diff --git a/pom.xml b/pom.xml
index 66ffd9e..13896ad 100755
--- a/pom.xml
+++ b/pom.xml
@@ -124,7 +124,7 @@
io.papermc.paper
paper-api
- 1.21-R0.1-SNAPSHOT
+ 1.21.1-R0.1-SNAPSHOT
provided
diff --git a/src/main/java/net/coreprotect/bukkit/BukkitAdapter.java b/src/main/java/net/coreprotect/bukkit/BukkitAdapter.java
index 8aac849..33ffda1 100644
--- a/src/main/java/net/coreprotect/bukkit/BukkitAdapter.java
+++ b/src/main/java/net/coreprotect/bukkit/BukkitAdapter.java
@@ -13,6 +13,7 @@ import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
+import org.bukkit.block.data.FaceAttachable;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
@@ -49,10 +50,8 @@ public class BukkitAdapter implements BukkitInterface {
case BUKKIT_V1_13:
case BUKKIT_V1_14:
case BUKKIT_V1_15:
- BukkitAdapter.ADAPTER = new BukkitAdapter();
- break;
case BUKKIT_V1_16:
- BukkitAdapter.ADAPTER = new Bukkit_v1_16();
+ BukkitAdapter.ADAPTER = new BukkitAdapter();
break;
case BUKKIT_V1_17:
BukkitAdapter.ADAPTER = new Bukkit_v1_17();
@@ -105,18 +104,31 @@ public class BukkitAdapter implements BukkitInterface {
@Override
public boolean isAttached(Block block, Block scanBlock, BlockData blockData, int scanMin) {
- if (blockData instanceof Directional) {
- return (scanMin < 5 && scanBlock.getRelative(((Directional) blockData).getFacing().getOppositeFace()).getLocation().equals(block.getLocation()));
+ if (blockData instanceof Directional && blockData instanceof FaceAttachable) {
+ Directional directional = (Directional) blockData;
+ FaceAttachable faceAttachable = (FaceAttachable) blockData;
+
+ boolean scanButton = false;
+ switch (faceAttachable.getAttachedFace()) {
+ case WALL:
+ scanButton = (scanMin < 5 && scanBlock.getRelative(directional.getFacing().getOppositeFace()).getLocation().equals(block.getLocation()));
+ break;
+ case FLOOR:
+ scanButton = (scanMin == 5);
+ break;
+ case CEILING:
+ scanButton = (scanMin == 6);
+ break;
+ default:
+ break;
+ }
+
+ return scanButton;
}
return true; // unvalidated attachments default to true
}
- @Override
- public boolean isWall(BlockData blockData) {
- return false;
- }
-
@Override
public int getMinHeight(World world) {
return 0;
diff --git a/src/main/java/net/coreprotect/bukkit/BukkitInterface.java b/src/main/java/net/coreprotect/bukkit/BukkitInterface.java
index d65a2b0..06f0704 100644
--- a/src/main/java/net/coreprotect/bukkit/BukkitInterface.java
+++ b/src/main/java/net/coreprotect/bukkit/BukkitInterface.java
@@ -43,8 +43,6 @@ public interface BukkitInterface {
public boolean isAttached(Block block, Block scanBlock, BlockData blockData, int scanMin);
- public boolean isWall(BlockData blockData);
-
public boolean isItemFrame(Material material);
public boolean isGlowing(Sign sign, boolean isFront);
diff --git a/src/main/java/net/coreprotect/bukkit/Bukkit_v1_16.java b/src/main/java/net/coreprotect/bukkit/Bukkit_v1_16.java
deleted file mode 100644
index 54525c0..0000000
--- a/src/main/java/net/coreprotect/bukkit/Bukkit_v1_16.java
+++ /dev/null
@@ -1,118 +0,0 @@
-package net.coreprotect.bukkit;
-
-import java.util.Arrays;
-import java.util.HashSet;
-import java.util.List;
-
-import org.bukkit.Material;
-import org.bukkit.block.Block;
-import org.bukkit.block.data.BlockData;
-import org.bukkit.block.data.Directional;
-import org.bukkit.block.data.FaceAttachable;
-import org.bukkit.block.data.type.Wall;
-import org.bukkit.entity.Entity;
-import org.bukkit.entity.LivingEntity;
-import org.bukkit.entity.Piglin;
-import org.bukkit.entity.Zoglin;
-
-import net.coreprotect.model.BlockGroup;
-
-public class Bukkit_v1_16 extends BukkitAdapter implements BukkitInterface {
