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Ditch weak map world references and use names instead (#533)
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@ -27,7 +27,6 @@ public class Config extends Language {
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private static final Map<String, String[]> HEADERS = new HashMap<>();
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private static final Map<String, String> DEFAULT_VALUES = new LinkedHashMap<>();
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private static final Map<String, Config> CONFIG_BY_WORLD_NAME = new HashMap<>();
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private static final WeakHashMap<World, Config> CONFIG_BY_WORLD = new WeakHashMap<>();
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private static final String DEFAULT_FILE_HEADER = "# CoreProtect Config";
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public static final String LINE_SEPARATOR = "\n";
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@ -262,10 +261,14 @@ public class Config extends Language {
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// returns a world specific config if it exists, otherwise the global config
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public static Config getConfig(final World world) {
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Config ret = CONFIG_BY_WORLD.get(world);
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return getConfig(world.getName());
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}
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public static Config getConfig(final String worldName) {
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Config ret = CONFIG_BY_WORLD_NAME.get(worldName);
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if (ret == null) {
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ret = CONFIG_BY_WORLD_NAME.getOrDefault(world.getName(), GLOBAL);
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CONFIG_BY_WORLD.put(world, ret);
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ret = CONFIG_BY_WORLD_NAME.getOrDefault(worldName, GLOBAL);
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CONFIG_BY_WORLD_NAME.put(worldName, ret);
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}
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return ret;
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}
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@ -409,7 +412,6 @@ public class Config extends Language {
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}
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CONFIG_BY_WORLD_NAME.clear();
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CONFIG_BY_WORLD.clear();
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// we need to load global first since it is used for config defaults
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final byte[] defaultData = data.get("config");
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