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https://github.com/PlayPro/CoreProtect.git
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Improved logic for logging brushing of suspicious blocks
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parent
05aebe7544
commit
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@ -64,6 +64,7 @@ import net.coreprotect.utility.Util;
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public final class PlayerInteractListener extends Queue implements Listener {
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public static ConcurrentHashMap<String, Object[]> lastInspectorEvent = new ConcurrentHashMap<>();
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public static ConcurrentHashMap<String, Object[]> suspiciousBlockEvent = new ConcurrentHashMap<>();
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@EventHandler(priority = EventPriority.LOWEST)
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protected void onPlayerInspect(PlayerInteractEvent event) {
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@ -752,15 +753,43 @@ public final class PlayerInteractListener extends Queue implements Listener {
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}
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}
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else if (BukkitAdapter.ADAPTER.isSuspiciousBlock(type)) {
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BlockState blockState = block.getState();
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Scheduler.scheduleSyncDelayedTask(CoreProtect.getInstance(), () -> {
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Material newType = block.getType();
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if (type == newType || (type != Material.SAND && type != Material.GRAVEL)) {
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return;
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}
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ItemStack handItem = null;
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ItemStack mainHand = player.getInventory().getItemInMainHand();
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ItemStack offHand = player.getInventory().getItemInOffHand();
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if (event.getHand().equals(EquipmentSlot.HAND) && mainHand != null) {
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handItem = mainHand;
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}
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else if (event.getHand().equals(EquipmentSlot.OFF_HAND) && offHand != null) {
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handItem = offHand;
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}
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Queue.queueBlockPlace(player.getName(), blockState, newType, blockState, newType, -1, 0, null);
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}, block.getLocation(), 100);
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if (handItem.getType() == Material.BRUSH) {
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BlockState blockState = block.getState();
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Location blockLocation = block.getLocation();
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Scheduler.scheduleSyncDelayedTask(CoreProtect.getInstance(), () -> {
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Material newType = block.getType();
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if (type == newType || (newType != Material.SAND && newType != Material.GRAVEL)) {
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return;
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}
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long systemTime = System.currentTimeMillis();
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boolean logChange = true;
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if (suspiciousBlockEvent.get(player.getName()) != null) {
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Object[] lastEvent = suspiciousBlockEvent.get(player.getName());
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long lastTime = (long) lastEvent[0];
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long timeSince = systemTime - lastTime;
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Location lastLocation = (Location) lastEvent[1];
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if (timeSince < 5000 && blockLocation.equals(lastLocation)) {
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logChange = false;
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}
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}
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if (logChange) {
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Queue.queueBlockPlace(player.getName(), blockState, newType, blockState, newType, -1, 0, null);
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suspiciousBlockEvent.put(player.getName(), new Object[] { systemTime, blockLocation });
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}
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}, blockLocation, 100);
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}
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}
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else if (type == Material.DRAGON_EGG) {
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clickedDragonEgg(player, block);
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