-
- public Bukkit_v1_16() {
- BlockGroup.TRACK_TOP = new HashSet<>(Arrays.asList(Material.TORCH, Material.REDSTONE_TORCH, Material.BAMBOO, Material.BAMBOO_SAPLING, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.SCAFFOLDING, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.REDSTONE_WIRE, Material.WHEAT, Material.ACACIA_SIGN, Material.BIRCH_SIGN, Material.DARK_OAK_SIGN, Material.JUNGLE_SIGN, Material.OAK_SIGN, Material.SPRUCE_SIGN, Material.WHITE_BANNER, Material.ORANGE_BANNER, Material.MAGENTA_BANNER, Material.LIGHT_BLUE_BANNER, Material.YELLOW_BANNER, Material.LIME_BANNER, Material.PINK_BANNER, Material.GRAY_BANNER, Material.LIGHT_GRAY_BANNER, Material.CYAN_BANNER, Material.PURPLE_BANNER, Material.BLUE_BANNER, Material.BROWN_BANNER, Material.GREEN_BANNER, Material.RED_BANNER, Material.BLACK_BANNER, Material.RAIL, Material.IRON_DOOR, Material.SNOW, Material.CACTUS, Material.SUGAR_CANE, Material.REPEATER, Material.PUMPKIN_STEM, Material.MELON_STEM, Material.CARROT, Material.POTATO, Material.COMPARATOR, Material.ACTIVATOR_RAIL, Material.SUNFLOWER, Material.LILAC, Material.TALL_GRASS, Material.LARGE_FERN, Material.ROSE_BUSH, Material.PEONY, Material.NETHER_WART, Material.CHORUS_PLANT, Material.CHORUS_FLOWER, Material.KELP, Material.SOUL_TORCH, Material.TWISTING_VINES, Material.CRIMSON_FUNGUS, Material.WARPED_FUNGUS, Material.CRIMSON_ROOTS, Material.WARPED_ROOTS, Material.NETHER_SPROUTS, Material.CRIMSON_SIGN, Material.WARPED_SIGN));
- BlockGroup.TRACK_BOTTOM = new HashSet<>(Arrays.asList(Material.WEEPING_VINES));
- BlockGroup.TRACK_SIDE = new HashSet<>(Arrays.asList(Material.WALL_TORCH, Material.REDSTONE_WALL_TORCH, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.ACTIVATOR_RAIL, Material.WHITE_BED, Material.ORANGE_BED, Material.MAGENTA_BED, Material.LIGHT_BLUE_BED, Material.YELLOW_BED, Material.LIME_BED, Material.PINK_BED, Material.GRAY_BED, Material.LIGHT_GRAY_BED, Material.CYAN_BED, Material.PURPLE_BED, Material.BLUE_BED, Material.BROWN_BED, Material.GREEN_BED, Material.RED_BED, Material.BLACK_BED, Material.LADDER, Material.ACACIA_WALL_SIGN, Material.BIRCH_WALL_SIGN, Material.DARK_OAK_WALL_SIGN, Material.JUNGLE_WALL_SIGN, Material.OAK_WALL_SIGN, Material.SPRUCE_WALL_SIGN, Material.VINE, Material.COCOA, Material.TRIPWIRE_HOOK, Material.WHITE_WALL_BANNER, Material.ORANGE_WALL_BANNER, Material.MAGENTA_WALL_BANNER, Material.LIGHT_BLUE_WALL_BANNER, Material.YELLOW_WALL_BANNER, Material.LIME_WALL_BANNER, Material.PINK_WALL_BANNER, Material.GRAY_WALL_BANNER, Material.LIGHT_GRAY_WALL_BANNER, Material.CYAN_WALL_BANNER, Material.PURPLE_WALL_BANNER, Material.BLUE_WALL_BANNER, Material.BROWN_WALL_BANNER, Material.GREEN_WALL_BANNER, Material.RED_WALL_BANNER, Material.BLACK_WALL_BANNER, Material.SOUL_WALL_TORCH, Material.CRIMSON_WALL_SIGN, Material.WARPED_WALL_SIGN));
- BlockGroup.DOORS = new HashSet<>(Arrays.asList(Material.OAK_DOOR, Material.SPRUCE_DOOR, Material.BIRCH_DOOR, Material.JUNGLE_DOOR, Material.ACACIA_DOOR, Material.DARK_OAK_DOOR, Material.CRIMSON_DOOR, Material.WARPED_DOOR));
- BlockGroup.BUTTONS = new HashSet<>(Arrays.asList(Material.STONE_BUTTON, Material.OAK_BUTTON, Material.ACACIA_BUTTON, Material.BIRCH_BUTTON, Material.DARK_OAK_BUTTON, Material.JUNGLE_BUTTON, Material.SPRUCE_BUTTON, Material.POLISHED_BLACKSTONE_BUTTON, Material.CRIMSON_BUTTON, Material.WARPED_BUTTON));
- BlockGroup.PRESSURE_PLATES = new HashSet<>(Arrays.asList(Material.STONE_PRESSURE_PLATE, Material.ACACIA_PRESSURE_PLATE, Material.BIRCH_PRESSURE_PLATE, Material.DARK_OAK_PRESSURE_PLATE, Material.HEAVY_WEIGHTED_PRESSURE_PLATE, Material.JUNGLE_PRESSURE_PLATE, Material.LIGHT_WEIGHTED_PRESSURE_PLATE, Material.OAK_PRESSURE_PLATE, Material.SPRUCE_PRESSURE_PLATE, Material.CRIMSON_PRESSURE_PLATE, Material.WARPED_PRESSURE_PLATE, Material.POLISHED_BLACKSTONE_PRESSURE_PLATE));
