Util.prepareTypeAndData(chunkChanges, block, rowType, blockData, true);
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blockCount1++;
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}
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}
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@ -982,7 +976,12 @@ public class Rollback extends Queue {
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for (Entry<Block, BlockData> chunkChange : chunkChanges.entrySet()) {
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Block changeBlock = chunkChange.getKey();
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BlockData changeBlockData = chunkChange.getValue();
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Util.setTypeAndData(changeBlock, null, changeBlockData, true);
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if (preview > 0) {
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Util.sendBlockChange((Player) finalUser, changeBlock.getLocation(), changeBlockData);
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}
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else {
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Util.setTypeAndData(changeBlock, null, changeBlockData, true);
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}
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}
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chunkChanges.clear();
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