CoreProtect/src/main/java/net/coreprotect/utility/Teleport.java

132 lines
5.2 KiB
Java

package net.coreprotect.utility;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import net.coreprotect.CoreProtect;
import net.coreprotect.config.ConfigHandler;
import net.coreprotect.language.Phrase;
import net.coreprotect.model.BlockGroup;
import net.coreprotect.paper.PaperAdapter;
import net.coreprotect.thread.Scheduler;
public class Teleport {
private Teleport() {
throw new IllegalStateException("Utility class");
}
public static ConcurrentHashMap<Location, BlockData> revertBlocks = new ConcurrentHashMap<>();
public static void performSafeTeleport(Player player, Location location, boolean enforceTeleport) {
try {
Set<Material> unsafeBlocks = new HashSet<>(Arrays.asList(Material.LAVA));
unsafeBlocks.addAll(BlockGroup.FIRE);
int worldHeight = location.getWorld().getMaxHeight();
int playerX = location.getBlockX();
int playerY = location.getBlockY();
int playerZ = location.getBlockZ();
int checkY = playerY - 1;
boolean safeBlock = false;
boolean placeSafe = false;
boolean alert = false;
while (!safeBlock) {
int above = checkY + 1;
if (above > worldHeight) {
above = worldHeight;
}
Block block1 = location.getWorld().getBlockAt(playerX, checkY, playerZ);
Block block2 = location.getWorld().getBlockAt(playerX, above, playerZ);
Material type1 = block1.getType();
Material type2 = block2.getType();
if (Util.passableBlock(block1) && Util.passableBlock(block2)) {
if (unsafeBlocks.contains(type1)) {
placeSafe = true;
}
else {
safeBlock = true;
if (placeSafe && player.getGameMode() == GameMode.SURVIVAL) {
int below = checkY - 1;
Block blockBelow = location.getWorld().getBlockAt(playerX, below, playerZ);
if (checkY < worldHeight && unsafeBlocks.contains(blockBelow.getType())) {
alert = true;
Location revertLocation = block1.getLocation();
BlockData revertBlockData = block1.getBlockData();
revertBlocks.put(revertLocation, revertBlockData);
if (!ConfigHandler.isFolia) {
block1.setType(Material.BARRIER);
}
else {
block1.setType(Material.DIRT);
}
checkY++;
Scheduler.scheduleSyncDelayedTask(CoreProtect.getInstance(), () -> {
block1.setBlockData(revertBlockData);
revertBlocks.remove(revertLocation);
}, revertLocation, 1200);
}
}
}
}
if (checkY >= worldHeight || player.getGameMode() == GameMode.SPECTATOR) {
safeBlock = true;
if (checkY < worldHeight) {
checkY++;
}
}
if (safeBlock && (checkY > playerY || enforceTeleport)) {
if (checkY > worldHeight) {
checkY = worldHeight;
}
double oldY = location.getY();
location.setY(checkY);
if (ConfigHandler.isFolia) {
PaperAdapter.ADAPTER.teleportAsync(player, location);
}
else {
player.teleport(location);
}
if (!enforceTeleport) {
// Only send a message if the player was moved by at least 1 block
if (location.getY() >= (oldY + 1.00)) {
Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.TELEPORTED_SAFETY));
}
}
else {
Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.TELEPORTED, "x" + playerX + "/y" + checkY + "/z" + playerZ + "/" + location.getWorld().getName()));
}
if (alert) {
Chat.sendMessage(player, Color.DARK_AQUA + "CoreProtect " + Color.WHITE + Color.ITALIC + "- " + Phrase.build(Phrase.DIRT_BLOCK));
}
}
checkY++;
}
}
catch (Exception e) {
e.printStackTrace();
}
}
}