- BlockGroup.VINES = new HashSet<>(Arrays.asList(Material.VINE, Material.WEEPING_VINES, Material.TWISTING_VINES));
- BlockGroup.LIGHTABLES = new HashSet<>(Arrays.asList(Material.CAMPFIRE, Material.SOUL_CAMPFIRE));
- BlockGroup.FIRE = new HashSet<>(Arrays.asList(Material.FIRE, Material.SOUL_FIRE));
- BlockGroup.LANTERNS = new HashSet<>(Arrays.asList(Material.LANTERN, Material.SOUL_LANTERN));
- BlockGroup.SOUL_BLOCKS = new HashSet<>(Arrays.asList(Material.SOUL_SAND, Material.SOUL_SOIL));
- BlockGroup.INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.DISPENSER, Material.NOTE_BLOCK, Material.CHEST, Material.FURNACE, Material.LEVER, Material.REPEATER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.BREWING_STAND, Material.ANVIL, Material.CHIPPED_ANVIL, Material.DAMAGED_ANVIL, Material.ENDER_CHEST, Material.TRAPPED_CHEST, Material.COMPARATOR, Material.HOPPER, Material.DROPPER, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.BARREL, Material.BLAST_FURNACE, Material.GRINDSTONE, Material.LOOM, Material.SMOKER, Material.CRAFTING_TABLE, Material.CARTOGRAPHY_TABLE, Material.ENCHANTING_TABLE, Material.SMITHING_TABLE, Material.STONECUTTER, Material.CRIMSON_FENCE_GATE, Material.WARPED_FENCE_GATE, Material.CRIMSON_TRAPDOOR, Material.WARPED_TRAPDOOR));
- BlockGroup.SAFE_INTERACT_BLOCKS = new HashSet<>(Arrays.asList(Material.LEVER, Material.ACACIA_TRAPDOOR, Material.BIRCH_TRAPDOOR, Material.DARK_OAK_TRAPDOOR, Material.JUNGLE_TRAPDOOR, Material.SPRUCE_TRAPDOOR, Material.OAK_TRAPDOOR, Material.OAK_FENCE_GATE, Material.SPRUCE_FENCE_GATE, Material.BIRCH_FENCE_GATE, Material.JUNGLE_FENCE_GATE, Material.DARK_OAK_FENCE_GATE, Material.ACACIA_FENCE_GATE, Material.CRIMSON_FENCE_GATE, Material.WARPED_FENCE_GATE, Material.CRIMSON_TRAPDOOR, Material.WARPED_TRAPDOOR));
- BlockGroup.UPDATE_STATE = new HashSet<>(Arrays.asList(Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.RAIL, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FURNACE, Material.BLAST_FURNACE, Material.SMOKER, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.REPEATER, Material.REDSTONE_LAMP, Material.BEACON, Material.COMPARATOR, Material.DAYLIGHT_DETECTOR, Material.REDSTONE_BLOCK, Material.HOPPER, Material.CHEST, Material.TRAPPED_CHEST, Material.ACTIVATOR_RAIL, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH, Material.SHROOMLIGHT, Material.RESPAWN_ANCHOR, Material.CRYING_OBSIDIAN, Material.TARGET));
- BlockGroup.NON_ATTACHABLE = new HashSet<>(Arrays.asList(Material.AIR, Material.CAVE_AIR, Material.BARRIER, Material.CORNFLOWER, Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SWEET_BERRY_BUSH, Material.OAK_SAPLING, Material.SPRUCE_SAPLING, Material.BIRCH_SAPLING, Material.JUNGLE_SAPLING, Material.ACACIA_SAPLING, Material.DARK_OAK_SAPLING, Material.WATER, Material.LAVA, Material.POWERED_RAIL, Material.DETECTOR_RAIL, Material.FERN, Material.DEAD_BUSH, Material.DANDELION, Material.POPPY, Material.BLUE_ORCHID, Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY, Material.BROWN_MUSHROOM, Material.RED_MUSHROOM, Material.TORCH, Material.WALL_TORCH, Material.REDSTONE_WIRE, Material.LADDER, Material.RAIL, Material.LEVER, Material.REDSTONE_TORCH, Material.REDSTONE_WALL_TORCH, Material.SNOW, Material.SUGAR_CANE, Material.NETHER_PORTAL, Material.REPEATER, Material.KELP, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.SOUL_TORCH, Material.SOUL_WALL_TORCH));
- }
-
- @Override
- public boolean getEntityMeta(LivingEntity entity, List